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  • ScrollingBit of a daft topic but anyway... Which game had the best scrolling? I would have to volunteer Commando and its silky-smooth scrolling. A particula…

    ... is FAR harder on a pixel level.
    Why? Well ach ... /> To scroll vertically you just shift the memory around, which is ...
    Anonymous Anonymous June 2002 Games
  • ScrollingBit of a daft topic but anyway... Which game had the best scrolling? I would have to volunteer Commando and its silky-smooth scrolling. A particula…

    ... ; carry is reset and a pixel is reset
    ; replace ... is trickier when dealing with pixel scrolls -
    ; it ... scrolled when the bitmap moves four pixels out of
    ... if we've done it four times from 8 then ... jr z,scrolldown - do it four times and we get 0 ...
    Anonymous Anonymous June 2002 Games
  • Z80 AssemblerSome of you may know that I'm working on a Z80 assembler. I thought I'd start a thread so I can see what people think and what they might want to see…

    These are the specs for the evaluator - if anyone can think of anything else that should be added post here.

    Labels are stored as 32 bit signed numbers. You can use labels and constants
    to perform mathmatical operations and return bytes ...
    cyborg cyborg February 2003 Sinclair Miscellaneous
  • "La Abad?a del Crimen" - English versionOK, I've started a new thread for this, as the discussion about "La Abad?a" in the [url="http://www.worldofspectrum.org/forums/viewtopic.php?mode=vie…

    ... Avignon accused of heresy. During four years habia been retained, haste ... anyone from them with: MAYS (SHIFT) plus the corresponding key. If ... be seen pressing MAYS + F9 (SHIFT + 9). In order to leave ...
    thx1138 thx1138 February 2003 Games
  • "La Abad?a del Crimen" - English versionOK, I've started a new thread for this, as the discussion about "La Abad?a" in the [url="http://www.worldofspectrum.org/forums/viewtopic.php?mode=vie…

    ... ago accused of hieracy. For four years he was held untill ... be returned to by pressing SHIFT + the chosen number.

    SHIFT + 9. To exit demo press ...
    Sard Sard February 2003 Games
  • "La Abad?a del Crimen" - English versionOK, I've started a new thread for this, as the discussion about "La Abad?a" in the [url="http://www.worldofspectrum.org/forums/viewtopic.php?mode=vie…

    ... Avignon. He was retained during four years, until he succeeded in ... any of them pressing CAPS SHIFT and corresponding key.
    < ... disk press: CTRL+TAB (SYMBOL SHIFT+ENTER). Will appears on screen ... watch it pressing CAPS SHIFT+F9 (CAPS SHIFT+9). To exit from ...
    Javier Alca?iz Javier Alca?iz February 2003 Games
  • Horizontal scrollDoes anyone know how to do a 2 or 4 pixel left or right horizontal scroll of the spectrum screen. I can make a 1 one pixel scroll with: ... rl (hl…

    ... />
    Shifts are always per pixel.

    To speed things ... ; thing we're going to shift
    LD H,table ; point ...
    cyborg cyborg March 2003 Sinclair Miscellaneous
  • BMP2SCR ProHey LCD, yesterday i played with your new prog and i have to say that it's simply *amazing*! I have only checked the conversion part out, but i spend…

    ... : 0-31 from top pixel to lowest pixel.
    Char: 768 cells ... compressors.
    New: Auto: All four compressions are performed, and the ...
    LCD LCD April 2003 Sinclair Miscellaneous
  • Advice about drawing sprites on spectrum I've coded sprite drawing before and know all the theory about masks from a long time ago (microhobby rules! ;), but since I did it on Amiga with ha…

    ... 2-pass:

    2a. Shift the sprite + mask into a ... -the-fly, have a shift-table instead of doing various ... character wide sprite horizontally a pixel, it suddenly occupies 3 characters ... .

