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  • Your sinclair magazine All issuesYour sinclair magazine All issues here: [url]http://www.seedpeer.com/details/2776851/your-sinclair-all-issues.html[/url]

    The quality of the text is fantastic - did you do much correcting? It appears that it has a problem with some of the smaller fonts, and also diagonal text, but it's very clean indeed.
    NickH NickH June 2010 Sinclair Miscellaneous
  • Your sinclair magazine All issuesYour sinclair magazine All issues here: [url]http://www.seedpeer.com/details/2776851/your-sinclair-all-issues.html[/url]

    ... with some of the smaller fonts, and also diagonal text, but ... /> yes, you right, there some fonts are not ok. And some ...
    landex landex June 2010 Sinclair Miscellaneous
  • Die RollerOkay, technically it's in machine code - but it's all compiled in a basic compiler. (you know, the one that people keep telling us is impossible to …

    ... font setup (including around 70 fonts), auto Line REM/unREM, and ...
    LCD LCD July 2010 Sinclair Basic
  • Mr Do! ?Not exactly a new idea (at least twenty-seven years old now :-o), but how about a port of Mr Do! to the Spectrum? There was never an official one, ev…

    ... . some people do it with fonts, so the lettering is smaller ...
    fog fog July 2010 New game ideas
  • OCR'd magazine scansHi all, I've been working on OCR'ing some magazine scans over the last few weeks, and combining the images together into a searchable, indexed PDF f…

    ... horrendous colour schemes and crappy fonts so it made life much ...
    Vampyre Vampyre July 2010 Sinclair Miscellaneous
  • OCR'd magazine scansHi all, I've been working on OCR'ing some magazine scans over the last few weeks, and combining the images together into a searchable, indexed PDF f…

    ... horrendous colour schemes and crappy fonts so it made life much ...
    KenD KenD August 2010 Sinclair Miscellaneous
  • Developing on Linux (Ubuntu 10.04)Ok, so I decided to install Ubuntu as my main OS, but keep XP as a bootable partition just in case I err mess up Ubuntu, :) I also have XP VM in Virt…

    ... for proportional and half-width fonts and UDGs. While working on ...
    chev chev August 2010 Development
  • Developing on Linux (Ubuntu 10.04)Ok, so I decided to install Ubuntu as my main OS, but keep XP as a bootable partition just in case I err mess up Ubuntu, :) I also have XP VM in Virt…

    ... memories of phosphorus like green fonts on black backgrounds.. happy days ...
    kgmcneil kgmcneil August 2010 Development
  • OCR'd magazine scansHi all, I've been working on OCR'ing some magazine scans over the last few weeks, and combining the images together into a searchable, indexed PDF f…

    ... mad with the layout and fonts. The cover pages of a ...
    KenD KenD August 2010 Sinclair Miscellaneous
  • OCR'd magazine scansHi all, I've been working on OCR'ing some magazine scans over the last few weeks, and combining the images together into a searchable, indexed PDF f…

    ... mad with the layout and fonts. The cover pages of a ...
    mjwilson mjwilson August 2010 Sinclair Miscellaneous
  • OCR'd magazine scansHi all, I've been working on OCR'ing some magazine scans over the last few weeks, and combining the images together into a searchable, indexed PDF f…

    ... mad with the layout and fonts. The cover pages of a ...
    Hercules Hercules August 2010 Sinclair Miscellaneous
  • New RZX Block Type Suggestion -- AnnotationWho is maintaining the RZX specification at the moment? I'd like to ask for the feasability of the following request. Annotations embedded within th…

    ... based emulators have plenty of fonts available, ZXDS for example is ... limited for very few fonts: All-Caps Fixed-Width 4x8 ... any way, we can discuss Fonts and Font Styles in greater ...
    Patrik Rak Patrik Rak August 2010 Emulators
  • Infoseek as a web serviceFollowing up from [URL="http://www.worldofspectrum.org/forums/showthread.php?t=30438"]this thread[/URL], what sort of abilities would emulator and ot…

    ... /infoseek_search_xml.cgi?title=20charactersetfonts"]Utility: Fonts & UDGs[/URL] ('&')
    mheide mheide August 2010 Sinclair Miscellaneous
  • Attn: Dunny Re: Basin[QUOTE=Dunny;282407]Just out of interest, is there any demand on these boards for a standalone version of BASin's graphics tools? It'd be just the U…

    ... , higher screen resolutions with better fonts, no memory limitations etc.). May ...
    Paddy Coleman Paddy Coleman September 2010 Development
  • SpecOS progressOk, As you can all see, I'm back - and I've been working away on SpecOS for a while now. There's a few videos, which you can see on my blog: [url]h…

