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<1…23242526272829…34>
  • Mouse systems for ZX Spectrum[U][B]Mouse systems for ZX Spectrum[/B][/U] Okay, I have been reading the [URL="http://www.worldofspectrum.org/forums/showthread.php?p=688449#post68…

    ... and joystick and updating the coordinates correctly. Unfortunately it seems that ... quite a few drivers get it wrong, suffering from sign ...
    Patrik Rak Patrik Rak March 2013 Hardware
  • +3e filebrowserHello everyone, Im writing a game/program loader for the +3e (with an IDE interface, but it can work with floppies too). The program lets you choose…

    ... the Spectrum and its colour attribute system sadly negates this as ... a user would recognize or get a fair sense of what ...
    Zetr0 Zetr0 March 2013 Development
  • +3e filebrowserHello everyone, Im writing a game/program loader for the +3e (with an IDE interface, but it can work with floppies too). The program lets you choose…

    ... the Spectrum and its colour attribute system sadly negates this as ... a user would recognize or get a fair sense of what ...
    jvdw007 jvdw007 March 2013 Development
  • SPECTRA - RGB SCART Interface for 48K SpectrumSince the launch of the SPECTRA interface back in June 2012, some discussion of it has appeared in the forums in the past (mainly [URL="http://www.wo…

    ... modes with the standard 8x8 attribute cell size. Although useful, it ... ]With this setup you can get two very different (but never ... need to show the standard attribute mode (unless ULA+ was ... show any of the available attribute modes (which could minimise the ...
    Fruitcake Fruitcake April 2013 Hardware
  • Killer Knight Gaming ChallengeKiller Knight is a Kong variant. [IMG]http://www.worldofspectrum.org/showscreen.cgi?screen=screens/in-game/k/KillerKnight.gif[/IMG] [url]http://www…

    ... , he goes moves diagonally an attribute but it seems like the ... barrel is underneath, you still get crashed by it.

    ZnorXman ZnorXman May 2013 Games
  • 5th QuadrantAnyone ever mapped or completed it? Theres a game in there somewhere im sure of it but I cant make head nor tail of it!

    ... for the fourth one to get to the bridge, then the ... I can't as yet get Bodd off the 11th floor ... can get stuck, not being able to change the elevator coordinates.
    get through them yet. All of ... way. If I can't get through the power drain rooms ...
    Battle Bunny Battle Bunny May 2013 Games
  • 5th QuadrantAnyone ever mapped or completed it? Theres a game in there somewhere im sure of it but I cant make head nor tail of it!

    ... yet. Somehow Knut has to get across the three power drain ... mention, I've got teleport coordinates for floors 10 & 12 ...
    Battle Bunny Battle Bunny May 2013 Games
  • FZX: a new standard format and driver for proportional fonts[B]FZX[/B] is a very compact and efficient (although extremely flexible and powerful) standard format to create new fonts for the ZX-Spectrum. It sup…

    I was just thinking the same, is the print position only specifiable to character spaces or can it utilise specific screen coordinates? That would get around having to put loads of pointless extra spaces in sometimes?
    jamorski jamorski June 2013 Brand new software
  • Which is the most unusual/bizarre peripheral you have for the Spectrum?For me, I think it's the British Micro Grafpad. [url]http://www.worldofspectrum.org/hardware/feat10.html[/url]

    ... in a fixed position, the coordinates read can vary with +/- 1 ... 'll see if I can get it working with my Speccy ...
    RobeeeJay RobeeeJay June 2013 Hardware
  • Struggling with this routine... Any ideas?I'm trying to write a routine that plots 3 pixels to decrease the energy bar in the top right corner by 5 units, but it just wont have it! There mus…

    ... to the left).

