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Extremely Difficult 'Name The Film' QuizCan you name this film from the description given below? [I]Teenage girl is having difficulty dealing with the fact that her parents have divorced, …
Method to read byte as binary string rather than dec?Hi all Am fiddling around with the screen buffer and have written a routine to scan the screenbuffer into upper ram and then write it back in upside…
... entire screen in about a frame (1/50th of a second ...Method to read byte as binary string rather than dec?Hi all Am fiddling around with the screen buffer and have written a routine to scan the screenbuffer into upper ram and then write it back in upside…
... ,000 (IIRC) of these every frame, and you get 50 frames ...Method to read byte as binary string rather than dec?Hi all Am fiddling around with the screen buffer and have written a routine to scan the screenbuffer into upper ram and then write it back in upside…
... ,000 (IIRC) of these every frame, and you get 50 frames ... approx 70000 T-States per frame, but this depends in part ...Robocop: Hardest Speccy game ever?I have been trying to beat Robocop for the best part of two hours now, and it seems that it's nigh on impossible! The warehouse level is just too ha…
... their time to implement a frame animation where he stops and ...The New SPIN releases ThreadOk, as I'm now working on SPIN again full-time, and as a very wise man once said, "Release Early, Release Often"[1]... I'm going to release new SPIN…
... again. Maybe we need "no frame skip" option becouse this scale ...The New SPIN releases ThreadOk, as I'm now working on SPIN again full-time, and as a very wise man once said, "Release Early, Release Often"[1]... I'm going to release new SPIN…
... again. Maybe we need "no frame skip" option becouse this scale ...The New SPIN releases ThreadOk, as I'm now working on SPIN again full-time, and as a very wise man once said, "Release Early, Release Often"[1]... I'm going to release new SPIN…
... again. Maybe we need "no frame skip" option becouse this scale ... tasks on minimum.
Auto frame skip is off, Multithread on ...The New SPIN releases ThreadOk, as I'm now working on SPIN again full-time, and as a very wise man once said, "Release Early, Release Often"[1]... I'm going to release new SPIN…
... :)
[quote]
Auto frame skip is off, Multithread on ...Radio SoftwareDoes anybody remember back in the 80's, local FM radio stations used to close down at night, and every hour or so, transmit Speccy, Commie and BBC pr…
... pictures you had to single-frame through, covering addresses, compo details ...What is an "Unknown Port"?Port FF is unknown and so can return screen data on a 48k/128k/+2 models. But what if no Kempston mouse is plugged in. Is Port DF classified as unkno…
... detect the end of the frame, and thus gains a sort ... of frame-synch.
If the ...What is an "Unknown Port"?Port FF is unknown and so can return screen data on a 48k/128k/+2 models. But what if no Kempston mouse is plugged in. Is Port DF classified as unkno…
... detect the end of the frame, and thus gains a sort ... of frame-synch.
If the ...Woody?s Tape2wav tested[quote] I've uploaded a new version of Tape2WAV to the same URL as given above. Any chance of giving this version a quick test? [/quote] Hi Woody, …
... don't want a 30-secs-load BASIC game in the ...don?t read about GSpot againerh, the guy must be nuts truly, look what e-mail I got from him this morning... [I]Dear friend, Ga--s--ge is a 100% ZX Spectrum dedicated site and …
... rolling the slider in the frame) so I needed to hard ...FuseX on the Xbox :releases, testing and feedbackI'm creating a new thread here to continue on from the thread about emulators on the Xbox ([url="http://www.worldofspectrum.org/forums/viewtopic.php…
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::EDIT:: I just found frame rate on debug menu..manic ...FuseX on the Xbox :releases, testing and feedbackI'm creating a new thread here to continue on from the thread about emulators on the Xbox ([url="http://www.worldofspectrum.org/forums/viewtopic.php…
... /> ::EDIT::
also about the frame rate values. Is it possible ...Codies help? Werewolves of LondonHi All, never one for shying away from the deep end, having only just dipped my toe in to the world of machine code I find myself trying to find out …
... occur (the end of the frame is near - it's at ...Emus that support netplay?Go on then. Is there one? Which is the best? Thanks! :) Edit: Speccy ones, obv! [ This Message was edited by: Vertigo on 2006-03-02 21:14 ]
... send "screen" content - just rzx frame each 1/50 seconds. You ...PC advice reqd!I have a Asus K7 mobo, Athlon64 XP 2.8GHz, 128MB RAM, Samsung DVD/CD Writer combo, and a 250W SMPS. I'm thinking of buying a Nvidia 6600GT 128MB AGP…
... can't!). Having a decent frame rate and high resolution makes ...Determining 50hz/60hz in softwareHow can you determine in software if you are running at 50hz or 60hz?
... of screen modes within a frame. Timing isn't guaranteed to ...Determining 50hz/60hz in softwareHow can you determine in software if you are running at 50hz or 60hz?
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After max 2 half-frame it will give correct value ...OK lets be honest, which great games were infact TOO FUGGIN HARDLeading on from another thread there are many great speccy games, so called Crash Smashes etc etc. But infact are they that good when they're so bloo…
... be able to jump 1 frame before or after you actually ...Basic or Machine code?Hopefully the correct area of the site to post this question. Anyways, I have got hold of several books on programming my spectrum, and I was wonderi…
... x86 architecture has it's frame base pointer register which easily ... extra parameter in your stack frame.
One possible way ...Homing missile routine - help neededI am attempting to write a routine which will allow a missile to home in on a player. Basically the sort of thing you see in most shoot-em-up games. …
... quite something.
every frame, the missile checks where you ...Homing missile routine - help neededI am attempting to write a routine which will allow a missile to home in on a player. Basically the sort of thing you see in most shoot-em-up games. …
... quite something.
every frame, the missile checks where you ...Homing missile routine - help neededI am attempting to write a routine which will allow a missile to home in on a player. Basically the sort of thing you see in most shoot-em-up games. …
... 4 o 5 pixels per frame). This allows for a quick ... -decrement (say 1 pixel per frame) the missile's iX,iY ... update ix,iY on a frame by frame basis.
This ...graphics editorlo i use spectrum graphis editor to get the graphics out of old games. i find the graphics but i can get them rigth to put hem on my homepage or use…
... have to save each separate frame and them put the animation ...Profile of a Spectrum user...Whilst watching Crimewatch on the telly, there was something on there about certain criminals fitting lifestyle profiles... Is there a profile of a …
... no brakes, I think the frame is starting to rust too ...Games that could do with running faster, without affecting the timer, the music or the controlsRegarding the topic on the emulation forum, what Spectrum games do you think would benefit from a speed boost? Nowadays, most of us play Spectrum gam…
Shoot-em-up Development UpdateHi Folks, I am still working away at my horizontal scroller. Here is a link to let you see progress. I have re-written the scrolling routine to make…
... /> Scrolling is 2 pixels per frame
Tiles are stored ...