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<1…16171819202122…34>
  • Cover Tape Sale -Crash, Sinclair User & Your SinclairGents I have a considerable number of cover tapes for sale if anyone is interested details as below: [B]CRASH COVER TAPES [/B] October 87: Crash S…

    ... ), Crystal Castles (US Gold), 10th Frame (US Gold), Black Beard (Toposoft ... (Hewson), Ninja Hamster (CRL), 10th Frame (US Gold), How to be ...
    donglemouse donglemouse March 2013 Sales
  • I'm very illA few weeks back I passed out/blacked out in the bathroom and woke up on the floor with a terrible pain in my chest. In the fall I somehow broke my …

    ... examined me and within 60 seconds said, 'Jesus! You've broken ...
    FrankT FrankT March 2013 Chit chat
  • Microdrive not presentMy Microdrive has stopped working - when I 'CAT 1' is spins for a couple of seconds, and then says 'Microdrive not present'. I've got a second micro…

    ... spins for a couple of seconds, and then says 'Microdrive not ...
    border2 border2 April 2013 Hardware
  • Timing of Timex Computer 2068Is the timing of the Timex Computer 2068 fully documented yet? I have one here with the ZX Spectrum Emulator cartridge and have downloaded a few test…

    ... line and 312 lines per frame. The screen display is centred ...
    rga24 rga24 April 2013 Hardware
  • Games with time travel in themOn another forum the topic came up about time travel related video games, and it is disappointing how few games involve something as interesting as t…

    ... only last for a few seconds then have to recharge themselves ...
    ewgf ewgf May 2013 Chit chat
  • "Chronos": how fast should it really be?I was reading [URL="http://timfollin.pwp.blueyonder.co.uk/Archive.htm"]Tim Follin's webpage[/URL] the other day and came across a curious remark abou…

    ... " is not synchronised to the frame interrupt, so it runs at ... the fixed scroller the average frame rate of "Chronos" goes up ...
    introspec introspec May 2013 Development
  • Chronos (BUGFIX)Please add the following "known errors" entry to [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0000951"]Chronos[/URL]: [QUOTE]Bugfix provid…

    ... is not synchronised to the frame interrupt, so it runs at ...
    Einar Saukas Einar Saukas May 2013 Infoseek database
  • Speccy collection prepping for sale - Pics includedHi guys, I made a post a while back about having to shift my sizeable collection due to incoming sprog. I gave up typing up the names, so I'm going…

    ... 2 - Tir Na Nog, 10th Frame, How To Be A Complete ...
    Kilmannan Kilmannan May 2013 Sales
  • Find me a box!Anyone know a good website or place I can buy a rigid, gift box style cardboard box that is 295 x 295 x 70 mm or slightly larger? I need it for a pa…

    ... a particular square shaped picture frame. The same size and style ...
    mrmessy mrmessy May 2013 Chit chat
  • SpecBAS 0.775 released!Hi all - me again :) SpecBAS has been updated again, and a whole load of new stuff has been added. Not many bugs fixed (none reported, and I only fo…

    ... the currently playing music in seconds
    MUSICLEN function - returns the ... of the current music in seconds
    Auto-arrays: for simple ...
    Dunny Dunny May 2013 Sinclair Miscellaneous
  • Some thoughs about fast scrolling on 128 modelPlease, consider this article as technically interesting concept not a proven algorithm. ONE The fastest scrollers use long sequence of PUSH inst…

    ... filling whole screen under one frame. In real life - hard to ... /3 of screen in single frame.

    NINE
    One ... be updated sixteen times every frame. That can be time consuming ... of LDI's. So every frame we spend 256T by updating ...
    catmeows catmeows June 2013 Development
  • Contended Memory woes...Hello All, An iccle problem I have and was hoping one of you fine WoSers could bail me out again... :) I've noticed that my emulator is running sli…

    ... frames I'm about a frame out. I have diagnosed it ...
    Korinel Korinel June 2013 Emulators
  • Trouble with rainbow effect push/popI'm having a bit of bother getting my rainbow graphics to behave themselves. Basically I want a rainbow effect to last for say 4 seconds before movi…

    ... to last for say 4 seconds before moving on to the ...
    daveysludge daveysludge June 2013 Development
  • TTT-Vektor[size=4][b]Terry The Turtle-Vektor[/b][/size] The game is just having new music made and going through final playtesting. The Story,Controls and 8 z…

    ... ]
    *Bbc Micro style wire frame graphics and new backgrounds,some ...
    jammajup jammajup June 2013 Announcements
  • How slow can a CF-card goSurprising. My 48k Spectrum did not allow me to CAT all the 254 files that my private DOS (for CF-card) can store in each sub directory. Spectrum get…

    ... shorter, this takes some 10(!) seconds in reality.
    Printing 170 ... -card times-out some 10 seconds after a READ SECTOR(s ...
    roko roko July 2013 Hardware
  • The most convincing humans in gamesI'm currently replaying Dishonoured again, and good though it is, I'm still annoyed by how it fails to live up to the promises. One thing in particul…

    ... been meeting them every sixty seconds at the connecting end of ...
    ewgf ewgf July 2013 Chit chat
  • Terry The Turtle-Vector (Special Edition)[size=4][b]Terry The Turtle-Vektor[/size][/b][size=3][b](Special Edition)[/b][/size] [b]The Story,Controls and 8 zones remain unchanged from the ori…

    ... with Bbc Micro style wire frame graphics and new backgrounds,some ...
    jammajup jammajup July 2013 Brand new software
  • 20-column multicolour: a half-baked ideaI was writing an email reply to one Mr Jowett about multicolour routines, and in that way that explaining something to someone else makes you think "…

    ... the top when the next frame comes around - but we can ...
    gasman gasman July 2013 Development
  • WOS API WTF?!I try to use the API. It would seem that this is an honest way to get information, coined the owner database (site). But in fact it is almost usele…

    ... second intervals. Then pause 7 seconds.