    Get address of character cell to ... on air amount and screen coordinates)

    (1) Read 8 ...
    Paradigm Shifter Paradigm Shifter July 2013 Development
  • Struggling with this routine... Any ideas?I'm trying to write a routine that plots 3 pixels to decrease the energy bar in the top right corner by 5 units, but it just wont have it! There mus…

    ... the row you want to get rid of by drawing the ... function which converts character cell coordinates into screen addresses (look it ...
    Paradigm Shifter Paradigm Shifter July 2013 Development
  • Scrolling attribute thingJust messing with scrolling attributes. Its absolutely no use, but impressed with the variable speeds of scrolling. [url]https://dl.dropboxusercont…

    ... it's only for an attribute text scroller which isn't ... coding, I just couldn't get my head around it.
    SKR SKR July 2013 Development
  • New game: MORPH!Hi there, WOS people! I am a new member here. Quite recently I bought myself a 48K Speccy from a mate of mine. It is my very first Speccy as I never …

    ... up the counters to get rid of the attribute issues, but who ...
    MattLamb MattLamb July 2013 Brand new software
  • Add horizontal hardware scroll to ULA+In this case we must read a bit in the ULA+ for test if supported. And the future software that uses it must have to branch: 1. If hardware scroll i…

    ... impressive. Or would you also get that if you plopped the ... /> The hardware scroll avoid the attribute clash in tiles, so there ...
    antoniovillena antoniovillena July 2013 Development
  • generating a pre-defined list in an un-defined sequenceI've decided to become a drunkard, to which end I've been drinking a whole bottle of beer in one day (whereas normally I'd make it last 2 or 3 days).…

    ... plot screen erase" and "random attribute screen reveal" routines. So I ... picture by just entering those coordinates where the pixel is set ...
    Battle Bunny Battle Bunny July 2013 Sinclair Basic
  • RND cyclical behaviourGood evening. I'm playing with RND function to show its cyclical behaviour, i.e. after 65536 calls to it, the next one will return the same value of …

    ... . It doesn't stop (ie. get a duplicate point) until all ...
    call $2da2 ;FP_TO_BC = PLOT coordinates
    ld hl,$afff
    Battle Bunny Battle Bunny August 2013 Sinclair Basic
  • Clashbasher a new interface to reduce colour clashI've been working on this for a while now. [IMG]http://markamy.uwclub.net/cauldron.JPG[/IMG] Basicly its an add on for a 48k spectrum, which reinte…

    ... the lines of if an attribute changes, we hold that. And ... , the pixels get the new colour. But if an attribute is changed ... else, it's a blanking attribute, and we should go with ... , but I bet you could get a long way with just ...
    Gedlion Gedlion August 2013 Hardware
  • Clashbasher a new interface to reduce colour clashI've been working on this for a while now. [IMG]http://markamy.uwclub.net/cauldron.JPG[/IMG] Basicly its an add on for a 48k spectrum, which reinte…

    ... write isn't to that attribute squares display square doesn't ... process them. If I can get that working It will give ... bytes are written before the attribute byte.

    Not as ...
    Basher Basher August 2013 Hardware
  • Clashbasher a new interface to reduce colour clashI've been working on this for a while now. [IMG]http://markamy.uwclub.net/cauldron.JPG[/IMG] Basicly its an add on for a 48k spectrum, which reinte…

    ... write isn't to that attribute squares display square doesn't ... algorithms are where you'd get lucky.
    Gedlion Gedlion August 2013 Hardware
  • melbourne drawIt could be said I am easly pleased,:grin: Very nice peice of software. I was realy impressed by its ease of use. I think a lot of time and effort w…

    ... needs to be set to get the first screen to display ... /> ld (hl),0 ;initialise screen attribute
    ld bc,$fe00
    Battle Bunny Battle Bunny August 2013 Development
  • Dun Darach/Tir Na NogI've decided once I've finished picking my way through the GBA versions of Castlevania, that I'm going to play these 2 games again. I realised someth…

