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  • ANN: Tipshop updated Sunday, 27 August 2006Sunday 27 August 2006 A funky new RSS feed as well as maps and POKEs galore in this month's update! * Marco A.G.Pinto let us know about a typo in t…

    ... />
    * Woody sent in a POKE for Ragnablock.

    * Julio ...
    hackersanon hackersanon August 2006 Announcements
  • monty pythons flying circushello i am trying to map this game,but the poke i am using for infinite lives works but when i am trying to map the 2nd level the game freezes.does …

    ... map this game,but the poke i am using for infinite ...
    ladderman ladderman August 2006 Games
  • Various Games to TradeHi Another list (this time with slightly rarer games =D), I am looking to trade for adventure games e.g. text adventures on 8-bit platforms (infocom…

    ... organise collections
    111 Sir Fred Mikro-Gen Spectrum 48K Clamshell ...
    Dopey Jack Dopey Jack August 2006 Sales
  • I feel a new adventure coming on......Dave Harper and I wrote Dusk over Elfinton :) I've got to admit, I've got back into retro computers and suddenly a lightbulb has gone off in my head…

    ... EPROM programmer working, er and finish my shower, and do that ...
    Frogmelon Frogmelon August 2006 Development
  • Cant get infinite health cheat to work in FairlightI'm using spectaculator, I have the pokes folder, the cheat appears in cheat options, but nothing happens if I select it. Other cheats from the poke …

    ... it. Other cheats from the poke folder, like show room draw ...
    theSentinel theSentinel August 2006 Games
  • Good platform games, including obscurer titles?Most people know the classic Spectrum platform games, such as Manic Miner, Jetset Willy, Dynamite Dan 1 and 2 and the Monty Mole games, but what othe…

    ... ,
    Bionic Commandos,
    Sir Fred (very hard, though),
    Brian ...
    ewgf ewgf September 2006 Games
  • Love this guy's listing!I love this guy's eBay write up for a Speccy on eBay! item 110025606226. --- They say that time travel is impossible.....they're wrong!!! Put on s…

    ... II, Cookie, Underwurlde, Booty, Sir Fred, Cauldron, Beach Head, Kokatoni Wilf ...
    Count Count September 2006 Sinclair Miscellaneous
  • Pretty CrashesTo make a 48K spectrum crash spectacularly and beautifully enter the following into basic. Also works on a 128k in 48k mode though not quite as prett…

    ... pretty.


    10 Poke 23627,253
    20 Pause ...
    Scottie_uk Scottie_uk September 2006 Sinclair Basic
  • Games reset sinclair 48k.I am a relative newbee to these forums and indeed spectrum emulation. I have been acquiring audio such as wavs or mps of games I own and am trying to…

    ... as the game would normally finish loading, the sinclair resets. All ...
    Gilesyh Gilesyh September 2006 Emulators
  • a few dumb questions from a new memberHi all. I've just stumbled across this forum after discovering my kid brother carbooted our shared-as-kids 48K spectrum five years ago. I have a few …

    ... do I physically enter game Poke numbers into this emulator? I ...
    Johnfromnorwich Johnfromnorwich September 2006 Emulators
  • Did somebody finish super cars?After winning about 15-20 races you have to compete on a track where despite i buy all the car equipment brand new (i mean tyres, engine and so, even…

    After winning about 15-20 races you have to compete on a track where despite i buy all the car equipment brand new (i mean tyres, engine and so, even missiles) the car always get broken and its game over. If cheating is needed to complete the game, please ...
    Emlyn_Hughes Emlyn_Hughes September 2006 Games
  • Which would be fasterSay you want to use a variable value of 0 to 255 in a BASIC program, which way would be fastest? Say for arguments sake you wanted to use two variabl…

    ... /> or

    2) Using POKE and PEEK to store the ... RAMTOP, i.e.

    POKE 60001, PEEK 60002

    ewgf ewgf September 2006 Development
  • WOS - Download queryHello, great site...I am one of the 20somethings who had many nights in front of Chaos and ToadRunner (a game I have only recently learned was techni…

    ... learned was technically impossible to finish.) Good times...

    I ...
    WISE OWL WISE OWL October 2006 Sinclair Miscellaneous
  • Spectrum Screen Memory MapWhat's the advantage (mistery?) behind ULA's spectrum screen memory interpretation? 6144 bytes divided into 3 blocks, 2048 bytes long. if you want t…

    ... on screen you have to poke bytes in strange order, you ... 2048 bytes to your initial poke address according to byte's ...
    Arda Arda October 2006 Development
  • Free for collection from West London: +3, Software, variousHi, Just discovered both a stack of old Spectrum stuff, and this site. I have a box containing the following which is free to a good home. You'll …

    ... Suit Manager; Ghostbusters; Valhalla; Sir Fred; Star Trader; 3D Lunattack; Firelord ...
    RedSwan RedSwan October 2006 Sales
  • ANN: Tipshop updated Sunday, 29 October 2006Sunday 29 October 2006 DOH! I missed the update last month, as I was on holiday (Florida, which was splendid)... I've also been busy helping out with…

    ... , so I found an extra POKE for Wheelie.

