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<1234567…34>
  • Sinclairean A3[B]Sinclairean[/B], a new ZX Spectrum emulator written in machine code for x86-compatible, OpenGL-capable computers. Features: [LIST] [*]Fast machin…

    Madonna, I just tested B7/60+ and the emu runs extremely fast, it's generating more than 60 frames per second. I have a LCD monitor set to 60 Hz, so that isn't the problem.
    Hernán Pablo Álvarez Hernán Pablo Álvarez April 2010 Emulators
  • Sinclairean A3[B]Sinclairean[/B], a new ZX Spectrum emulator written in machine code for x86-compatible, OpenGL-capable computers. Features: [LIST] [*]Fast machin…

    ... 's generating more than 60 frames per second. I have a LCD monitor ...
    Madonna Mk 2 Madonna Mk 2 April 2010 Emulators
  • KING OF PONG: Pong revisitedHello everybody. I'm proud to announce you that my last personal project for the ZX Spectrum, "KING OF PONG" is available to download here at WOS si…

    ... two distinct images in consecutive frames. The beam *never* reaches ... thing "to show 50 images per second" that "to refresh at ... "interframe blending" to interpolate frames that hi-res PC monitors ... , there are 10 extra frames per second when compared with a CRT ...
    Ricardo Cancho Ricardo Cancho June 2010 Development
  • what other hobbies do you have?I mean we are all here, because of retro gaming / spectrum etc.. but what other hobbies do you have? (inspired by another thread that mr cpczone wa…

    ... shoots in 720p at 60 frames per second.

    My work has ...
    Scottie_uk Scottie_uk October 2010 Chit chat
  • Animals and fpsStrange thoughts always appear after bedtime: We have all seen videos where cats and dogs apparently are watching TV and even trying to catch whatev…

    How many frames per second is existence presented in ?
    sekrets sekrets December 2010 Chit chat
  • Animals and fpsStrange thoughts always appear after bedtime: We have all seen videos where cats and dogs apparently are watching TV and even trying to catch whatev…

    [QUOTE=sekrets;497928]How many frames per second is existence presented in ?[/QUOTE]

    Isn't it about 60fps? That's why you can't really detect any difference beyond it on games etc...The eye gains no/not much more info beyond that rate.
    beanz beanz December 2010 Chit chat
  • Official CSSCGC 2010 Competition ThreadDear Wossers, As 'loser' of the 2009 competition, I am now obliged to host the 2010 competition. I have created a site which will provide a hub for …

    ... than the quite low 50 frames per second, when in reality if the ... more than 50 graphic updates per second then there is a quite ...
    Rickard Rickard December 2010 Games
  • Tron LegacyBuggermebackwardswithawarmbreadbap?. That was awesomeness. Seriously though, that has to be the best cinematic experience I?ve ever had! The 3D was a…

    ... film runs at approximately 120 frames per second to eliminate any flicker because ...
    pasty72 pasty72 December 2010 Chit chat
  • Official CSSCGC 2010 Competition ThreadDear Wossers, As 'loser' of the 2009 competition, I am now obliged to host the 2010 competition. I have created a site which will provide a hub for …

    ... than the quite low 50 frames per second, when in reality if the ... more than 50 graphic updates per second then there is a quite ...
    BloodBaz BloodBaz December 2010 Games
  • A thousand core CPU?Maybe this is old news to most people on here, but according to: [url]http://www.zdnet.co.uk/news/emerging-tech/2010/12/25/intel-why-a-1000-core-chi…

    ... standard definition television) at 25 frames per second (or 30 fps in the ...
    Winston Winston February 2011 Chit chat
  • A thousand core CPU?Maybe this is old news to most people on here, but according to: [url]http://www.zdnet.co.uk/news/emerging-tech/2010/12/25/intel-why-a-1000-core-chi…

    ... standard definition television) at 25 frames per second (or 30 fps in the ... : Microsoft Windows 98, Microsoft Windows Second Edition, Microsoft Windows Millennium Edition ... play.
    *56.6 Kilobytes per second (KBps) modem or 10 MB ...
    ewgf ewgf February 2011 Chit chat
  • 50Hurts - Full-screen 50Hz 1-pixel scrolling on a 128K Speccy50Hurts - Full-screen 50Hz 1-pixel horizontal scrolling on a 128K Speccy. Graphics are an obvious nod to Joffa, whose games and banter were a big ins…

    ... , it's [B]50[/B] frames per second. Absolute fastest it can be ... only needed 4 or 8 frames of animation instead of 16 ...
    joefish joefish April 2011 Development
  • 50Hurts - Full-screen 50Hz 1-pixel scrolling on a 128K Speccy50Hurts - Full-screen 50Hz 1-pixel horizontal scrolling on a 128K Speccy. Graphics are an obvious nod to Joffa, whose games and banter were a big ins…

    ... is refreshed 50 times a second.
    Most of the ... screen 25 times a second. That means that the ... changing at 50 times a second, so any movement is ... time 25 times a second, they both move across ... game that updates at 25 frames per second. It does also draw ...
    joefish joefish April 2011 Development
  • 50Hurts - Full-screen 50Hz 1-pixel scrolling on a 128K Speccy50Hurts - Full-screen 50Hz 1-pixel horizontal scrolling on a 128K Speccy. Graphics are an obvious nod to Joffa, whose games and banter were a big ins…

    ... is refreshed 50 times a second.
    Most of the ... screen 25 times a second. That means that the ... changing at 50 times a second, so any movement is ... time 25 times a second, they both move across ... game that updates at 25 frames per second. It does also draw ...
    torot torot April 2011 Development
  • Emulators that export to aviI know ZXSpin does it. Except it doesn't for me. Windows 7 maybe doesn't like it as it seems to get confused and say that another program is using …

    It works, the emulator itself can be somewhat fiddly to set up on modern systems, but it can record AVIs with video only or video and sound at 256x192 or 320x200 and 50 frames per second.
    Alessandro Grussu Alessandro Grussu September 2011 Emulators
  • Arcade Game Designer 2.0 releasedI know dozens of you downloaded the previous version of AGD. Well, you can put it away now because I've made some major improvements to that version…

    ... ' are there in one real second? Or it depends?[/QUOTE]
    frames per second.

