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<1…23242526272829…34>
  • Scrolling a mapCan someone explain in idiots terms how you scroll a map. I'm not after code as such, just an explanation of how it can be done. I'd like to scroll…

    ... terms how you scroll a map.

    I'm not ... like to scroll a small map in 4 directions and I ...
    Saboteur Saboteur May 2012 Development
  • ZX-Paintbrush version 2.2 releasedDear readers, Today I released ZX-Paintbrush 2.2 with many new features. I hope you'll like it. Please refer to ZX-Paintbrush's section of my homepa…

    ... tool "Free attributes"
    [*]Better map-based editing of CHX files ... find new releases for ZX-Editor, ZX-Blockeditor and ZX-Preview ...
    clausjahn clausjahn May 2012 Emulators
  • ZX-Editor Second Edition 2.1 releasedDear readers, yesterday I released a new version of ZX-Editor. Mainly, it now comes with picture support of enhanced ZXP file import as well as ULA+…

    ... a new version of ZX-Editor. Mainly, it now comes with ... to my homepage - section ZX-Editor - for the complete history.
    Editor.

    Hope you enjoy ...
    clausjahn clausjahn May 2012 Emulators
  • Time Warpby the Computer Cabin [URL="http://www.worldofspectrum.org/showmag.cgi?mag=YourComputer/Issue8401/Pages/YourComputer840100230.jpg"]see advert[/URL] …

    ... /> it was a graphic adventure written mainly in Basic, had loads of ... to help me to understand Basic

    The inlay was ...
    BiNMaN BiNMaN May 2012 MIA/STP/SDP
  • File viewer selector for +3 with card reader (basic ide interface)Just wondered if there was a good file viewer/Browser ie jumping through directories for the +3 to load the games in if you have a ide hd or cd card…

    ... does anything exist for the basic 8 /16 bit interfaces
    Mort! Mort! May 2012 Hardware
  • yeah x 0.0.2first: [URL="http://www.yeah-unix.org/downloads/yeah_0.0.2.tar.gz"]the goods are at - http://www.yeah-unix.org/downloads/yeah_0.0.2.tar.gz[/URL] aft…

    ... . version "retro" shall only support basic hardware that existed in 198x ... /> - support for device drivers,
    - basic console output (clear screen, 8x8 ... device driver),
    - process management (map process to task, provide loader ...
    tstih tstih May 2012 Development
  • "Land of Ultimatum" map in Ultimate: Collected WorksI don't think this has been discussed before... But, I've been looking at the [URL="ftp://ftp.worldofspectrum.org/pub/sinclair/games-maps/l/LandOfUl…

    ... .jpg"]Land of Ultimatum[/URL] map and trying to work out ...
    MartynC MartynC June 2012 Games
  • Basic Challenge NO.7Ok Boys and girls get your thinking caps on. IN BASIC how would you plot an arc of a ball falling to the ground? so it gets lower and lower and mov…

    ... caps on.

    IN BASIC how would you plot an ...
    ASH-II ASH-II July 2012 Sinclair Basic
  • BIFROST* ENGINE 1.2 released!Another improved version of the BIFROST* ENGINE is now available! Download it here: [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0027405[/u…

    ... later (at the next tile map refresh). Moreover, "manual" and "automated ... libraries (for Boriel's ZX BASIC or z80dk) won't need ...
    Einar Saukas Einar Saukas July 2012 Brand new software
  • How to capture +3e Device Info in BASICHello there my fellow WoS'ers My hope is that you can help me. I am currently writing a +3e FDISK program - well prototyping this in Specky+3e basi…

    ... prototyping this in Specky+3e basic, however on one of the ... the current data using just basic?

    is it even ...
    Zetr0 Zetr0 July 2012 Sinclair Basic
  • Switching 48/128 modes within a BASIC programI'm not sure what use this would be; ie. being able to switch between 48k and 128k modes and back again from within a continuously running BASIC prog…

    ... from within a continuously running BASIC program, but as it's ... to 48k modes while the BASIC program continues to run. Unfortunately ...
    Battle Bunny Battle Bunny July 2012 Sinclair Basic
  • Copying Files in +3e BASIC (not using COPY command)Hello there my fellow WoS'ers Yet again I find myself in need of guidance, I am sooo close to getting my prototype up. I am writing my own byte cop…

    ... something like this under +3e basic?


    thanks for ...
    Zetr0 Zetr0 July 2012 Sinclair Basic
  • Attribute-based 3D?I remember seeing some demos where an attribute-based map was explored in some sort of flying mode. No idea if the whole thing was pre-calculated or …

    ... demos where an attribute-based map was explored in some sort ... a simple a 3D attribute map editor and an engine to be ...
    zxbruno zxbruno July 2012 Sinclair Miscellaneous
  • SpecBAS 0.749 Now available!Ey oop, you lot! A new SpecBAS has now been uploaded to the usual place - [url]http://www.specbas.co.uk/[/url] For your delight and delectation. …

    ... way colours work in the editor means less corruption.

    graphic block or a window.
    Dunny Dunny July 2012 Sinclair Miscellaneous
  • More RAM for BASIC (ZXSE required)Ok, here it is: [url]https://dl.dropbox.com/u/15659782/48KBASICSE.zip[/url] Use it as an IF2 ROM with a ZX Spectrum SE. It's a version of the 80x2…

    ... 47.5K available for your BASIC programs. However, anything that expects ...
    chev chev July 2012 Sinclair Basic
  • BIFROST* Advanced Programming - part 1In BIFROST*, it's much easier to just make changes in the tile map and let the engine automatically draw & animate everything in multicolor for you. …

    ... make changes in the tile map and let the engine automatically ... , although a Boriel's ZX BASIC version would work exactly the ... to translate it to ZX BASIC and post it here?

