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Search Again :: Adv Search 1000 results in 0.021s
<1234567…34>
  • Tower Defence games?Any spectrum tower defender type thingies? Can't seem to recall seeing the Genre on the ol sinclair.

    ... don't expect a 50 frames per second game.

    Still, it ...
    Timmy Timmy November 2013 Games
  • ZX Alien BreedNot sure if this has been mentioned already (I did trawl the threads but couldn't see anything :smile: ), but I've always hankered after a Speccy Ali…

    ... map, so that's 2x640bytes per level. Then, the 'softs' (collectibles ... be good for over 20 frames per second, as the main draw action ...
    LuMan LuMan March 2014 New game ideas
  • +2 Grey Composite question.Hello all, Long time reader first time poster and all that...... Probably a daft question which has been asked hundreds of times, even though I ca…

    ... precise number of lines and frames. The vast majority of ... all references to frames refer to progressive frames in a non ... / 4 = 285 colour clocks per line. This is consistent with ... of lines per frame, frames per second and numbers of colour clocks per line.
    rga24 rga24 April 2014 Hardware
  • Is there an emulator that.....?I tried firing up Alien8 yesterday but the wildly variable frame rate is just too much hassle these days. Does there exist an emulator that can adjus…

    ... emulation as a whole - more frames per second. This basically retains frame delays ... can get more work done per frame. Games that benefit from ...
    Dunny Dunny June 2014 Games
  • Frames Per SecondHow many frames per second did the ZX Spectrum run at? I've found games that are 12.5fps but Ive recently been informed some games were at 25fps ...…

    50 frames per second in PAL TVs.

    The problem here is the CPU time to calculate and update objects in screen memory, not the real TV frame output.

    If your calculations need 80 miliseconds, your game will only perform at 12.5 fps...
    Black Hole Black Hole August 2014 Development
  • Detecting flash mode inversionsIs is possible to detect with certainty when flashing characters change from normal to inverted and vice-versa?

    ... count as it always 50 frames per second. we only have to know ... occurs, and we have 32 frames tolerance.

    [QUOTE=guesser ... reset so knowing how many frames since the reset wouldn't ...
    Arda Arda November 2014 Development
  • Detecting flash mode inversionsIs is possible to detect with certainty when flashing characters change from normal to inverted and vice-versa?

    ... count as it always 50 frames per second. we only have to know ... assume you mean "around 50 frames per second" cause they all run slightly ...
    guesser guesser November 2014 Development
  • Speccy Vs Amstrad CPC Vs C64I hope no one minds me posting this here as well as in the announcements section. I'll delete it if there is a problem. It's childish fun but can I …

    ... , logically, is pushing out less Frames Per Second; there's no other difference ...
    TMR TMR January 2015 Games
  • Speccy Vs Amstrad CPC Vs C64I hope no one minds me posting this here as well as in the announcements section. I'll delete it if there is a problem. It's childish fun but can I …

    ... , logically, is pushing out less Frames Per Second; there's no other difference ...
    Swainy Swainy January 2015 Games
  • Speccy Vs Amstrad CPC Vs C64I hope no one minds me posting this here as well as in the announcements section. I'll delete it if there is a problem. It's childish fun but can I …

    ... , logically, is pushing out less Frames Per Second; there's no other difference ... game pushed out the same frames per second but still ran slower, people ...
    Spector Spector January 2015 Games
  • Speccy Vs Amstrad CPC Vs C64I hope no one minds me posting this here as well as in the announcements section. I'll delete it if there is a problem. It's childish fun but can I …

    ... game pushed out the same frames per second but still ran slower, people ...
    TMR TMR January 2015 Games
  • BIFROST* ENGINE 1.2 released!Another improved version of the BIFROST* ENGINE is now available! Download it here: [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0027405[/u…

    ... be updated/animated at 2 frames per
    // second (slow)
    // ----------------------------------------------------------------
    #define ...
    dbolli dbolli January 2015 Brand new software
  • CamcordersLooking for a bit of advice here folks. I'm after a new camcorder but despite some serious looking almost everything I find has some serious flaw wh…

    ... , 720p at 60 frames per second, or 1080 at 30 frames per second. Both of these ...
    Scottie_uk Scottie_uk January 2015 Chit chat
  • GoG / Steam saleLords of Midnight and Doomdark's Revenge are going at 75% off on GoG.com, right now!

    ... play the game with 60 frames per second :P
    XTM of TMG XTM of TMG June 2015 Chit chat
  • Emulation to Animated GIF or RZX to GIFIs there any emulator that can save an Animated GIF ? Or is there a tool to convert from RZX to Animated GIF ? Thanks for any info in advance.

    ... /> You can set number of frames per second there. Deal with it as ...
    Ralf Ralf August 2015 Emulators
  • The Olde Wooden Telly Thread[img]http://www.oldtechnology.net/images/pyect203.jpg[/img] This thread is for those that remember when Tellies (or is it Tellys) were made of woo…

    ... , which helped it achieve 25 frames per second.

