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<1…24252627282930…34>
  • Sinclair basic creation/editing programHi guys I'm just starting to write a game in +3 Sinclair basic and was wondering if there was a program out there that would alow me to write the pro…

    ... a few dodgy characters in an OCR'ed BASIC program.

    Geoff Geoff May 2005 Sinclair Basic
  • Bubble Bobble - The AdventureJust about to start my new game using PDG. This time i'm trying a 'JSW' style game. The graphics are from Bubble Bobble which are looking very good…

    I've got Sir Lancelot ready, just need someone to nicely add some music and a front page. If not i'll just add a very very basic front end and 'release it'. Happy with the animations of the characters etc, just a pity theres no sound really in it.
    psj3809 psj3809 June 2005 Development
  • "Sinclair Zx Spectrum: Absolutely Better Than Commodore 64"Did you ever read this? [url="http://www.alfonsomartone.itb.it/fztsmo.html"]http://www.alfonsomartone.itb.it/fztsmo.html[/url]

    ... see a lot of C64 graphic bashing. I am the first ... had better looking detailed main characters, but just look at games ...
    Robbo Robbo July 2005 Games
  • "Sinclair Zx Spectrum: Absolutely Better Than Commodore 64"Did you ever read this? [url="http://www.alfonsomartone.itb.it/fztsmo.html"]http://www.alfonsomartone.itb.it/fztsmo.html[/url]

    ... see a lot of C64 graphic bashing. I am the first ... had better looking detailed main characters, but just look at games ...
    Bermondsey Bob Bermondsey Bob July 2005 Games
  • how do I make a text adventure?Help me! Please! I tried to make a text adventure in the following way: 10 input "up or right",a$:if a$="right" then gosub 20:if a$="up" then gosub …

    ... want to check out GAW (Graphic Adventure Writer). It's easy ... your own adventure (text or graphic) in no time at all ... considering using that instead of BASIC to make my forthcoming adventure ...
    pottyboy pottyboy July 2005 Sinclair Basic
  • Suggestion for EmulatorsHi, Could I make a suggestion as to a feature to be included in future emulator updates. Not so much an emulator feature, rather a feature of the b…

    ... you assemble your code, incorporate graphic data (converting from a PNG ... a TAP file complete with BASIC loader, all with one command ...
    gasman gasman July 2005 Emulators
  • The Addams Family - Game Over Scores time folks personnally I'd give Carolyn Jones a 9 and Angelica Houston a 5, the game however is up to you go [url="http://www.worldofspectru…

    ... .
    magnificiently made graphic workout, animation too, nice characters, no colour clash ...
    de Vandemar Croup de Vandemar Croup August 2005 Games
  • New Dizzy Game ?Look at this : [url="http://www.n-discovery.narod.ru/projects_diz.htm"]http://www.n-discovery.narod.ru/projects_diz.htm[/url] Fabolous, isn't it ? …

    ... ?s games: with videosequencies, animated characters - so we?re talking about ... /> every screen takes all the graphic area (256x192)
    locations aren ...
    de Vandemar Croup de Vandemar Croup August 2005 Games
  • BASIC question (in both ways)hi, im fairly new to spectrum stuff.. I bought one a couple of days ago.. im trying to write a basic program that opens a window (drawn with DRAW com…

    ... 256x192 pixels (though for standard BASIC this is limited to 256x176 ... runs to 32 characters by 24 (again, standard BASIC limits this somewhat ... /> Because the screen is 22 characters high, you need to divide ...
    Dunny Dunny August 2005 Sinclair Basic
  • BASIC question (in both ways)hi, im fairly new to spectrum stuff.. I bought one a couple of days ago.. im trying to write a basic program that opens a window (drawn with DRAW com…

    ... machine code routine that produced characters at any pixel position. You ... squares.
    I prefer simple BASIC.

