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  • Animation.Your all a clever creative lot on here, so if i wanted to have a bash at a bit of animation 2d stuff only how would i go about it. What software art …

    [QUOTE=1980-20..;393895]Full screen stuff realy. Erm programing skill = ...
    STeaM STeaM October 2009 Chit chat
  • Edge of Disgrace on the other side :)Got my mind blown today... saw the Edge of Disgrace demo on the commie ;-) Regardless if you are a c64 fan or not, you should see it. Effects and Des…

    ... with less colour but in full screen and smooth animation..
    About ...
    Pegaz Pegaz October 2009 Sinclair Miscellaneous
  • Edge of Disgrace on the other side :)Got my mind blown today... saw the Edge of Disgrace demo on the commie ;-) Regardless if you are a c64 fan or not, you should see it. Effects and Des…

    ... with less colour but in full screen and smooth animation..
    About ...
    Matt_B Matt_B October 2009 Sinclair Miscellaneous
  • SpecEmu version 2.8 build 10/10/09What's new in this build? ;-)

    I guess it only fixes full screen/double zoom problems discussed here:
    [url]http://www.worldofspectrum.org/forums/showthread.php?t=26651[/url]
    Arda Arda October 2009 Emulators
  • ZXSpin 0.7 public testingOk, now that the private testing phase is over, I need to get more people testing ZXSpin 0.7 I am not terribly interested in emulation problems, bec…

    ... to work as well in full screen in direct 3d on resolutions ... / 16

    so a full screen resolution of 640 x 400 ... .jpg[/IMG]

    a full screen resolution of 640 x 400 ...
    ASH-II ASH-II November 2009 Emulators
  • ZXSpin 0.7 public testingOk, now that the private testing phase is over, I need to get more people testing ZXSpin 0.7 I am not terribly interested in emulation problems, bec…

    ... work as well in full screen in direct 3d on ... br />
    so a full screen resolution of 640 x 400 ... br />
    a full screen resolution of 640 x 400 ... less than your desired screen size. This image ... at 1280x800 (my preferred screen res) the memory requirements ...
    Dunny Dunny November 2009 Emulators
  • ZXSpin 0.7 public testingOk, now that the private testing phase is over, I need to get more people testing ZXSpin 0.7 I am not terribly interested in emulation problems, bec…

    ... and GDI when exiting from full screen mode.

    [URL=http ...
    Bandit Bandit November 2009 Emulators
  • ZXSpin 0.7 public testingOk, now that the private testing phase is over, I need to get more people testing ZXSpin 0.7 I am not terribly interested in emulation problems, bec…

    ... . Even better that was in full screen which looked very impressive.
    ADJB ADJB November 2009 Emulators
  • UDG PaperI remember having a few rare sheets of coarse graph paper with 8x8 grid squares that I sketched loads of UDGs on, and the more normal 10x10 grid pap…

    ... hadn't thought about a full screen. I just used 0.225 ... Paintbrush[/I] for the loading screen, at least. I won't ...
    joefish joefish November 2009 Development
  • UDG PaperI remember having a few rare sheets of coarse graph paper with 8x8 grid squares that I sketched loads of UDGs on, and the more normal 10x10 grid pap…

    Yes, I guess that's the pro way of doing it, to get all the colour changes in the right place. I never really tried to design a full screen picture.
    joefish joefish November 2009 Development
  • Another set of USA newbie ZX Spectrum questions.So yeah, I'm considering getting a ZX Spectrum 48k pretty soon, but since I'm not in the country of origin, I have a few questions about it. First, …

    ... , either in windowed mode or full-screen.

    [IMG]http://img ...
    zxbruno zxbruno November 2009 Hardware
  • More colours II (Was: Most popular new features?)The suggested 4xCLUT multi-colour solution never took off.

    ... dynamically swap palettes as the screen is being updated...

    full screen colour effects etc). Even if full screen effects are not ...
    csmith csmith November 2009 Emulators
  • Another set of USA newbie ZX Spectrum questions.So yeah, I'm considering getting a ZX Spectrum 48k pretty soon, but since I'm not in the country of origin, I have a few questions about it. First, …

    ... , either in windowed mode or full-screen.[/QUOTE]

    If you ...
    Gods Gods November 2009 Hardware
  • More colours II (Was: Most popular new features?)The suggested 4xCLUT multi-colour solution never took off.

