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  • What are people using TommyGun to do?So I was just wondering what people are using TommyGun to do?

    ... to complete the music editor anytime soon I'm ... I use TG for some graphic editing (though I'm by ... :( ) and use the tile editor for seeing how my sprites ... to using the inbuilt Code Editor.

    I ... flexibility you get with an editor like PSPad - it's ...
    pissedbob pissedbob September 2006 Development
  • What are people using TommyGun to do?So I was just wondering what people are using TommyGun to do?

    ... to use a different code-editor so I have a column ... with) I use the sprite-editor exclusively for my games as ... ]

    And "Mask Before Graphic" option has been there since ...
    Metalbrain Metalbrain September 2006 Development
  • What are people using TommyGun to do?So I was just wondering what people are using TommyGun to do?

    ... ]

    And "Mask Before Graphic" option has been there since ... (it's purely a sprite editor), it's still lacking for ... I need from a sprite-editor, bar this re-ordering.
    bobs bobs September 2006 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... single byte for background graphic and background attributes need ... per 8 pixels: mask, graphic and attr. However I ... per 8 pixels: mask, graphic, attr mask, attr not ... per 8 pixels (mask, graphic) and the single-byte ... on my Timex tile editor but it occurs to ...
    Alcoholics Anonymous Alcoholics Anonymous December 2006 Development
  • Your favourite free tools.Which free (non-speccy related) softwares/tools do you use? Share your favourite along with a line or 2 on why you recommend it. Maybe some of us wil…

    ... for copying).

    Text Editor: Textpad (brilliant, but not free ... - but easily found free - text editor which makes everything so much ... />
    Spacemonger. gives you a graphic representation of your hard drive ...
    Bluce_Ree Bluce_Ree January 2007 Chit chat
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ... you wanted to write an editor for others to use. Could ... . There should be a different graphic there. It's then just ... it works and noting the graphic codes. After a quick look ...
    Mr. Anonymous Mr. Anonymous February 2007 Development
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ... a CODE block in your editor's tape image in pre ... then point CHARS at whichever graphic you want to display - followed ...
    Dunny Dunny February 2007 Development
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ... to spend time writing the editor for more general use, ... the access to an editor 20 years ago would ... easy to use a graphics editor similar to SevenUp to ... CODE block in your editor's tape image in ... then point CHARS at whichever graphic you want to display - ...
    48K 48K February 2007 Development
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ... bigger problem is when the editor redisplays a screen that is ... , it could display the lift graphic, but then these would get ... in real time within the editor;-) - but it just may be ...
    48K 48K March 2007 Development
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ... program easily becoming a standalone editor that works on a ... people to use the editor will be to distribute ... you can export from the editor

    For ... tile of the relevant screen graphic.

    e.g ... this to check the editor is not at fault.< ...
    48K 48K March 2007 Development
  • UDG creator?Anyone know if there is such a beast for running on a PC to play around and create UDGs rather than mess around on a speccy or graph paper? I'm doin…

    ... - at least for the Graphic/Sprite Editor which you're going to ...
    Dunny Dunny March 2007 Sinclair Miscellaneous
  • TommyGun 0.9.x updates** Should be available via the utilities page soon! Please be patient :-) ** I'll be posting all future updates in this thread, instead of creating …

    ... of bugs in the map editor to fix.
    [/QUOTE]
    graphic image that is, eg, 2 ...
    Alcoholics Anonymous Alcoholics Anonymous March 2007 Development
  • Reason for strange display layout?I have always wondered if there is any technical reason behind the strange layout of the display file or why did Sinclair choose to do it this way?

    ... above and below the sprite graphic since they fill in the ... their minds. But with an editor that constantly erases then redraws ...
    Alcoholics Anonymous Alcoholics Anonymous May 2007 Development
  • Development IDE collaborationI was wondering if other people making development IDE's (MetalBrain, LCD , Claus Jahn and Carlinski as far as I know) would be interested in combini…

    ... perhaps keyword completion within the editor; such a system may also ... and it uses unusual sprite graphic definitions. Further, it supports 8 ...
    Alcoholics Anonymous Alcoholics Anonymous January 2008 Development
  • Development IDE collaborationI was wondering if other people making development IDE's (MetalBrain, LCD , Claus Jahn and Carlinski as far as I know) would be interested in combini…

    ... there was specialised versions of graphic and sound functions. Then only ... completely by using the code editor instead of the wizard tools ... IDE would hide the code editor other advanced stuff - simply changing ...
    Kiwi Kiwi January 2008 Development
  • Development IDE collaborationI was wondering if other people making development IDE's (MetalBrain, LCD , Claus Jahn and Carlinski as far as I know) would be interested in combini…

    ... there was specialised versions of graphic and sound functions. Then only ... completely by using the code editor instead of the wizard tools ... IDE would hide the code editor other advanced stuff - simply changing ...
    zxspecticle zxspecticle January 2008 Development
  • ANNOUNCE: BASin r14 is up. New SCREEN$ paintbox included.Hi all, Well, I can't sit on this any longer - so I've released it. Let's all get a good testing session going, eh? You can get the new BASin [url=…

