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Skool Daze disassemblyWhile developing [url="http://pyskool.wordpress.com/"]Pyskool[/url], I've also been putting together a disassembly of Skool Daze and Back to Skool, m…
[QUOTE=Jimmy;362477]This disassembly is great, and after studying ... ASM file version of your disassembly?[/quote]
I do - kind ... , is the Back to Skool disassembly ready yet?[/QUOTE]
I ... -
Skool Daze disassemblyWhile developing [url="http://pyskool.wordpress.com/"]Pyskool[/url], I've also been putting together a disassembly of Skool Daze and Back to Skool, m…
... use to generate the XHTML disassembly into something that an assembler ... -
Skool Daze disassemblyWhile developing [url="http://pyskool.wordpress.com/"]Pyskool[/url], I've also been putting together a disassembly of Skool Daze and Back to Skool, m…
... you could post your BTS disassembly and Skooldaze ASM file "as ... -
Skool Daze disassemblyWhile developing [url="http://pyskool.wordpress.com/"]Pyskool[/url], I've also been putting together a disassembly of Skool Daze and Back to Skool, m…
... , is the Back to Skool disassembly ready yet? I'm curious ... -
Skool Daze disassemblyWhile developing [url="http://pyskool.wordpress.com/"]Pyskool[/url], I've also been putting together a disassembly of Skool Daze and Back to Skool, m…
... side-project of Pyskool (the disassembly) and using it to reprogram ... give much space in the disassembly to an explanation of that ... -
Back to Skool disassemblyAs mentioned in [url="http://www.worldofspectrum.org/forums/showthread.php?t=22841"]this thread[/url], I've been working on a disassembly of Back to …
... . I'm going through the disassembly now. I think I'll ... -
+3 Centronics port: How does it work?I've been trying to follow the code with Fuse's debugger and I can't see it writing anywhere except to port 0x1ffd. It also jumps through some fairly…
... /> Note, this is from a disassembly that i did, not the ... -
ANN: Spud v0.203[url]http://homepage.ntlworld.com/richard.chandler3/Spud_20090709.rar[/url] [code] ADDED: Spud now loads 48k .tzx and .tap files. ADDED: Standalone …
Hey, why is it that when I click DEBUGGER and DISASSEMBLY (under Debug) it keeps the pic in the main window but it clears it out when I click VIEW MEMORY ... ??? (not a bug(???), just wondering about why it keeps the pic two times out of three options) -
ANN: Spud v0.203[url]http://homepage.ntlworld.com/richard.chandler3/Spud_20090709.rar[/url] [code] ADDED: Spud now loads 48k .tzx and .tap files. ADDED: Standalone …
... when I click DEBUGGER and DISASSEMBLY (under Debug) it keeps the ... -
ANN: ResiDOS v2.25 and +3e ROMS v1.38 releasedA major new release of ResiDOS, v2.25, is now available! The most important new features are commands and functions allowing new extended streams an…
... i have a pretty decent disassembly of ROM 2 (As hacking ... -
Back to Skool disassemblyAs mentioned in [url="http://www.worldofspectrum.org/forums/showthread.php?t=22841"]this thread[/url], I've been working on a disassembly of Back to …
... the front page of the disassembly.)
[quote]Hope this ... next update of the BTS disassembly. Thanks! -
Interface One - New FunctionalityAs you may (or may not) be aware the Interface One is a pretty powerful piece of kit. One of it's greatest features is being able to easily extended …
... written the Complete Spectrum ROM Disassembly with Dr Frank O'Hara ... -
Reading from the 128 Serial PortDon't shout at me if this is a silly question. I have Googled extensively, and searched the forums, but I can't find anything discussing what seems t…
... /> -Could you please provide a disassembly of your LOAD/SAVE patches ... you can find a detailed disassembly here:
[url]http ... commenting the Spectrum 128 ROM disassembly, building upon what Matthew Wilson ... had. As well as the disassembly comments, I've also ... -
GAC QuestionThere is probably a really simple way of doing this but its driving me up the wall. In GAC is there a way of ending the game ( you get killed ) if y…
... the wall.