    The US has ... of the USA have 30 frames per second.


    In the ...
    Scottie_uk Scottie_uk October 2015 Chit chat
  • Pixels, the Spectrum and the Meaning of Life!Imagine a computer running a program that systematically changes 1 pixel at a time and runs until it's shown every possible combination of pixels. If…

    ... ,000 unique UDGs
    / 50 frames per second = 368934881474191000 seconds
    / 60 ... 6148914691236520 minutes
    / 60 minutes per hour = 102481911520609 hours
    / 24 ... hours per day = 4270079646692 days
    / ...
    Stefan Drissen Stefan Drissen February 2016 Chit chat
  • Nirvana+ - Which games would you reproduce?Which games would you reproduce using Nirvana+ Early single screen or non-scrolling arcade games that could utilise the Nirvana+ engine for enhanc…

    ... 's feasible, and how many frames per second you would get.
    < ... gives you 8 automatic sprites per interrupt. It means 2x8=16 ... 25 fps game (2 interrupts per frame), 3x8=24 automatic sprites ... certain number of free cycles per interrupt, depending on how many ...
    Einar Saukas Einar Saukas June 2016 New game ideas
  • What is the maximum fps the spectrum can achieve?I have been doing some reading and from what I understand the Spectrum outputs a PAL signal, but that means it will display @50fps or @25fps? If t…

    ... . The frame rate is 25 frames per second (fps or Hz). Interlacing is ... a rate of 50 fields per second. This effectively doubles the temporal ... field rate of 50 fields per second, motion blur and judder are ... frame rate is also 50 per second, at the expense of half ...
    1024MAK 1024MAK August 2017 Hardware
  • Games that deserved a better port/conversionRecently I was watching (again) some classic games from other machines. Thinking about how to resolve graphical decisions on the speccy (colours, des…

    ... a [i]few[/i] more frames-per-second, so perhaps it would be ...
    Renegade Renegade November 2017 Games
  • 3D Game Maker Classic TitlesOn Wos there are a few games made on the [url="http://www.worldofspectrum.org/infoseekid.cgi?id=0001956"]3D Game Maker[/url]. Most of them are of poo…

    ... , but increases the number of frames per second. I think the owners of ...
    krt17 krt17 February 2018 Games
  • is there a wire frame version of total eclipse, 3d construction kit, etc?is there a wire frame version of total eclipse, 3d construction kit, etc? this would mean the game would run faster. total eclipse, etc is too slow.

    ... solid 3D but with more frames per second. I don't even know ...
    zxbruno zxbruno August 2018 Development
  • is there a wire frame version of total eclipse, 3d construction kit, etc?is there a wire frame version of total eclipse, 3d construction kit, etc? this would mean the game would run faster. total eclipse, etc is too slow.

    ... solid 3D but with more frames per second. I don't even know ...
    Dunny Dunny August 2018 Development
  • is there a wire frame version of total eclipse, 3d construction kit, etc?is there a wire frame version of total eclipse, 3d construction kit, etc? this would mean the game would run faster. total eclipse, etc is too slow.

    ... solid 3D but with more frames per second. I don't even know ...
    AndyC AndyC August 2018 Development
  • is there a wire frame version of total eclipse, 3d construction kit, etc?is there a wire frame version of total eclipse, 3d construction kit, etc? this would mean the game would run faster. total eclipse, etc is too slow.

    ... solid 3D but with more frames per second. I don't even know ...
    Dunny Dunny August 2018 Development
  • Attract modeAnyone got any names of games that have a good attract mode? (for those who dont know , its where the game runs a demo even when you arnt playing...…

    ... a frame rate of 20 frames per second) you would need to store ...
    arttu arttu May 2019 Games
  • random number generator without using rnd in basicwhat is the simplest way to generate random numbers in basic (0-255), without using the rnd statement? i also want it to always generate the same…

    ... - that is, the number of frames that have elapsed since turning ... computer on. There are 50 frames per second, so it's very easy ... seed.


    [*]The second, deliberately varying kind is useful ...
    colonel32 colonel32 June 2019 Development
  • Stuck again! Please help meI'm in the process of making a little game, eventually it will become rather more sophisticated (I hope) but I am testing out routines one at a time.…

    ... video frame (remember there 50 frames per second on the Spectrum and in ...
    colonel32 colonel32 August 2019 BASIC
  • is there a wire frame version of total eclipse, 3d construction kit, etc?is there a wire frame version of total eclipse, 3d construction kit, etc? this would mean the game would run faster. total eclipse, etc is too slow.

    ... solid 3D but with more frames per second. I don't even know ...
    rogerjowett1 rogerjowett1 January 2020 Development
  • ZX Spectrum EmulatorsI'm putting together a (hopefully) comprehensive list of all ZX Spectrum emulators available for the new WoS site. Obviously we'd like the latest …

    ... and number of Ts per line/Ts per frame/frames per second.

    Adapting ...
    colonel32 colonel32 March 2020 Emulators
<1234567…34>

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