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<1…10111213141516…34>
  • Packing numbers in as least memory as possibleI am writing some code for drawing vector lines etc. on the screen. These need to be stored in memory and I want to pack them in a smaller area as po…

    ... windows util to compile scene data.

    Comments:
    [url ... (snapshot) to be run with goto 10.

    His version ...
    Alcoholics Anonymous Alcoholics Anonymous March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... TO 0*USR 7766:
    RESTORE :
    READ n,m(608 ... ,48:
    NEXT f:
    RESTORE :
    LET k=CODE INKEY ...
    Einar Saukas Einar Saukas March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    This is the latest version of [B]Labyrin3D[/B] after incorporating optimizations #470, #474 and #475. It's now 19 positions under the limit, and we could also remove the initial CLS to save another 6 positions if really needed.

    [CODE]
    1 ...
    Einar Saukas Einar Saukas March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    [quote=Einar Saukas;255690]This is the latest version of [B]Labyrin3D[/B] after incorporating optimizations #470, #474 and #475. It's now 19 positions under the limit, and we could also remove the initial CLS to save another 6 positions if really needed.< ...
    Dr BEEP Dr BEEP March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    [code]
    1 CLS :
    DIM m(3e3):
    LET m(INT (RND*5)*2+1430)=USR 7766^0:
    FOR r=1 TO 31:
    FOR s=1 TO 23:
    READ p,z,j,i,w,m(i+i-z*(1r/16)),m(i+i+(s
    Dr BEEP Dr BEEP March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    [QUOTE=Digital Prawn;255725]Labyrin3D is looking good now with at least 19 under.

    I think this means we can go with the turn-based move limit as described many posts back.[/QUOTE]

    OK, I implemented your idea as suggested:
    < ...
    Einar Saukas Einar Saukas March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    This morning I got 1 byte.

    The traintrip back home was more productive.

    I have joined the routine to draw a frontwall with the drawingroutine for the sidewalls. This saved 3 bytes, but due to the altered code I could replace the ...
    Dr BEEP Dr BEEP March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... +8),s:
    RESTORE :
    NEXT a:
    DATA PEEK 23688,PEEK ...
    bigjon bigjon March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    [QUOTE=Dr BEEP;256278]I have joined the routine to draw a frontwall with the drawingroutine for the sidewalls.[/QUOTE]

    I always thought it was not worth it trying to "unify" the DRAW statements, but your latest version just proved otherwise. ...
    Einar Saukas Einar Saukas March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    The latest optimizations discussed here (and a couple new ones) finally made it possible to reimplemented [B]3D Maze[/B] using an improved version of the perfect maze generator originally described in #404. Here's the new version:

    [CODE]
    ...
    Einar Saukas Einar Saukas March 2008 Development
  • St. Michael Micromasters: Computer GamesHi, The [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=2000988"]St. Michael Micromasters: Computer Games[/URL] book doesn't currently have a…

    ... then let m$="ship destroyed":goto 570
    550 if ... $="y" then goto 200
    620 stop
    800 data "","radishes","is ... the greengrocers?","bananas"
    810 data "is it a salad vegetable ... it sweet?","kippers"
    820 data 3,4,4,"your favourite ...
    c1541 c1541 March 2008 MIA/STP/SDP
  • St. Michael Micromasters: Computer GamesHi, The [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=2000988"]St. Michael Micromasters: Computer Games[/URL] book doesn't currently have a…

    ... :gosub 2000
    120 data 48,48,24,252,27 ... ,31,248
    130 data 128,241,255,255,143 ... 240 if cl+g then goto 400
    250 let g ... 3000:if a$="y" then goto 200
    380 stop ... s,x
    220 data 10,7,3,9,1 ... let m$="you have won":goto 950
    400 let ...
    c1541 c1541 March 2008 MIA/STP/SDP
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    In [B]PATHFINDER[/B] we can save another 2 positions by replacing this:

    [CODE]
    LET x=p/2-y*32:
    ...
    LET d=32*((10>y)*(w=1)-(1w))-(w=2)*(x>1)+(w=3)*(xy)*(w=1)-(1w))-(w=2)*(x>2)+(w=3)*(xy)*(w=1)-(1w))-(w=2)*(x>2)+(w= ...
    Einar Saukas Einar Saukas March 2008 Development
  • BASIC Keyword ReferenceHi. I do most of my ZX work on a grey-case +2 which, as we all know, is devoid of most of the 48k BASIC keywords (it has LOAD and stuff, but not much…

    ... +Symbol Shift, then 'W'
    DATA Caps Shift+Symbol Shift, then ... the flashing K Cursor.
    RESTORE Caps Shift+Symbol Shift, then ...
    Dunny Dunny March 2008 Sinclair Miscellaneous
  • BASIC Keyword ReferenceHi. I do most of my ZX work on a grey-case +2 which, as we all know, is devoid of most of the 48k BASIC keywords (it has LOAD and stuff, but not much…