    The guy who ... wrote Sinclair BASIC preferred FORTH and Modula 2 ...
    Geoff Geoff August 2005 Sinclair Basic
  • commodore 64 site???when I was a kid, I had the old +3 spectrum, most of my friends had the 48k and the +2 (my dad baught the +2 on christmas...got to impatient and swap…

    ... CPU, better BASIC

    C64 had better graphic and sound (only ...
    piters piters September 2005 Emulators
  • sprite making in +3 BASIC?Any sprite tutorial I come across is far too complicated! Can someone help me? For instance, how do you create a person-shaped animated sprite which …

    ... a JSW sprite in BASIC using UDG's for ... frame * 2 directions * 2 characters wide * 2 character tall ... is 32 characters needed. oops only 20 ... work well with walking characters as it produces too ...
    Anyway sprites in BASIC are not easy, but its ...
    Kiwi Kiwi September 2005 Development
  • Speed of variables vs. POKE/PEEKGreetings, I'm sure I could probably find this out after careful study of the 48K ROM disassembly, but I was wondering whether someone already knew …

    ... find. I feel that if BASIC didn't have to do ... in pure, number-crunching, non-graphic applications. Although I'm not ...
    GOC GOC September 2005 Sinclair Basic
  • Speed of variables vs. POKE/PEEKGreetings, I'm sure I could probably find this out after careful study of the 48K ROM disassembly, but I was wondering whether someone already knew …

    ... find. I feel that if BASIC didn't have to do ... in pure, number-crunching, non-graphic applications. Although I'm not ... will. Other versions of Basic (ie Microsoft Basic) didn't have this ... mean, at no notice, a Basic program could pause for seconds ...
    Alcoholics Anonymous Alcoholics Anonymous September 2005 Sinclair Basic
  • horror text adventure scenario writer neededany outthere? I started to make program for text adventure [B]Mysterium Magnum[/B] on basis of ?multiple choice? which was project I wanted to make …

    ... I?m getting convinced some graphic would be useful... I can ... can ensure its functionality in Basic game: not knowing the way ... to a certain place in graphic memory with peeks, pokes and ...
    de Vandemar Croup de Vandemar Croup October 2005 Development
  • horror text adventure scenario writer neededany outthere? I started to make program for text adventure [B]Mysterium Magnum[/B] on basis of ?multiple choice? which was project I wanted to make …

    ... draw 2/3rds graphic on the screen with BASIC is gonna be ... imagery than a badly drawn graphic.

    Have a look ...
    Arjun Arjun October 2005 Development
  • horror text adventure scenario writer neededany outthere? I started to make program for text adventure [B]Mysterium Magnum[/B] on basis of ?multiple choice? which was project I wanted to make …

    ... thought it would be in BASIC. :(
    [/quote]


    BASIC!
    but... just [I]now ... pages A5 (=> cca 500 characters a page = cca one screen ... is made to posses 480 characters in the screen])
    they ...
    de Vandemar Croup de Vandemar Croup October 2005 Development
  • BASin and the 128k commandsI've decided to look at incorporating the 128k commands PLAY and LOAD!, SAVE!, MERGE!, VERIFY! for the ramdisk. It won't be full 128k emulation. No …

    ... not to use those characters in a 128 Basic program, just as ... supposed to work in 48 Basic - which also won't work ... change the "\" escape sequences to "[]" characters - because nobody uses those anyway ...
    Dunny Dunny November 2005 Sinclair Basic
  • BASin and the 128k commandsI've decided to look at incorporating the 128k commands PLAY and LOAD!, SAVE!, MERGE!, VERIFY! for the ramdisk. It won't be full 128k emulation. No …

    ... point out, and the graphics characters. Essentially, a lot of apps ... much of the behaviour of BASIC was machine level and how ... />
    Actually, all of the BASIC is machine-level. BASin "hooks ... direct command, for example). The BASIC editor is the biggest thing ...
    Dunny Dunny November 2005 Sinclair Basic
  • Very first Speccy emulator?Which was the first? I mean here full emulator, not only Basic emu. I saw first Speccy emu. somewhere in 1991. Does anyone know something about Spe…

