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<1…16171819202122…34>
  • Question about digitized sound and videoI searched the forums and couldn't find the answer, so here it goes. Regarding digitized sound: I remember reading an article long ago about a vid…

    ... how the data should be stored and have a player routine ... routine used on Amiga (Rect. Blocks) is not the same as ... bytes to jump over is stored. Simple but effective... If you ... know how data should be stored. On 8 Bit there is ...
    LCD LCD November 2008 Development
  • Blimey! Buy a used console games and you might have to pay the s/w house to play it!From: [URL]http://www.videogaming247.com/2008/11/10/capps-we-really-need-to-make-strides-against-the-secondhand-market/[/URL] [COLOR=blue]"Epic…

    ... much effort goes into the graphics, the cutscenes, and the ingame ... you approach a rockfall that blocks a door, the voice says ...
    ewgf ewgf November 2008 Chit chat
  • Blimey! Buy a used console games and you might have to pay the s/w house to play it!From: [URL]http://www.videogaming247.com/2008/11/10/capps-we-really-need-to-make-strides-against-the-secondhand-market/[/URL] [COLOR=blue]"Epic…

    ... much effort goes into the graphics, the cutscenes, and the ingame ... you approach a rockfall that blocks a door, the voice says ...
    mel the bell mel the bell November 2008 Chit chat
  • Blimey! Buy a used console games and you might have to pay the s/w house to play it!From: [URL]http://www.videogaming247.com/2008/11/10/capps-we-really-need-to-make-strides-against-the-secondhand-market/[/URL] [COLOR=blue]"Epic…

    ... much effort goes into the graphics, the cutscenes, and the ingame ... you approach a rockfall that blocks a door, the voice says ...
    mile mile November 2008 Chit chat
  • artist neededany volunteer here on WOS ?

    ... use some temporary placeholder sprites/graphics. People will be much quicker ... that's still fun using blocks for sprites, then you know ...
    Lazarou Lazarou December 2008 Sinclair Miscellaneous
  • Playstation vs. N64 vs. SaturnIn another thread ( [URL]http://www.worldofspectrum.org/forums/showthread.php?t=20482&highlight=xbox+360[/URL] ) we discussed the virtues and quali…

    ... percentage, distance travelled etc) are stored too, you can disarm an ... T2 initially. It has great graphics and plays well but I ...
    ewgf ewgf December 2008 Chit chat
  • What is exactly the scr format?Hello everyone and I hope you are having a wonderful Christmas. I'm trying to understand the use of the scr format. I understand it's a screen memor…

    ... had to usually open some graphics application like Deluxe Paint (viewers ... of the picture which is stored in Spectrum memory. Gif or ...
    Ralf Ralf December 2008 Emulators
  • I've been wondering...The Spectrum, CPC, and Apple II had no hardware sprites, so what were those 2D objects in their games?

    ... program and data is actually stored in the VIDEO RAM (yep ... 's 16 bit, with good graphics and sound, built in module ...
    Mark Wills Mark Wills December 2008 Sinclair Miscellaneous
  • New Spectrum Game - AlbatrossityMerry Christmas, and all that. Here's a little Christmas present for Spec-chums everywhere. Albatrossity is a crazy golf game which doesn't take it…

    ... suggests.

    Regarding the graphics, they were left very simple ... 't want lots of different blocks which looked very similar to ... made up of combinations of blocks. The idea is that once ...
    jonathan jonathan December 2008 Games
  • Fuse UNIX OS X utilities helpI would like to use the Fuse utilities that are written as Unix Executables. I'm not sure how to get them to work as I am unfamiliar with Macs and Un…

    ... use the manuals that are stored in the share/man/man1 ... , it's got a dodgy graphics chip which makes the screen ...
    SteveP SteveP January 2009 Emulators
  • What to write next...?Having not being blessed/cursed with such a mad & rampant imagination as Mr. Cauldwell I'm always after ideas for new spectrum games to write. It's …

    ... can only fall on sponge blocks but would shatter on concrete ... imagine the nice crisp isometric graphics the game could have.
    redballoon redballoon January 2009 Development
  • Girlfriend's computerI'm on my girlfriends computer atm -- one which she has asked me to sort out. It is a Vista computer which has reportedly slowed down since she fir…

    ... error reporting
    ***************************************************************
    Increasing Graphics Performance

    By default ... file or application that is stored in another location. When you ...
    psj3809 psj3809 January 2009 Chit chat
  • Worst ever console? And the just plain bad or not very good ones.We've discussed the popular consoles at length on here, but what about the unpopular, or at least badly selling ones, or the ones that never got many…

    ... sound effects? Check.
    Flickery graphics? Check.
    [/COLOR]

    blocks.
    [/COLOR]

    [COLOR ...
    ewgf ewgf January 2009 Chit chat
  • ZX-Paintbrush new functionsDear folks, I want to tell you some news I'm just now implementing into ZX-Paintbrush. On the other hand: the more new functions I want for the next…

    ... objects as well as custom graphics. I use an enhanced Bresenham ... filling with gradients and custom graphics, after this the printing dialog ... support .bsc (BASin's CODE blocks) but in general I save ...
    Dunny Dunny February 2009 Announcements
  • "We don't understand computers but we've got ?3.58 million to spend on them....... so lets find a problem to solve with the money" is a good translation of the article at: [URL]http://news.bbc.co.uk/1/hi/technology/7886754.s…

