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  • Best place to start learning assembly on WOS ?So I'm pretty new at this forum but not the Speccy so my BASIC is pretty good. I can see lots of resources on WOS for doing machine code/assembly but…

    ... . Because I know the screen and attributes start at 16384 and 22528 ... by throwing graphics around the screen? One thing you'll find ... about hex, is you'll get a handful of useful answers ...
    joefish joefish October 2016 Development
  • Help with Snake type game...any ideas ?Hi all I've attached me trying to write a snake type game. My first concern is me not writing over the System variables area. I'm pretty happy what i…

    ... .

    Secondly, let's get your problems out the way ... and end of the attributes - not the screen edges. You'll wrap ... around the screen edges as-is. Your test ... for the end of the attributes.

    That takes care ...
    Dunny Dunny November 2016 Sinclair Basic
  • Help with Snake type game...any ideas ?Hi all I've attached me trying to write a snake type game. My first concern is me not writing over the System variables area. I'm pretty happy what i…

    ... [i]that[/i] way! No attributes in SpecBAS, so we'd ... the trail. Because SpecBAS's SCREEN$ function can recognise UDGs, we ... the ox/oy part to get the actual new tail position ...
    Dunny Dunny November 2016 Sinclair Basic
  • Fast way to clear the screen ?So I was wondering fastest way to clear the screen. I've tried this and this works but is it better than CLS ? LD HL,16384 LD BC, 6144 Loop…

    ... , although you'd struggle to get enough speed for 3D wireframe ... need (like checking for inline attributes, non-integer co-ordinates and ... -buffer instead of direct to screen, you'd be implementing your ...
    GReW GReW December 2016 Assembler
  • How to take SCR out of multicolour games?Emulators do not seem able to take scr out of Nirvana games correctly. I have tried SpecEmu, Speculator and Jspeccy. Try to save El Stompo or SunBu…

    ... file format that handle 8x1 attributes (see the "A 12288 byte ... contains a Timex hi-colour screen." section of http://www.worldofspectrum ... would be pretty straightforward to get Fuse to write these for ...
    Fred Fred December 2016 Emulators
  • Project: ZX OpusHello my friends, I have been in need of a push lately so I thought if I post some of the work for this project here you guys (and gals) can help me …

    ... that I still need to get my head around, but also ... (and one byte in the attributes area corresponds to the colour ... "INC L".

    For attributes, the 16-bit attribute address ... "character Y,X to screen address" (screen address means the pixel area ...
    Alcoholics Anonymous Alcoholics Anonymous March 2017 Software
  • Look whats possible in 924 bytesSo, finally after over a year of development and nearly 25 years since I first designed the graphics, I've actually made it to the point where this i…

    ... the screen? Mask its location with Blacked or Whited out attributes and ... give it some kind of screen resident related ... been a marathon effort to get it to run in such ... bottom 16 lines of the screen.

    Additional attribute ...
    Arkannoyed Arkannoyed March 2017 Development
  • Making your own tapesTowards the end of last year [url=https://www.worldofspectrum.org/forums/discussion/53607/recommend-modern-1994-2017-games]I dropped in here to ask a…

    ... of investigation. I wanted to get my [url=https://www. ... disc. If I could get that to work with the ... have never once managed to get a Power-Load game ... up to 80-90 to get this to work, and ... the screen misaligned to half way across and all the attributes ...
    The Mighty Dopethrone The Mighty Dopethrone March 2017 Games
  • XeldaI've decided to take on the Zelda tribute game and take over the Xelda title (because it's a great title name). Working with the MK2 Mojon twins gam…

    ... 3 which also holds title screen, the border of the ... game screen and finish screen.

    Each ... have 200 15x10 screens including attributes.

    Building the ... help with coding and perhaps get other ideas.

    ...
    andydansby andydansby March 2017 Development
  • ZXSCLZF - Yet another Screen CompressorQuick disclaimer before I continue, this compressor does not shrink screens as small as some of the others posted here, in particular the very good z…

    ... about compressing pixels and attributes separately and using two uncompression ... zeros or something, but attributes typically pack well together ( ... get rid of the awkward three way address conversion 'screen-& ... for both pixels and attributes, as if you were ...
    Hikaru Hikaru April 2017 Development
  • ZXSCLZF - Yet another Screen CompressorQuick disclaimer before I continue, this compressor does not shrink screens as small as some of the others posted here, in particular the very good z…

