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  • Graphics Artist wantedHi all I am currently working on a spectrum game for the retro remakes competioton 2006. As its a spectrum game i thought i should post in here. Th…

    ... quite a lot of images/frames

    That said i ...
    www.Retro-Style.co.uk www.Retro-Style.co.uk June 2006 Development
  • Missing NemesisI was reading one of the threads the other day about over rated spectrum games and came across the suggestion that Nemesis (the space shooter known a…

    ... . Movements are scattered across video frames so that eg, bullets are ... frame rates are 3-4 frames for movement and animation that ... period of 3-4 video frames is really poor especially with ...
    Alcoholics Anonymous Alcoholics Anonymous June 2006 Games
  • SPIN RZX playbackNot sure if anyone has mentioned this, but has anyone else noticed that when you play an RZX file back in SPIN at a hiked up Z80 CPU speed level, tha…

    ... per frame rather than more frames per second) and so...
    Dunny Dunny June 2006 Emulators
  • Which Speccy is the best to buy...I'd be using it for games really, and thats about it. I'd like a 128k but I seem to remember people saying 128k +2's had problems playing some games.…

    You did, don't worry about it! Thanks for the help, at least I know who to come to if I DO run into any problems!

    The bid has been placed so the countdown begins...
    InsertFaveGameNameHere InsertFaveGameNameHere June 2006 Wanted
  • EightyOne and CF cardsInspired by obo & piters discussion regarding imaging of flash card, I've added reading/writing to real disks to EightyOne. Hopefully it should allo…

    ... it ran too for full frames. I loaded Dynamite Dan as ...
    ewgf ewgf June 2006 Emulators
  • Animated GIF walkthroughsI've made an animated GIF of a 19 second walkthrough of Bugaboo the Flea. It weighs in at a not-bad 160K: [url]http://pearcy.googlepages.com/bugabo…

    ... , it weighs in with 8000+ frames at 15fps. Not bad optimisation ...
    Dunny Dunny July 2006 Games
  • Animated GIF walkthroughsI've made an animated GIF of a 19 second walkthrough of Bugaboo the Flea. It weighs in at a not-bad 160K: [url]http://pearcy.googlepages.com/bugabo…

    That's great that, Dunny. The file size is very good, for the number of frames in it.
    Daren Daren July 2006 Games
  • Lesser used BASIC commandsAre there any interesting articles or books that explore some of the lesser used BASIC commands/functions e.g. DEF FN, IN, OUT etc? The Spectrum BAS…

    ... /> - Accessing a high-resolution timer (FRAMES)
    - Changing the length of ...
    GOC GOC July 2006 Sinclair Basic
  • Restore Registers Returning to BASICI should really know this, but I've not written code that requires a return to BASIC for a loooong time. What registers need to be preserved / resto…

    ... IY to index to the FRAMES system variable (among other things ...
    Alcoholics Anonymous Alcoholics Anonymous July 2006 Development
  • Restore Registers Returning to BASICI should really know this, but I've not written code that requires a return to BASIC for a loooong time. What registers need to be preserved / resto…

    ... IY to index to the FRAMES system variable (among other things ...
    rich_chandler rich_chandler July 2006 Development
  • SAM Juggler Animated GIFWith a freshly hacked version of SimCoupe to dump image streams (using the patch Si Owen posted to CSS over three years ago ;)) I give you the SAM Ju…

    Storing full frames in a GIF will always ...
    Dunny Dunny July 2006 Sinclair Miscellaneous
  • SAM Juggler Animated GIFWith a freshly hacked version of SimCoupe to dump image streams (using the patch Si Owen posted to CSS over three years ago ;)) I give you the SAM Ju…

    [QUOTE=Dunny]Storing full frames in a GIF will always ...
    NickH NickH July 2006 Sinclair Miscellaneous
  • Bipboi Progress[b]UPDATED With Bip0708[/b] Hi, It's been a while since Micro Mart mentioned my game I've been working on, "Bipboi", and frankly it's been a while …

    ... bad guys ?? or maybe a countdown timer to give little pep ...
    Saboteur Saboteur August 2006 Development
  • How to speed up TZX loading (emu development)With many newer emulators there are options to do faster loading schemes, even for turbo-loader or protected loader blocks in TZX files. For example,…

    ... be permanently ignored for future frames. It'd run like a ...
    Woody Woody August 2006 Emulators
  • The 80's top 50 most Embarrising moments - Channel 5 Friday NightDon't know if anyone else watched this pap last night - but at number 30 we had '80's Computers' to which you had John Tickle going on about the load…

    ... the standard load, Speedlock, the countdown, then the one that built ...
    Vampyre Vampyre September 2006 Sinclair Miscellaneous
  • Bipboi Beta 2007.10Hello, I am nearing the end of the gameplay to Bipboi. I have made changes to the gameplay and would really like your opinions (Is it too hard etc)…

    Forgot to mention, only level 1 and 2 in at the moment.

