World of Spectrum
  • Categories
  • Discussions
  • FAQ
  • Sign In
Home › Search
Title Search
@title beer Word 'beer' in title
User Search
  • @user admin Only posts by Admin
Text Search
  • @body beer Word 'beer' in the text
Phrase Search
"Hello World" Exact phrase match
Exclude Terms
  • car -red Search cars that are not red
"Or" Searches
  • honda | bmw 'honda' or 'bmw' results
Multi-Field
@(title,body) hello Both contain 'hello'
WildCard
  • hond* civ* Match all with an astrix
Combination
  • @title bmw @user admin
See more supported syntax examples
Search Again :: Adv Search 1000 results in 0.004s
<1…15161718192021…34>
  • Game Editor questionI'm currently updating my image utility - TommyGun and my old Map editor, which I haven't released on WoS yet. My question is this. Would people li…

    ... code generation tool that can generate game code for different game ...
    Kiwi Kiwi February 2004 Development
  • My speccy sold it's soul to do this.Which 5 speccy moments defied logic and managed to impress you the most at the time? 1. The loader for Moonstrike. 2. The almost flawless R-Type con…

    ... and clever fractal algorithm which generate so many worlds
    -Elite ...
    Fikee Fikee February 2004 Games
  • Games that wouldnt loadI had a few of these, and even after taking them bck some still didnt load first time :( anybody else have/had games like this The pain in the asses…

    ... Great Games 2 recently neither 'Mask' or 'Basil The Great Mouse ...
    Cornervizion Cornervizion February 2004 Games
  • AY MusicHi all. Happy new year! I'm new to spectrum programming, and am interested in writing some music for the +2 AY chip. The problem is...I cant find a…

    ... hand, you could mix and generate the channels via the software ...
    GOC GOC February 2004 Sinclair Basic
  • Platform vs BackgroundForgive my ignorance if this is a 'stoopid' question, but although I've written games for many platforms over the years I'm only now making my first …

    ... past but only as a "mask" so sprites could pass behind ...
    jonathan jonathan February 2004 Development
  • Platform vs BackgroundForgive my ignorance if this is a 'stoopid' question, but although I've written games for many platforms over the years I'm only now making my first …

    ... of the background and therefore mask them out. The result is ...
    TrueVideo TrueVideo March 2004 Development
  • Good Isometric 3D GamesHi My fave game of all time was Head Over Heels, which I have now completed thanks to emulation. I have also now done Batman and recently discovere…

    Did anyone else like I of the Mask? I spent ages playing it. It was compellingly odd and soon became addictive. Does it count as isometric? Looking at it now it seems to anticipate Doom etc (similar point of view but without all the scary monsters).
    darkman darkman March 2004 Games
  • Good Isometric 3D GamesHi My fave game of all time was Head Over Heels, which I have now completed thanks to emulation. I have also now done Batman and recently discovere…

    No, I of the Mask isn't really isometric. It is true 3D in fact. So are all Farscape based games for that matter. By isometric we are actually referring to the 45 degree view that was first introduced by Ultimate.
    Arjun Arjun March 2004 Games
  • Any Errors?Any errors you feel Sinclair Research or even Amstrad made with the speccy??

    ... crystal and spliting it to generate video frequency and clock frequency ...
    LCD LCD March 2004 Sinclair Miscellaneous
  • Any Errors?Any errors you feel Sinclair Research or even Amstrad made with the speccy??

    ... crystal and spliting it to generate video frequency and clock frequency ...
    Sadako Sadako March 2004 Sinclair Miscellaneous
  • Dizzy Y helpI have in my posession: - Skull - A magic cross - Stone block - A key - An empty bucket I am in the Hall of Flames. I can't climb back to the surfa…

    ... ]dead fish[/B], [B]gas-mask[/B], [B]can of fuel ...
    jil jil March 2004 Games
  • Artist / Artists Required For 3 Brand-New Spectrum Game ProjectsHi all, I am currently looking for high quality sprite and background tile artists for 3 forthcoming Spectrum games I have on the go at the moment. …

    ... when you compute new coords, mask Y coord and place sprite ...
    Fikee Fikee March 2004 Development
  • basil the great mouse detectivehello i have a small problem with this game.when i have completed level 1,spectaculator 6.0 tries to find level 2.it find it,but it does not load it…

