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Search Again :: Adv Search 1000 results in 0.021s
<1…22232425262728…34>
  • Which would be fasterSay you want to use a variable value of 0 to 255 in a BASIC program, which way would be fastest? Say for arguments sake you wanted to use two variabl…

    ... memory but not in 128K BASIC.
    I would still use ... archive is a 1978 Atari BASIC program that works just as ... well in Sinclair BASIC. (There are hundreds of versions ... ). If the author had used POKEs it would not have copied ...
    Geoff Geoff September 2006 Development
  • Which would be fasterSay you want to use a variable value of 0 to 255 in a BASIC program, which way would be fastest? Say for arguments sake you wanted to use two variabl…

    ... like looking at PEEKs & POKEs), it stands as the quickest ... program is all written in BASIC, I've poked M/C ... routine). I still believe Conventional BASIC is capable, just a bit ...
    CP/M User CP/M User September 2006 Development
  • Which would be fasterSay you want to use a variable value of 0 to 255 in a BASIC program, which way would be fastest? Say for arguments sake you wanted to use two variabl…

    ... like looking at PEEKs & POKEs), it stands as the quickest ... it without additional steps in BASIC.
    The machine language code ... could call the basic routine that does the conversion ...
    JamesD JamesD September 2006 Development
  • manic miner version?in the archive I?ve found this screen from MicroHobby: [url]ftp://ftp.worldofspectrum.org/pub/sinclair/magazines/MicroHobby/Issue061/Pages/MicroHobb…

    ... know my machine code and pokes.

    Both the POKE ... ! The were my first ever pokes mind.

    If this ... a computer that uses spectrum BASIC
    c) It is definitely ...
    BloodBaz BloodBaz October 2006 Games
  • Oh so BRIGHT!What is the SLOWEST way to change the attribute area to BRIGHT? It has to be legit! No meaningless instructions or doing stuff for the sake of it. …

    ... to also size-code*. In BASIC.
    Oh yes, I'm ... doesn't exist in Sinclair BASIC! By a sheer fluke of ... not using any PEEKs or POKEs. It just needs some slight ...
    Matt_B Matt_B November 2006 Development
  • Oh so BRIGHT!What is the SLOWEST way to change the attribute area to BRIGHT? It has to be legit! No meaningless instructions or doing stuff for the sake of it. …

    ... not using any PEEKs or POKEs. It just needs some slight ... will be interpreted using Sinclair BASIC and writing the program in ...
    monty.mole monty.mole November 2006 Development
  • Wich key of a rubber Key Spectrum get used least??I'm wondering of all the Keys on a rubber key ZX Spectrum on average wich one do you reccon gets used the least?? I have played with the idea whilst…

    ... IF construct when programming in Basic.


    Given that ... in square is a redundant graphic. Swiching from bright to normal ...
    Scottie_uk Scottie_uk November 2006 Sinclair Miscellaneous
  • Jet Set Willy Guru Nedded UrgentlyNow I know these questions have probably been asked over and over and over again but I just want to make sure my memory is correct and I've actually …

    ... POKEs - these are the only differences in #8000-FFFF, although the BASIC ...
    andrewbroad andrewbroad November 2006 Games
  • Something I've been pondering on...... is why Spectrum BASIC includes both PRINT and LPRINT. Likewise, why include LIST and LLIST - When it appeared Sinclair were running out of space…

    ... of redundancy to make their Basic that little bit more usable ... other pitiful excuses for a Basic dialect which shall not be ... named, Sinclair Basic gives you PRINT AT rather ... on a series of meaningless POKEs, and it lets you burn ...
    gasman gasman November 2006 Sinclair Basic
  • Autorun BASIC programsIs it possible to write a basic program which will autorun after typing in LOAD ""? Thanks

    ... which held end of BASIC and some pokes to protect BREAK.
    Dr BEEP Dr BEEP January 2007 Sinclair Basic
  • funny thing I found out!so this week end I was cleaning up stuff and found out a briefcase filled with drawings and stuff and in the midle of all that I found out a "plan"/"…

    ... of graphics for a Piman graphic adventure... a bit like witches ... on writing it in Laser Basic with the Laser Compiler, but ...
    andrew_rollings andrew_rollings January 2007 Games
  • Cool BASIC tricks and tips!Following on from Dunny's excellent suggestion of a compendium of BASIC tips + tricks, I believe it would be better to have a topic dedicated to it. …

    ... forgot most of the tricks, pokes and BASIC programming I knew. 15 ... I had pride in cracking basic loaders and doing my own ...
    zxbruno zxbruno January 2007 Sinclair Basic
  • Cool BASIC tricks and tips!Following on from Dunny's excellent suggestion of a compendium of BASIC tips + tricks, I believe it would be better to have a topic dedicated to it. …

    ... forgot most of the tricks, pokes and BASIC programming I knew. 15 ... I had pride in cracking basic loaders and doing my own ...
    Paul van der Laan Paul van der Laan January 2007 Sinclair Basic
  • NEW games for you chaps (and girls too) ;-)Okie, did some .TAP versions of NEW original games that were only released on TRDOS disk format. Some of you might have seen some (one or two are eve…

    ... a TRD and convert the BASIC loader to a TAP using ... loader is contained in the BASIC one so we need to ... at $66FF (26367) so our BASIC loader needs to CLEAR 26366 ... the two code blocks and POKEs $D00F and $D010 to ... , we end up with a BASIC loader like this:
    < ...
    StuBruise StuBruise January 2007 Games
  • basizx newsHello. I've uploaded a new version of basizx. Now there is also an Amstrad CPC incarnation, able to LOAD and SAVE +3 basic files in disc. And the I…

    ... number precompile thing the Atari BASIC that did this is called ... and this sped up Atari BASIC by 2 to 4 times ... missile graphics which had required pokes to use before that. Later ... .

