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  • tips on optimizing assemblyI wrote a small routine to rotate right a whole screen character line complete with attributes. This is my third ever assembly routine, so I guess i…

    ... at the bottom of a char so these bits are already ...
    Alcoholics Anonymous Alcoholics Anonymous November 2006 Development
  • Spectrum Game NewsSome snippets of Spectrum game news , via the RT forum and micro mart if you guys are interested.... [url]http://www.retro-trader.com/forum/index.p…

    ... , on the back of my GAC manual it say in pretty ...
    dekh dekh November 2006 Games
  • Timex Sinclair 2068Hi guys. This is my first post here, the first of many, I hope.. :) I have a Timex Sinclair 2068 but don?t know much about it. It was given as a gif…

    ... two colours per 4 horizontal char cells (IIRC), a 256x192 pixel ...
    Alcoholics Anonymous Alcoholics Anonymous December 2006 Games
  • Forthcoming game: SokobanThe promotional video on the Compiler Software site: [url]http://compiler.speccy.org/[/url]

    Looks very nice, the graphic variation looks cool too... be nicer if the main char moved smoothly, but I guess it don`t matter on a game like this :)
    CKay CKay December 2006 Announcements
  • New years resolutions (Spectrum)Spectrum related only please Mine to finally get into Jonathan Cauldwell's Anno Domini

    ... have thought that!!! The Quill/GAC/PAW were such brilliant tools ...
    Vampyre Vampyre December 2006 Chit chat
  • Small C on Sam help neededI'm trying to make good on some of my old developments that fell by the wayside and one of them uses Small C. The reason I stopped was down to not h…

    ... :

    char *screen_data;

    screen_data = (char *)(45000);

    address += size;
    return (char *)(retvalue);
    }

    ... ....

    char *sprite0, *sprite1, *sprite2, *scrn0, *scrn1 ...
    Alcoholics Anonymous Alcoholics Anonymous December 2006 Development
  • Wanted: z80 asm routines...for the Sam. This call goes out to Colin and others who know how it should be done. If you look on the Sam C disk you can see the implementation…

    ... />
    void outp( unsigned port, char data )
    Write the 'data ... />
    [QUOTE]
    int callcode( char a, int bc, int de ...
    DonkeyPong DonkeyPong January 2007 Development
  • Wanted: z80 asm routines...for the Sam. This call goes out to Colin and others who know how it should be done. If you look on the Sam C disk you can see the implementation…

    ... ]
    int open_file(int stream, char *s)
    {
    #asm
    Alcoholics Anonymous Alcoholics Anonymous January 2007 Development
  • Wanted: z80 asm routines...for the Sam. This call goes out to Colin and others who know how it should be done. If you look on the Sam C disk you can see the implementation…

    ... /> [code]
    int open(const char *filename, int flags);
    ssize_t ...
    Winston Winston January 2007 Development
  • "chunky" gfxHas anyone some experience with coding "chunky" gfx routines ? (chunky is something like this [url]http://www.pouet.net/prod.php?which=13204[/url])

    ... ;cca 101000T for 32*16 char area
    [/code]
    not ...
    Fikee Fikee January 2007 Development
  • The Frontier of Warriors DemoBack in 2000, I planned an adventure based on my sci-fi book series The Frontier of Warriors. As the stories were axed only to be restarted years lat…

    ... cylinder powered space walk in GAC..

    Necros could be ...
    zeropolis79 zeropolis79 January 2007 Games
  • The Frontier of Warriors DemoBack in 2000, I planned an adventure based on my sci-fi book series The Frontier of Warriors. As the stories were axed only to be restarted years lat…

    ... cylinder powered space walk in GAC..

    Necros could be ...
    VincentAC VincentAC January 2007 Games
  • TZX with GACBig favour to ask - if I sent a Z80 of my Frontier of Warriors demo revision, could they make a TZX of it for me please? Thanks.. It's a GAC snapsh…

    What I want to do is create a stand-alone file for the adventure which isn't part of GAC..
    zeropolis79 zeropolis79 January 2007 Development
  • TZX with GACBig favour to ask - if I sent a Z80 of my Frontier of Warriors demo revision, could they make a TZX of it for me please? Thanks.. It's a GAC snapsh…

    You should be able to open a Tap or TZX file for saving in the emulator, then choose the GAC 'Save Standalone Adventure' menu option, or something similar to that anyway.

