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<1234567…34>
  • problem using FRAMES to generate 'random' numbersI realise the pros use bytes from ROM to get their random numbers, presumably because they want to use FRAMES to synchronise the printing and avoid s…

    ... because they want to use FRAMES to synchronise the printing and ... on the last bit of FRAMES (least significant byte) and using ... made the scrolling synchronize with FRAMES so the road now goes ... between (say) 0 and 3 frames before making the next calculation ...
    bigjon bigjon March 2008 Development
  • FRAMES counter...Hi Folks, I wrote a test program that uses FRAMES to generate a clock. When I tested this within BASin it worked well and kept near perfect time. …

    ... a test program that uses FRAMES to generate a clock. When ... in my main program the FRAMES counter seems to be losing ... BASIC commands/functions that stop FRAMES from being updated?

    FRAMES?

    Any help would ...
    Paddy Coleman Paddy Coleman January 2011 Sinclair Basic
  • Which BASIC commands/functions affect FRAMES?Hi Folks, Does someone have a definitive list of BASIC commands/functions that affect the FRAMES counter? The list I have so far: BEEP CAT (thanks…

    ... commands/functions that affect the FRAMES counter? The list I have ...
    Paddy Coleman Paddy Coleman June 2011 Sinclair Basic
  • Frames Per SecondHow many frames per second did the ZX Spectrum run at? I've found games that are 12.5fps but Ive recently been informed some games were at 25fps ...…

    How many frames per second did the ZX ...
    RetroYak RetroYak August 2014 Development
  • TV Pal, odd and even framesI have been researching, but haven't found any real interesting information on this subject, so far. What I mean is, since TV PAL signal is interl…

    ... there are odd and even frames, which means it takes ... two frames to have a complete ... on your TV. So 50 frames per second (50 hz), ... actually means 25 full frames or complete screens.
    ... 2 steps on every subsequent frames one at a time, ...
    RMartins RMartins August 2015 Development
  • AY musicThis is a format I'm proposing for an AY music player. If anyone can see any problems or anywhere it can be improved please say so. An AY music form…

    ... 4bit rate 4bit on frames 4bit off frames - Alternately turn channel ... E Wait time - 12bit wait frames until reading next message - ... br /> Tremor 1byte - on frames, off frames
    Reverb 1byte - ...
    Wait Time - frames until reading next message
    cyborg cyborg October 2001 Sinclair Miscellaneous
  • Time Gate and GryzorHi there, long time reader, first time poster! Was it possible to complete Timegate? I remember warping through galaxies (at random it seemed) wiped…

    ... speccy porn on it! 2 frames of animation! I got one ...
    Rockster77 Rockster77 May 2003 Games
  • ANN: Spectaculator 5.1Spectaculator is a Sinclair ZX Spectrum emulator for PCs running Windows 95, 98, ME, NT 4, 2000 and XP. Spectaculator emulates the 16K/48K/128K/+2/+…

    Spectaculator is a Sinclair ZX Spectrum emulator for PCs running Windows
    95, 98, ME, NT 4, 2000 and XP.

    Spectaculator emulates the 16K/48K/128K/+2/+2A/+3 Spectrums and plenty of
    additional hardware.

    Spectaculator is ...
    Jon Needle Jon Needle July 2003 Emulators
  • (OT) Got any original Amiga games?Hi all, Just wondering if anyone reading this has any original Amiga games, and access to a scanner? Eitherway, if you visit the following link... …

    ... /> [url="http://exotica.fix.no/frames.html"]http://exotica.fix.no ... /frames.html[/url]

    ...and ...
    XtC XtC September 2003 Sinclair Miscellaneous
  • Help remembering an old game Hello - I'm hoping someone here can help. I have the haziest memory of playing a game when I was younger (I assume it was for the specrum) where yo…

    ... help old ladies on zimmer frames get back into the old ...
    Damini Damini August 2004 Games
  • Another name game thread.Hello all. I expect you're probably tired of people registering just to request the name of a game they vaguely remember so err... Sorry :) A frien…

    ... think they were on zimmer frames, and you were a superhero ...
    Wij Wij August 2004 Games
  • Machine Code Sprites Example Code Using Char Based SystemBelow is my WIP code to do smooth screen wrapping sprites using char positions and offsets, as opposed to writing direct to a line (0-191) and shifti…

    ... we only need store 4 frames, for 1 pixel movement, remove ... this and store 8 frames
    LD B,A

    ; 4 frames of a graphic moving 2 ...
    robpearmain robpearmain August 2004 Development
  • IM2 Machine Code Sprites Example Code Using Char Based SystemFurther to my earlier post, here are sprites running using char method with IM2 driving it Note, for 48k spectrum using TASM [code] ; ***********…

    ... we only need store 4 frames, for 1 pixel movement, remove ... this and store 8 frames
    LD B,A


    ; 4 frames of a graphic moving 2 ...
    robpearmain robpearmain August 2004 Development
  • BASin Release 11 out nowBASin has been updated once again, for your BASIC programming pleasure! Get it at: [url="http://homepage.ntlworld.com/paul.dunn4/BASin_r11.exe"]htt…

    ... to skip any number of frames, and can auto-skip if ...
    Dunny Dunny November 2004 Emulators
  • The dark side strikes back...... but given the current exchange rate of US$ to Euros, I think I'd still want one: [url="http://www.qvc.com/asp/frameset.asp?dd=/hp/hp_dd.html&nes…

    ... &nest=/scripts/detail.dll?frames=y!tpl=tsv!item=tsv ... &nest=/scripts/detail.dll?frames=y!tpl=tsv!item=tsv ...
    J?rg Pleumann J?rg Pleumann November 2004 Sinclair Miscellaneous
  • Video Recording in Spin.I am using ZXSpin V0.505 050225m(RZX) and am unable to make any video recordings. I have tried several different combinations of AVI settings frame…

    I am using ZXSpin V0.505 050225m(RZX) and am unable to make any video recordings. I have tried several different combinations of AVI settings frames, codecs, etc.

