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  • MAME on the Spectrum?Yes, I know it's currently AY's job to make ludicrous posts (a position he's filling in very well, until TKRAP returns), but just out of interest, if…

    ... the maze is drawn each frame to keep it within the ... available frame time. The Ms. Pac-Man ...
    Alcoholics Anonymous Alcoholics Anonymous May 2006 Emulators
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... was specified in the "frame" parameter. When moving the ... was called with the "frame" parameter set to 0. ... = { // tiles for spinning blade frame 0
    {0x07,'b'}, { ... = { // tiles for spinning blade frame 1
    {0x07,'h'}, { ...
    Alcoholics Anonymous Alcoholics Anonymous May 2006 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... start of each pacman sprite frame so these numerical locations are ... for letters 'b'-'g' for frame 0 and 'h'-'m' for ... frame 1.

    [code]
    // ...
    Alcoholics Anonymous Alcoholics Anonymous May 2006 Development
  • Sprite adviceHello. So, I'm slowly getting to grips with Z80 assembly - currently equal parts frustration and enjoyment. Now looking for some advice to help shift…

    [QUOTE=48K]1/ Random number generator: I've started using a ld a,r command to grab a number from the memory refresh counter. Only problem is that if I do this in quick succession, the numbers are obviously not very random at all.
    [/quote]

    Alcoholics Anonymous Alcoholics Anonymous May 2006 Development
  • Any news of FuseX?I was just wondering if there was any news regarding FuseX? I thought it was due to be released a while ago, but I've heard nothing since? I hope t…

    ... % timing accurate without lagging or frame-skipping is very tricky in ...
    icabod icabod June 2006 Emulators
  • Proof readers neededIs there anyone interested in proof reading the novel I have written? If so let me know and i will e-mail you the manuscript. It's 80 thousand words …

    ... /> don't worry about time frame either. :)
    mile mile June 2006 Chit chat
  • Proof readers neededIs there anyone interested in proof reading the novel I have written? If so let me know and i will e-mail you the manuscript. It's 80 thousand words …

    ... /> don't worry about time frame either. :)[/QUOTE]

    OK ...
    xenomorph xenomorph June 2006 Chit chat
  • A slightly silly question, or is it?Someone on another (PC) forum asked what specification of graphics card would match the human eye. Not the easiest question to answer, and of course …

    ... . 24-bit quality.
    * Each "frame" is of low resolution, but ... each the origin of each "frame" is very slightly different due ...
    NickH NickH June 2006 Chit chat
  • Missing NemesisI was reading one of the threads the other day about over rated spectrum games and came across the suggestion that Nemesis (the space shooter known a…

    ... , bullets are done in one frame, background in another, player and ... in another. The result is frame rates are 3-4 frames ... />
    The fact that the frame rate is effectively a period ...
    Alcoholics Anonymous Alcoholics Anonymous June 2006 Games
  • SPIN RZX playbackNot sure if anyone has mentioned this, but has anyone else noticed that when you play an RZX file back in SPIN at a hiked up Z80 CPU speed level, tha…

    ... "s and instructions(ish) per frame. This number is used to ... synch to the end of frame marker (or interrupt).

    frame. This will be a 50hz ... only generate more opcodes per frame rather than more frames per ...
    Dunny Dunny June 2006 Emulators
  • EightyOne and CF cardsInspired by obo & piters discussion regarding imaging of flash card, I've added reading/writing to real disks to EightyOne. Hopefully it should allo…

    ... the record I get smooth frame rates (around 45) if I ... 128MB GeForce 6600GT. I assume frame rates with Advanced Effects will ...
    Arjun Arjun June 2006 Emulators
  • EightyOne and CF cardsInspired by obo & piters discussion regarding imaging of flash card, I've added reading/writing to real disks to EightyOne. Hopefully it should allo…

    ...

    [QUOTE]I assume frame rates with Advanced Effects will ...
    MikeW MikeW June 2006 Emulators
  • Animated GIF walkthroughsI've made an animated GIF of a 19 second walkthrough of Bugaboo the Flea. It weighs in at a not-bad 160K: [url]http://pearcy.googlepages.com/bugabo…

    ... needed for the full display frame.

