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  • "In nihilum reverteris": a new big text-adventure 128K in English languageHi guys. "In nihilum reverteris" - another text-game / interactive novel by Yerzmyey. Platform: ZX Spectrum 128K or higher. (C) 2018 by H-PRG.…

    ... ).

    Text, music and graphic by Yerzmyey/H-PRG.
    Yerzmyey Yerzmyey March 2018 Brand new software
  • A text-adventure for the RASPBERRY PIHi, we made a Rpi3 version of our ZX Spectrum 128uK game "In nihilum reverteris". Maybe somebody might be interested. DOWNLOAD: http://yer…

    ... by Hellboj/H-PRG.
    Graphic by Habib^Joulo/H-PRG ...
    Yerzmyey Yerzmyey April 2018 Chit chat
  • Tutorial: Using UDGs in SpecBASSpecBAS is capable of using graphics mode, in a similar manner to the original Spectrum. Like most things though, the extended nature of SPecBAS's ab…

    ... the set have a corresponding graphic, both upper and lowercase can ... used and have their own graphic allocated. (There are also some ...
    Dunny Dunny May 2018 Sinclair Basic
  • ZY10, a tool to store and display some small bitmapped imagesZY10 Builder ============ Download at: https://www.sendspace.com/file/rncgbo ZY10 is a file format/tool to store some small images on the Spec…

    ... . The images are stored without compression, for now.

    There ...
    Timmy Timmy November 2018 Development
  • New game: SOPHIA II[img]http://www.alessandrogrussu.it/zx/Sophia2.png[/img] Hi fellas! After the [url=https://www.worldofspectrum.org/forums/discussion/56771/comi…

    ... level, including conveyor belts.
    [*]Graphic design for the dungeon was ... bones were based on a graphic found in [i]Gauntlet[/i ...
    Alessandro Grussu Alessandro Grussu February 2019 Brand new software
  • King Valley ('WE' Group, 1994) unofficial tape versionKing Valley is one of the best games of the year 1994, unfortunately there is no official tape version. But I wanted to play King Valley with a +2, w…

    ... ZX7 (loading time: 4:25, compression ratio: ~36%).

    Created ...
    mzx mzx February 2019 Announcements
  • Brain 8I am glad to present my new "experiment" in Sinclair Spectrum 48K BASIC. https://drive.google.com/file/d/17_wCFWaAl5diIVt3rPLTbKhxDmPmYmOs/view?us…

    ... correctly, are:

    1-Graphic chip
    2-Flags of ...
    IvanBasic IvanBasic April 2019 Brand new software
  • AMPLIFICATION (portable)Vaguely related to [url=https://www.worldofspectrum.org/forums/discussion/comment/952017#Comment_952017]that last thread I made[/url]... Ast_A_Moo…

    ... [/i] every setting on the graphic equaliser, which makes it sound ...
    The Mighty Dopethrone The Mighty Dopethrone April 2019 Chit chat
  • New Utility to Transfer Z80 Snapshot to +3 DiskSince getting a Gotek for my +3 it has been my go to machine. The biggest downside however is the lack of older games on disk format with pretty much…

    ... is much better than z80 compression but it could be improved ...
    TomD TomD May 2019 Development
  • Z80onDSK now compatible with +3e with ZXMMC or similarJust updated my utility to work on Spectrums equipped with +3e ROMs and IDE storage. I've tested this with ZXMMC at the moment but don't think there …

    ... : dump memory banks and full compression to binary files. These will ...
    TomD TomD May 2019 Sinclair Miscellaneous
  • Mr.Do! conversion released for SpectrumAfter many many hard spent hours Mark R. Jones (former Ocean graphic artist ) and myself have finally completed our Spectrum version of the arcade cl…

    ... Mark R. Jones (former Ocean graphic artist ) and myself have finally ...
    adrian_singh adrian_singh June 2019 Games
  • SpecBAS really needs a manual!That Word doc that I converted to an RTF for you Dunny and ASH-II, is still somewhat sparse. I spent bloody hours PLOT/DRAWing a landscape to steer m…

    ... load graphics files.

    GRAPHIC NEW numvar LOAD filename$ [TRANSPARENT ... index]
    GRAPHIC NEW numvar,width,height [TRANSPARENT ... index]
    GRAPHIC NEW numvar,graphicstr$

    mik3d3nch mik3d3nch August 2019 Sinclair Basic
  • 'Mike's' moon lander in SpecBAShttps://youtu.be/1mjwLD6juB8 As modified and turned into a video by Dunny. I put my name in single quotes because it really is only thanks to Dunn…

    ... screen window 1024,728:
    graphic new m load "moon2.png ... ":graphic remap m
    20 scale ... /> screen lock:
    window put graphic m,0,0,0:
    mik3d3nch mik3d3nch September 2019 Sinclair Basic
  • ANN: Tipshop updated Wednesday, 02 October 2019Wednesday 02 October 2019 Blimey, charlie - look at the time - I'd best get a Tipshop update done before October arrives, eh?! (Erm? Ed) * I add…

