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<1…23242526272829…34>
  • Interesting Custom LoadersHi everyone, I was just thinking about custom loaders on the spectrum and I thought I'd ask you all what you thought was the best one. I'd have to …

    ... I'd need is a BASIC loader somewhere along these lines ... system for the standard data blocks are obviously the same, and ...
    monty.mole monty.mole October 2004 Sinclair Miscellaneous
  • Cracking softwareIn the 80-ies I programmed a cracking program to crack exact 48K sized programs like POLE POSITION and A VIEW TO A KILL - CITY HALL. I still have it …

    ... would be dumped as 3x16K blocks.? Then lose a life (or ... , another program (a mixture of BASIC and machine-code) was used ...
    robert@fm robert@fm October 2004 Sinclair Miscellaneous
  • If you could re-design the Spectrum...Let's suppose you could go back in time to the beginning of the Eighties. The Spectrum is being designed as the revolutionary successor to the alread…

    ... without having those horrible colored blocks appear !! Later on I learned ... faster and had a better basic , incorporated disk drive ( most of ...
    Arm73 Arm73 October 2004 Sinclair Miscellaneous
  • can someone make manic miner in b.a.s.i.c (oh, the horrors!)can someone make manic miner (or it's first level) in b.a.s.i.c . yes i know this is stupid, but i would like to know what would happen! from matthew

    Wow, looks pretty darn good for a BASIC game. I really thought there must be some machine code in it somewhere, as I thought the graphic would be much more jerky and flickery for BASIC.

    Derek
    dmsmith dmsmith October 2004 Games
  • jet set willy in b.a.s.i.c (oh, even more horrors!!!!!!!!)what about jet set willy in b.a.s.i.c ? is anyone doing that? i think it's a really bad idea, but it's sure is a funny one! oh yes, i do know a littl…

    ... perfect in basic. You could just use four character blocks to draw ... have him animated across the blocks one pixel at a time ...
    zster zster October 2004 Games
  • jet set willy in b.a.s.i.c (oh, even more horrors!!!!!!!!)what about jet set willy in b.a.s.i.c ? is anyone doing that? i think it's a really bad idea, but it's sure is a funny one! oh yes, i do know a littl…

    ... perfect in basic. You could just use four character blocks to draw ... have him animated across the blocks one pixel at a time ... the guardians. Doing that in BASIC would almost certainly slow things ...
    AndyC AndyC October 2004 Games
  • Popeye 1 no colour clash?How was Don Priestley able to get rid of the colour clash in this classic game (and the Trapdor etc)??? Was it because he was doing the fast switchi…

    ... /> The characters probably move in blocks of 8 pixels across the ... /> _________________
    C Nonsense in BASIC, 0:1

    [ This ...
    Refrenz Refrenz February 2005 Games
  • New Compo IdeaI've had this idea and would like to know what do you think about it. I think that most of us here know how to code in BASIC. The problem with Specc…

    ... : bar" to appear when loading blocks from tape (so they don ... ]

    ====================

    * General BASIC tips
    --------------------

    * Place ... contains various flags controlling the Basic system and generally should not ...
    na_th_an na_th_an April 2005 Development
  • Cool BASIC tricks and tips!Following on from Dunny's excellent suggestion of a compendium of BASIC tips + tricks, I believe it would be better to have a topic dedicated to it. …

    ... .
    You can read the "graphic" key by means of chr ... @x;... of the Tandy/Dragon basic.
    zx_if1 zx_if1 April 2005 Sinclair Basic
  • Installing Z88DK Z88DK INSTALLATION Z88DK is distributed in two parts. The first part is the platform independent bits (including source and z80 libraries) and th…

    ... *se;

    /* Replace graphic associated with space character */
    blocks as sprites
    ... u_malloc" to get those memory blocks. Here
    I add ... characters) is R*C+1 blocks. */
    sp_AddMemory(0, ...
    Alcoholics Anonymous Alcoholics Anonymous April 2005 Development
  • Kilroy's Caravan CapersWell, my entry for the comp.sys.sinclair crap games compo 2005 is now available for download at: [url="http://www.lofi-gaming.org.uk/speccy/cgc2005/…

    ... looked up the snippet of BASIC code in the +3 manual ... define your own user-defined graphic characters, so now I'm ...
    BigBadMick BigBadMick April 2005 Games
  • What was the first game/program you wrote?Mine: ZX81 - a centipede clone with just one piece to shoot at - I called it Monopede :D Spectrum - a Basic game co-designed with a friend. I prog…

    ... -game that I wrote in BASIC when I was about ten ... had to stand on special blocks in order to go up ...
    andrewbroad andrewbroad May 2005 Games
  • Saving BASIC code as CODE... can't start programHi guys! I'm trying to create an adventure game for the Speccy in BASIC, called The Legend Of The Red Dragon. I'm using the excellent BASin to code…

    ... used for LOADing and SAVEing blocks of machine code to designated ... /> You can't 'hide' a BASIC program, any Speccy hacker worth ...
    rich_chandler rich_chandler May 2005 Sinclair Basic
  • how do I make a text adventure?Help me! Please! I tried to make a text adventure in the following way: 10 input "up or right",a$:if a$="right" then gosub 20:if a$="up" then gosub …

    ... want to check out GAW (Graphic Adventure Writer). It's easy ... your own adventure (text or graphic) in no time at all ... considering using that instead of BASIC to make my forthcoming adventure ...
    pottyboy pottyboy July 2005 Sinclair Basic
  • Suggestion for EmulatorsHi, Could I make a suggestion as to a feature to be included in future emulator updates. Not so much an emulator feature, rather a feature of the b…

