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<1…20212223242526…34>
  • 64x48 monochrome big pixels display ideaHi. I was playing with this idea of having a simple 64x48 bytes buffer, 1 byte per pixel, then a renderer which would take that buffer and render it…

    ... big pixel on screen using NIRVANA[/QUOTE]

    New version ...
    Einar Saukas Einar Saukas December 2014 Development
  • Games that would convert well (graphically)Creating this thread to post some converted in-game screens and mock-ups. They have in common the fact that they would work on the spectrum, regardin…

    I think [URL="https://www.youtube.com/watch?v=JtBkDA5Jot8"]Mario Bros[/URL] graphics would convert very well using NIRVANA, but probably require converting everything manually to adjust color alignments.
    Einar Saukas Einar Saukas December 2014 New game ideas
  • 64x48 monochrome big pixels display ideaHi. I was playing with this idea of having a simple 64x48 bytes buffer, 1 byte per pixel, then a renderer which would take that buffer and render it…

    ... my suggestion to simply use NIRVANA and update screen directly. :)
    Einar Saukas Einar Saukas December 2014 Development
  • 2014 Games ListNote: Due to forum update policies, the latest version of the list will always be found somewhere near the end of this thread. [old] Any problems …

    ... /> [B]Sun Bucket[/B] [I](Nirvana, Painter)[/I][[URL="http://www ...
    Timmy Timmy December 2014 Games
  • Assembloids for the ZX Spectrum in the makingAfter coding Assembloids for the C64 and having basically finished Assembloids 2600 for the Atari2600, I will continue to work on Assembloids ZX ;-) …

    ... will be tricky within the NIRVANA engine, any suggestions?
    I ...
    enthusi enthusi December 2014 Development
  • Speccy Vs Amstrad CPC Vs C64I hope no one minds me posting this here as well as in the announcements section. I'll delete it if there is a problem. It's childish fun but can I …

    ... do?
    Now we have Nirvana engine, let us see some ...
    Pegaz Pegaz December 2014 Games
  • AVR ZX Spectrum V2_0Good time! Glad to present my new development - AVR ZX Spectrum V2_0. Sorry, have no english version of this video. [url]http://www.youtube.com/watch…

    ... also this (unmodified) games with Nirvana engine:
    [url]http://www ...
    Pegaz Pegaz December 2014 Hardware
  • AVR ZX Spectrum V2_0Good time! Glad to present my new development - AVR ZX Spectrum V2_0. Sorry, have no english version of this video. [url]http://www.youtube.com/watch…

    ... also this (unmodified) games with Nirvana engine:
    [url]http://www ...
    Vasil Vasil December 2014 Hardware
  • AVR ZX Spectrum V2_0Good time! Glad to present my new development - AVR ZX Spectrum V2_0. Sorry, have no english version of this video. [url]http://www.youtube.com/watch…

    Obviously it's only the Pentagon emulator, Nirvana games dont work properly and Aquaplane should look like this:

    [youtube]xoCuSZeQspE[/youtube]

    It would be good to add full support for the original Sinclair models, if possible.
    Pegaz Pegaz December 2014 Hardware
  • 2014 Games ListNote: Due to forum update policies, the latest version of the list will always be found somewhere near the end of this thread. [old] Any problems …

    ... /> [B]Sun Bucket[/B] [I](Nirvana, Painter)[/I][[URL="http://www ...
    Timmy Timmy December 2014 Games
  • Speccy Vs Amstrad CPC Vs C64I hope no one minds me posting this here as well as in the announcements section. I'll delete it if there is a problem. It's childish fun but can I …

    Little spectrum hobbits your deliverance is close at hand.

    I think I can hear Gandalf approaching. :-)
    dmsmith dmsmith January 2015 Games
  • Speccy Vs Amstrad CPC Vs C64I hope no one minds me posting this here as well as in the announcements section. I'll delete it if there is a problem. It's childish fun but can I …

    ... /> I think I can hear Gandalf approaching. :-)[/QUOTE]

    Not ...
    dm_boozefreek dm_boozefreek January 2015 Games
  • 2014 Games ListNote: Due to forum update policies, the latest version of the list will always be found somewhere near the end of this thread. [old] Any problems …

    ... /> [B]Sun Bucket[/B] [I](Nirvana, Painter)[/I][[URL="http://www ...
    Timmy Timmy January 2015 Games
  • Uridium possible with more colour??Having seen the MSX version of Uridium mentioned in another thread I wondered if the Spectrum could produce anything similiar, and had a go at a mock…

    Yeah I agree it would be nearly impossible to combine [full frame] scrolling and multicolour.