    30-50 requests ...
    newart newart July 2013 Infoseek database
  • Larry The Lander II-Cosmic Carnage[size=4]LARRY THE LANDER II ? COSMIC CARNAGE[/size] By Steve `Jammajup` Dixon 2013 Purple Unicorn Software [u]The Story[/u] Deep in space Larry rec…

    ... accessed roughly once every three seconds so if you can kill ... on screen every couple of seconds during an attack wave your ... killing the enemy every few seconds to harness outside energy for ...
    jammajup jammajup August 2013 Brand new software
  • The Evolution of Some Nonsense[center] [B]TIMINGS FOR 100 BOUNCES[/B] [b]Ten Bouncy UDGs in BASIC[/b] [img]http://www.users.globalnet.co.uk/~jg27paw4/pourri/a000test.gif[/img] [u…

    ... /a000test.z80[/url]
    109 seconds

    [b]Ten Bouncy ... /a000tempest.z80[/url]
    60 seconds

    [b]Ten Bouncy ... /a000tempmc.asm[/url]
    12 seconds

    [b]Ten Bouncy ... /a000tempra.asm[/url]
    3 seconds
    [/center]
    Battle Bunny Battle Bunny September 2013 Sinclair Basic
  • Rock n Roll RacingI don't know if the isometric scrolling would be possible at a suitable frame rate on the Speccy, but I loved this game on the SNES and played little…

    ... be possible at a suitable frame rate on the Speccy, but ...
    jamorski jamorski September 2013 New game ideas
  • JSW2 - Game Loader DifferencesThere are three official releases of JSW2. I'm not counting the 'JSW2-128' version here as far as I'm aware this was not in any way 'official' as it …

    ... is then invulnerable for three seconds, which prevents Willy from getting ...
    spider spider September 2013 Sinclair Miscellaneous
  • MEGA HACK PACK - THE SPECCIES45548,0 = INFINITE TIME 38211,0 = INFINITE LIVES 45498,X = X=SECONDS 45497,X = X=MINUTES 55367,X = LEVEL 55472,X = LIVES 55473,X = J's

    45548,0 = INFINITE TIME
    38211,0 = INFINITE LIVES
    45498,X = X=SECONDS
    45497,X = X=MINUTES
    55367,X = LEVEL
    55472,X = LIVES
    55473,X = J's
    ANDREW RYALS ANDREW RYALS September 2013 Games
  • SpecBAS 0.789 releasedHi all! Back with another SpecBAS release - this one's mostly just about sprites and bug fixes. One new addition I do quite like is the expression c…

    ... slow though
    Sprite frame numbering starts at 1 and ... SPFRAME(id) returns the current frame number of the specified sprite ... the tin. Permanently.
    SPRITE FRAME id,n [PAUSE m] - ... A bug in the sprite frame address handling
    PALETTE COPY ...
    Dunny Dunny September 2013 Sinclair Miscellaneous
  • ANN: Spud v0.230Ok, another new Spud... [URL="http://bit.ly/16OFkuQ"][COLOR=#0066cc]http://bit.ly/16OFkuQ[/COLOR][/URL] [quote] v0.230 ADDED: Options. When selec…

    ... button for up to 10 seconds.
    ADDED: Drag'n Drop ...
    rich_chandler rich_chandler September 2013 Emulators
  • Toastrack trouble[IMG]http://i44.tinypic.com/11lq7id.jpg[/IMG] Sorry about the picture size, cant figure out how to make it smaller! Anyway, the pic says it all, th…

    ... extremely hot after about 20 seconds (soldered in :-( )
    Macc Macc October 2013 Hardware
  • that "listing variables during runtime" thingWell, I did eventually finish this, but with my meds playing up I don't have much time each day that I can spend at the computer, so it's taken rathe…

    ... necessary).
    * It takes 4 seconds to save the screen and ...
    Battle Bunny Battle Bunny November 2013 Sinclair Basic
  • Downloading code to physical hardwareHi folks, Back in the day, my devkit was a TRS-80 and I had a simple connector device from the TRS-80 parallel (printer) port to the expansion bus o…

    ... downloaded a whole game in seconds so I'm sure there ...
    David Jones David Jones December 2013 Development
  • Bug in Fuse 1.1.1 recording RZX filesI've spent a few hours trying to record a completion run of Rasterscan for the RZX Archive website. The recording seemingly records file, and I've m…

    ... : wrong number of INs in frame 0: expected 14, got 8 ...
    matja matja December 2013 Emulators
<1…16171819202122…34>

Latest Posts

  • European Software Titles with an English version
    harriusherbartio on 12:06PM
  • How Do You Categorize Your Speccy Software and Games?
    harriusherbartio on 11:21AM
  • Fixed Speccy Software. And which games remained unfixed?
    harriusherbartio on 11:01AM
  • I am currently watching.....
    Paradigm Shifter on 12:49AM
  • New video about S-video modification on Issue two 48K Spectrum.
    Renegade on April 21
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    rich_chandler on April 21
  • Another Birthday! The Game Boy Is 35!
    mel the bell on April 21
  • Elusive Strategy Games done by the Smaller or less Prolific Software Houses.
    harriusherbartio on April 21
  • 1992 Spectrum Software
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  • +3 Disk drive motor
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