    Regarding objects, there ...
    jonathan jonathan December 2011 Development
  • Double Dragon 128k - The graphicsAs you are all probably aware, I tried gathering a team of people together a few years back to make a totally re-programmed version of Double Dragon …

    ... now locked in at 30 frames per second. (the same speed as Target ...
    Swainy Swainy February 2012 Development
  • Double Dragon 128k - The graphicsAs you are all probably aware, I tried gathering a team of people together a few years back to make a totally re-programmed version of Double Dragon …

    ... now locked in at 30 frames per second. (the same speed as Target ...
    Ralf Ralf February 2012 Development
  • You Tube video problemsHi Peeps I have made a complete speccy gameplay video of pip the pipistrelle for youtube and have encountered a problem,the video is uploading twice …

    ... 50 frames per second (because that's what the Spectrum generates) but 25 frames per second ...
    gasman gasman March 2012 Chit chat
  • Arcade Game Designer 3The latest version of the arcade game creation tool for the 128K Spectrum. AGD 3 now boasts pop-up menu and inventory facilities for arcade adventur…

    ... sprites at a smooth 25 frames per second.[/QUOTE]

    There went ...
    Sokurah Sokurah April 2012 Brand new software
  • Kralizec, a MSX development group, publishes "MajiKazo" for ZX Spectrum[youtube]wJI30FyT7Qw[/youtube] It's a port from a MSX game called [URL="http://www.generation-msx.nl/msxdb/softwareinfo/3449"]MajiKazo[/URL] release…

    ... able to function at 50 frames per second without any flickering. This should ...
    Metalbrain Metalbrain May 2012 Brand new software
  • BIFROST* ENGINE 1.2 released!Another improved version of the BIFROST* ENGINE is now available! Download it here: [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0027405[/u…

    ... has about 20,000T available per frame, there's enough ... ,000T your program has available per frame. However, if you ... them at 4 frames per second ("fast" mode) or 2 frames per second ("slow" mode). ... ,000T your program has available per frame.[/LIST]
    Thus ...
    Einar Saukas Einar Saukas August 2012 Brand new software
  • WibbleBibble's Basic threadHi in an attempt to keep my questions from spamming the forum. I think its better to put them all in one place. Thanks everyone so far, I feel I am …

    ... /> a: Maintaining a timer from FRAMES in BASIC entails updating it ... no more than once a second and 23673 every five seconds ... the values. There's 50 frames per second, or 60 if you're ...
    Battle Bunny Battle Bunny August 2012 Sinclair Basic
  • WibbleBibble's Basic threadHi in an attempt to keep my questions from spamming the forum. I think its better to put them all in one place. Thanks everyone so far, I feel I am …

    ... ]a: Maintaining a timer from FRAMES in BASIC entails updating it ... no more than once a second and 23673 every five seconds ... the values. There's 50 frames per second, or 60 if you're ... they are using 50 cycles per second.. hmmmm is there a easy ...
    WibbleBibble WibbleBibble August 2012 Sinclair Basic
  • Commodore 1702 NTSC to PAL modIs it possible to mod a Commodore 1702 monitor to accept PAL colors? I can get it to sync with the 50hz signal in black & white by adjusting V-Hold. …

    ... clear, but it was 5 frames per second with a huge delay. I ...
    Zii-Ex Zii-Ex July 2013 Hardware
  • XBox 360 ControllerI might be buying a cheap used Xbox 360 soon, but it does not have any pads with it. I already have a Wirless XBox 360 Controller for Windows. I fo…

    ... should offer higher resolutions and frames per second). Games like Deus Ex 1 ...
    ewgf ewgf July 2013 Chit chat
  • XBox 360 ControllerI might be buying a cheap used Xbox 360 soon, but it does not have any pads with it. I already have a Wirless XBox 360 Controller for Windows. I fo…

    ... should offer higher resolutions and frames per second). Games like Deus Ex 1 ...
    Klepto Klepto July 2013 Chit chat
  • BIFROST* ENGINE 1.2 released!Another improved version of the BIFROST* ENGINE is now available! Download it here: [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0027405[/u…

    ... 4
    frames) and speed (2 or 4 frames per second) for each animated ... true? I can set these per tile?

    E.g ...
    Gedlion Gedlion September 2013 Brand new software
  • BIFROST* ENGINE 1.2 released!Another improved version of the BIFROST* ENGINE is now available! Download it here: [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0027405[/u…

    ... configuration (4 frame animations, 4 frames per second). The 4 frame animated tiles ... frame animation playing fast (4 frames per second). The sequence A,A,B ... frame animation playing slow (2 frames per second). An obvious disadvantage is that ...
    Einar Saukas Einar Saukas September 2013 Brand new software
  • MAME imploding over copyright.MAME (you know the arcade game emulator. That can play 20,000 arcade games and you just try Pac-man on it :) ) well the people at the top want to ch…

    ... only get two or three frames per second. Not that this was a ...
    ewgf ewgf October 2013 Chit chat
<1234567…34>

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