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  • The sound quality (or not) of AM radioInspired by [url=https://worldofspectrum.org/forums/discussion/comment/995799/#Comment_995799]this comment about the BBC's methods of beating pirate …

    ... 1,440,000 data points per second to sample the sound, whereas ... considering there will be a second wave to accommodate stereo, that ...
    The Mighty Dopethrone The Mighty Dopethrone August 2022 Chit chat
  • Your favourite machine apart from The SpectrumI've asked this on a couple of other sites, so now it's time to ask it here: what is your favourite machine, forgetting about the Speccy? For me, it'…

    ... screen about 6.25 times per second (i.e. 50 / 8 = 6 ...
    Anonymous Anonymous November 2001 Games
  • line routineWondered if anyone can help me out. I have been programming a 3d graphics library for the spectrum, in Machine code. The line routine that I have i…

    ... rate of about 14000 pixels per second.
    Bear in mind this ...
    cyborg cyborg October 2001 Sinclair Miscellaneous
  • Codemasters on CDThere is an interesting thread on comp.sys.amstrad.8bit with the title "CODEMASTERS - THE CD GAMES PACK", started 17 November. It's about an audio C…

    ... a TZX can be made per track as the data is ... bandwidth of a CD (MB/per second etc).

    No need ...
    Andrew Barker Andrew Barker November 2002 MIA/STP/SDP
  • MakeTZX DMA Buffer Overrun ?Okay folks, Does anyone know why I get DMA Buffer Overruns when using MakeTZX. Could it be anything to do with my SB Enironment string or anything …

    Yep, as mentioned in the second paragraph first post :) I thought ... would be expecting, MBps (Megabytes per second) Maybe the controller can't ...
    Andrew Barker Andrew Barker January 2003 Sinclair Miscellaneous
  • Who want to remake Double Dragon?Seeing as the Speccy version was crap (see my review: [url="http://www.gamestyle.net/retro.php?article=31"]http://www.gamestyle.net/retro.php?article…

    ... the sound device for every second. Lower than 8000hz severly limits ... obviously require just under 1k per second of sample for a beeper ...
    cyborg cyborg July 2003 Games
  • AY-3-8912 help !Hi all. Happy new yeay. I'm new to spectrum programming, and am interested in writing some music for the +2 AY chip. The problem is...I cant find …

    ... to know how many times per second I can access the sooundchip ... being wrting a data line per access, ie data for every ... -line help.

    The second way is to play sampled ...
    Alcoholics Anonymous Alcoholics Anonymous January 2004 Development
  • TimingHey All, Is their away of obtaining timing information on ZX128k other than addresses 23672->23674. Basically I would like to identify every 100th …

    Goto America and you'll have 60 interrupts per second!!
    ;)
    Dr BEEP Dr BEEP February 2004 Development
  • TimingHey All, Is their away of obtaining timing information on ZX128k other than addresses 23672->23674. Basically I would like to identify every 100th …

    Some other computers have a 100Hz interrupt. You probably want it for 100 sounds per second?
    Fraser Fraser February 2004 Development
  • Announce: Crap Game Competition 2004The comp.sys.sinclair Crap Game Competition 2004 is now officially open! :roll: [url="http://www.speccyspoilers.co.uk/cgc2004"]www.speccyspoilers.co…

    ... it plays COMPILED(*) at 50frames per second in "comparison" to juicing up ...
    Sadako Sadako September 2004 Games
  • 3d Code... simple Anyone know where I can get some examples of 3d routines written in basic... I`ve done some googling, and come up with some source for PowerBasic or…

    ... runs at 2 1/2 frames a second on my machine, so ... />
    Crisis, just loaded that second prog into Basin, which mags ...
    CKay CKay September 2004 Development
  • Announce: EmuZWin 2.5 Release 2.2 Post-FinalEmuZWin Version 2.5 Release 2.2 post-FINAL (16-Oct-2004): [-] A small pause added between TAP blocks while loading tape from .TAP image (otherwise s…

    ... but totally without flicks (50 frames a second). Later some other demos ...
    Vladimir Kladov Vladimir Kladov November 2004 Emulators
  • Announce: EmuZWin 2.5 Release 2.2 Post-FinalEmuZWin Version 2.5 Release 2.2 post-FINAL (16-Oct-2004): [-] A small pause added between TAP blocks while loading tape from .TAP image (otherwise s…

    ... but totally without flicks (50 frames a second). Later some other demos ...
    V@no V@no November 2004 Emulators
  • I've just signed up for a 4 Meg broadband"bulldog" from Cable and Wireless. Anyone else heard of it?

    ... /> * estimated line speed (K bits per second): 5100
    * estimated line speed ...
    thx1138 thx1138 May 2005 Chit chat
  • I've just signed up for a 4 Meg broadband"bulldog" from Cable and Wireless. Anyone else heard of it?

