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Search Again :: Adv Search 1000 results in 0.016s
<1234567…34>
  • 50+ FPS GAMESHi guys) Which was the first Speccy game with 50/60 frames per second? And what was the main reason? Thank you

    ... the popular games updates 50 frames per second back in the day, shows ...
    Timmy Timmy April 2020 Games
  • Stupid bugs in gamesDid any one discover bugs in any game. I found out in Football Manager 1 you can sell all your players and still play matches (and even win them)

    ... was a steady 12.5 frames per second on most screens. Not bad ...
    dmsmith dmsmith March 2022 Games
  • XYZ - a multithreaded GUI operating system for SpeccyToday I'm re-starting my unfinished project. A few years ago I wrote the yx multitasking kernel (which includes RAM/ROM versions, threads, memory man…

    FRAMES per second is different for 48K and ... /> There are 228 T-states per scanline, as opposed to 224 ... .
    There are 311 scanlines per frame, as opposed to 312 ... there are 70908 T states per frame, and the '50 Hz ...
    Paradigm Shifter Paradigm Shifter July 2022 Development
  • SpecBAS 0.730 Now available!Well, I felt I should release SpecBAS as it is right now - my new son has been born (this one survived! \o/ ) and when he comes home I'll have very l…

    ... - sets the number of frames drawn per second in your program. Use with ...
    Dunny Dunny February 2012 Sinclair Miscellaneous
  • BIFROST* Advanced Programming - part 6The purpose of this demo is somewhat different from previous ones. Instead of teaching a new technique, the main goal here is to demonstrate how much…

    ... "]official BIFROST* release[/URL]). The second row contains tiles originally designed ... /> BIFROST_start();

    // wait 14 frames (enough time to automatically draw ... animated 50Hz/5 = 10 times per second, which looks quite fast. Each ...
    Einar Saukas Einar Saukas September 2012 Development
  • Emulator refresh ratesOkay, I'm going to ask a really lame, beginner question ;) Zx Spectrum refreshes screen 50 times per second. I'm running emulator on PC which says …

    ... Spectrum refreshes screen 50 times per second.

    I'm ... it refreshes screen 75 times per second. Other values are possible too ... only during some PC frames and skip some frames? That would mean ... PC frame and sometimes 2 frames? Does this work this way ...
    Ralf Ralf February 2015 Emulators
  • Music / BonustracksHi all, Is there a reason for some of the low quality MP3s still in the above folder? If not, could someone please upload clearer versions of the f…

    ... 44khz is 44100 samples a second each sample value being a ... sampled something at 22khz (samples per second) like the amiga you would ... 3 samples per line 525 lines for NTSC 30 frames a second less ...
    zster zster February 2004 Sinclair Miscellaneous
  • 3d Code... simple Anyone know where I can get some examples of 3d routines written in basic... I`ve done some googling, and come up with some source for PowerBasic or…

    ... runs at 2 1/2 frames a second on my machine, so ... a nifty one screen update per day!
    monty.mole monty.mole September 2004 Development
  • Method to read byte as binary string rather than dec?Hi all Am fiddling around with the screen buffer and have written a routine to scan the screenbuffer into upper ram and then write it back in upside…

    ... frame, and you get 50 frames every second.
    [/quote]
    The ... ZX has approx 70000 T-States per ...
    icabod icabod February 2006 Sinclair Basic
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... the timer in system variable FRAMES. Since 0x38 lies in the ... each video frame (50 times per second in Europe). Under normal operation ... , reads the keyboard and updates FRAMES.

    There are ... our own subroutine 50 times per second for a few reasons:< ...
    Alcoholics Anonymous Alcoholics Anonymous May 2006 Development
  • The Only Reason Sinclair Succeeded (Provoking Controversy)Although I love my Sinclairs dearly, I think that the only reason they succeeded was because at the time most people did not know any better (factori…

    ... build your display in a second buffer and copy it over ... operated at 2.5 frames (2 or 3 frames per update). Yet the ...
    Alcoholics Anonymous Alcoholics Anonymous September 2006 Sinclair Miscellaneous
  • The vduHi. I recently wrote off my trusty green screen vdu monitor. Using the speccy on the tv just isn't the same. Is there any way to connect the speccy t…

    ... /second, interlaced, at 15,000 lines per second. A VGA monitor is 60 frames ... ) with a 30,000 lines per second rate (for a standard 640x480 ...
    Phu Phu May 2008 Hardware
  • Real 60Hz NTSC 48K ZX SpectrumNot a 3rd party mod. The joystick mod was added by the user, but the board and the computer is exactly what was sold in Chile, South America. We migh…

    ... standard PAL machine, at 60 frames a second. This is confirmed by ... 2 and produces 443 pixels per scanline, thus: 265 * 312 / (14 ...
    csmith csmith April 2009 Hardware
  • Where's the border line between a Spectrum and something else?I mean: there are purists out there that consider that anything that is not a true Sinclair Spectrum, with a true Z80 and a true ULA, and at most, 48…

    ... "it", presumably dropped frames? I don't think ... see any dropped/duplicated frames in the normal ... caps the number of frames ahead of time that ... that equals 1 sound glitch per second - very noticeable!
    < ... by nearly 2 samples per second which will glitch ...
    Fred Fred August 2009 Development
  • Framerate of Spectrum gamesI was reading a bit about framerates in modern games and it got me wondering about the Speccy. First off I'd hoped to find what framerate my old gam…

    ... ]Anything less than 17.5 frames a second will look jerky theoretically ... you can. fps = frames per time normalized for second. it is same like ...
    Fikee Fikee November 2009 Games
  • Tutorial - learn machine code in 30mins[B][I]Message from the moderators[/I] - bigjon has requested that readers' attention be drawn to a better version of this tutorial, one which is easi…