    Necros.
    Ian Hamilton Ian Hamilton January 2007 Development
  • TZX with GACBig favour to ask - if I sent a Z80 of my Frontier of Warriors demo revision, could they make a TZX of it for me please? Thanks.. It's a GAC snapsh…

    ... your adventure in GAC:

    1) From GAC's main menu ...
    Arjun Arjun January 2007 Development
  • TZX with GACBig favour to ask - if I sent a Z80 of my Frontier of Warriors demo revision, could they make a TZX of it for me please? Thanks.. It's a GAC snapsh…

    ... as previous for saving a GAC adventure, except that when you ...
    Arjun Arjun January 2007 Development
  • funny thing I found out!so this week end I was cleaning up stuff and found out a briefcase filled with drawings and stuff and in the midle of all that I found out a "plan"/"…

    ... still exist.
    I got GAC free with Your Sinclair and ...
    zx1 zx1 January 2007 Games
  • Looking for a Windows based Z80 compilerCan anybody recommend a windows XP based Z80 compiler that lets you export your code as a Z80 snapshot or TZX or TAP file? If not, what is the best …

    ... />
    Very nice, the 6 char limit is part of the ...
    Alcoholics Anonymous Alcoholics Anonymous January 2007 Development
  • Looking for a Windows based Z80 compilerCan anybody recommend a windows XP based Z80 compiler that lets you export your code as a Z80 snapshot or TZX or TAP file? If not, what is the best …

    ... Anonymous]Very nice, the 6 char limit is part of the ...
    NotFound NotFound January 2007 Development
  • The Big Issue!!!How can I determine whether my 48K is an issue 2 or 3? Necros.

    By Issue 2 picture is better centered on screen than by later versions, where it is shifted aprox 1 char. left.

    Other methode without opening is with simple BASIC program:
    [url]http://www.ppest.org/zx/cassport.htm[/url]
    piters piters January 2007 Hardware
  • New: authoring tool infoAnother feature was added to Infoseek tonight: authoring tool information - e.g. games authored with GAC, PAW, Quill, 3D Game Maker or Platform Game …

    The Frontier of Warriors - Mayday Call was written using GAC
    zeropolis79 zeropolis79 January 2007 Infoseek database
  • New: authoring tool infoAnother feature was added to Infoseek tonight: authoring tool information - e.g. games authored with GAC, PAW, Quill, 3D Game Maker or Platform Game …

    ... of Hercules


    GAC:
    The Crystal of Chantie ...
    Arjun Arjun January 2007 Infoseek database
  • New: authoring tool infoAnother feature was added to Infoseek tonight: authoring tool information - e.g. games authored with GAC, PAW, Quill, 3D Game Maker or Platform Game …

    GAC:
    * Adventure C: Ship of ... (Update 2) was written on GAC although the original Arctic version ... games: Lifeterm (already credited to GAC), Wiz-Biz, Star-Wreck and ... .E.D are written with GAC
    * Ditto for "For gold ...
    Arjun Arjun January 2007 Infoseek database
  • New: authoring tool infoAnother feature was added to Infoseek tonight: authoring tool information - e.g. games authored with GAC, PAW, Quill, 3D Game Maker or Platform Game …

    [quote=Arjun;167117]GAC:
    * Adventure C: Ship of ... (Update 2) was written on GAC although the original Arctic version ...
    mheide mheide January 2007 Infoseek database
  • New: authoring tool infoAnother feature was added to Infoseek tonight: authoring tool information - e.g. games authored with GAC, PAW, Quill, 3D Game Maker or Platform Game …

    ... it's been coded with GAC. Hopefully that clears things up ...
    Arjun Arjun January 2007 Infoseek database
  • New: authoring tool infoAnother feature was added to Infoseek tonight: authoring tool information - e.g. games authored with GAC, PAW, Quill, 3D Game Maker or Platform Game …

    ... it's been coded with GAC. Hopefully that clears things up ... game (err... hopefully).
    The GAC reference has been added, plus ...
    mheide mheide January 2007 Infoseek database
  • New: authoring tool infoAnother feature was added to Infoseek tonight: authoring tool information - e.g. games authored with GAC, PAW, Quill, 3D Game Maker or Platform Game …

    ... /> * Operation Thunderbowel


    GAC:
    * Frankenstein

    ADVENTURE ...
    Arjun Arjun January 2007 Infoseek database
  • New: authoring tool infoAnother feature was added to Infoseek tonight: authoring tool information - e.g. games authored with GAC, PAW, Quill, 3D Game Maker or Platform Game …

    For GAC, a working string is "GACPA" ( ...
    mheide mheide January 2007 Infoseek database
  • New: authoring tool infoAnother feature was added to Infoseek tonight: authoring tool information - e.g. games authored with GAC, PAW, Quill, 3D Game Maker or Platform Game …

    [QUOTE=mheide;167525]For GAC, a working string is "GACPA" ( ...
    [/code]
    Alternatively, the GAC games I've looked at ...
    John Elliott John Elliott January 2007 Infoseek database
  • 2007, and still no NIC and browser for the Speccy?I've started to read all the w.o.s. threads, starting by the ones that came up with the search function, using the keywords of the topics that intere…

    ... -ORDER DEFINITIONS

    : amp [CHAR] & out -ws ;
    : quot ... 91 FOR 1 out [CHAR] 2 out [CHAR] * out [CHAR] E out STEP ... /STRING OVER DUP C@ [CHAR] # = SWAP CHAR+ C@ [CHAR] 0 - 10 U< ... #chrs
    CREATE chrs CHAR < C, CHAR & C, BL C ...
    glancaster glancaster January 2007 Development
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