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<1…10111213141516…34>
  • More random questionsWay back in the mists of time I remember reading a couple of articles in an ancient copy of Sinclair User, ZX Computing or the like (can't remember w…

    ... the same routine using those memory saving tricks and compare both ... saves memory "i think". I remember learning this but my basic has ... /> i believe takes up more memory than:

    10 Print ... get more than 9999 lines in Basic. Again when it comes back ...
    Amigo Amigo July 2003 Games
  • AssemblersOk, two quick questions for you guys: 1) Can anyone give me a link to the Prometheus Assembler ? 2) Does anyone know of an assembler that satisfies …

    ... br /> * Can be downloaded for free
    * Has full instructions that ... can also be downloaded for free

    Any help ... />
    Further : controls as in TASWORD
    SShift+Q = delete ... /> E-cursor = Back to BASIC

    In BASIC is a menu for ...
    Dr BEEP Dr BEEP August 2003 Sinclair Miscellaneous
  • ANN: ZXF Issue 5 now availableWhat better way to spend a day of this summer swelter than to chill out in the sun with a copy of the latest issue of ZXF? :) Yes folks, ZXF05 is he…

    ... with graphics game planned, still in my head though, with however ... cram into memory. for now ill have to write it in basic, i ... two thirds so thatll save memory ) and when loaded at ... "compressed" ( again to save memory ) but in one code file, loading individual ...
    Amigo Amigo August 2003 Sinclair Miscellaneous
  • Compilersaside from SE Basic Compilers, what are some other good ones? Personally im afetr HISOFT Compiler for 128k, but if theres any others it would be nice…

    ... br /> The annoyance with Basic compilers is that you have ... compiler, source basic and resulting code in memory all at once ... really know basic well to code in asm, or ... as it might be in basic. I think that ... a decent knowledge of basic is great ... unless ...
    Amigo Amigo August 2003 Sinclair Basic
  • AssemblersProbably asked a question that's been asked a million times before... but... I've decided to do a bit of old Speccy machine coding again, after 20 y…

    ... editing the picture when zoomed in.[/I]
    [/quote]
    ... if you have free zoom like in most modern-day PC ... thing) or adapt the one in the ROM.

    ... values and call the routines in ROM (#04C2=SAVE, #0556 ... 're not writing this in BASIC I hope !!! :D
    GOC GOC August 2003 Development
  • So who plays PS2, Xbox & GameCube games?I'm still into gaming in a big way, how about you guys?

    well, im in the same position as many. ... reason. I dont have a memory card so leabing a game ... and even arcade games written in Basic! theyre that much fun. Though ... what i have for PS2, in no particular order of prefernce ...
    Sadako Sadako December 2003 Games
  • Does Anybody remember The Abyss??? It was a tough little cookie of a game. The entire screen was filled with what looked like chicken-wire. Every section of the wire you came acros…

    ... difficult) strategy/management game set in the last years of the ... game that came free on a SU Megatape in May 1989.
    in BASIC...
    Alessandro Grussu Alessandro Grussu December 2003 Games
  • clueless spectrum usersI was quite young when I owned a speccy and didn't know much about how it worked. When I loaded games via the tape recorder it said in the manual so…

    ... I saw that each ZX81 BASIC statement had an ASCII code ... write a machine code program in BASIC by substituting the letters, numbers ... their ASCII codes straight into memory:

    for example:< ... the famous Sinclair error "BOLLOCKS IN MACHINE CODE AT 10:0 ...
    chaosmongers chaosmongers January 2004 Sinclair Miscellaneous
  • Spectrum 128 Graphics - A missed opportunity?The Spectrum 128 is my favourite model of the Spectrum - the pinnacle of the Sinclair miracle before it was hijacked by Amstrad. But I can't help thi…

    ... by swapping the screen memory at every interrupt ... in interupts myself very easy. I'm talking about flicker-free ... blending (done in Pentagon too, by ... to 1 GB of memory in 1991, why not a ... strong CPU (68000) in 1986, that could display ...
    LCD LCD February 2004 Sinclair Miscellaneous
  • your favourite adventureWe all must have played text adventures on our speccys,i loved them even tho i only ever finished about 3 in my life. Anyway what was your favorite t…

    ... was [I]Ghost Town[/I] - in an "unofficial" Italian version named ... the puzzles! Written in BASIC and with some very basic (no pun intended ... now due to my interest in emulation. Anyway, I remember ... rest room in [I]Behind Closed Doors[/I], that came free on ...
    Alessandro Grussu Alessandro Grussu February 2004 Games
  • Making a mapI should learn Z80 assembly, but I don't have the time (really busy) and I feel like making a game. I've tried with Colt which gives me enough speed…