    ... about compressing pixels and attributes separately and using two uncompression ... zeros or something, but attributes typically pack well together ( ... get rid of the awkward three way address conversion 'screen-& ... for both pixels and attributes, as if you were ...
    TomD TomD April 2017 Development
  • ZX Spectrum Next Kickstarter Launchedhttps://www.kickstarter.com/projects/1835143999/zx-spectrum-next

    ... are better than others. To get good use out of ula ... terrible on a regular spectrum screen. To use ula+ to its ... requires creating graphics (at least attributes) specifically for it and code ... clash using logical operators on attributes, you have to be very ...
    Alcoholics Anonymous Alcoholics Anonymous May 2017 Sinclair Miscellaneous
  • ZX Spectrum Next Kickstarter Launchedhttps://www.kickstarter.com/projects/1835143999/zx-spectrum-next

    ... 's always been slow to get them accepted. Maybe ula+ will ... , this is spectrum screen data, this is spectrum attributes, etc). When I ... . You may be able to get the board later and I ... people who plan to get one will likely get one with the ...
    Alcoholics Anonymous Alcoholics Anonymous May 2017 Sinclair Miscellaneous
  • ZX-Paintbrush and global palette and ula+ supportHello, I think I need some help for the palette issue of ZX-Paintbrush. I want to check whether the way I'm about to clear the palette handling i…

    ... b]Always Ask[/b] to get the current behaviour, and stop ... selections too, inverting the attributes rarely makes logical sense when ... entire screen, do [b]Invert Pixels[/b], [b]Invert Attributes[/b ... ], followed by [b]Invert Palette[/b], and get ...
    colonel32 colonel32 May 2017 Software
  • ZX-Paintbrush and global palette and ula+ supportHello, I think I need some help for the palette issue of ZX-Paintbrush. I want to check whether the way I'm about to clear the palette handling i…

    ... /> It can be float on screen and being sized. The size ... I'm sure we'll get there eventually. Take your time ... edited, because 8x2 and 8x4 attributes are incompatible to SCR format ... version and the variations we get with the ULA+ palette attached ...
    clausjahn clausjahn May 2017 Software
  • ZX-Paintbrush and global palette and ula+ supportHello, I think I need some help for the palette issue of ZX-Paintbrush. I want to check whether the way I'm about to clear the palette handling i…

    ... /> It can be float on screen and being sized. The size ... I'm sure we'll get there eventually. Take your time ... edited, because 8x2 and 8x4 attributes are incompatible to SCR format ... version and the variations we get with the ULA+ palette attached ...
    Hikaru Hikaru May 2017 Software
  • ZX-Paintbrush and global palette and ula+ supportHello, I think I need some help for the palette issue of ZX-Paintbrush. I want to check whether the way I'm about to clear the palette handling i…

    ... invert both pixels and attributes with the ZX-Paintrbrush ... selections too, inverting the attributes rarely makes logical sense when ... entire screen, do [b]Invert Pixels[/b], [b]Invert Attributes[/b ... ], followed by [b]Invert Palette[/b], and get ...
    clausjahn clausjahn May 2017 Software
  • ZX-Paintbrush and global palette and ula+ supportHello, I think I need some help for the palette issue of ZX-Paintbrush. I want to check whether the way I'm about to clear the palette handling i…

    ... invert both pixels and attributes with the ZX-Paintrbrush ... selections too, inverting the attributes rarely makes logical sense when ... entire screen, do [b]Invert Pixels[/b], [b]Invert Attributes[/b ... ], followed by [b]Invert Palette[/b], and get ...
    clausjahn clausjahn May 2017 Software
  • ZX-Paintbrush and global palette and ula+ supportHello, I think I need some help for the palette issue of ZX-Paintbrush. I want to check whether the way I'm about to clear the palette handling i…

    ... . In order to get a 64 byte raw ... /> [code]; HOW TO REGENERATE THE SCREEN AND PALETTE
    ; ========================================
    screen.zxp.
    ; 5) Colours ... 1800 bytes of screen.scr are 8x1 attributes, in pixel ...
    colonel32 colonel32 May 2017 Software
  • ZX-Paintbrush and global palette and ula+ supportHello, I think I need some help for the palette issue of ZX-Paintbrush. I want to check whether the way I'm about to clear the palette handling i…

    ... . In order to get a 64 byte raw ... /> [code]; HOW TO REGENERATE THE SCREEN AND PALETTE
    ; ========================================
    screen.zxp.
    ; 5) Colours ... 1800 bytes of screen.scr are 8x1 attributes, in pixel ...
    clausjahn clausjahn May 2017 Software
  • Beginner's z88dk help rqdI'm struggling to get my first z88dk C program to compile. My program is this: #include <spectrum.h> int main() { zx_border(INK_BLACK); } …

