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<1…567891011>
  • pathfindingworking on pathfinding in the game. here is Russian description of Lee's algorithm: [url]http://algolist.manual.ru/games/wavealg.php[/url] "if-then"…

    [QUOTE=g0blinish;697431]how fast Dijkstra algorithm?[/ ...
    Battle Bunny Battle Bunny April 2013 Development
  • Multiple speeds in songs?!?!Hi! I've just finished a new tune, but I need two different speeds for the execution. I've finished it in Sound Tracker 1.1, and now I don't think t…

    Thanks g0blinish for pointing that one out!

    Nice one Gasman!... I should have examined this more when it first came out!!! :smile:
    kgmcneil kgmcneil May 2013 Development
  • pathfindingworking on pathfinding in the game. here is Russian description of Lee's algorithm: [url]http://algolist.manual.ru/games/wavealg.php[/url] "if-then"…

    [QUOTE=g0blinish;698033]how A* fast works?[/ ...
    Patrik Rak Patrik Rak May 2013 Development
  • pathfindingworking on pathfinding in the game. here is Russian description of Lee's algorithm: [url]http://algolist.manual.ru/games/wavealg.php[/url] "if-then"…

    [QUOTE=g0blinish;698244]interesting algoritm:
    [url] ...
    Einar Saukas Einar Saukas May 2013 Development
  • The Official Crap Games Competition 2013 Thread!Just to announce that the 2013 CGC is OPEN! [IMG]http://i1142.photobucket.com/albums/n608/daveyboyhughes/cgctitle2_zps77591934.jpg[/IMG] And for th…

    [QUOTE=g0blinish;698666]so, new game development ...
    R-Tape R-Tape May 2013 Games
  • i am currently listening to........as i couldnt seem to find the old one, i didnt look that hard :P ive started a new one right after somebody asked me for some slayer ive rediscovere…

    ... archive montage + cameos from mc pitman, james hyman, john peel, fast ...
    mel the bell mel the bell May 2013 Chit chat
  • Colorbeppp - beeper demo with graphic fxCurrently the flu has got the best of me. So I made this little crapmo to kill some time and distract myself from that annoying headache. Recently s…

    [QUOTE];graphics inspired by g0blinish's colortrash32b (and Hikaru's remix thereof),[/QUOTE]
    lol:razz:
    g0blinish g0blinish May 2013 Brand new software
  • TommyGun with AGDHi everyone, I have been working with Jonathan to incorporate his excellent Arcade Game Designer utility into TommyGun. Jonathan has created a compi…

    [QUOTE=g0blinish;692809]how to extract sprites ...
    Kiwi Kiwi May 2013 Development
  • pathfindingworking on pathfinding in the game. here is Russian description of Lee's algorithm: [url]http://algolist.manual.ru/games/wavealg.php[/url] "if-then"…

    [QUOTE=g0blinish;701320]What to do if ...
    Dr BEEP Dr BEEP May 2013 Development
  • pathfindingworking on pathfinding in the game. here is Russian description of Lee's algorithm: [url]http://algolist.manual.ru/games/wavealg.php[/url] "if-then"…

    [QUOTE=g0blinish;701320]What to do if ...
    Einar Saukas Einar Saukas May 2013 Development
  • ZX-Assembler in progress...Dear readers, I just want to announce that ZX-Assembler is not longer only an idea in my mind. It's just alive. Unfortunately, it's too early to mak…

    ... . Thank you! :-) :-) :-)

    [QUOTE=g0blinish]Sounds attractively if the assembler ...
    clausjahn clausjahn May 2013 Emulators
  • ZX-Assembler in progress...Dear readers, I just want to announce that ZX-Assembler is not longer only an idea in my mind. It's just alive. Unfortunately, it's too early to mak…

    [QUOTE=g0blinish;701565][IMG]http://www.zxmodules. ...
    clausjahn clausjahn May 2013 Emulators
  • ZX-Assembler in progress...Dear readers, I just want to announce that ZX-Assembler is not longer only an idea in my mind. It's just alive. Unfortunately, it's too early to mak…

    ... 's see....

    [QUOTE=g0blinish]MASM32 have one, I cannot ...
    clausjahn clausjahn May 2013 Emulators
  • ZX-Assembler in progress...Dear readers, I just want to announce that ZX-Assembler is not longer only an idea in my mind. It's just alive. Unfortunately, it's too early to mak…

    ... the job. ;-)

    [QUOTE=g0blinish]so, IDE with Assembler or ...
    clausjahn clausjahn May 2013 Emulators
  • ZXDev - powerful environment for development in four languages is ready for testingXDev/ZXDev is open and free set of compilers, additional tools, libraries and design patterns for target platform ZX Spectrum 48K in different progra…

    ... or Oberon?

    [QUOTE=g0blinish;702688]1st, try to compile ...
    Timmy Timmy May 2013 Development
  • ZXDev - powerful environment for development in four languages is ready for testingXDev/ZXDev is open and free set of compilers, additional tools, libraries and design patterns for target platform ZX Spectrum 48K in different progra…

    ... in future.