    ... /> estimated line speed (K bits per second): 35.3
    estimated line ... speed (K bytes per second): 4.3

    Skarpo ...
    Skarpo Skarpo May 2005 Chit chat
  • ZX Spectrum BogoMipsBogoMips value gives some indication of the processor speed, and is one of the most used way of comparing diferent systems. The definition of BogoMi…

    How is this measured?

    If a spectrum runs at approx 3.5Mhz then that is 3,500,000 tstates per second.

    A NOP (no operation) takes 4 tstates to execute. So that is 875,000 NOPs / sec, or 0.8 million.

    Derek
    dmsmith dmsmith September 2005 Development
  • ZX Spectrum BogoMipsBogoMips value gives some indication of the processor speed, and is one of the most used way of comparing diferent systems. The definition of BogoMi…

    ... counting the number of times per second a delay loop runs.
    per second; that's 0.269 bogomips ...
    cascarria cascarria September 2005 Development
  • ZX Spectrum BogoMipsBogoMips value gives some indication of the processor speed, and is one of the most used way of comparing diferent systems. The definition of BogoMi…

    ... loops a procesor can run per second.

    I post here ...
    rtunes rtunes September 2005 Development
  • ZX Spectrum BogoMipsBogoMips value gives some indication of the processor speed, and is one of the most used way of comparing diferent systems. The definition of BogoMi…

    ... than the numbers of clocks per second.
    In the case of ... spectrum the number of clocks per second is 50.

    IF ...
    rtunes rtunes September 2005 Development
  • BitTorrentOkay. One final go. Can anyone out there mail me the software I need to get this BitTorrent thingy working with a dummies guide. Would be very gre…

    ... 'm not downloadin at 1000Mb per second.

    Started using the ...
    Vampyre Vampyre October 2005 Chit chat
  • BitTorrentOkay. One final go. Can anyone out there mail me the software I need to get this BitTorrent thingy working with a dummies guide. Would be very gre…

    ... 'm not downloadin at 1000Mb per second.

    Started using the ...
    beanz beanz October 2005 Chit chat
  • Recommend a Speccy game for my daughterMy 7 year old daughter wants to play some more speccy stuff. She's played the Dizzy games and various others, but I was wondering what you lot woul…

    ... nowadays expect 42 gazillion polygons per second, 500fps, multi-terabyte adventures.
    Skarpo Skarpo November 2005 Games
  • Recommend a Speccy game for my daughterMy 7 year old daughter wants to play some more speccy stuff. She's played the Dizzy games and various others, but I was wondering what you lot woul…

    ... nowadays expect 42 gazillion polygons per second, 500fps, multi-terabyte adventures.
    JonNorth JonNorth November 2005 Games
  • Recommend a Speccy game for my daughterMy 7 year old daughter wants to play some more speccy stuff. She's played the Dizzy games and various others, but I was wondering what you lot woul…

    ... nowadays expect 42 gazillion polygons per second, 500fps, multi-terabyte adventures.
    Skarpo Skarpo November 2005 Games
  • hey hey 512kI'll take your 8mb Bulldog internet connection & raise you 2mb. Yep - NTL are finally raising their intenet speeds. As well as 10mb download, I am …

    ... 3 megabits per second

    Second test 4.1 megabits per second

    thx1138 thx1138 December 2005 Chit chat
  • VTX5000 download times?How long did it take a VTX5000 to download a 48k game?

    ... , you be downloading 120 bytes per second, with a couple of characters ... (or so) per 128 bytes. However, since Xmodem ... 48k of data at 100bytes per second would mean a transfer time ...
    MikeW MikeW December 2005 Sinclair Miscellaneous
  • Noooooooooooooooooooooooooooooooooooo!!![url="http://news.com.com/Is+Commodore+poised+for+a+comeback/2100-1041_3-5998732.html?tag=nefd.lede"]http://news.com.com/Is+Commodore+poised+for+a+co…

    ... to load at 300 bits per second. You'd have run out ...
    chaosmongers chaosmongers December 2005 Chit chat
  • Noooooooooooooooooooooooooooooooooooo!!![url="http://news.com.com/Is+Commodore+poised+for+a+comeback/2100-1041_3-5998732.html?tag=nefd.lede"]http://news.com.com/Is+Commodore+poised+for+a+co…

    ... to load at 300 bits per second. You'd have run out ...
    mel the bell mel the bell December 2005 Chit chat
  • Noooooooooooooooooooooooooooooooooooo!!![url="http://news.com.com/Is+Commodore+poised+for+a+comeback/2100-1041_3-5998732.html?tag=nefd.lede"]http://news.com.com/Is+Commodore+poised+for+a+co…

    ... to load at 300 bits per second. You'd have run out ...
    rich_chandler rich_chandler December 2005 Chit chat
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