    8-bit shift instructions are comparatively too slow ...
    Alcoholics Anonymous Alcoholics Anonymous July 2003 Games
  • Damn, this sort of thing makes me angry.[url="http://cgi.ebay.co.uk/ws/eBayISAPI.dll?ViewItem&item=3038531795&category=11994"]http://cgi.ebay.co.uk/ws/eBayISAPI.dll?ViewItem&item=3038531795…

    ... , or the past three or four years Sorry you didn't ... />

    _________________
    [B]Pixel Me Do?[/B]
    [url ...
    Amigo Amigo August 2003 Sinclair Miscellaneous
  • Unknown Games For ZX-Spectrum For Spectrum in period from 1980 to 1993 was made more 15000! games ...Where other 9000?(Don't check info) Also i find Names of very good games fo…

    ... ]
    Yer, but you could shift the whole memory up by ... />

    _________________
    [B]Pixel Me Do?[/B]
    [url ...
    Amigo Amigo August 2003 Games
  • Games so bad you enjoy themThere are a handful of games so laughably and utterly bad, that I actually enjoy playing them: [I]Los Angeles SWAT, East Enders, Pit-Fighter, Sabrina…

    ... Compilation. I explored the Cap-Shift Space Bar many, many times ... , thinking that levels two to four would present rather more of ... itself as "A Quadruplex Adventure! Four Levels! Wooooo!" this was more ...
    The Mighty Dopethrone The Mighty Dopethrone September 2003 Games
  • I am soo glad I owned a SpeccyJust passing the time here, and decided (after seeing some CPC screenshots of Shadow Of The Beast in a YS scan) to compare a few CPC games with their…

    ... than the C64, but... double-pixel graphics all the way! Argh ... was getting used to the four-colour graphics, and ever different ... sets of four colours on different screens on ...
    The Mighty Dopethrone The Mighty Dopethrone October 2003 Games
  • C64 & Spectrum loadingscreens!I was bored today, so I decided to compare some stuff. :) [url="http://www.lemon64.com/loadingscreens/"]http://www.lemon64.com/loadingscreens/[/ur…

    ... the 8 pixels and serially shift that out to video. No ... , quickly reading a full 32 pixel bytes and a full 32 ... , then it must read every pixel/attr pair the slow way ...
    Alcoholics Anonymous Alcoholics Anonymous February 2004 Games
  • TZX format updateHi folks. Following the private communication with Andy I would like to start a discussion on changing the TZX format to reflect new needs and improv…

    ... pulse, you end up with four types of physical pulses:
    shift algorithm. Don't be scandalized ...
    Luca Luca February 2004 MIA/STP/SDP
  • emuzwinyeah i ran my game and i can't get back to the programming screen bit! when i used to have a speccy i'd just bang the keyboard a few times and it'd …

    ... buttons it is possible to shift time 2 seconds back/forward ... Screen, Configuration (by default, these four hidden), and also Time 2 ...
    Vladimir Kladov Vladimir Kladov February 2004 Emulators
  • Amiga MOD on ZX SpectrumWell, there were several question about music matters on WOS lats times, so I decided to describe some of my 'adventures', heheh, with MOD playing on…

    ... to fatten/shrink rather than shift up or down, so it ... to achieve a finer tone shift than a course double/triple ... instruments by playing the first four or so harmonics, modulated by ...
    Alcoholics Anonymous Alcoholics Anonymous March 2004 Sinclair Miscellaneous
  • 1 colour per pixel without interlace flickering on +3No, no, it is just April's Fool day. ;)

    ... must quantise the colours to four mixed ones, testing all the ... Spectrum modes in preparation: 3x3 pixel b/w diffusion and dispersion ...
    LCD LCD April 2004 Sinclair Miscellaneous
  • EmuZWin supports 256 color gamesI am sorry starting new topic, but you see this info is important a bit: new version 2.4 of the EmuZWin is available to download, and it supports 25…

    ... have to manually shift the character set by pixel to find out ... could just hold down a shift key, and scroll only the ... 's in position , release the shift and let it scroll with ...
    Arm73 Arm73 April 2004 Emulators
  • EmuZWin supports 256 color gamesI am sorry starting new topic, but you see this info is important a bit: new version 2.4 of the EmuZWin is available to download, and it supports 25…

    ... have to manually shift the character set by pixel to find out ...
    Vladimir Kladov Vladimir Kladov April 2004 Emulators
  • T.I.M. - A New Interlace - Demo for DOWNLOADHere's something that's been in the works for quite a while ( mostly in my head ) and recently I've aquired assistance to help it come to fruition. …