    ... a stone to Cnos Suil, get "The backdoor is me" and ... opened with daisy, rather than get 4 items to standing stone ... a precoded behaviour. You cannot get pass Nathair with torc (at ... is a special check for attribute which only cauldron have, and ...
    Shadow Maker Shadow Maker September 2013 Games
  • Movin And A Groovin Horizontal Flip improvementOn the left is the flip horizontal portion from Andy Pennell'S excellent Movin' & a Groovin' machine code screen routines from Your Spectrum #19 (Oct…

    ... 't seem to get both routines with the attribute flip working properly ... shouldn't be. (The first attribute gave 2 diagonal lines of ...
    MatGubbins MatGubbins September 2013 Development
  • Clashbasher a new interface to reduce colour clashI've been working on this for a while now. [IMG]http://markamy.uwclub.net/cauldron.JPG[/IMG] Basicly its an add on for a 48k spectrum, which reinte…

    ... of background colour whatever the attribute byte indicates it should be ... out how to convert the attribute bytes fast enough. It seemed ... took me a while to get the flash working on the ...
    Basher Basher September 2013 Hardware
  • MOVE_M Object Movement Manager for BASICAs moving things around on the screen is usually the slowest part of a game written in BASIC, I've been pottering around with this routine to handle …

    ... present and the NPC homers get stuck against the PC as ... only need to hold the attribute bytes for the traversed area ...
    Battle Bunny Battle Bunny September 2013 Sinclair Basic
  • I have done a Spectrum Screen Design Template As PDFI use this for my games, to work out attribute and screen addresses. It is A4, to be printed landscape [url="http://www.peargames.co.uk/downloads/s…

    I get the impression that Rob's original PDF was a data sheet containing bitmap and attribute addresses rather than graph paper. archive.org doesn't have it and I'd be interested in seeing the original if Rob is about or if anyone else has a copy.
    chev chev September 2013 Development
  • Help with calculating screen addresses[SIZE=3][FONT=Calibri]I?m having a bit of a coding session whilst at work so can?t spend too much time on my current problem. I?m sure someone on thi…

    ... while
    326 // attribute address refers to the attributes ... address
    331 // aaddr = attribute address
    332 //
    333 ... (saddr) will return the attribute address corresponding to the given ... carry flag set if coordinates or addresses move out ...
    Alcoholics Anonymous Alcoholics Anonymous October 2013 Development
  • SE BasicAfter 13 years of development I thought I'd run out of things to optimize, but it turns out I was wrong. However, I'm now running out of time to work…

    ... was released it didn't get much in the way of ... increased.
    [*]Set the permanent attribute: COLOR 7.
    [*]Sets the ...
    chev chev October 2013 Sinclair Basic
  • Poor C64 speccy conversions[youtube]fNoqq9Vfc0g[/youtube] I ran across the above - and was struck by the graphics. At first I thought it was the speccy version, but then I rea…

    ... colour clash present. Can't get any more half-assed than ... more difficult to emulate the attribute clash in the sprite routines ...
    AndyC AndyC October 2013 Games
  • SE Basic IV Buffy v4.1 source (WIP)I've been doing a major refactor on the SE Basic source and I'd appreciate a code review from anyone who has time to look at it. I've almost certainl…

    ... calculator stack
    ; rst get_char ; get current character
    cp ')' ; ... a ; of
    and %11100000 ; attribute
    xor b ; address
    s_bracket:
    rst next_char ; get character
    call scanning ; scan ...
    chev chev October 2013 Development
  • SE Basic IV Buffy v4.1 source (WIP)I've been doing a major refactor on the SE Basic source and I'd appreciate a code review from anyone who has time to look at it. I've almost certainl…

    ... ; stack flag
    call stk_fetch ; get parameters
    push de ; stack ... temporary
    ex af, af' ;'attribute
    .endif
    call bc_1_space ...
    x80_flen:
    call stk_fetch ; get string parameters
    jp stack_bc ...
    chev chev October 2013 Development
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Latest Posts

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