    ... -tall characters each one representing one of the diffreent 256 graphic bytes ...
    na_th_an na_th_an November 2005 Emulators
  • Very first Speccy emulator?Which was the first? I mean here full emulator, not only Basic emu. I saw first Speccy emu. somewhere in 1991. Does anyone know something about Spe…

    ... -tall characters each one representing one of the diffreent 256 graphic bytes ...
    Rainbird Rich Rainbird Rich November 2005 Emulators
  • did anybody program games for their spectrum?did anybody make games for their spectrum and have you still got them in tap/z80 format. i once attempted to make a side scrolling game but it didn…

    I wrote quite a few BASIC programs on the Speccy, although ... , it featured a cast of characters who wandered around and picked ... Infocom's titles. That was BASIC but was then compiled using ...
    xuratoth xuratoth November 2005 Games
  • ZX ShedNow that issue 2 is out and it's fairly obvious it's been a great success, we have to start considering issue 3. Thanks in part to the quality of wri…

    ... and languages to illustrate the basic workings and logic of the ... issue would then use Blitz basic to do the same. Of ... website is up so that graphic & sound files can be ... the same article for Blitz Basic, then feel free.

    Lee Fogarty Lee Fogarty December 2005 Sinclair Miscellaneous
  • ZX ShedNow that issue 2 is out and it's fairly obvious it's been a great success, we have to start considering issue 3. Thanks in part to the quality of wri…

    ... and languages to illustrate the basic workings and logic of the ... issue would then use Blitz basic to do the same. Of ... website is up so that graphic & sound files can be ... the same article for Blitz Basic, then feel free.

    ADJB ADJB December 2005 Sinclair Miscellaneous
  • Development SurveyI was just wondering how many people are actually developing games or programs for the Speccy. I'm not talking about people who "plan" to write somet…

    1.) A graphic adventure game called 'The Legend ... more illustrations! I also HiSoft BASIC compiler (+3 version) to compile ... and enjoyable story!
    9.) BASIC of course!
    pottyboy pottyboy February 2006 Development
  • Method to read byte as binary string rather than dec?Hi all Am fiddling around with the screen buffer and have written a routine to scan the screenbuffer into upper ram and then write it back in upside…

    ... of text but not for graphic screens.
    First take a ... last wrote anything in speccy basic so I am quite pleased ...
    miskox miskox February 2006 Sinclair Basic
  • Best Speccy game written in BASICHopefully this has not been done before, but anyhoo. My vote is the sublime VIKING RAIDERS.

    ... entirely written in 100% unadulterated BASIC and the other for programs ... that predominantly use BASIC but also use a few ... critical areas" would cover 3d graphic engines?? ;)



    jp jp March 2006 Games
  • New - BASin r13a is available for downloadHi all, Here's the latest BASin. Mostly just bugfixes, but also now has the upgraded UDG editor which can now edit multiple UDGs on one editing gri…

    ... :-(
    When I inserted extra characters into the sprite/udg creator ... the editor assumes that all characters are the same width/ ... do need a "create new graphic set" option where you just ... you to create many more characters than is currently present. Since ...
    Dunny Dunny April 2006 Emulators
  • z88dkHello. I'm an spanish user of spectrum (and naturaly of this page). I have a question. I want to start to program games with z88dk, but I need a goo…

    ... dividing the screen into its characters, with each character described by ... tile or a sprite's graphic moves through it, it ... , it is broken into characters with each character described internally ... drawn, there is no left graphic pointer - only graphics in the ...
    Alcoholics Anonymous Alcoholics Anonymous April 2006 Development
  • Wanted: Game Ideas!Ok then here goes nothing. I'm a reasonably good programmer, but I'm really no good at coming up with game ideas and graphics. So if any of you have…

    ... games.
    I have a basic sprite engine already.
    You ... if you can draw the characters right and get them animating ...
    Kiwi Kiwi April 2006 Development
<1…24252627282930…34>

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