    What's been done with Nirvana and Bifrost is a major achievement and the spectrum seems pretty much at its limits.
    dmsmith dmsmith January 2015 New game ideas
  • A new full-screen bicolor engine called NIRVANA[I]OK, there's something I need to clarify first: Nowadays if you write [B]"multicolor"[/B] everyone assumes it refers to "multicolor 8x1" (an attri…

    ... that access memory locations in NIRVANA will not compile correctly in ... z88dk.

    specifically in nirvana.h
    [CODE]
    #define ...
    dbolli dbolli January 2015 Brand new software
  • BIFROST* ENGINE 1.2 released!Another improved version of the BIFROST* ENGINE is now available! Download it here: [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0027405[/u…

    ... noted the same issue with NIRVANA so I have posted [URL ... =265"]this[/URL] in the NIRVANA forum thread and cross-referenced ...
    dbolli dbolli January 2015 Brand new software
  • BIFROST* ENGINE 1.2 released!Another improved version of the BIFROST* ENGINE is now available! Download it here: [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0027405[/u…

    ... noted the same issue with NIRVANA so I have posted [URL ... =265"]this[/URL] in the NIRVANA forum thread and cross-referenced ...
    Einar Saukas Einar Saukas January 2015 Brand new software
  • Nowties assembler choiceHi I thought id set this question aside in a new thread; so I don't get cross threaded. What is the current choice for assembly language developer…

    ... libraries like BI*Frost and Nirvana by Einar Saukas are interesting ...
    dbolli dbolli March 2015 Development
  • New game: Stormfinch<p><img src="http://i1142.photobucket.com/albums/n608/daveyboyhughes/latestload_zpskxzef63y.gif"><img width="416" height="350" style="width: 376px; h…

    Is absolutely OUTSTANDING!!!
    What's the limit of the Nirvana Engine? ;)
    ranma_simon ranma_simon May 2015 Brand new software
  • New game: Stormfinch<p><img src="http://i1142.photobucket.com/albums/n608/daveyboyhughes/latestload_zpskxzef63y.gif"><img width="416" height="350" style="width: 376px; h…

    ... 2 pixels thanks to the Nirvana engine.  When I said preshifted ... drawn differently and not using Nirvana's tile draw.Hope to ...
    R-Tape R-Tape May 2015 Brand new software
  • New game: Stormfinch<p><img src="http://i1142.photobucket.com/albums/n608/daveyboyhughes/latestload_zpskxzef63y.gif"><img width="416" height="350" style="width: 376px; h…

    I'm totally surprised with the final result. Congratulations!

    Hope to see more SHMUPS using Nirvana engine in a next future. :)
    Neil Parsons Neil Parsons May 2015 Brand new software
  • i am currently listening to........as i couldnt seem to find the old one, i didnt look that hard :P ive started a new one right after somebody asked me for some slayer ive rediscovere…

    ...
    The (English) Beat
    Nirvana

    Only played 1 ...
    dm_boozefreek dm_boozefreek May 2015 Chit chat
  • It's a Pixel THING - recent retrogaming Youtube channelHi, guys! I've recently started my own YouTube channel "[B]It's a Pixel THING[/B]" where I do weekly videos about retrogaming (Spectrum, Amiga, DOS)…

    ... of special, it uses the Nirvana Engine that can produce an ...
    PixelTHING PixelTHING May 2015 Announcements
  • 2015 Games ListHi, this is the thread I use for the 2015 Games List. Note: Due to forum update policies, the latest version of the list will always be found somewh…

    ... (Horizontal shoot-em-up, multicolour, nirvana)[thread]
    by R-Tape ...
    Timmy Timmy May 2015 Games
  • New game: Stormfinch<p><img src="http://i1142.photobucket.com/albums/n608/daveyboyhughes/latestload_zpskxzef63y.gif"><img width="416" height="350" style="width: 376px; h…

    ... be necessary because of the Nirvana engine, but the game feels ...
    stephenw32768 stephenw32768 June 2015 Brand new software
  • 2015 Games ListHi, this is the thread I use for the 2015 Games List. Note: Due to forum update policies, the latest version of the list will always be found somewh…

    ... (Horizontal shoot-em-up, multicolour, nirvana)[thread]
    by R-Tape ...
    Timmy Timmy June 2015 Games
  • For Boozy and DefChrishttps://www.youtube.com/watch?v=_hnxies4Wtk<br><br>LOL<br>

    one of the most legendary reading sets ever. up there with Nirvana in 1992, and Long John Pickle Bottom and his Flying Goat in 1803
    def chris def chris June 2015 Chit chat
  • 2015 Games ListHi, this is the thread I use for the 2015 Games List. Note: Due to forum update policies, the latest version of the list will always be found somewh…

    ... (Horizontal shoot-em-up, multicolour, nirvana)[thread]
    by R-Tape ...
    Timmy Timmy June 2015 Games
  • Bicolors in Spectaculator and MarvinHow can I have BIFROST or NIRVANA working with these two emulators?

    Hi Gabriele,
    Please see ZX Spectrum NIRVANA Engine z88dk Demo running on Spectaculator Emulator on iPad Airfor NIRVANA Spectaculator info.
    BIFROST will be similar.
    Regards,Derek.
    dbolli dbolli June 2015 Emulators
  • Hungarian notation for asm - Yes or No ?There is thing called hungarian notation - https://en.wikipedia.org/wiki/Hungarian_notation Basically it is all about using prefixed indetifier to i…

    ... "BIFROST" in BIFROST, or "NIRVANA" in NIRVANA. This way, programmers using any ...
    Einar Saukas Einar Saukas July 2015 Development
<1…20212223242526…34>

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