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<1…22232425262728…34>
  • storing machine code in BASICA couple of years ago I posted a routine for storing machine code between PROG & VARS, based on an idea in Toni Baker's "Mastering Machine Code". Thi…

    ... saved & loaded with the BASIC, as if it was in ... after the last line of BASIC, even though the m/c ... and doesn't need any BASIC to be typed other than ...
    Battle Bunny Battle Bunny January 2012 Sinclair Basic
  • Beta/Sam/Master basic as spectrum ROMWith emulators being trivial to use to insert new ROMs into - and even in the physical world, RAM in place of ROM by use of a modified multiface or s…

    ... be to get an improved basic into that first 16k? Obviosuly ... been minor tweaks to sinclair basic.

    What if one ... went for beta basic (or its progeny) instead? Reckon ...
    Gedlion Gedlion February 2012 Hardware
  • What is the (hypothetically) largest 9999 lines BASIC program possible?If the Speccy had infinite amounts of memory, what is the largest 9999 line BASIC program that could be made? (in K and amount of instructions) (Yet…

    ... is the largest 9999 line BASIC program that could be made ...
    ZnorXman ZnorXman February 2012 Sinclair Basic
  • SpecBAS 0.730 Now available!Well, I felt I should release SpecBAS as it is right now - my new son has been born (this one survived! \o/ ) and when he comes home I'll have very l…

    ... HIDE are self-explanatory. MOUSE GRAPHIC gfx$|bankID|DEFAULT [POINT x ... ,y] sets a graphic (as a string or a ... graphic bank) as the mouse pointer. ...
    Dunny Dunny February 2012 Sinclair Miscellaneous
  • AY-interface for ZX81 (at last ;) )Hi, it exists finally ;) - compatible with the most standard one - ZonX. [url]http://www.sellmyretro.com/offer/details/Brand_New_Sinclair_ZX81_MrX_A…

    ... /> ?The ZX81 Sound Tracker - music editor and tracker
    ?The ZX81 ... to the AY interface, using BASIC
    NOTE: STC can be ...
    Yerzmyey Yerzmyey February 2012 Hardware
  • Minimal BASICAndrew Owen has just uploaded [B]Standard ECMA-55: Minimal BASIC [/B]to the Full Books archive on WOS. Thanks! [url]ftp://ftp.worldofspectrum.org/pu…

    ... [B]Standard ECMA-55: Minimal BASIC [/B]to the Full Books ... the ANSI Minimal standard for BASIC.
    The two standards are ... in the origins of Sinclair BASIC which adhered closely to the ... no ON GOTO in Sinclair BASIC (a good substitute exists) but ...
    Geoff Geoff February 2012 Sinclair Miscellaneous
  • Revision 2012 InvitationEver since the 90s, the traditional Enormous Demo Party That Happens Over Easter Weekend Somewhere In Germany (originally Mekka & Symposium, then Bre…

    ... with its own demo / music / graphic / 4K intro competitions, while Spectrum ... mode (enter 'usr0' in 128 Basic then LOAD "" at the resulting ...
    gasman gasman February 2012 Brand new software
  • Using Boriel's ZX Basic to learn assemblyI wrote a small guide. Hopefully some people will find my gibberish useful - especially people looking at first steps in machine code, where I think …

    ... -inline-assembly-functions-into-zx-basic-t729.html[/url]
    Gedlion Gedlion February 2012 Development
  • editing strings with INPUT LINEHere's the latest in my unpredictable series of utility routines. This one I needed for the SAGE game editor; it emulates INPUT LINE l$ but with the …

    ... needed for the SAGE game editor; it emulates INPUT LINE ... enhancement from "joining lines of BASIC" (but not the joining ... need altering as the BASIC editor uses the E_LINE area ... INPUT mode"
    call $0f2c ;EDITOR
    res 5,(iy+$37 ...
    Battle Bunny Battle Bunny February 2012 Sinclair Basic
  • SEUD - How to - Part IIOK, now let?s enter on each option to see how to use them. First of them, the attack waves. A - Attack Waves [IMG]http://img841.imageshack.us/img84…

    ... look at this (bad) little map:

    [IMG ... it into the level map.
    Into map editor, hit 'T' and ... t move it inside the map editor. So, you MUST ... must fit well inside the map. :)

    Now, ... it here in the map editor), how many sprites will ...
    Turrican Turrican February 2012 Development
  • Pip The Pipistrelle[color=red]*COMING SOON*[/color] Pip The Pipistrelle I am going to put all the game details,instructions and story here now and simply update this t…

    ... a look at the music editor yet so this may not ... we have seen jsw/mm editor games before but jswed did ... limps.
    The use of basic visual effects to set the ...
    jammajup jammajup March 2012 Brand new software
  • BASIC compilerI'm looking for a basic compiler that actually works, tried all the ones on the WOS archive and none of them seem to work... I'm only wanting to co…

    I'm looking for a basic compiler that actually works, tried ...
    daveysludge daveysludge March 2012 Development
  • A new multicolor engine called BIFROST*I'm glad to announce the release of a new multicolor engine implemented by yours truly, including high quality 16x16 tiles designed by R-Tape: [IMG]…

    ... concept of a tile map automatically rendered on screen is ... I realized the tile map didn't make much ... screen (if called from BASIC it would just need to ... tile). However the tile map traversal would be a perfect ... -states processing the tile map, thus there's only ...
    Einar Saukas Einar Saukas March 2012 Brand new software
  • Interview with VERONIKA MEGLER ("The Hobbit" programmer)This interview with Veronika Megler (The Hobbit) has been published by elmundodelspectrum.com in Spanish, I copy it here for you all in its original …