    Anyway, once your BASIC is complete and you GPL ...
    JamesD JamesD February 2007 Development
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ... . There should be a different graphic there. It's then just ... it works and noting the graphic codes. After a quick look ... , load Cybernoid then enter these pokes at the menu, then start ... ]Problem: How do I execute pokes within a running program? I ...
    48K 48K February 2007 Development
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ... map you start. The above pokes change the content of the ... of how to do a basic editor have a look at ... works. I grew up on BASIC, forgot most of it twenty ...
    48K 48K February 2007 Development
  • If a C64 can do it...Forgive me if this isn't the right section. We've seen coders surprising us over and over again with excellent demos and things that a few years ago…

    ... there - Tomato Antics - is still BASIC!

    The second - T ... still use ROM routines for graphic displays. (incidentally, T'n'T ...
    Quazar Quazar February 2007 Development
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ... then point CHARS at whichever graphic you want to display - followed ... requires 32 PEEKs and 32 POKEs, and there are 16 of ... out screen coordnates as direct POKEs is somewhat painful. Instead, I ...
    48K 48K February 2007 Development
  • C64's SID music on ZX - the demo is HERE!!I'm proud to announce, that two great persons from Central Europe - Poke & Omega - have made something really important for Spectrum world. Now ZX …

    ... player we had a small basic program with a small machine ... that could be configured using pokes (for start address, duration and ...
    zxbruno zxbruno March 2007 Sinclair Miscellaneous
  • Atic Atac, the +3 and Multiface.Hello :smile: I have a Spectrum +3 with Multiface 3 attached and working well. I have discovered that at least JetPac and Atic Atac (all Ultimate …

    ... atac, as it includes 3 POKES for the copy protection that ... all Ultimate games have different POKES. And some are Speedlock 1 ... only be run from 48 Basic.
    The trick is loading ... address and paging in 48 basic mode, then moving the data ...
    FrankT FrankT March 2007 Games
  • TV Modulator. Can it be repaired?Is it possible, to repair tha TV modulator (after removing it) if it gives wavy picture? I replaced both transistors (tr1/2) and both electrolytic ca…

    ... I run a small BASIC test program, which pokes 0 to 255 ... into a 48K machine, yet BASIC can read and write the ...
    DEATH DEATH March 2007 Hardware
  • TV Modulator. Can it be repaired?Is it possible, to repair tha TV modulator (after removing it) if it gives wavy picture? I replaced both transistors (tr1/2) and both electrolytic ca…

    ... I run a small BASIC test program, which pokes 0 to 255 ... into a 48K machine, yet BASIC can read and write the ... it does not fail with BASIC, but the ROM cannot initialize ...
    Marcelo Marcelo March 2007 Hardware
  • SpeedloadersWhen was the first time they came out and who invented them. What was the general speccy user's and media reaction to them? Would be nice to have a …

    ... basic loader listing (many many beeps and questionmark-cursors) by using pokes ...
    Scyphe Scyphe April 2007 Games
  • SpeedloadersWhen was the first time they came out and who invented them. What was the general speccy user's and media reaction to them? Would be nice to have a …

    ... basic loader listing (many many beeps and questionmark-cursors) by using pokes ...
    rich_chandler rich_chandler April 2007 Games
  • List of POKEs and PEEKs/cool memory addressesI was wondering if there was a list of cool memory addresses to POKE and/or PEEK. For example, I know that PEEK 23674 tells you how long a Speccy has…

    ... yet, but most 'cool' pokes are actually pokes that change the system ... variables or something in a Basic ...
    zxbruno zxbruno April 2007 Sinclair Basic
  • List of POKEs and PEEKs/cool memory addressesI was wondering if there was a list of cool memory addresses to POKE and/or PEEK. For example, I know that PEEK 23674 tells you how long a Speccy has…

    ... area provides the most interesting POKEs although your USR "P" reference ... .worldofspectrum.org/ZXBasicManual/zxmanchap25.html]BASIC manual chapter 25[/url].
    BloodBaz BloodBaz April 2007 Sinclair Basic
  • Beautifully programmed gamesJust watching the bobby bearing tzx and admiring the beautiful programming involved. Which other games would you say had asthetic programming opposed…

    ... started just hacking games for pokes, but moved on to picking ... . Room definitions just picked a graphic number and position. The bright ...
    obo obo April 2007 Games
  • Beautifully programmed gamesJust watching the bobby bearing tzx and admiring the beautiful programming involved. Which other games would you say had asthetic programming opposed…

    ... started just hacking games for pokes, but moved on to picking ... . Room definitions just picked a graphic number and position. The bright ...
    rich_chandler rich_chandler April 2007 Games
  • Beautifully programmed gamesJust watching the bobby bearing tzx and admiring the beautiful programming involved. Which other games would you say had asthetic programming opposed…

    ... started just hacking games for pokes, but moved on to picking ... . Room definitions just picked a graphic number and position. The bright ...
    zxspecticle zxspecticle April 2007 Games
<1…22232425262728…34>

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