    ... dynamically swap palettes as the screen is being updated...

    full screen colour effects etc). Even if full screen effects are not ...
    Dunny Dunny November 2009 Emulators
  • ZXSpin 0.7 public testingOk, now that the private testing phase is over, I need to get more people testing ZXSpin 0.7 I am not terribly interested in emulation problems, bec…

    ... deactivate mouse pointer.
    In full screen mouse is not needed. So ...
    LamerJack LamerJack November 2009 Emulators
  • ZXSpin 0.7 public testingOk, now that the private testing phase is over, I need to get more people testing ZXSpin 0.7 I am not terribly interested in emulation problems, bec…

    [QUOTE=LamerJack;399429]Direct3d fullscreen doesn't deactivate mouse pointer.
    In full screen mouse is not needed. So i suppose that is better to remove.[/QUOTE]

    Dunny this is not a second account by me.... honest....
    ASH-II ASH-II November 2009 Emulators
  • ZXSpin 0.7 public testingOk, now that the private testing phase is over, I need to get more people testing ZXSpin 0.7 I am not terribly interested in emulation problems, bec…

    ... deactivate mouse pointer.
    In full screen mouse is not needed. So ...
    Dunny Dunny November 2009 Emulators
  • Speccy games programmingI've got a question. Where games written in pure machine code or was it a level higher with Assembly language being the choice? I always thought it…

    ... .worldofspectrum.org/infoseek.cgi?regexp=^Full+Screen+Editor%2fAssembler$&pub=^Oxford ...
    frobush frobush November 2009 Games
  • Keyboard issue on Fuse for LinuxHi, My laptop has only one 'enter' key, though it seems it acts like it was the numeric pad enter key. So I can do nothing under Fuse, neither type …

    ... can switch between window and full screen mode, unlike Fuse.
    marce34 marce34 November 2009 Emulators
  • Keyboard issue on Fuse for LinuxHi, My laptop has only one 'enter' key, though it seems it acts like it was the numeric pad enter key. So I can do nothing under Fuse, neither type …

    ... can switch between window and full screen mode, unlike Fuse.[/QUOTE]
    Fred Fred November 2009 Emulators
  • While we're on about graphics...I did this for ZXSpin: [img]http://sites.google.com/site/pauldunn/CRT.png[/img] Which is a 2x filter, simulating (badly) a CRTdisplay. This is the…

    ... ;401977]Unfortunately not. The CRT screen consists of triads of "phosphors ... try it out in [U]full-screen[/U]![/B]
    ZnorXman ZnorXman November 2009 Emulators
  • SPIN:Creature request.Say ... any chance we could get a button/key-command that would leave only the game-window on-screen ... kinda like full-screen minus the actual usag…

    Er... doesn't full screen mode kinda do this anyway?...
    kgmcneil kgmcneil November 2009 Emulators
  • SPIN 0.7s uploaded; the crowd goes wild......with bug reports! Get it here: [url]http://sites.google.com/site/pauldunn/ZXSpin_07s.zip[/url] New in this version are RPI filters and Overlays …

    ... it results in a black screen until F4 is pressed again ... , or neither option ticked, for full screen mode to work.

    ccowley ccowley December 2009 Emulators
  • SPIN 0.7s uploaded; the crowd goes wild......with bug reports! Get it here: [url]http://sites.google.com/site/pauldunn/ZXSpin_07s.zip[/url] New in this version are RPI filters and Overlays …

    ... /> It crashes on going to full screen.
    RND RND December 2009 Emulators
  • What are the keys for Penetrator?Q - Up, A- Down, O-Left P- Right Space - Bomb. So what's fire? When I press the P button, it fires bullets, but that's the 'right' key. Surely they…

    ... ZXSpin emulators have trouble going full-screen. I'm not sure if ... the drivers, or the unusual screen resolution.

    Anyway, yes ...
    joefish joefish December 2009 Games
  • Print at 128,87? :)The advanced search function didn't help me find the answer to this, and I don't remember seeing anything similar in magazines or books... so please …

    [QUOTE=roko;416235]I believe there is a PRINT TO x,y command in BetaBasic that uses pixel coords. Will check my disassemblies.[/QUOTE]

    It was PLOT x,y,a$ .... full screen support ;)
    dg67 dg67 January 2010 Sinclair Miscellaneous
  • Print at 128,87? :)The advanced search function didn't help me find the answer to this, and I don't remember seeing anything similar in magazines or books... so please …

    ... was PLOT x,y,a$ .... full screen support ;)[/QUOTE] You're completely ...
    roko roko January 2010 Sinclair Miscellaneous
  • Fuse & ubuntuAnybody got Fuse running on UBUNTU ?? If u have, how did you do it ?? from source or do you know of an .deb. Cheers

    Is it possible to make full screen resolution 1024x768 in fuse like in Unreal speccy emul ? I can only open 2x2 window.
    ^m00h^ ^m00h^ January 2010 Emulators
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