    Hi,

    Basil and Mask use a strange custom loader ...
    Andrew Barker Andrew Barker March 2004 MIA/STP/SDP
  • basil the great mouse detectivehello i have a small problem with this game.when i have completed level 1,spectaculator 6.0 tries to find level 2.it find it,but it does not load it…

    ... best we pull Basil and Mask for now. However, it worked ...
    Andrew Barker Andrew Barker March 2004 MIA/STP/SDP
  • basil the great mouse detectivehello i have a small problem with this game.when i have completed level 1,spectaculator 6.0 tries to find level 2.it find it,but it does not load it…

    ... you have the CSWs for Mask and Basil, do you think ...
    GOC GOC March 2004 MIA/STP/SDP
  • Amiga MOD on ZX SpectrumWell, there were several question about music matters on WOS lats times, so I decided to describe some of my 'adventures', heheh, with MOD playing on…

    ... you assume the three channels generate linear output then adding the ... the three channels can only generate values of 0-45 (up ...
    Alcoholics Anonymous Alcoholics Anonymous March 2004 Sinclair Miscellaneous
  • Amiga MOD on ZX SpectrumWell, there were several question about music matters on WOS lats times, so I decided to describe some of my 'adventures', heheh, with MOD playing on…

    ... for optimal channel volumes to generate a linear 8-bit output ...
    Alcoholics Anonymous Alcoholics Anonymous March 2004 Sinclair Miscellaneous
  • basil the great mouse detectivehello i have a small problem with this game.when i have completed level 1,spectaculator 6.0 tries to find level 2.it find it,but it does not load it…

    ... the TZXs of Basil (and Mask too :o) - the
    loader ...
    Mikie Mikie March 2004 MIA/STP/SDP
  • basil the great mouse detectivehello i have a small problem with this game.when i have completed level 1,spectaculator 6.0 tries to find level 2.it find it,but it does not load it…

    ... , so it fails loading the Mask.tzx
    WinZ80 - loads the ...
    Mikie Mikie March 2004 MIA/STP/SDP
  • Amiga MOD on ZX SpectrumWell, there were several question about music matters on WOS lats times, so I decided to describe some of my 'adventures', heheh, with MOD playing on…

    ... on the three channels to generate each output.

    This ...
    Alcoholics Anonymous Alcoholics Anonymous March 2004 Sinclair Miscellaneous
  • EmuZWin problem!Hello! I'm trying to load Fairlight I into EmuZWin v2.4.004. It don't load at all. I'v tryed several versions of fairlight I and II. Thees files …

    ... program do I need to generate and edit such an image ...
    Arm73 Arm73 March 2004 Emulators
  • EmuZWin problem!Hello! I'm trying to load Fairlight I into EmuZWin v2.4.004. It don't load at all. I'v tryed several versions of fairlight I and II. Thees files …

    ... program do I need to generate and edit such an image ...
    Vladimir Kladov Vladimir Kladov March 2004 Emulators
  • EmuZWin problem!Hello! I'm trying to load Fairlight I into EmuZWin v2.4.004. It don't load at all. I'v tryed several versions of fairlight I and II. Thees files …

    ... program do I need to generate and edit such an image ...
    Vladimir Kladov Vladimir Kladov March 2004 Emulators
  • Help with RasputinHi, Can anyone tell me how to get this to load in Spectaculator? Ive tried the tzx zip and the tap (48k) and it just freezes with a long beep on opti…

    ... loading (ie. it doesn't mask off the EAR bit properly ...
    Jon Needle Jon Needle April 2004 Games
  • EmuZWin supports 256 color gamesI am sorry starting new topic, but you see this info is important a bit: new version 2.4 of the EmuZWin is available to download, and it supports 25…

    ... easy games having sprites with mask stored near the sparite itself ...
    Vladimir Kladov Vladimir Kladov April 2004 Emulators
  • An MC question (sorry, there's no MC forum to post to!)Ok, still struggling with learning MC - but am getting there. I just can't find anywhere on the web / in books that explains how to do arrays in MC.…

    ... a fixed base address to generate the final memory address. The ...
    Alcoholics Anonymous Alcoholics Anonymous April 2004 Sinclair Basic
  • Transformers - questionOkay, I know the game was a bit of a turd but it was the first full price game I ever bought. Anyway, did anyone ever finish it? After you complete…