    Might consider, speeding up the delay in energy countdown between levels

    Cheers for testing
    robpearmain robpearmain September 2006 Development
  • Wanted! Crap jokesZX Shed will be having some crap jokes for issue 3. So, got any crap jokes you want to share with the world? Don't post them here, send them to me …

    will do. and will send the individual frames tomoz. :)
    mile mile September 2006 Chit chat
  • The Only Reason Sinclair Succeeded (Provoking Controversy)Although I love my Sinclairs dearly, I think that the only reason they succeeded was because at the time most people did not know any better (factori…

    ... scrollers operated at 25Hz (2 frames) and many operated at 2 ... .5 frames (2 or 3 frames per update). Yet ...
    Alcoholics Anonymous Alcoholics Anonymous September 2006 Sinclair Miscellaneous
  • The Only Reason Sinclair Succeeded (Provoking Controversy)Although I love my Sinclairs dearly, I think that the only reason they succeeded was because at the time most people did not know any better (factori…

    ... about 140000 (2 frames) to 175000 (2.5 frames) cycles the dedicated ... hardware at 2-2.5 frames per update. The bonus is ... allows the 2-2.5 frames per update you have a ...
    Alcoholics Anonymous Alcoholics Anonymous September 2006 Sinclair Miscellaneous
  • The Only Reason Sinclair Succeeded (Provoking Controversy)Although I love my Sinclairs dearly, I think that the only reason they succeeded was because at the time most people did not know any better (factori…

    ... about 140000 (2 frames) to 175000 (2.5 frames) cycles the dedicated ... hardware at 2-2.5 frames per update. The bonus is ... allows the 2-2.5 frames per update you have a ...
    JamesD JamesD September 2006 Sinclair Miscellaneous
  • What are people using TommyGun to do?So I was just wondering what people are using TommyGun to do?

    ... it's limited to 32 frames (simply not enough!), and animations ...
    bobs bobs September 2006 Development
  • What are people using TommyGun to do?So I was just wondering what people are using TommyGun to do?

    ... it's limited to 32 frames (simply not enough!), and animations ... 'll increase the number of frames for the next version, how ...
    Metalbrain Metalbrain September 2006 Development
  • What are people using TommyGun to do?So I was just wondering what people are using TommyGun to do?

    ... 'll increase the number of frames for the next version, how ...
    bobs bobs September 2006 Development
  • What are people using TommyGun to do?So I was just wondering what people are using TommyGun to do?

    ... /> TommyGun sprites can have infinite frames, in that I don't ...
    Kiwi Kiwi September 2006 Development
  • TommyGun 0.9.x updates** Should be available via the utilities page soon! Please be patient :-) ** I'll be posting all future updates in this thread, instead of creating …

    ... button (to apply to all frames of an image)
    * Map ...
    Kiwi Kiwi October 2006 Development
  • The 128 plus 2 wasn't very goodHaving looked at the review in issue 33 of Crash of the Spectrum Plus 2, it strikes me as a bit odd, as if Simon Goodwin had to like it. I remember r…

    ... sprites over a couple of frames and have more going on ...
    Alcoholics Anonymous Alcoholics Anonymous October 2006 Sinclair Miscellaneous
  • Longest Loading TimeWhat game do you blokes think had the longest loading time My vote is for "Driller"

    ... . i remember a lot of countdown timers between sections, with a ...
    Hungry Horace Hungry Horace October 2006 Games
  • The funniest moment of your life..Ok guys, here's a question for you: What was the funniest thing you've ever seen, or the funniest moment of your life so far....

    ... the projector skipped a few frames, did that trick where you ...
    Skarpo Skarpo October 2006 Chit chat
  • Gamestage I knew you wouldn't let us downthe [url=http://www.gamestage.net/index2.html]Mega Site[/url] is back

    ... like hideously out-of-place frames, and a scaling that makes ...
    Hungry Horace Hungry Horace October 2006 Chit chat
  • Gamestage I knew you wouldn't let us downthe [url=http://www.gamestage.net/index2.html]Mega Site[/url] is back

    ... like hideously out-of-place frames, and a scaling that makes ...
    rich_chandler rich_chandler October 2006 Chit chat
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