    [QUOTE=g0blinish;702673]why any most plain ...
    Oleg N. Cher Oleg N. Cher May 2013 Development
  • ZXDev - powerful environment for development in four languages is ready for testingXDev/ZXDev is open and free set of compilers, additional tools, libraries and design patterns for target platform ZX Spectrum 48K in different progra…

    [QUOTE=g0blinish;703073]thank you for revealing ...
    Timmy Timmy May 2013 Development
  • Speccy collection prepping for sale - Pics includedHi guys, I made a post a while back about having to shift my sizeable collection due to incoming sprog. I gave up typing up the names, so I'm going…

    ... /> Phantasia
    Pi Squared
    Pitman Seven
    Play it again ...
    Kilmannan Kilmannan June 2013 Sales
  • new game - R2-D2 (Exam)i'm glad to announce new Russian game for ZX Spectrum 48/128 by [I]Alexey Kashkarov (kas29)[/I] - [B]R2-D2 (Exam)[/B]: [IMG]http://i48.fastpic.ru/bi…

    [QUOTE=g0blinish;704209]just try exomizer. very simple to use of packers.[/QUOTE]
    Both are simple. I want to add compression for "finalize" files in BorIDE.
    LCD LCD June 2013 Games
  • new game - R2-D2 (Exam)i'm glad to announce new Russian game for ZX Spectrum 48/128 by [I]Alexey Kashkarov (kas29)[/I] - [B]R2-D2 (Exam)[/B]: [IMG]http://i48.fastpic.ru/bi…

    [QUOTE=g0blinish;704392]more that, only QAOP control:mad:[/QUOTE]

    i agree, optional controls would be great. i prefer to use Sinclair 1 joystick.
    abelenki abelenki June 2013 Games
  • new game - R2-D2 (Exam)i'm glad to announce new Russian game for ZX Spectrum 48/128 by [I]Alexey Kashkarov (kas29)[/I] - [B]R2-D2 (Exam)[/B]: [IMG]http://i48.fastpic.ru/bi…

    [QUOTE=g0blinish;704699]rofl

    whis is zx.pk.ru, a place where any [person] can say loudly any BS.[/QUOTE]


    ? ? ?
    ANDREW RYALS ANDREW RYALS June 2013 Games
  • new game - R2-D2 (Exam)i'm glad to announce new Russian game for ZX Spectrum 48/128 by [I]Alexey Kashkarov (kas29)[/I] - [B]R2-D2 (Exam)[/B]: [IMG]http://i48.fastpic.ru/bi…

    [B]g0blinish[/B], as far as I ...
    NRA NRA June 2013 Games
  • new game - R2-D2 (Exam)i'm glad to announce new Russian game for ZX Spectrum 48/128 by [I]Alexey Kashkarov (kas29)[/I] - [B]R2-D2 (Exam)[/B]: [IMG]http://i48.fastpic.ru/bi…

    [QUOTE=NRA;704716][B]g0blinish[/B], as far as I ...
    g0blinish g0blinish June 2013 Games
  • bug in bin2tap.pyhi! some time ago i coded a converter from binary to .tap, that seems to write wrong checksum or something like? [url]http://pastebin.com/mP5Tg0bG[/…

    ... with wrk4 array

    @g0blinish
    this is also why ...
    nitrofurano nitrofurano June 2013 Development
  • new game - R2-D2 (Exam)i'm glad to announce new Russian game for ZX Spectrum 48/128 by [I]Alexey Kashkarov (kas29)[/I] - [B]R2-D2 (Exam)[/B]: [IMG]http://i48.fastpic.ru/bi…

    ... as well.

    [QUOTE=g0blinish;704719]just never trust what ...
    ANDREW RYALS ANDREW RYALS June 2013 Games
  • new game - R2-D2 (Exam)i'm glad to announce new Russian game for ZX Spectrum 48/128 by [I]Alexey Kashkarov (kas29)[/I] - [B]R2-D2 (Exam)[/B]: [IMG]http://i48.fastpic.ru/bi…

    [QUOTE=g0blinish;704371]a file with size ...
    LCD LCD June 2013 Games
  • new game - R2-D2 (Exam)i'm glad to announce new Russian game for ZX Spectrum 48/128 by [I]Alexey Kashkarov (kas29)[/I] - [B]R2-D2 (Exam)[/B]: [IMG]http://i48.fastpic.ru/bi…

    [QUOTE=g0blinish;704719]just never trust what ...
    rich_chandler rich_chandler June 2013 Games
  • new game - R2-D2 (Exam)i'm glad to announce new Russian game for ZX Spectrum 48/128 by [I]Alexey Kashkarov (kas29)[/I] - [B]R2-D2 (Exam)[/B]: [IMG]http://i48.fastpic.ru/bi…

    [QUOTE=g0blinish;704925]sorry for rude words, but no one who said something here.
    word F* doesn't related to WoS members.[/QUOTE]

    Don't use words if you don't know what they mean...
    guesser guesser June 2013 Games
  • new game - R2-D2 (Exam)i'm glad to announce new Russian game for ZX Spectrum 48/128 by [I]Alexey Kashkarov (kas29)[/I] - [B]R2-D2 (Exam)[/B]: [IMG]http://i48.fastpic.ru/bi…

    [QUOTE=g0blinish;704928]word are insulting, right? I heard a lot of words at zx.pk.ru.[/QUOTE]
    This isn't zx.pk.ru...
    rich_chandler rich_chandler June 2013 Games
  • New AY sound effects for old silent gamesI have one idea : add AY effects to old ZX games without sound... Exist AY effects writed in trackers ? I can place AY code+data to any free ZX ram p…

    [QUOTE=g0blinish;704932][url]http://shiru.untergrund.net/software.shtml[/url]

    AYFX Editor v0.4 (414K)

    but i cannot understand how to use libraries.[/QUOTE]

    Wow, super. Thank
    velesoft velesoft June 2013 Development
<1…567891011>

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