    Oh yes, Microsoft ...
    Dunny Dunny July 2006 Games
  • Lesser used BASIC commandsAre there any interesting articles or books that explore some of the lesser used BASIC commands/functions e.g. DEF FN, IN, OUT etc? The Spectrum BAS…

    ... program that depends on the frame counter being set at a ...
    emleymoor emleymoor July 2006 Sinclair Basic
  • Lesser used BASIC commandsAre there any interesting articles or books that explore some of the lesser used BASIC commands/functions e.g. DEF FN, IN, OUT etc? The Spectrum BAS…

    ... program that depends on the frame counter being set at a ...
    Philip Kendall Philip Kendall July 2006 Sinclair Basic
  • The New SPIN releases ThreadOk, as I'm now working on SPIN again full-time, and as a very wise man once said, "Release Early, Release Often"[1]... I'm going to release new SPIN…

    ... done reasonably early in the frame. As you're aware, making ...
    Dunny Dunny July 2006 Emulators
  • R Register, Contended RAM and ClonesHi. I've had a quick look at the CSS FAQ but didn't spot quite what I'm looking for (also the CSS FAQ doesn't have much detail of the clones - there …

    ... has been accessed during the frame, then HALT will execute a ...
    icabod icabod July 2006 Development
  • The New SPIN releases ThreadOk, as I'm now working on SPIN again full-time, and as a very wise man once said, "Release Early, Release Often"[1]... I'm going to release new SPIN…

    ... , you'll get a single frame image. To save a GIF ... 's also the option to "frame advance" whilst paused - pause the ... speed and frame advance. Clicking frame advance will emulate one frame and then ...
    Dunny Dunny July 2006 Emulators
  • Problem with rotating procedureHi folks! I wrote a proc in z80 asm, based on: x' = x * cos (z) - y * sin (z) y' = x * sin (z) + y * cos (z) I used a precalculated table of sin a…

    ... draws 1500-3000 pixel per frame so this routine can save ... about one frame).

    ...hope this helps ...
    Fikee Fikee July 2006 Development
  • SAM Juggler Animated GIFWith a freshly hacked version of SimCoupe to dump image streams (using the patch Si Owen posted to CSS over three years ago ;)) I give you the SAM Ju…

    ... electric fireplace) even dumping every frame to disk as a PNG ...
    NickH NickH July 2006 Sinclair Miscellaneous
  • The New SPIN releases ThreadOk, as I'm now working on SPIN again full-time, and as a very wise man once said, "Release Early, Release Often"[1]... I'm going to release new SPIN…

    ... waiting for synchronisation to the frame time, for example) before doing ...
    Dunny Dunny July 2006 Emulators
  • Microsoft vs the WorldSo what operating system are you using

    ... , I was in the same frame of mind as you, regarding ...
    liamenikufesin liamenikufesin July 2006 Chit chat
  • Microsoft vs the WorldSo what operating system are you using

    ... , I was in the same frame of mind as you, regarding ...
    mel the bell mel the bell July 2006 Chit chat
  • Perfect Dark (N64) - best FPS ever?Since we're talking about Half-Life 2 on this board, I thought I'd mention Perfect Dark, the best first person shooter ever. Don't believe me? Hardly…

    ... multiplayer modes, better graphics, better frame-rate (on a suitably fast ...
    ewgf ewgf July 2006 Sinclair Miscellaneous
  • Perfect Dark (N64) - best FPS ever?Since we're talking about Half-Life 2 on this board, I thought I'd mention Perfect Dark, the best first person shooter ever. Don't believe me? Hardly…

    ... multiplayer modes, better graphics, better frame-rate (on a suitably fast ...
    The Starglider The Starglider August 2006 Sinclair Miscellaneous
  • Alien8 style 3D Tiles - TheoryHello, Are there any articles etc explaining how to do 3d style tiles, i.e. when to redraw those in front etc. I would guess you would need to work…

    ... needs to be sorted everything frame.
    Given the ... this every frame but there is no frame coherency to ... up.
    To implement frame coherency you need to ... the movable objects every frame if and only an ... object moved during the frame.

    As ...
    Kiwi Kiwi August 2006 Development
  • Alien8 style 3D Tiles - TheoryHello, Are there any articles etc explaining how to do 3d style tiles, i.e. when to redraw those in front etc. I would guess you would need to work…

    ... back-to-front in each frame. Instead I assign planes (a ...
    Alcoholics Anonymous Alcoholics Anonymous August 2006 Development
  • Trying to experience nostalgia!! Mp3s needed!!!I've been trying to get audio files (mp3 or wav) to work on my real old sinclair 48k. I've tried making them from my old tapes of which I have many, …

    ... these in the future without resampling.

    As Steve says ...
    Andrew Barker Andrew Barker August 2006 Games
  • 4k RaceFind myself playing this a lot, also 4K Race refueled. Surely, if this was made into a fully-blown 128k only game, it'd be the best racing game ever…

    ... sweeping the entire screen every frame, I think they're not ...
    GOC GOC August 2006 Games
  • 4k RaceFind myself playing this a lot, also 4K Race refueled. Surely, if this was made into a fully-blown 128k only game, it'd be the best racing game ever…

    ... the screen with a decent frame rate. On the other hand ...
    Paolo Ferraris Paolo Ferraris August 2006 Games
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