    ... /> GOSUB 9100 is my routine. In BASIC it is slow as hell ... , in compiled Colt it is slow ( ... faster to have the data in memory and just PEEK and POKE ... each byte in each tile instead of having ...
    na_th_an na_th_an March 2004 Development
  • T.I.M. - A New Interlace - Demo for DOWNLOADHere's something that's been in the works for quite a while ( mostly in my head ) and recently I've aquired assistance to help it come to fruition. …

    ... :

    if u have free memory dont use LDI as it ... was thinking about this and in my opinion using interlace only ...
    Fikee Fikee April 2004 Development
  • First speccy game you ever ever played..Just having a play on Jet-Pac (on my +2 I hasten to add as I would never play a denied game on an emulator...no sireee ;) ) and suddenly realised tha…

    mine was breakout; paddle at the bottom of the screen with coloured blocks at the top, which you had to smash with a bouncing ball.

    It was a free game (written in basic I think) I got with the spectrum 48k. It was really good.
    Parky Parky April 2004 Games
  • Martianoids Map Editor Yup, I`ve managed to get instructions written it`s now ready for downloading at [url="http://www.angelfire.com/retro/carcass/index.htm"]www.angelf…

    ... to write it in AMOS Basic for the Amiga - no memory or screen ... possible to write an editor in BASIC,
    compile it, move the ... the sprites are 32x32 pixels in size.
    So it would ... -pixel routine that are easy (in theory) to code.

    MatGubbins MatGubbins April 2004 Games
  • EmuZWin supports 256 color gamesI am sorry starting new topic, but you see this info is important a bit: new version 2.4 of the EmuZWin is available to download, and it supports 25…

    ... to the beginning of the memory. A bug, or should ... /GFX/CFG/etc is loaded in.
    4.- I know ... I've also noticed that in 256 colours mode, the standard ... If it had a built-in BASIC compiler it would be the ... colour games or to install in my older computer.
    ...
    na_th_an na_th_an April 2004 Emulators
  • EmuZWin supports 256 color gamesI am sorry starting new topic, but you see this info is important a bit: new version 2.4 of the EmuZWin is available to download, and it supports 25…

    ... the beginning of the memory. A bug, or ... background colors. Did you practice in Paintbrush?

    ... button) to expand usual memory bits 0 to 00 ... had a built-in BASIC compiler[/quote]
    Basic... I never ... my first program written in codes for Speccy, ...
    Vladimir Kladov Vladimir Kladov April 2004 Emulators
  • Sound DreamJust daydreaming, don't beat me for this, if any of you assembler guru's (especially emulator developers) ever are in need of new ideas, it would be…

    ... here's my thoughts... Feel free to rip them to shreds ... 2D graphics that are held in memory, in snapshots only. Any graphics that ... fact that memory reads and writes can be done in 64bits instead ... it's coords in place.

    Insert in our little ...
    Dunny Dunny April 2004 Games
  • Print 'n' Plotter SPRITE MACHINEJust got this from an ebay seller this afternoon. I just TZXd it and sent it to the Steve at the vault, yet it might be a while before it gets put up…

    ... /c routines done and executed in Basic ( which are slower than ... surprisingly run much faster in compiled Basic and that includes calling ... where the runtime resides in memory i would try to ... or MCoder2?) instructions say where in memory is the code the compiled ...
    Sadako Sadako April 2004 Games
  • MameI know it's not speccy as such, but I used to have a load of roms for mame, and now the main site doesn't seem to host them. I've been playing a few…

    ... .com[/url] excepted) them for free? Either way, its against the ... .
    _________________
    C Nonsense in BASIC, 0:1

    [ This ...
    Refrenz Refrenz May 2004 Games
  • MC 101Hello Group Members: Can't spectrum MC be embedded in a BASIC program

    ... on where REM is located in memory).