    ... base. Admittedly one piece of mask is situated there (after level ...
    Pavero Pavero April 2004 Games
  • T.I.M. - A New Interlace - Demo for DOWNLOADHere's something that's been in the works for quite a while ( mostly in my head ) and recently I've aquired assistance to help it come to fruition. …

    ... and pixel / attribute combination to generate the different colours. With careful ...
    Alcoholics Anonymous Alcoholics Anonymous April 2004 Development
  • REQUEST: Name The GameDear All Im searching for every possible game "Name The Game" about ZX-Spectrum Games (any platform, linux/win/amiga/ps). Im a complete Spectrum fa…

    ... (pictures) and then click on Generate button (Generovat).

    [url ...
    Pavero Pavero April 2004 Games
  • Favourite 128 tuneWhat is your favourite 128 tune from game or demo? Shock Megademo has some excellent tunes. My favorite is the screen after the "chess board". This …

    ... Massacre
    Jet Story
    Mask 3 (Venom Strikes Back)
    Yerz Yerz April 2004 Sinclair Miscellaneous
<1…15161718192021…34>

Latest Posts

  • I bought an accoustic guitar. How do you play it?
    dm_boozefreek on 7:51PM
  • Goodbye Z80
    zx1 on 7:11PM
  • Happy 40th Birthday to the Amstrad CPC464!
    AndyC on 6:29PM
  • Another Birthday! The Game Boy Is 35!
    dm_boozefreek on 6:17PM
  • I am currently watching.....
    Antiriad2097 on 5:05PM
  • European Software Titles with an English version
    harriusherbartio on 12:06PM
  • How Do You Categorize Your Speccy Software and Games?
    harriusherbartio on 11:21AM
  • Fixed Speccy Software. And which games remained unfixed?
    harriusherbartio on 11:01AM
  • New video about S-video modification on Issue two 48K Spectrum.
    Renegade on April 21
  • Elusive Strategy Games done by the Smaller or less Prolific Software Houses.
    harriusherbartio on April 21

HitBox

Word Docs Hits
generate 2.4K 2.8K
mask 2.1K 3.3K

Related Threads

  • I like Mask.Im the only man who like Mask from Gremlin??<br /> <br /> I readed reviews on SU and got low ratings..<br /> well I liked a lot its gameplay and the …
  • problems with MaskI have problems with Mask. I want to make a RZX of this one (one per stage)<br /> <br /> My problem is that the .TZX available on WOS do not load on …
  • Opinions on Sweevos World and I Of The MaskThe 3D era was well and truly underway when these two games came out. I Of The Mask was late 1985 and Sweevos World was early 1986. Both got Crash S…
  • MASK - is it working yet?Hi everybody,<br /> <br /> I've been playing with the MASK tzx trying to get it to load... which it doesn't... and I found an old thread saying there…
  • Any good "I of the Mask" players here?Hi there,<br /> <br /> I'm just putting together footage for the 1985 chapter of the YSRnRY documentary and would like to cover "I of the Mask" as it…
  • Graphics Mask FormatsHi.<br /> Just a quick question.<br /> I'm curently hacking a little program to aid my in my own ZX development (i'm hoping to build a little collect…
  • maskhello<br /> <br /> i am currently trying to map this game but when i get to the end of the level,the next level tries to load in until i get the mess…
  • YSRARY - I, Of the MaskI've never ever seen this game before and I was watching the excellent YSRARY videos and saw this amazing 3d game from 1985 with what looked like sol…
  • Mask 1 - Level 2I try to map great game Mask 1, but I stuck in the level 2. Do you have any tips how to get into the unmapped part?<br /> <br /> [url]http://maps.sp…
  • problem using FRAMES to generate 'random' numbersI realise the pros use bytes from ROM to get their random numbers, presumably because they want to use FRAMES to synchronise the printing and avoid s…

Related Searches

  • mask buffer
  • xor sprite mask
  • mask source
  • code mask
  • sprite mask
  • mask
  • every t states generate an interrput
  • every t states generate an interrput writing emulator
  • mask loader
  • mask iii multicolour
  • mask iii multicolor
  • mask blit
  • agd sprite mask
  • generate random number interface
  • auto mask
  • mask decimal single bit
  • version sprite mask 9th
  • version sprite mask
  • mia mask
  • 256 byte align table for sprite mask

Copyright © 2024 World of Spectrum