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Search Again :: Adv Search 1000 results in 0.013s
<1…9101112131415…34>
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    I was curious about how many of these optimizations could be reused in the original "Single letter version". This is what I got:

    a) Move PRINT score/lives to the beginning (thus we don't need to initialize m anymore);

    b) Use IF/ ...
    Einar Saukas Einar Saukas October 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    [QUOTE=Digital Prawn;219223]I just wanted an excuse to use those characters[/QUOTE]

    There are dozens of card games out there. Some of them are fairly simple to implement (especially 2 player versions) and thus would give you plenty of space ...
    Einar Saukas Einar Saukas October 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... in a separate statement (before RESTORE) so it doesn't need ... game run faster if the DATA statement was moved to the ...
    Einar Saukas Einar Saukas November 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... sure how much moving the DATA statement helped, but I have ... behind doing this. Presumably, when RESTORE is executed, the BASIC interpreter ... very beginning for the first DATA statement, and this should be ... a little quicker if the DATA is at the beginning of ...
    Digital Prawn Digital Prawn November 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... sure how much moving the DATA statement helped, but I ... doing this. Presumably, when RESTORE is executed, the BASIC interpreter ... very beginning for the first DATA statement, and this should ... Moving the DATA to the beginning did not affect the RESTORE, but ...
    Einar Saukas Einar Saukas November 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... />

    n) Use RESTORE/READ/DATA inside the subroutine, moving the ...
    Einar Saukas Einar Saukas November 2007 Development
  • all my data has been lostimagine that not only did my installation of xp go tits up, all of my data followed it down. 6 gigs of rare tracks that can never be gotten back. eve…

    ... to recover nuch of your data with this tool.

    restore data off of a hard drive ... . It is able to determine data from the subtle changes in ...
    Scottie_uk Scottie_uk December 2007 Chit chat
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... 11 spaces to include a RESTORE statement at the beginning of ... to use LET instead of RESTORE/READ/DATA and perhaps eliminate s$.
    Einar Saukas Einar Saukas February 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... to use LET instead of RESTORE/READ/DATA and perhaps eliminate s ...
    Digital Prawn Digital Prawn February 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... )*2+2)=" "
    160 CLS : RESTORE 430: READ a,b: LET ... GO TO 160
    430 DATA 0,1,8,7,40 ... use.

    The READ/DATA statements above were originally used ...
    Einar Saukas Einar Saukas February 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... LET statements instead of READ/DATA, which I previously introduced to ... eliminate the need for a RESTORE.
    Einar Saukas Einar Saukas February 2008 Development
  • ANNOUNCE: BASin r14 is up. New SCREEN$ paintbox included.Hi all, Well, I can't sit on this any longer - so I've released it. Let's all get a good testing session going, eh? You can get the new BASin [url=…

    ... 10 uses it as a DATA read variable. This causes the ... is of course fine for DATA reads.

    Inserting a ... , did a break and then GOTO 10 without any previous CLEAR ...
    Metalbrain Metalbrain March 2008 Emulators
  • ANNOUNCE: BASin r14 is up. New SCREEN$ paintbox included.Hi all, Well, I can't sit on this any longer - so I've released it. Let's all get a good testing session going, eh? You can get the new BASin [url=…

    ... ? What's more, when you restore the main BASin window, windows ... paintbox support's my "memory/data manager idea" as a necessity ... what if I create more data in memory programmatically? If I ... tool will likely overwrite that data - and it is literally impossible ...
    Dunny Dunny March 2008 Emulators
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... DATA for something else, and we would need to execute again RESTORE ... />
    [CODE]
    RESTORE:
    ...
    NEXT s:
    [CODE]
    ...
    RESTORE:
    NEXT s:
    NEXT ... jump back to the RESTORE (the first POKE doesn ...
    Einar Saukas Einar Saukas March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... /DATA for something else, and we would need to execute again RESTORE ... , this works perfectly, with your RESTORE jumping trick, and with the ...
    Digital Prawn Digital Prawn March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    [QUOTE=Digital Prawn;251872]Save 1 character by inserting statement [b]LET f=b-d[/b] into the code.[/QUOTE]

    [QUOTE=Digital Prawn;251883]DIM m(2e3) would save another character.[/QUOTE]

    Good thinking!

    Now I found a way ...
    Einar Saukas Einar Saukas March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    I got it!

    Since we are now using variable [B]f[/B], we don't really need variable [B]b[/B] anymore. We can eliminate it and thus save another 6 positions!

    Here's the new version again, now 2 positions [B]under[/B] the limit:
    ...
    Einar Saukas Einar Saukas March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    [QUOTE=Einar Saukas;252232]Even so, increasing the current maze size from 19x19 to 21x31 (or at least 19x31) should help a lot. In this case, it would be better to rotate the current maze "sideways" (player start on the left side and exit location on the ...
    Einar Saukas Einar Saukas March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    [QUOTE=Einar Saukas;252708]The only exceptions to this rule are the "rooms" along the East and South borders of the map.[/QUOTE]

    After I posted this explanation, I realized the following problem:

    In the original version, the ...
    Einar Saukas Einar Saukas March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... =1 TO 9:
    5 RESTORE :
    6 READ n,p ...
    Dr BEEP Dr BEEP March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... c=1 TO 15:
    RESTORE :
    READ n,p,z ...
    Dr BEEP Dr BEEP March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... f=-149 TO 0:
    RESTORE :
    READ n,m(608 ... ,48:
    NEXT f:
    RESTORE :
    LET k=CODE INKEY ...
    Einar Saukas Einar Saukas March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... f=-149 TO 0:
    RESTORE :
    READ n,m(608 ... ,48:
    NEXT f:
    RESTORE :
    LET k=CODE INKEY ...
    Dr BEEP Dr BEEP March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    [QUOTE=Digital Prawn;255041]I finally caught a flu virus again yesterday[/QUOTE]

    I'm sorry to hear that! In the meantime, I will try to help by organizing the latest ideas discussed here.

    The first maze game was almost finished. ...
    Einar Saukas Einar Saukas March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    This was my attempt to implement "3D Maze" using algorithm #404:

    [CODE]
    1 DIM m(862):
    READ n,d,q,p:
    FOR f=1 TO 25:
    LET m(32*f)=1:
    NEXT f:
    FOR z=-1 TO 0:
    LET q=q+d:
    LET ...
    Einar Saukas Einar Saukas March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... TO 0*USR 7766:
    RESTORE :
    READ n,m(608 ... ,48:
    NEXT f:
    RESTORE :
    LET k=CODE INKEY ...
    Einar Saukas Einar Saukas March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... TO 0*USR 7766:
    RESTORE :
    READ n,m(608 ... ,48:
    NEXT k:
    RESTORE :
    LET k=CODE INKEY ...
    Einar Saukas Einar Saukas March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... TO 0*USR 7766:
    RESTORE :
    READ n,m(608 ... ,48:
    NEXT j:
    RESTORE :
    LET k=CODE INKEY ...
    Einar Saukas Einar Saukas March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... TO 0*USR 7766:
    RESTORE :
    READ n,m(608 ... ,48:
    NEXT f:
    RESTORE :
    LET k=CODE INKEY ...
    Einar Saukas Einar Saukas March 2008 Development
<1…9101112131415…34>

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