    ... . Coupled with the fact that four full screens must be kept ... number of frames used and pixel / attribute combination to generate the ... byte wide x 96 vertical pixel display, with blank rows between ... of thing (with blank odd pixel rows) is commonly done on ...
    Alcoholics Anonymous Alcoholics Anonymous April 2004 Development
  • Smooth Screen ScrollingHi Everyone, Any suggestions on what is the best way to do horizontal scrolling ie. in Zynaps fashion. I am working on a routine at the moment, whi…

    ... which are stored in each pixel position. For example: the background ... be an extra byte to shift the data into.

    this gives 2 pixel precision. For single pixel precision each line would ...
    dmsmith dmsmith September 2004 Development
  • Smooth Screen ScrollingHi Everyone, Any suggestions on what is the best way to do horizontal scrolling ie. in Zynaps fashion. I am working on a routine at the moment, whi…

    ... it be any good to shift each tile once and then ... . For example, you want 2-pixel precision. You store only +0 ... and +6 sprites using block shift instructions RRD and RLD.
    pixel precision by using 2 bit ...
    Erlstoned Erlstoned September 2004 Development
  • 8 BIT WARSwhen 8bits ruled the home market Speccys, C64 and Amstrad were the big 3 fighting it out for supremecy.... but they didnt survive which as we know wa…

    ... offset into one of the four 16K pages, with the display ... starts on, you can achieve pixel perfect scrolling by literally moving ... additional hardware registers to control pixel scrolling in both directions and ...
    AndyC AndyC September 2004 Games
  • jet set willy in b.a.s.i.c (oh, even more horrors!!!!!!!!)what about jet set willy in b.a.s.i.c ? is anyone doing that? i think it's a really bad idea, but it's sure is a funny one! oh yes, i do know a littl…

    ... make it pixel perfect in basic. You could just use four character ... animated across the blocks one pixel at a time. You could ... this with all areas needing pixel accuracy. It would be slow ...
    zster zster October 2004 Games
  • jet set willy in b.a.s.i.c (oh, even more horrors!!!!!!!!)what about jet set willy in b.a.s.i.c ? is anyone doing that? i think it's a really bad idea, but it's sure is a funny one! oh yes, i do know a littl…

    ... make it pixel perfect in basic. You could just use four character ... animated across the blocks one pixel at a time. You could ... this with all areas needing pixel accuracy. It would be slow ... />
    The difficult bit is pixel perfect collision detection with the ...
    AndyC AndyC October 2004 Games
  • If you could re-design the Spectrum...Let's suppose you could go back in time to the beginning of the Eighties. The Spectrum is being designed as the revolutionary successor to the alread…

    ... handle memory management (i.e shift the address of the BASIC ... in the 64x24 mode (512x192 pixel). Basic64 is a sw program ...
    Alcoholics Anonymous Alcoholics Anonymous November 2004 Sinclair Miscellaneous
  • New Compo IdeaI've had this idea and would like to know what do you think about it. I think that most of us here know how to code in BASIC. The problem with Specc…

    ... :

    IN 65278 CAPS SHIFT to V
    IN 65022 ... . Values zero, one, two or four specify the L/C mode ... get into difficulties, press both Shift keys for E mode and ... . Most are variants on the four cursors, ie. you will find ...
    na_th_an na_th_an April 2005 Development
  • MASK - is it working yet?Hi everybody, I've been playing with the MASK tzx trying to get it to load... which it doesn't... and I found an old thread saying there was a new d…

    ... game, short menu appears with four options. Press "1" or "2 ... ,P - move kursor
    Caps Shift - select caracter
    Space - action ...
    Pegaz Pegaz July 2005 Emulators
  • "Sinclair Zx Spectrum: Absolutely Better Than Commodore 64"Did you ever read this? [url="http://www.alfonsomartone.itb.it/fztsmo.html"]http://www.alfonsomartone.itb.it/fztsmo.html[/url]

    ... believe it can shift on a pixel line by pixel line basis vertically ...
    TMR TMR July 2005 Games
<1…45678910…34>

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