    ... many of the games in Basic for the books that Melbourne ... , initially using a simple text editor. Then some early Interactive Development ... was released with a game editor that Phil wrote to make ...
    jmvbok jmvbok March 2012 Games
  • Basic BASIC help needed RNDHi all, I have recently re-discovered an old program I wrote in the early 90s which would do generate random lottery numbers. I know little now, an…

    ... then, when it comes to BASIC programming and I'm after ...
    landorb landorb March 2012 Sinclair Basic
  • Games written in BASICHi all, I've been racking my brain trying to think of a game which was definitely written in BASIC (ie not in assembler). The only thing that I can …

    ... which was definitely written in BASIC (ie not in assembler). The ... favourites which were written in BASIC? There were certainly a few ... Martha might have been in BASIC (IIRC) and I enjoyed that ...
    perini-ps perini-ps March 2012 Games
  • Sinclair ZX Spectrum BASIC programming manual...Hi Folks, Does anyone know how many editions of the Spectrum BASIC programming manual were released (the orange one that came with the 48K)? I seem…

    ... many editions of the Spectrum BASIC programming manual were released (the ...
    Paddy Coleman Paddy Coleman March 2012 Sinclair Basic
  • JSW EditorI have the original of this. The inlay is not in the database so will scan it in and pop it off. http://www.worldofspectrum.org/infoseek.cgi?regexp=…

    I have the original of this. The inlay is not in the database so will scan it in and pop it off.

    http://www.worldofspectrum.org/infoseek.cgi?regexp=^JSW+Editor$&pub=^Softricks$
    Mark R. Jones Mark R. Jones April 2012 Support files
  • Tech Demo of my Latest Game (FADV)Posted in development as technically not a new release just a tech demo of a new game I'm working on. Ok here a tech demo of my latest full game, i…

    ... the basic premise is to wander about the full colour map taking ...
    TomD TomD April 2012 Development
  • Authored with z88dk or Boriel's ZX BASIC?It would be useful to be able to search somehow for games authored with either z88dk or Boriel's ZX BASIC. This was [URL="http://www.worldofspectrum.…

    ... z88dk or Boriel's ZX BASIC. This was [URL="http://www ...
    Einar Saukas Einar Saukas April 2012 Infoseek database
  • Sceptre Of Baghdad - Missing YS MapDoes anyone here have [URL="http://www.worldofspectrum.org/showmag.cgi?mag=YourSinclair/Issue19/Pages/YourSinclair1900035.jpg"]the Sceptre Of Baghdad…

    ... .jpg"]the Sceptre Of Baghdad map offered in Your Sinclair, iss ...
    ZnorXman ZnorXman April 2012 Infoseek database
  • Released programs using Boriel's ZX BASIC?A list of released titles using Boriel's ZX BASIC is now available here: [url]http://www.boriel.com/wiki/en/index.php/ZX_BASIC:Released_Programs[/ur…

    A list of released titles using Boriel's ZX BASIC is now available here:

    [url]http://www.boriel.com/wiki/en/index.php/ZX_BASIC:Released_Programs[/url]

    Are there any other programs that should be added to this list?
    Einar Saukas Einar Saukas April 2012 Development
  • Identify Adventure from Map SectionWhilst (still ) rummaging through my box of tat, I came across some old speccy adventure solutions and maps. Most are names, but I've found this pie…

    ... found this piece of a map. Still have more to go ...
    steveinuk steveinuk April 2012 Games
  • I/O port adress map of Spectrum and interfacesI'm looking for an adress map of all the used and unused I/O ports for the ZX-Spectrum. Many years ago I designed an I/O board for the Spectrum that…

    ... 'm looking for an adress map of all the used and ...
    Knik Knik April 2012 Hardware
  • Arcade Game Designer 3The latest version of the arcade game creation tool for the 128K Spectrum. AGD 3 now boasts pop-up menu and inventory facilities for arcade adventur…

    ... built-in font editor, the option to produce a BASIC loader program ...
    jonathan jonathan April 2012 Brand new software
  • 1tracker - Beeper music editorSince Beepola hasn't been updated for long time, and there were some few new music engines created and few old ones found, there is certainly a need …

    ... a need for a music editor that would allow to utilize ...
    Shiru Shiru April 2012 Announcements
  • ISO-Copy - Individual Software revisitedHi folks In another thread about Supertape: [url]http://www.worldofspectrum.org/forums/showthread.php?t=36203[/url] ... we touched on ISO-Copy by th…

    ... onto the end of the BASIC block ?

    The package ... open it in a WAV editor, you can see there's ... about 3 ms after the BASIC block, a very short block ...
    Andrew Barker Andrew Barker April 2012 MIA/STP/SDP
  • Star BASIC or *BASIC??? Anyone heard of this?Does anyone remember a thing called Star Basic or *basic? It was a tape that extended the BASIC instruction set and from memory you put a * in front…

    ... remember a thing called Star Basic or *basic?

    It was ... a tape that extended the BASIC instruction set and from memory ...
    SteveINtheUKok SteveINtheUKok April 2012 Sinclair Miscellaneous
  • SPECTRUM command and 48 BASICAs we (almost) all know, when a young Rupert Goodwins redesigned the Sinclair/Investronica ZX Spectrum 128 ROM 0 in late 1985, he kept the SPECTRUM c…

    ... same time put a 48 BASIC option in the start menu ... typing SPECTRUM in 128 BASIC and selecting 48 BASIC from the start ...
    Alessandro Grussu Alessandro Grussu May 2012 Sinclair Miscellaneous
  • Rescue by Mastertronic Debugging QuestionJust wondering if anyone knows how to move the spawn points of the enemys in the game Rescue by Mastertronic made by ste cork using the debugger in s…

    ... spin or using a hex editor being trying for a long ... to make a full new map and alter the graphics just ...
    DJFIRTH DJFIRTH May 2012 Games
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