    Also, ... Z80 compete to access memory in that area. The ULA ... load and save blocks of memory directly to tape. With ... CLEAR n' to move Basic below address n to make ... that can be loaded in this fashion -- no ...
    Alcoholics Anonymous Alcoholics Anonymous May 2004 Development
  • Coder`s with time....How many coders are there who can program anything? i.e. Commercial quality games, full blown applications, utilities etc.... who can do the lot? I…

    ... br />
    Still coding in basic after all these years (I ... somewhat, also I love Basic, as Im the type ... got him wanting to learn basic (he can`t code ... the name Calvin Allett in the bottom right screenshot. ... a rather good 'Sam' memory that name immediately rang ...
    CKay CKay June 2004 Development
  • Early Speccy Memories ThreadHiya. Right Ok. I want to start a thread going here and I want to know all about your early days with speccys. I am 31 now. I got involved with spec…

    ... MSX (I think was around in the shops too)
    ... but they were shown in a cabinet, too expensive ... and it had a built in plotter printer, anyone?)
    in the shops? be ... in memory and thats. "R Tape Loading error" and "C Nonsence in BASIC ...
    cjp_24 cjp_24 June 2004 Games
  • Early Speccy Memories ThreadHiya. Right Ok. I want to start a thread going here and I want to know all about your early days with speccys. I am 31 now. I got involved with spec…

    ... MSX (I think was around in the shops too)
    ... but they were shown in a cabinet, too expensive ... and it had a built in plotter printer, anyone?)
    in the shops? be ... in memory and thats. "R Tape Loading error" and "C Nonsence in BASIC ...
    zeropolis79 zeropolis79 June 2004 Games
  • ZX in FPGA...Hmm..seems nobody is interested in a replacement PCB with FPGA...well..heading towards next FPGA projects then...C64 and others (o; [ This Messag…

    ... contention patterns are implemented (Basic rom & video memory)?
    [/quote]
    Memory external SRAM and video memory in FPGA. Video memory is also in FPGA in final ... to place/route the design in ASIC.

    There's ...
    klingler klingler July 2004 Sinclair Miscellaneous
  • in-game soundhas anybody an experience in writting beeper routines? i tried to code some sound fx but it sounds really horrible...

    try orfeus (2channel+drums, used in games from Proxima ) or sound ... routine by C.Tillson (used in Ano Gaia,sound pretty similar ... too two scans of type-in sound routines. first one is ... finaly if u have free space in memory look at game TWINZ! by ...
    Fikee Fikee July 2004 Development
  • Strange layout of Spectrum video memoryHello, does anyone have an idea why the Spectrum's video memory has such a strange layout? I understand that a resolution of 256x192 is an easy mean…

    ... walk through the video memory in a linear fashion. I ... will keep it in mind, just in case I decide ... /> The software-controlled switch in the ULA might be a ... be the old 48K Basic editor. It repaints the ... editor using the normal memory layout in the first place, ...
    J?rg Pleumann J?rg Pleumann August 2004 Sinclair Miscellaneous
  • Program sizeI am typing a basic program into a ZX and I need to find out exactly how much memory it is using. Is there a way to calculate this? :confused:

    ... free memory from the machine stack.
    An unused routine in ... free memory.
    This was probably a debugging routine left in ... actually returns the amount of memory (including the 16K ROM ... edit line (65536-) reduce free memory further.
    The routine ...
    Geoff Geoff August 2004 Sinclair Miscellaneous
  • Emulator for Sale on eBay ?Hi folks, [url="http://cgi.ebay.co.uk/ws/eBayISAPI.dll?ViewItem&category=50223&item=8124480344&rd=1"]http://cgi.ebay.co.uk/ws/eBayISAPI.dll?ViewItem…

    ... suspicious (i.e.looks homemade) memory app CD, plus 'Interview with ... />
    _________________
    C Nonsense in BASIC, 0:1

    [ This ...
    Refrenz Refrenz August 2004 Emulators
  • AmericaI've been wondering, was the Spectrum released in America? Was it popular? Are there Spectrum games that were made in America? There must be a few A…

    ... of up to 16MB of memory in 64K chunks. You can ... the ROM. The memory space is paged in 8k chunks allowing ... peripheral. The Basic system enumerated the expansion memory and would use ... in unused patches, the result being the ROM supported 48K Spectrum basic ...
    Alcoholics Anonymous Alcoholics Anonymous August 2004 Games
  • Any Windows based Spectrum Progam makersHi. I am looking for a game maker that i can use to make spectrum software. If possible could it not be a code typing in program and Windows based. T…

    ... in the expression editor. it's not necessary but it does free ... games were and are done in BASIC. If speed becomes an issue ... a more powerful BASIC like Laser Basic or Beta Basic among others.
    in your Basic programs, like POKEing to ...
    Sadako Sadako August 2004 Development
<1…10111213141516…34>

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