In GAC is there a way of ... 'm not too familiar with GAC, but i have this feature ... it here.
If GAC doesn't use flags like ... -
GAC QuestionThere is probably a really simple way of doing this but its driving me up the wall. In GAC is there a way of ending the game ( you get killed ) if y…
Thanks for that Mile...
Maybe PAW is the way to go, I'll be honest I've sort of stuck with GAC coz its a bit of a babies toy.... Time to learn me a new tool.. :D -
GAC QuestionThere is probably a really simple way of doing this but its driving me up the wall. In GAC is there a way of ending the game ( you get killed ) if y…
... 've sort of stuck with GAC coz its a bit of ... a a look at the GAC instructions and they seemed a ... -
GAC QuestionThere is probably a really simple way of doing this but its driving me up the wall. In GAC is there a way of ending the game ( you get killed ) if y…
True, Beccy. Listen to the Mile. PAW is a fabulous tool for text adventures, and once you've had just an hours play with it, you'll curse the hours wasted with GAC :) -
GAC QuestionThere is probably a really simple way of doing this but its driving me up the wall. In GAC is there a way of ending the game ( you get killed ) if y…
... get the job done with GAC is as easy as using ... -
GAC QuestionThere is probably a really simple way of doing this but its driving me up the wall. In GAC is there a way of ending the game ( you get killed ) if y…
... ago! ) and that was on GAC. Forgotten everything. Can set rooms ... -
GAC QuestionThere is probably a really simple way of doing this but its driving me up the wall. In GAC is there a way of ending the game ( you get killed ) if y…
... ago! ) and that was on GAC. Forgotten everything. Can set rooms ... -
GAC QuestionThere is probably a really simple way of doing this but its driving me up the wall. In GAC is there a way of ending the game ( you get killed ) if y…
... ago! ) and that was on GAC. Forgotten everything. Can set rooms ... -
Skooldaze TooDear WoSsers, Thanks to Skoolkid's disassembly I'm attempting to write a new "improved" version called [B]Skooldaze Too[/B]. As part of the improvem…
... (and reporting!) bugs in the disassembly code comments would also be ... -
Skooldaze TooDear WoSsers, Thanks to Skoolkid's disassembly I'm attempting to write a new "improved" version called [B]Skooldaze Too[/B]. As part of the improvem…
... . Also Skoolkid has modified the disassembly so it's (nearly) relocatable ... -
Playtester WantedHi all As development of [B]Harry Potter Adventure[/B] goes on, determined to get it done so it can feature in the final [I]Spectrum Games Bible [/I…
It's a GAC game - my knowledge of PAW is non-existant. I would love to have it done in PAW though, a game of this type screams out for the PAW treatment. -
Playtester WantedHi all As development of [B]Harry Potter Adventure[/B] goes on, determined to get it done so it can feature in the final [I]Spectrum Games Bible [/I…
... =zeropolis79;372068]It's a GAC game - my knowledge of PAW ... don't know anything about GAC. soz dude. -
MGT image format and file systemHello, I'm working now on the M.G.T. file support for my ZX-Modules applications. I've collected some data sheets and most of them describe the inte…
... like to see the UniDOS DISASSEMBLY if possible.
Does it ... (of Disciple & Plus-D disassembly fame) is working on from ... -
Text Adventure DizzyJust something I came up with based on a popular game. You are on the beach. You can go west. Nearby, you can see a chest. > TAKE CHEST. You take …
It was just something I came up with for a laugh and was tempted to code it in GAC and present it as a gag game..
But I might seriously consider coding it if there is sufficent intrest in a text adventure Dizzy game. -
Looking for Vaggelis Kapartzianis (ZX-32)Is anyone still in contact with Vaggelis Kapartzianis of [URL="http://www.geocities.com/SiliconValley/Bay/9932/"]ZX-32[/URL] fame? Since Geocities wi…
... Frontier of Warriors game on GAC using ZX32..
BTW ...