    // disable entire tile map
    for (f = 0; f ...
    Einar Saukas Einar Saukas July 2012 Development
  • BIFROST* Advanced Programming - part 2This second demo shows animated and moving tiles together, and also how to implement collision detection. This knowledge should be enough to implemen…

    ... , although a Boriel's ZX BASIC version would work exactly the ... ");

    // disable entire tile map
    for (f = 0; f ... . Routine "collision" calculates the tile map position that will be behind ...
    Einar Saukas Einar Saukas July 2012 Development
  • Interview with Steve Wetherill (Odin)Hi you all!!! Here is the interview done to STEVE WETHERILL (Nodes of Yesod, Robin of The Wood, Arc of Yesod, Heartland... ?Odin!) and published at […

    ... Willy, which doubled the map size of Spectrum version. ... few changes except for the graphic part. What things did ... settled on the 2d map layout that you see ... being used there. The map editing tool was developed from ... of time creating a map layout tool that Paul ...
    jmvbok jmvbok August 2012 Sinclair Miscellaneous
  • Best books & Sugested reading..Hi i was trying to search the forum but couldnt find it. Looking at WOS there is a number of books on BASIC, programming, machine code ect.. I mess…

    ... a number of books on BASIC, programming, machine code ect ... a few simple books on basic (give me a break ... I got that knot work graphic effect that you see ... do today but in spectrum basic.

    To be ... and write a solution in basic or machine code for ...
    WibbleBibble WibbleBibble August 2012 Sinclair Basic
  • WibbleBibble's Basic threadHi in an attempt to keep my questions from spamming the forum. I think its better to put them all in one place. Thanks everyone so far, I feel I am …

    Hi in an attempt to keep my questions from spamming the forum. I think its better to put them all in one place.

    Thanks everyone so far, I feel I am making good progress.

    Reading the book ZX Spectrum Games Master. Its a great start ...
    WibbleBibble WibbleBibble August 2012 Sinclair Basic
  • Next Beeper Music ContestOk. Just after 5 days will be the largest festival of computer art in Russia - [URL="http://chaosconstructions.ru/alltime#11"]Chaos Constructions 201…

    ... any currently existing beeper music editor for a computer ZX-Spectrum ... compiled and be accompanied by basic-loader for easy reproduction and ...
    newart newart August 2012 Announcements
  • TESTROM3 - utility/rom for test your ZXHere is TESTROM3 utility as 16kB ROM file + flasher for install this rom to divide eeprom (or mapram mode). Work also on ZX Spectrum without ROM and …

    ... exit to USR0 mode (48 basic with enable 128kB ram)
    graphic signing of TAPE IN status ...
    velesoft velesoft August 2012 Sinclair Miscellaneous
  • Disassembled Rescue by MastertronicHi i am just wondering if anyone has ever disassembled the game Rescue by Mastertronic as i dont know what i am doing because i am trying to learn ho…

    ... edit the map of the game with a hex editor and move ...
    DJFIRTH DJFIRTH August 2012 Development
  • OpenSE BASIC disassembly?The [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0027510"]OpenSE BASIC[/URL] page provides a source code listing, however it doesn't really…

    ... infoseekid.cgi?id=0027510"]OpenSE BASIC[/URL] page provides a ... support the contention that OpenSE BASIC is a derivative work [...] ... a commented disassembly for OpenSE BASIC, putting together the references ... a properly commented OpenSE BASIC source code from a ...
    Einar Saukas Einar Saukas September 2012 Development
  • Ideas for speeding up this BASIC routine?This loop can take up to 2 minutes to run, depending upon the content of the screen being scanned, about 70% of that time being taken up by lines 105…

    ... time; it's just the BASIC that I'm asking about ...
    Battle Bunny Battle Bunny September 2012 Sinclair Basic
  • RPGs?Hi, I was looking through the Archive at all the RPG-classified games. It is quite grim. The best one seems to be The Bard's Tale. I really want to…

    ... lot of over-head, almost BASIC looking RPGish type games. I ... a dot in a giant map screen setup, and by the ...
    Lebowsk1 Lebowsk1 September 2012 Games
  • multi-scroll m/c subroutine for BASICArising from recent posts, here's a scrolling routine that will manage multiple left/right scrollings for any (sensible) line width or step; (ie. whe…

    Arising from recent posts, here's a scrolling routine that will manage multiple left/right scrollings for any (sensible) line width or step; (ie. where width is
    Battle Bunny Battle Bunny October 2012 Sinclair Basic
  • smooth movement in basicWas trying to figure this out myself but i would like to be pointed in right direction now :-). How do I make something move in Basic without gettin…

    ... I make something move in Basic without getting flicker. 1st i ... split second.
    My sinclair basic knowledge is VERY limited but ... try make some games in basic 1st.
    rustyredline rustyredline October 2012 Sinclair Basic
  • txt to basichi to all simple question. do you know of any program which converts notepad txt into basic for instance? just typed 50 linez and after so many year…

    hi to all

    simple question. do you know of any program which converts notepad txt into basic for instance? just typed 50 linez and after so many years it is painful.

    thx
    cheers
    alban lusitanae alban lusitanae October 2012 Sinclair Basic
  • BASIC TKThe Brazilian book series "BASIC TK" is a trilogy, however only the [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=2001110"]first volume[/URL…

    The Brazilian book series "BASIC TK" is a trilogy, however ... publication in Portuguese, explaining the BASIC programming language for computers, using ...
    Einar Saukas Einar Saukas October 2012 Infoseek database
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