    ... /> [quote]
    About the Ascii editor, it would be great. I ... create a set of block graphic strings), or a separate block ...
    Dunny Dunny March 2008 Emulators
  • Announce: BASin r14b availableHere's the fix mentioned earlier for those of you that either are too lazy to update your OS (XP SP2 has been out aaaaages, Arjun!) or even junk that…

    ... get back to the BASIC editor though - it has to be ... for further development of the graphic/sprite editor, so I'd be ...
    Dunny Dunny April 2008 Emulators
  • Announce: BASin r14b availableHere's the fix mentioned earlier for those of you that either are too lazy to update your OS (XP SP2 has been out aaaaages, Arjun!) or even junk that…

    ... for further development of the graphic/sprite editor, so I'd be ...
    zxbruno zxbruno April 2008 Emulators
  • Retro-X Alpha availableChanges from WIP 7 (Alpha 3) to Alpha 4 ( 1.5.08 - 14.5.08 ). Requested by and help by - in brackets. Bugfixes: * Viewer: o File list not displaye…

    ... : 306 Redraws/sec (Because my Graphic card is a bit outdated ... 'm writing the vector object editor at the moment, and I ...
    Dunny Dunny September 2008 Development
  • BASin r14d - Final bugfix for the r14 seriesOk, there's not a great deal to "show" here, as most of the work has been going on "under the hood" so to speak. And there's been a [i]lot[/i] of wor…

    ... Access Violations in the Sprite editor when dragging characters around. (BadBeard ... of 1x1 bytes in the graphic/sprite editor. Quite why you'd ...
    Dunny Dunny January 2009 Emulators
  • 25 years with the SpectrumTo paraphrase JFK, ask not what your Spectrum can do for you, but what you can do for your Spectrum. Well I've done quite a bit since I joined the sc…

    ... from the UK 128 Editor ROM (g Too many ... initials in the UK 128 Editor ROM
    * Worked ... - Timex/Amstrad
    * 128 Editor - Sinclair/Timex/Amstrad/Nine Tiles ... /> * Mode 2 Tile Editor
    * Timex Graphic Aventure Display System (TGADS ...
    Jumping Stack Jumping Stack February 2009 Sinclair Miscellaneous
  • Making Horace play fair!Hi again Has anyone created a new or twiddled version of Hungry Horace that has a more fair screen 3 and 4? Or a version of the spiders where the f…

    [QUOTE=Hungry Horace;345769]my editor will be for -classic- Amigas ;)[/QUOTE]

    hmm, at least you can use pietro ghizzioni's gui extension for amos. it can support graphic cards this way.
    Arda Arda April 2009 Games
  • New Spectrum Game - Battery's not PrecludedThis year's Christmas release is Battery's not Precluded, a drive/shoot/fly-em-up where the player's vehicle, the controls and the object of the game…

    ... version of this? A level editor would be great for this ... option (the user chooses the graphic for the enemy, and the ...
    ewgf ewgf December 2009 Games
  • Skooldaze TooDear WoSsers, Thanks to Skoolkid's disassembly I'm attempting to write a new "improved" version called [B]Skooldaze Too[/B]. As part of the improvem…

    [QUOTE=Winston;416942]My UDG editor is vi (well, gvim).
    ... Skool Daze is that the graphic bytes are either 256 or ...
    SkoolKid SkoolKid January 2010 Development
  • Gummy Bears iso3d adventureHi! While checking out some of the Russian and other foreign TRDOS games I came across a rather nifty looking isometric 3d adventure "Gummy Bears"..…

    ... Editor [/I]should be denienced too, as it contains the whole graphic ...
    Alarm Alarm June 2010 Games
  • 102 colours or 120 colours on ZX?OK then, we're talkin'bout GigaScreen. Two 15-colours pictures set together. Flickering. Interlace thingie. We were counting today and theoretical…

    ... can tell me what gfx editor/processor was used to draw ... kinda fascinated with low-tek graphic (ZX low-res, or ZX81 ...
    Yerzmyey Yerzmyey July 2010 Development
  • 102 colours or 120 colours on ZX?OK then, we're talkin'bout GigaScreen. Two 15-colours pictures set together. Flickering. Interlace thingie. We were counting today and theoretical…

    ... can tell me what gfx editor/processor was used to draw ... kinda fascinated with low-tek graphic (ZX low-res, or ZX81 ... multicolor + gigascreen, made in multiArtist editor.
    newart newart July 2010 Development
  • Text AdventuresCan anyone recommend a good text adventure for a beginner. I've tried to play some in the past but never got very far.

    ... here, but I bought a Graphic Adventure Game Creator at some ... about it was the map editor was black ink on a ...
    ccowley ccowley October 2010 Games
  • Text AdventuresCan anyone recommend a good text adventure for a beginner. I've tried to play some in the past but never got very far.

    ... here, but I bought a Graphic Adventure Game Creator at some ... about it was the map editor was black ink on a ... Dungeon Builder. Although the map editor is nice, and there's ... also a fairly decent graphics editor, you've only got about ...
    Matt_B Matt_B October 2010 Games
<1…567891011…34>

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