    ...
    COS : E : W
    DATA : E : D
    DEF FN ...
    REM : K : E
    RESTORE : E : S
    RETURN : K ...
    icabod icabod March 2008 Sinclair Miscellaneous
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    I was wondering what kind of new feature we could add to [B]Labyrin3D[/B] to take advantage of the additional positions we saved from latest optimizations. The only idea I had was putting back the view distance limit, so the game doesn't waste time ...
    Einar Saukas Einar Saukas March 2008 Development
  • Weird Computer GamesBook Title: [B][URL="http://www.worldofspectrum.org/infoseekid.cgi?id=2000411"]Weird Computer Games[/URL][/B] Page: 3, Program: Tower of Terror - [U…

    ... 300 if h=12 then goto 360
    310 if p ... then gosub 520
    340 goto 60
    350 print "well ... br /> 300 if i$="" then goto 290
    310 let r ... br /> 320 if r4 then goto 290
    330 let y ... i):next i
    730 data "toes of newts","eyes of ...
    c1541 c1541 March 2008 MIA/STP/SDP
  • Computer BattlegamesBook Title: [B][URL="http://www.worldofspectrum.org/infoseekid.cgi?id=2000080"]Computer Battlegames[/URL][/B] Authors: [B]Daniel Isaaman & Jenny Tyle…

    ... /> 220 print m$
    230 goto 260
    240 print "message ... br /> 110 if inkey$"" then goto 160
    120 print " ... /> 150 print "missed"
    160 goto 190
    170 print "good ... /> 190 print "missed"
    200 goto 230
    210 print "a ...
    c1541 c1541 March 2008 MIA/STP/SDP
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    [quote=Einar Saukas;258242]I was wondering what kind of new feature we could add to [B]Labyrin3D[/B] to take advantage of the additional positions we saved from latest optimizations. The only idea I had was putting back the view distance limit, so the game ...
    Dr BEEP Dr BEEP March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    [QUOTE=Dr BEEP;258604]Did you add this now or not?
    Seems to me nothing more than 1 test to see if d has reached 1.[/QUOTE]

    Ops, you are right!

    Here's an updated version:

    [CODE]
    1 CLS :
    DIM m(3e3 ...
    Einar Saukas Einar Saukas March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    [QUOTE=Digital Prawn;258680]Normally when we have only 2 NSPPC POKES remaining in a listing, we can eliminate the constant [b]n[/b].

    Can we eliminate it here?[/QUOTE]

    You are right!

    Here's the new version:

    Einar Saukas Einar Saukas March 2008 Development
  • Changing BASIC loader in Chuckie Egg 2Hi, My aim is to include "PAUSE 0" event at the end of the loading of the Chuckie Egg 2 game. The reason is that I use emulator to load the game and…

    ... " blocks, the first one (Program Data after PROGR "CHUCK2") reads like ... of the file (second Program Data) reads like this:
    < ... PAUSE 0: RANDOMIZE USR 39735: GOTO 2


    ... succesfully ripped ONLY the screen data from the original. And I ...
    Dr BEEP Dr BEEP March 2008 Emulators
  • Announce: BASin r14b availableHere's the fix mentioned earlier for those of you that either are too lazy to update your OS (XP SP2 has been out aaaaages, Arjun!) or even junk that…

    ... ),r$(p+8),s: RESTORE : NEXT a: DATA PEEK 23688,PEEK 23689 ...
    bigjon bigjon April 2008 Emulators
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... c=33 TO 47:
    RESTORE :
    READ n,p,z ...
    Einar Saukas Einar Saukas April 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... $(p),r$(p+8),s: RESTORE : POKE 23620,23-2*(s ...
    bigjon bigjon April 2008 Development
  • MB02+ software and system developmentsThe following text was (before last modification) first published here: [url]http://www.sintech-shop.com/forum/board.php?boardid=20[/url] As discuss…

    ... 7FFD, register A=floating bus data
    - set flag Z if ... menu(task manager) can RESIDOS restore original 7FFD value (videoram + page ...
    velesoft velesoft April 2008 Development
  • Asus Eee PC thoughtsBasics: UMPC with 7" screen. underclocked 900MHz Celeron M processor. Price: ?220. Connectivity: Wifi, 3xUSB2.0, MMC/SDRAM card-reader, 0.3mp webca…

    ... up is a full system restore to factory settings takes about ... of zxsoftware including all the data running on it which will ...
    ADJB ADJB April 2008 Chit chat
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    Not needed, but 3D Maze can be shortened further

    [code]
    1 RANDOMIZE :
    DIM m(862):
    READ p,z,n,g:
    FOR g=g-1 TO g:
    LET p=p-z:
    LET m(p)=1:
    POKE 22463+p,48-(g=429):
    NEXT g:
    POKE (g=430 ...
    Dr BEEP Dr BEEP April 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    Here is the generator for "TRACE MAZE".
    I already took some steps for the display by changing m-array in m$-array.

    Also the displayroutine is partially set.
    The maze must become wider, but first I had to see if this would work, ...
    Dr BEEP Dr BEEP April 2008 Development
  • IF2 Rom snapshot creationHi, is it possible convert a Speccy 16k snapshot to a Interface 2 Rom file? I've the original Ultimate Pssst, Cookie, Trans-am and Jetpac tapes and …

    ... NZ,vload0
    vload2:
    ;data type in D
    ;00 ... /> POP BC
    POP HL ;restore values
    PUSH HL ;push ...
    Jimmy Jimmy April 2008 Emulators
<1…10111213141516…34>

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