    * Mike_Myers ...
    hackersanon hackersanon October 2006 Announcements
  • Jet Set Willy Guru Nedded UrgentlyNow I know these questions have probably been asked over and over and over again but I just want to make sure my memory is correct and I've actually …

    ... in it - you need a poke that was printed in a ...
    ZX Beccy ZX Beccy November 2006 Games
  • Class ofHiya :) Just wondering what`s happening with the Spectrum version of the PC remake of the Speccy original... Class of 99 that is. I know James was w…

    ... know James was wanting to finish it from his page, and ...
    CKay CKay November 2006 Games
  • Spectrum Basic InterpreterHello. I started this days a strange project: an interpreter of the Spectrum Basic that can run in a Spectrum. Here is a very preliminar version: […

    ... , rem, list, print, goto, run, poke, if, and stop. No variables ...
    NotFound NotFound November 2006 Development
  • ANN: Tipshop updated Thursday, 30 November 2006Thursday 30 November 2006 A big HAPPY 11 BIRTHDAY to WoS... Oh, and a big batch of tips as well :-) * HAPPY 11TH BIRTHDAY, WOS... Thanks for all of…

    ... /> if I could find a POKE for Vulcan. Not having the ... .G. Pinto sent in a POKE for High Noon.

    hackersanon hackersanon November 2006 Announcements
  • Sinclair User Twelve Pack (Issue 112)Although it's called Twelve Pack, there are only 11 titles listed - is this correct? Also on SU Great Eight 3 (Issue 113) the contents of the TZX an…

    ... 't match - there is a poke program on the tape and ...
    martinball martinball December 2006 Infoseek database
  • Need help with TommyGun manualI know this is a loooog shot, but I'll try anyway. I need someone to help with writing a manual for TommyGun. Someone with a technical writing backgr…

    ... complete the music editor, and finish all the features for the ...
    Kiwi Kiwi December 2006 Development
  • Patch for Platform Game DesignerTwo minor bugs in the block designer have recently come to light in the Linear Game Designer, version 1.2. It appears that blocks 0 - 127 appear cor…

    ... fix this problem simply enter POKE 33026,7. Your game will ... /> This can be fixed with POKE 29101,254: POKE 29102,127.
    jonathan jonathan December 2006 Development
  • Stuck in the Storm...[FONT="System"][/FONT] I really like the Magic Knight series, but I can't seem to do much in StormBringer!:-? I've learned how to use the spell "Pa…

    ... give me the temptation to finish the game using only what ...
    CaroKann CaroKann December 2006 Games
  • New text adventure from ZXIFTwo games in one week! It is my absolute pleasure to announce ZXIF's second release, a brand new text adventure going by the name of 'Floarea Soarel…

    ... and a half years to finish (most of which time was ...
    woodcock88 woodcock88 December 2006 Games
  • Small C on Sam help neededI'm trying to make good on some of my old developments that fell by the wayside and one of them uses Small C. The reason I stopped was down to not h…

    ... , I should be able to finish it off in spare moments.
    DonkeyPong DonkeyPong December 2006 Development
  • Developing the Spectrum ROMI'm working on some Z80 assembler for a Z80-based single board computer that I'm building. For the things that don't poke my hardware, I'm using a Sp…

    ... the things that don't poke my hardware, I'm using ...
    Winston Winston December 2006 Development
  • ANN: Tipshop updated Monday, 08 January 2007Monday 08 January 2007 A little belated, but.... HAPPY NEW YEAR! * This is a reasonably small update, but it feels like I've been working on it for…

    ... . He also sent in a POKE for the Spanish re-release ... .G.Pinto sent in a POKE for Aquarius.

    * Added ...
    hackersanon hackersanon January 2007 Announcements
  • Little character trouble with BASinWell, I'm having some trouble loading fonts into the speccy with BASIC, using BASin r13 for an easier job. When I run code, such as this example... …

    ... =15616 TO 16383: READ A: POKE F,A: NEXT F
    zxbasic zxbasic January 2007 Sinclair Basic
  • Any interest in new low-cost mass-storage interface with 512K RAM?I've recently added support to ResiDOS and the +3e ROMs for SD/MMC card interfaces; in particular, ZXMMC (which has no onboard RAM and so is only sup…

    ... 128K snapshots
    [*]Screenshot and POKE facilities in Task Manager
    glancaster glancaster January 2007 Hardware
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Latest Posts

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    Paradigm Shifter on 12:49AM
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