    ... of the stack) and the second set of registers AFBCDEHL' available ... video frame (ie 50 times per second). When maskable interrupts are enabled ... scan the keyboard and update frames which is more or less ...
    Alcoholics Anonymous Alcoholics Anonymous November 2009 Development
  • Tutorial - learn machine code in 30mins[B][I]Message from the moderators[/I] - bigjon has requested that readers' attention be drawn to a better version of this tutorial, one which is easi…

    ... video frame (ie 50 times per second). When maskable interrupts are enabled ... scan the keyboard and update frames which is more or less ...
    bigjon bigjon November 2009 Development
  • 2007, and still no NIC and browser for the Speccy?I've started to read all the w.o.s. threads, starting by the ones that came up with the search function, using the keywords of the topics that intere…

    ... Ethernet is specifically 10 megabits per second, but if you mean what ... minimum speed for using ethernet frames and tcpip packets, then it ...
    guesser guesser January 2010 Development
  • Famous 8 x 8 graphicsHi All, Part of a game I'm writing involves collecting falling 8x8 graphics, one level will be fonts (got this bit sorted) and another will be 8x8 g…

    ... 2 frames for each image? You just need to create a second ... both fonts (ideally about twice per second) during the game.

    Einar Saukas Einar Saukas June 2011 Development
  • Famous 8 x 8 graphicsHi All, Part of a game I'm writing involves collecting falling 8x8 graphics, one level will be fonts (got this bit sorted) and another will be 8x8 g…

    ... 2 frames for each image? You just need to create a second ... both fonts (ideally about twice per second) during the game.

    R-Tape R-Tape June 2011 Development
  • Emulators with recording output ability (NOT Spin or Spectaculator)Hi, Do we have any Emulators for Windows that have the ability to output to a .avi (or similar) format. Spin video recording doesn't work for me and…

    ... /> it only captures with "Full frames uncompressed" mode. Resizing also does ... . It takes space about 10MB per second :)

    I managed to ...
    Arda Arda May 2012 Emulators
  • BIFROST* Advanced Programming - part 6The purpose of this demo is somewhat different from previous ones. Instead of teaching a new technique, the main goal here is to demonstrate how much…

    ... works in cycles of 5 frames, as follows:
    [LIST]
    [/LIST]
    The second frame above may not be ... 50Hz/3 = 16.7 times per second, which is quite fast.
    per frame.
    Einar Saukas Einar Saukas September 2012 Development
  • ReRun - Speccy OutRun done better[IMG]http://img.photobucket.com/albums/v661/Swainy_boy/outrundelux_zpsb772e8cd.gif[/IMG] Any takers? Smaller sprites, faster game.

    ... screen must be generated some frames, slow speed because CPU need ... data from IDE is 4kB per frame (1/50 sec).
    per second then CPU can read up ...
    velesoft velesoft April 2013 New game ideas
  • Massive dungeon for ZX Spectrum at last?Even in the Czech Republic we can make new ZX Spectrum games :-P. [url]http://www.oldcomp.cz/download/file.php?id=143[/url] (Small demo only, I am …

    ... blocky.
    * It takes 9 frames to update the display.[/QUOTE ... frames aren't such a problem. It's still 5 times per second ...
    Ralf Ralf July 2013 Development
  • Massive dungeon for ZX Spectrum at last?Even in the Czech Republic we can make new ZX Spectrum games :-P. [url]http://www.oldcomp.cz/download/file.php?id=143[/url] (Small demo only, I am …

    ... frames aren't such a problem. It's still 5 times per second ...
    chev chev July 2013 Development
  • So our Spectrums are faster than modern computers at some things...According to John Carmack, anyway: [url]https://twitter.com/id_aa_carmack/status/193480622533120001[/url] who said: [quote="John Carmack"] I can se…

    ... gigapixels per second on modern GPUs you could get a lot of frames ... drawn in a second if the games ... interface, which can be several frames worth. Still, if you've ...
    Matt_B Matt_B March 2014 Development
  • Command and Conquer type game?Hey all One of my all time favourite games although not spectrum based, is the Command and Conquer series. I'm sure many of you are famailiar with…

    ... will take a fraction of second to "solve" the map ... to time (perhaps once per second?) you can simply reset ... a fraction of the maze per invocation. This way, ... it only once every 3 frames, spend only about 10K ... fully recalculated maze every second or so. This is ...
    Einar Saukas Einar Saukas September 2014 New game ideas
  • Command and Conquer type game?Hey all One of my all time favourite games although not spectrum based, is the Command and Conquer series. I'm sure many of you are famailiar with…

    ... version only once every 3 frames (using the default configuration mentioned ... full screen maze about once per second. This should work just fine ... PATHFINDER tape now contains a second demo that shows how ... .png[/IMG]

    Second time like this:

    Einar Saukas Einar Saukas September 2014 New game ideas
  • Speechless....This is what happens when you cross Paul Andrews bullshit with George "bumfun" Croppers mind... Comedy gold... [url="https://www.youtube.com/watch…

    ... garbage about 'converting video frames at 512K per second to SAM via Ethernet ...
    zx1 zx1 July 2016 Chit chat
  • What is needed to get a high standard , "emulator focused" PC?The implication I am making is that a normal PC can be improved on emulation wise by building in some emulation friendly features . But this could be…

    ... know generated picture 50 times per second

    Typical graphic cards ... on real Spectrum as some frames are displayed twice or skipped ...
    Ralf Ralf January 2017 Emulators
<1234567…34>

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