    Has anyone had luck with this?

    M.S.
    MarkSprue MarkSprue July 2005 Emulators
  • Myth - corrupted file ?Greetings, I've recently started playing Myth and so far found it to be quite a nice game, though not exactly breathtaking :) Anyway, I have notice…

    ... glitch: one of the animation frames for each neck element has ...
    GOC GOC September 2005 Games
  • Best way to deal with big spritesI'm trying to write a routine in MC which would display a moving sprite on the screen. The sprite is quite big (24X48 pixels) uses a mask and moreov…

    ... quicker to store the sprite frames already shifted but in my ...
    Ralf Ralf October 2005 Development
  • Pocket Clive - 2 QuestionsHello, I've just started using Pocket Clive on my iPaq pocket PC, excellent emulator BTW. 1. I have just wrote a small BASIC program to randomly pi…

    ... is because the system variable FRAMES is always restored on loading ...
    Digital Prawn Digital Prawn November 2005 Emulators
  • Updated! Download My New Maze Game - WIP DemoTo download a demo of my new game (Bipboi), please click here... [url="http://www.peargames.co.uk/downloads/bipboi1.tap"]http://www.peargames.co.uk/…

    ... frame). I pre-shift all frames, so no worries there, just ...
    robpearmain robpearmain December 2005 Development
  • Toobin'I just took a look at this game for the first time. It got kind of mixed reviews, and I can see why. Quite a good idea, but a bit too frantic and unp…

    ... -directional canoe graphic with 3 frames of animation (!), but all the ...
    Gwyn Gwyn January 2006 Games
  • Great games that aged badlyAny thoughts of games that were great at the time, but are just not fun to play anymore. eg. I loved manic miner at the time, and still enjoy playin…

    ... running at a couple of frames per second, but now, I ...
    Neil^P Neil^P March 2006 Games
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... .

    8. Sprite animation frames now use absolute addresses. When ...
    Alcoholics Anonymous Alcoholics Anonymous April 2006 Development
  • TommyGun 0.9.x updates** Should be available via the utilities page soon! Please be patient :-) ** I'll be posting all future updates in this thread, instead of creating …

    ... masked images not added new frames correctly
    o Fixed bug ...
    Kiwi Kiwi May 2006 Development
  • Framed Spectrum coversHello All, In case anyone here is interested in geeking up their walls, I have mounted up some of those early tape covers with the neat Spectrum l…

    ... while tracking down some nice frames, thus the somewhat high minimum ...
    trist- trist- May 2006 Games
  • Cor chief!I've just received the complete Dangermouse collection on DVD. Every episode ever, of the greatest cartoon in history. The Simpsons? Great! Futurama?…

    ... from drawing a few more frames of animations, and when kids ...
    ewgf ewgf September 2006 Chit chat
  • These sounded great...Torstum's post about a hypthetical new micro-computer (on this forum) reminded me of something, but rather than post in that thread, I thought I'd ma…

    ... (including the lenses and the frames), you could see through them ...
    ewgf ewgf September 2006 Sinclair Miscellaneous
  • Digitized videos and sounds projectAfter starting this thread [url]http://www.worldofspectrum.org/forums/showthread.php?t=14420[/url] I decided to start converting parts of clips and…

    ... or gif sequence. If converted frames can't be saved as ...
    zxbruno zxbruno January 2007 Sinclair Miscellaneous
  • Map Book IdeasHi all, Discussing the map book with a friend of mine, who has been giving me advice (RetroRevivals), he suggested that Hero Quest and Lemmings, bot…

    ... add a few scanned in frames from the Eagle comic strip ... Crack Down, include a few frames from the Computer Warrior strip ...
    zeropolis79 zeropolis79 January 2007 Sinclair Miscellaneous
  • A thought about Top GunI've been playing a bit of Top Gun earlier, and I'm not convinced it should be classed as a vector 3D game, as I'm seeing really nothing that would m…

    ... reality it's pre-rendered frames stored in a buffer, that ...
    The Starglider The Starglider July 2007 Games
<1234567…34>

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  • problem using FRAMES to generate 'random' numbersI realise the pros use bytes from ROM to get their random numbers, presumably because they want to use FRAMES to synchronise the printing and avoid s…
  • FRAMES counter...Hi Folks,<br /> <br /> I wrote a test program that uses FRAMES to generate a clock. When I tested this within BASin it worked well and kept near per…
  • Which BASIC commands/functions affect FRAMES?Hi Folks,<br /> <br /> Does someone have a definitive list of BASIC commands/functions that affect the FRAMES counter? The list I have so far:<br />…
  • Frames Per SecondHow many frames per second did the ZX Spectrum run at?<br /> <br /> I've found games that are 12.5fps but Ive recently been informed some games were …
  • TV Pal, odd and even framesI have been researching, but haven't found any real interesting information on this subject, so far.<br /> <br /> What I mean is, since TV PAL sign…

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