World of Spectrum
  • Categories
  • Discussions
  • FAQ
  • Sign In
Home › Search
Title Search
@title beer Word 'beer' in title
User Search
  • @user admin Only posts by Admin
Text Search
  • @body beer Word 'beer' in the text
Phrase Search
"Hello World" Exact phrase match
Exclude Terms
  • car -red Search cars that are not red
"Or" Searches
  • honda | bmw 'honda' or 'bmw' results
Multi-Field
@(title,body) hello Both contain 'hello'
WildCard
  • hond* civ* Match all with an astrix
Combination
  • @title bmw @user admin
See more supported syntax examples
Search Again :: Adv Search 1000 results in 0.016s
<1…28293031323334>
  • My first attempt at an animation[youtube]lq7Ec0mPQo8[/youtube]

    ... ages*, and I rushed the second half .[/QUOTE]

    I ... might end up having some frames with different lighting but it ...
    ZnorXman ZnorXman January 2012 Chit chat
  • Screen routinesHello. For my games I?m using the sprites routine method of a screen buffer and when I finish to print all the sprites I dump all the buffer in the …

    ... games run consistently in two frames of the TV picture, or ... you only have one byte per character space. Or another for ...
    joefish joefish January 2012 Development
  • Screen routinesHello. For my games I?m using the sprites routine method of a screen buffer and when I finish to print all the sprites I dump all the buffer in the …

    ... games run consistently in two frames of the TV picture, or ... you only have one byte per character space. Or another for ...
    apenao apenao January 2012 Development
  • Free video editors for WindowsI want to edit videos and really like Adobe premier but not its price. I find many low cost of free tools far to simplistic. I want an editor with m…

    ... 'll see it's 953 frames at 29.97fps which is ... rounding off to the nearest second thrown in for free.
    Turkwel Turkwel January 2012 Chit chat
  • Fairlight's use of LDIRYS, comparing Fairlight and Nightshade, said: [quote]Fairlight is much more interesting even though the techniques that Bo Jangeborg uses for screen…

    ... occurs every fiftieth of a second.[/QUOTE]

    ([url]http ... get around 14-15 states per byte in total.

    Metalbrain Metalbrain January 2012 Sinclair Miscellaneous
  • I am currently playing......Don't know if there's been a thread like this, but I can't find one.... Having seen all the different threads asking people if they've played such a…

    ... is beside the Locator, the second is on the building next ... near the start, and the second is where the Jackals with ... normal and got 1050 per Banshee and 200 per Shade Turret.
    VincentAC VincentAC January 2012 Chit chat
  • New compression method: Exomizer 2After I finished working on optimizing aPLib's decoder, I was told that pucrunch did compress better, and while looking for info about pucrunch (it t…

    ... things such as 3-bits per tile in a level map ... your level data is 1K per level, and you have 10 ... in the first byte and second byte is unused. The other ... calls) do the same with second byte and then return.
    Fikee Fikee January 2012 Development
  • Pixelwise scrolling sideways - how many ways to do it?Not that I need to, but I've been wondering if there's a good way to do this that I haven't considered. Scrolling [B]pixelwise [/B]vertically is "ea…

    ... looks like it takes 4 frames between refreshes, which seems plenty ... of tiles loaded in memory per level (think it was 2 ... levels per load), so unless the game ...
    BiNMaN BiNMaN January 2012 Development
  • Faster CLS...Hi Folks, Looking at the CLS command in the Spectrum ROM disassembly it seems rather complex. Does anyone know of a simpler/quicker routine that wi…

    ... that CL_ALL takes 2.3 frames as opposed to 2.4 ... CLS misses out the separate (second) clear of the lower screen ...
    Battle Bunny Battle Bunny January 2012 Sinclair Basic
  • Pixelwise scrolling sideways - how many ways to do it?Not that I need to, but I've been wondering if there's a good way to do this that I haven't considered. Scrolling [B]pixelwise [/B]vertically is "ea…

    ... would scroll in under a second; 1? seconds at 25fps. But ... could be used across two frames for the scrolling background and ...
    kphair kphair January 2012 Development
<1…28293031323334>

Latest Posts

  • Mis-labeled cassette titles or a name change?
    harriusherbartio on 11:06AM
  • i am currently listening to........
    saddestmoon on 10:58AM
  • Ways to preserve Speccy Tapes in the loft
    harriusherbartio on 10:58AM
  • Fixed Speccy Software. And which games remained unfixed?
    harriusherbartio on 10:47AM
  • Minor British Sports that did become games on the ZX Spectrum
    harriusherbartio on 10:30AM
  • How to return to basic properly from ASM
    Paradigm Shifter on 1:54AM
  • Frankie's ZX Spectrum Digouts
    Zup on April 8
  • Elusive Strategy Games done by the Smaller or less Prolific Software Houses.
    harriusherbartio on April 8
  • 1992 Spectrum Software
    harriusherbartio on April 7
  • Celebrity deaths...
    mel the bell on April 7

HitBox

Word Docs Hits
frames 2.1K 3K
per 8.6K 10.5K
second 20.1K 23.1K

Related Threads

  • Frames Per SecondHow many frames per second did the ZX Spectrum run at?<br /> <br /> I've found games that are 12.5fps but Ive recently been informed some games were …
  • Joules per SecondP=I*V
  • Ultimate second handOK, I'm toying with tracking down my missing Ultimate games second hand since they are not available for download. Does anyone have any idea on the …
  • whats your second favourite retro computerOk i'm going to assume that for most of us here the speccy is our favourite number 1 retro computer,its the best home computer in the world etc etc :…
  • Load'n'Run per gli Spectrumisti Italiani.Se non sbaglio stavate cercando o provando<br /> a ridurre in file adeguati i vecchi nastri di Load'n'Run ecc., ma , tirate un sospiro di sollievo, q…
  • ZX-Rainbow Second EditionI hope this could be a new place for discussions about ZX-Rainbow.<br /> <br /> Best regards,<br /> <br /> Claus Jahn (author)
  • 1 colour per pixel without interlace flickering on +3No, no, it is just April's Fool day.<br /> <br /> ;)
  • VERY OT: can we talk moosic again a second? :)Voivod - war and pain anniversary edition 2 cds<br /> <br /> im trying to coughdownloadcough it, ive don the first cd...its the second cd.....i belie…
  • ZX Adventure Club - choose game for second-half of OctoberHello,<br /> <br /> I'd like suggestions for the game for the second-half of October which, given the lukewarm reception [I]Crack City[/I] has had, w…
  • ZX Adventure Club thingy - Game for second half of OctoberHello,<br /> <br /> Well, after much (all right, some) deliberation over the two proposed games I've decided to go for "The Golden Pyramid".<br /> <b…

Related Searches

  • every second counts
  • t states per scanline
  • games with second action
  • games with second action operation wolf golden axe
  • 64 characters per line
  • t states per line border
  • kempston second fire button
  • second ay
  • timex 2048 frames
  • copying a screen in zx basic 1 second
  • rzx short frames
  • frames
  • one line per loop
  • frames timer
  • frames countdown
  • second screen
  • second screen page 7
  • specemu shows second harddisk ide unit1
  • missing in action second part
  • joules per coulomb

Copyright © 2024 World of Spectrum