    Wednesday 02 October 2019
    Blimey, charlie - look at the time - I'd best get a Tipshop update done before October arrives, eh?! (Erm? Ed)

    * I added a tip for Legend of Craldons Creek, The. I can't take any credit for it - it was in a ...
    hackersanon hackersanon October 2019 Announcements
  • Which coin-op classics still need a great Speccy conversion?Most of my faves have been done in the last couple of years - Turtles, Kung Fu Master, Rally-X, Mr Do, the Space Invaders and Pac-Man emulators, the …

    ... be bothered defining a separate graphic for the flagship ffs).
    Rev_Stuart_Campbell Rev_Stuart_Campbell October 2019 Games
  • Creating artwork for pseudoSpectrum gameHi all, I'm currently programming a game that mimcs a Spectrum BASIC game and it's original code (which will be posted here in the forums when it'…

    ... such screens? Is there a graphic utility which can create these ...
    LevelUp LevelUp December 2019 Development
  • A game to port to... to make for... ZX Spectrum ?Hey there, I'm a game coder on Commodore computers (C64,CPlus/4,VIC20,Amiga) and I loooove the ZX Spectrum. I grew up with Commodore and discover…

    ... there are people around with graphic skills and game idea they ...
    majikeyric majikeyric May 2020 New game ideas
  • Save 48k SNA from 128k Z80 snapshot?I have been doing RZX recordings of text-based adventure games. In the case of games made with GAC (Graphic Adventure Creator), where a map and solut…

    ... of games made with GAC (Graphic Adventure Creator), where a map ...
    equinox equinox June 2020 Emulators
  • Comparing the old and new site design - my feedbackHello folks, As a regular visitor to the WOS site, I would like to offer a little feedback on the new-look design. I hope you won't take offence t…

    ... for the site. As a graphic designer, it's my job ...
    Lee Bee Lee Bee June 2020 Updates
  • why am i getting b integer out of range in this code?ive tried running this in spin but thats what i get [code]main org 40000; ; We want a black screen. ld a,71 ; white ink (7) on black paper (0…

    ... ; UDG 'B' is the mushroom graphic.
    rst 16 ; put mushroom ... ; ASCII code for User Defined Graphic 'A'.
    rst 16 ; draw ...
    digital digital June 2020 Assembler
  • this code wont give me a random starfieldim using a peice of code that ive copied from a book, ignore most of it as it is redundant. for some reason i get a strange random starfield instead …

    ... ; ASCII code for User Defined Graphic 'A'.
    rst 16 ; draw ...
    digital digital July 2020 Assembler
  • New Utility ZXSTLC[b]New Utility ZX Spectrum Tape (& Disk) Loader Creator[/b] I made this utility to easily create tape and +3 disk loaders for my projects and have…

    ... within a .TAP wrapper, no compression
    | -c create a single ... within a .TAP wrapper, zxsc compression
    | both -s & -c ...
    TomD TomD August 2020 Brand new software
  • A Sunday grumbleGIVE IN & DROP OUT OR WHAT? The following is not a sensible message meaning that I'm not necessarily going to act upon what the title suggests, I'…

    ... /> They even printed out the graphic screen position map in both ... out where to put a graphic and how to move it ...
    mik3d3nch mik3d3nch September 2020 Chit chat
  • High-quality magazine scans (and not the Big Three)First, note that I've already asked regular HQ-scanner Mort about this, but then, it's far from certain that Mort has every magazine I might need, an…

    ... given a level of JPEG compression so high that half the ...
    The Mighty Dopethrone The Mighty Dopethrone October 2020 Magazines
  • Games featuring AntsEither as an enemy / background decoration graphic or perhaps a controllable sprites. Aside from the obvious Ant Attack what else is there ? I'…

    ... as an enemy / background decoration graphic or perhaps a controllable sprites ...
    spider spider November 2020 Games
  • Tricks to make mirror image of a graphic?I've been working on a sprite routine for lots of sprites and animations. I'm only storing right facing graphics, and converting them to left facing.…

    I've been working on a sprite routine for lots of sprites and animations. I'm only storing right facing graphics, and converting them to left facing. My code works but is long and seems a bit cumbersome.

    Here's an example of how I'm doing it ...
    FrankT FrankT December 2020 Assembler
  • z88dk SP1 Background animations the right wayThere are a few ways to animate background tiles. The most common is to just print the characters with PrintAtInv in the same position to achieve it,…

    ... loop change it's correspondent graphic every now and then and ... , and then just update the graphic tile (sp1_TileEntry) and invalidate the ...
    amateus amateus January 2021 Development
  • ZX Lo-Fi editorHi, I thought I would share some work in progress I did on ZX editor of peculiar kind. It is an web-app (WIP, not yet accessible on the web - p…

    ... byte gets converted in 2 graphic characters.

    I liked ...
    nenadp nenadp January 2021 Development
  • Textured Scanline Flood Fill for ZX Spectrum 48KPity that it's quite hard to contribute code to WoS in a straightforward manner. Recently, I have created a textured/hatched fill M/C routine for the…

    ... . It was for a text/graphic adventure I'm working on ...
    Volker Volker February 2021 Software
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