    ... headers for zsdcc. All compilers get the same set of functions ... language, we're using special attributes for each compiler to help ... =0 so that you will get the 32 column drivers instantiated ... [/url]) that operate directly on screen addresses or with your own ...
    Alcoholics Anonymous Alcoholics Anonymous June 2017 Development
  • Beginner's z88dk help rqdI'm struggling to get my first z88dk C program to compile. My program is this: #include <spectrum.h> int main() { zx_border(INK_BLACK); } …

    ... at character coordinates or tile attributes.

    Immediately after ... reflect the character rectangle on screen that the sprite occupies. From ... a separate .asm file and get in the habit of using ... former. I've tried to get zsdcc to accept the latter ...
    Alcoholics Anonymous Alcoholics Anonymous June 2017 Development
  • Mojon Twins MK2 and lighting effectsDoes anyone have any experience in getting the overlay.h working in the MK2 engine. There were several games written in the churro that used the ove…

    ... . He is purposely hiding the attributes so that the player is ... and the rest of the screen is black. I'm trying ... updating the colors of the screen to make the effects (the ... get close to the top edge or bottom edge of the screen ...
    andydansby andydansby June 2017 Development
  • KLIK: Z80 snapshot to screenshot converterWith most Spectrum emulators, you can save current game screen in original ".SCR" format. This will give you a 100% perfect copy of the Spectrum scre…

    ... details[/url] would get lost if the screen was stored as GIF ... or just paint black their attributes? Does it draw panel icons ... keep everything hidden on screen and just change attributes as needed? If ... you save a screen as MLT ...
    Einar Saukas Einar Saukas August 2017 Announcements
  • Need help from people with a +2A/+3Started a topic [url="https://www.worldofspectrum.org/forums/discussion/55141/need-help-from-people-with-a-2a-3"]here[/url] to get a broader reach, b…

    ... br /> This will only read attributes, and is literally rock solid ... (not from the first screen byte), although the numbers ... port reads during the screen area occur on chunks ... the bottom of the screen even though this isn ... also what you'd get on a regular Sinclair ...
    Hikaru Hikaru September 2017 Development
  • A Neat Redefine Keys RoutinePreviously, I’ve only shared this routine with a couple of people via PM, but I’ve now decided to make it public. I optimized it for size, so it uses…

    ... ) 2017

    ;————————PREPARE SCREEN AND DISPLAY CONTROLS———————

    attributes
    and 248 ;leave ... ;load ATTR_T with the new attributes

    call ... djnz 1$ ;until we get to our row
    ...
    Ast_A_Moore Ast_A_Moore October 2017 Development
  • Other than using attributes what other ways to detect collisions, when using char based movement?So I'm slowly working out the bits and pieces to write a game completely in assembly. I've been using attributes when writing in BASIC to detect whet…

    ... at the start. We get that by putting the ... br /> When using the attributes, you have to use codes ... second. It can also get confusing when you add ... table instead of in the attributes.

    Your ... the edges of the screen, instead of constantly having ...
    joefish joefish November 2017 Development
  • Cubic RevealI just though I'd develop this a little further. Written a while ago on a whim! [img]https://dl.dropbox.com/s/p44y5dda49ucmop/square_reveal_1_1.gi…

    ... with the 8x2 attributes.[/quote]
    If you could get it to ... to give you 8x4 attributes. Page the alternate screen into top RAM ... the bit that chooses which screen to actually display.
    joefish joefish November 2017 Development
  • Please, convert your game to EP128The Enterprise is a Zilog Z80-based home computer first produced in 1985. It can simulate the specy screen, so most of the EP128 game is specy conver…

    ... get the files from TAP, create the loader, convert the attributes ... of speccy loading screen if there is ... a loading screen, then starting to convert ... and finally convert the ingame attributes, and conversion is ready to ...
    Geco Geco January 2018 Brand new software
  • Not exactly an idea for a new game...... or even something new but more of an idea for existing games. However, I don't know if this has been tried before (or if it is possible to pul…

    ... diagonals and just re-colouring attributes as the view changes ( ... ZX-HD replicate the Spectrum screen memory for producing their ... ) display the 128K shadow screen whilst the normal Spectrum ULA ... so with 128K screen-flipping, again you could get it to merge ...
    joefish joefish August 2018 New game ideas
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