    ... ? If not, what about alternative fonts than the Spectrum one? The ...
    Paddy Coleman Paddy Coleman September 2010 Sinclair Miscellaneous
  • SpecOS progressOk, As you can all see, I'm back - and I've been working away on SpecOS for a while now. There's a few videos, which you can see on my blog: [url]h…

    ... ? If not, what about alternative fonts than the Spectrum one? The ... loading memory banks or assigning fonts yet, but they'll go ... would go about adding proportional fonts, given the way that AT ... be no support for TTF fonts, as they look like crap ...
    Dunny Dunny September 2010 Sinclair Miscellaneous
  • SpecOS progressOk, As you can all see, I'm back - and I've been working away on SpecOS for a while now. There's a few videos, which you can see on my blog: [url]h…

    ... loading memory banks or assigning fonts yet, but they'll go ... would go about adding proportional fonts, given the way that AT ...
    AndyC AndyC September 2010 Sinclair Miscellaneous
  • How do you work with fonts on speccy?just curious really.. I know c64 workings, and obv. the spec you draw direct to screen.. on 64 , you'd make what would be equivalent to UDG.. and sa…

    ... you want to do with fonts. As Ralf pointed out you ... more fancy e.g. proportional fonts then once again take a ...
    Paddy Coleman Paddy Coleman September 2010 Development
  • How do you work with fonts on speccy?just curious really.. I know c64 workings, and obv. the spec you draw direct to screen.. on 64 , you'd make what would be equivalent to UDG.. and sa…

    I'm not familiar with C64 fonts.
    What was the character fix pixel sizes? 8x8 like spectrum?
    Also, double height - is that mapping the 8x8 (or equiv.) character to 8x16 pixels on screen?
    BloodBaz BloodBaz September 2010 Development
  • How do you work with fonts on speccy?just curious really.. I know c64 workings, and obv. the spec you draw direct to screen.. on 64 , you'd make what would be equivalent to UDG.. and sa…

    ... 't appear as 2 separate fonts / lines .. as you would have ...
    fog fog September 2010 Development
  • How do you work with fonts on speccy?just curious really.. I know c64 workings, and obv. the spec you draw direct to screen.. on 64 , you'd make what would be equivalent to UDG.. and sa…

    ... way of getting double height fonts using BASIC, similar to what ...
    zxbruno zxbruno September 2010 Development
  • OCR'd magazine scansHi all, I've been working on OCR'ing some magazine scans over the last few weeks, and combining the images together into a searchable, indexed PDF f…

    ... mad with the layout and fonts. The cover pages of a ...
    Hercules Hercules September 2010 Sinclair Miscellaneous
  • Opinion on new 128K only gamesHello, Being new to the WOS community, I am unclear on the attitude towards 128K only software, that is; Is there a strong need to support the 48K m…

    ... formats all the maps, sprites, fonts and bitmaps in one go ...
    ASM ASM October 2010 New game ideas
  • How to Extract a Font from a Game?I remember it was possible to load/save your own fonts in ArtStudio on my Speccy. I also remember it was possible to loop the loaded block of a game …

    ... enough to handle such special fonts.
    LCD LCD November 2010 Games
  • How to Extract a Font from a Game?I remember it was possible to load/save your own fonts in ArtStudio on my Speccy. I also remember it was possible to loop the loaded block of a game …

    ... tool to scan memory for fonts.

    also in the ...
    fog fog November 2010 Games
  • wanted - 8x8 comic sans font / typefaceHi All Anybody know where I can get hold of a comic style typeface, to incorporate into spectrum game, currently in development ?

    Loads of fonts at [url=http://mdfs.net/ ... created most of my BBC fonts on the Spectrum before I ...
    Jonathan Harston Jonathan Harston November 2010 Development
  • wanted - 8x8 comic sans font / typefaceHi All Anybody know where I can get hold of a comic style typeface, to incorporate into spectrum game, currently in development ?

    Have a look at my collection of 8 bit fonts, available as tap file on [url]http://type-invaders.com/sinclair/8bitfonts/[/url].
    Paul van der Laan Paul van der Laan November 2010 Development
  • wanted - 8x8 comic sans font / typefaceHi All Anybody know where I can get hold of a comic style typeface, to incorporate into spectrum game, currently in development ?

    ... my collection of 8 bit fonts, available as tap file on ...
    na_th_an na_th_an November 2010 Development
  • wanted - 8x8 comic sans font / typefaceHi All Anybody know where I can get hold of a comic style typeface, to incorporate into spectrum game, currently in development ?

    ... ]
    No problem, Lee! These fonts are my humble contribution back ...
    Paul van der Laan Paul van der Laan November 2010 Development
  • wanted - 8x8 comic sans font / typefaceHi All Anybody know where I can get hold of a comic style typeface, to incorporate into spectrum game, currently in development ?

    ... ;490326]No problem, Lee! These fonts are my humble contribution back ...
    Lee Tonks Lee Tonks November 2010 Development
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