    ... you assemble your code, incorporate graphic data (converting from a PNG ... a TAP file complete with BASIC loader, all with one command ...
    gasman gasman July 2005 Emulators
  • Longest Game Loading Time................Hi peeps.... What game do you all reckon was the longest loading time?...I know alot of 128k games took ages cause of levels being loaded all at onc…

    ... a file into umpteen different blocks? That's just a waste ... screen. A pain for any graphic artist.
    Paul van der Laan Paul van der Laan August 2005 Sinclair Miscellaneous
  • Cronosoft 'Cassette 50'I'm currently looking to start work on putting together a 'CASCADE CASSETTE 50' compilation. Admittedly, I might not get 50 games submitted, so if t…

    ... code and how many blocks to load with start ... The program then saved a Basic loader to tape, the entire ... basic loader was between approx ... long. I edited the blocks with taper to change the ... I could`ve saved the blocks manually with my turbo ...
    FrankT FrankT September 2005 Games
  • Help with loading knowledgeHi. I'm new to spectrum coding and have a few questions to do with how the spectrum loads programs. You press LOAD "" and play the tape, and it find…

    the first bit is a short loader written in basic which prepares the machine, loads the screen an all the game blocks and then executes it.
    na_th_an na_th_an September 2005 Development
  • commodore 64 site???when I was a kid, I had the old +3 spectrum, most of my friends had the 48k and the +2 (my dad baught the +2 on christmas...got to impatient and swap…

    ... CPU, better BASIC

    C64 had better graphic and sound (only ...
    piters piters September 2005 Emulators
  • Speed of variables vs. POKE/PEEKGreetings, I'm sure I could probably find this out after careful study of the 48K ROM disassembly, but I was wondering whether someone already knew …

    ... find. I feel that if BASIC didn't have to do ... in pure, number-crunching, non-graphic applications. Although I'm not ...
    GOC GOC September 2005 Sinclair Basic
  • Speed of variables vs. POKE/PEEKGreetings, I'm sure I could probably find this out after careful study of the 48K ROM disassembly, but I was wondering whether someone already knew …

    ... find. I feel that if BASIC didn't have to do ... in pure, number-crunching, non-graphic applications. Although I'm not ... will. Other versions of Basic (ie Microsoft Basic) didn't have this ... mean, at no notice, a Basic program could pause for seconds ...
    Alcoholics Anonymous Alcoholics Anonymous September 2005 Sinclair Basic
  • z88dk+splib2 sprites question.I'm creating a game and I have several "states" for my main sprite, such as jump, facing left, facing right, etcetera. All those states require a dif…

    ... to be callable from Sinclair BASIC by one of my pals ... , that makes only 96 8x8 blocks. If you could use a ... I discovered yesterday that the BASIC trick of "switch to the ...
    na_th_an na_th_an September 2005 Development
  • unreleased spectrum protection system - any use any more? also pokerama sourceDon't know if anyone's interested in this. During my days hacking games for Your Sinclair and Crash (and Sinclair User for a while) I had a pet proje…

    ... to set new start/length blocks for loading, and loads the ... like you've got one basic bit then it loads some ... don't incorporate it into basic and move it to where ... incorporating the code in the BASIC :)

    [quote]
    Might ...
    Woody Woody October 2005 Development
  • horror text adventure scenario writer neededany outthere? I started to make program for text adventure [B]Mysterium Magnum[/B] on basis of ?multiple choice? which was project I wanted to make …

    ... I?m getting convinced some graphic would be useful... I can ... can ensure its functionality in Basic game: not knowing the way ... to a certain place in graphic memory with peeks, pokes and ...
    de Vandemar Croup de Vandemar Croup October 2005 Development
  • horror text adventure scenario writer neededany outthere? I started to make program for text adventure [B]Mysterium Magnum[/B] on basis of ?multiple choice? which was project I wanted to make …

    ... draw 2/3rds graphic on the screen with BASIC is gonna be ... imagery than a badly drawn graphic.

    Have a look ...
    Arjun Arjun October 2005 Development
  • Ideas for new tape storage formatSome called them decoders or encoders, but I think that it is just something like form of presentation. Goal is of course smaller size, support of e…

    ... "scheme" to load. The most basic is of course the ROM ... the structure of any other blocks. It used the system I ... WAV and spits out TZX blocks at the other end. The ... cannot be stored as TZX blocks - there is enough variety ... can't make our TZX blocks in such a way ...
    Dunny Dunny October 2005 Development
  • Protection Scheme ComplaintWhen SU and YS released some games which were encoded with Protection Schemes upon their original release (HATE, Bedlam, etc.), why the hell did they…

    ... gaps between blocks (the basic was saved as two headerless blocks rather than ... a standard basic save), put a ...
    JonNorth JonNorth November 2005 Sinclair Miscellaneous
  • XLR-8 full demo now available as CSWWell he's gone and done it. Woody is officially the king :) We now have a copy of Manic Miner protected by XLR-8 as a CSW if anyone wants to pick at …

    ... appears to "crash" after the BASIC part, but leave the tape ... a long list of "blocks". The second basic loader starts at block ...
    JonNorth JonNorth December 2005 Development
  • +3 disksok i got a question here. Can i put the +3 disk images that i use on the emulator back on to a proper +3 disk ? If so how would i do it and what wo…

    ... a list of file names, basic start lines, bytes and start ... in the first file - the basic loader. Say the CAT "T ... may have all the data blocks called "game" or something. You ...
    DEATH DEATH December 2005 Hardware
<1…23242526272829…34>

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