    ... that you cannot store speccy graphics in a generalised image format ... know that the British Library stored most of their digital data ...
    Dunny Dunny February 2009 Chit chat
  • PZX file support for ZX-BlockeditorDear readers, I'm working on the PZX format support for ZX-Blockeditor, as I discovered the advantage of having such a nice file format. It has a cl…

    ... information to all my existing blocks (mostly used for TZX ... gets the PZX-like blocks as they are stored inside PZX format ... writing routine to convert these blocks back to TZX compatibility, if ... the new "direct PZX mode" blocks may appear in "compatibility mode ...
    clausjahn clausjahn April 2009 Development
  • Biggest single-load game?How many screens is the biggest single-load game? I'm not thinking of levels that randomly generate, but ones with difined screens. 16k, 48k and 128k…

    ... enormous map that's not stored but generated on the fly ... of it is designed in blocks, or the program is generating ... mixture of algorithmic generation and stored maps though is Return of ...
    Matt_B Matt_B April 2009 Games
  • Successor to the SpeccyBased on the rambling on the other thread it would be interesting to see what people felt was the 'spiritual' successor to the speccy. Amiga here....

    ... to include the original Amiga graphics in the full 8 colours ... the way the screen was stored.
    joefish joefish May 2009 Chit chat
  • Image to ZXSpec 1.0Hi, I've written a piece of software (still not finished) that outputs any kind of image onto a Spectrum having being converted on a PC. It takes a…

    ... is connected). Many loaders are stored as m/c data in ... made up of 8x8 pixel blocks, and afaik one line won ...
    brownb2 brownb2 May 2009 Sinclair Miscellaneous
  • Maze Mania - How did they do it?Hi, I was looking at the game "Maze Mania" by Hewson Consultants, written in 1989. The game can be downloaded from here [URL]http://www.worldofspec…

    ... entire screen. That's 7 blocks, or (7x4=) 28 characters, in ... the entire screen from character blocks. And given that it's ... -drawing it from blocks. Look at the screen border graphics; 2 characters ... room to draw new 4x4 blocks at the edges of it ...
    joefish joefish May 2009 Development
  • Fastest Block Drawing Code?Following on from my scrolling thread [URL="http://www.worldofspectrum.org/forums/showthread.php?p=351304#post351304"](http://www.worldofspectrum.org…

    ... 8 by 5 = 40 blocks to the backbuffer. This ... able to draw the blocks to the backbuffer, add ... 4x4 block
    ; hl = Graphics address
    ; de = Screen ... hl,gfx ; hl points to graphics

    ld ... ld sp,hl ; SP = Graphics Block
    ex de,hl ...
    robpearmain robpearmain May 2009 Development
  • JSW: Holy [expletive]!!![url]http://www.worldofspectrum.org/infoseekid.cgi?id=0017876[/url] @boozefreek, is this one of your creations? one of the best JSW clones I've play…

    ... items which are encased in blocks, which can't be got ... />
    The items encased in blocks have to be collected in ... there's quite a few graphics used maybe that is what ...
    dm_boozefreek dm_boozefreek May 2009 Games
  • JSW: Holy [expletive]!!![url]http://www.worldofspectrum.org/infoseekid.cgi?id=0017876[/url] @boozefreek, is this one of your creations? one of the best JSW clones I've play…

    ... />
    The items encased in blocks have to be collected in ... there's quite a few graphics used maybe that is what ...
    def chris def chris May 2009 Games
  • PZX file support for ZX-BlockeditorDear readers, I'm working on the PZX format support for ZX-Blockeditor, as I discovered the advantage of having such a nice file format. It has a cl…

    ... that
    [LIST]
    [*]PULS blocks can be concatenated together (may ... /> [*]Tailing 0-pulses are not stored to the PZX file, but ...
    clausjahn clausjahn May 2009 Development
  • Extreme Close-Up TetrisWhile reading through the brand new issue of Retro Gamer that's just arrived today, there is a feature on the 10 best versions of Tetris you've never…

    ... where you can eliminate 3 blocks of the same colour
    graphics.

    I'll produce ...
    redballoon redballoon May 2009 New game ideas
  • Ultimate! Time WasterThis used to bug me big time 25 years ago.:mad: In the early 16k releases of Ultimate Play the Game , Games Jetpac Cookie Trans am there are three …

    ... there are three extra code blocks at the end of ... too) but the three blocks at the end grrrrrrr.< ... screen is 6k. The blocks that follow are loaded to ... t store them as blocks and stored them instead as one ... they could store the smaller blocks in the BASIC stub - ...
    Dunny Dunny May 2009 Games
  • Ultimate! Time WasterThis used to bug me big time 25 years ago.:mad: In the early 16k releases of Ultimate Play the Game , Games Jetpac Cookie Trans am there are three …

    ... . The screen is 6k. The blocks that follow are loaded to ... didn't store them as blocks and stored them instead as one ... they could store the smaller blocks in the BASIC stub - I ... three bits of code are stored/loaded higher in memory thus ...
    ASH-II ASH-II May 2009 Games
  • Home Computing WeeklyIssue 15 seems to have 4 extra images that are duplicates of the previous four. HomeComputingWeekly01500049.jpg HomeComputingWeekly01500050.jpg HomeC…

    ... for titles done with block graphics or PLOT/DRAW). In the ... , Mastermind, George the Vicar, Tower Blocks (mostly what you suggested).
    Battle Bunny Battle Bunny May 2009 Infoseek database
  • Rainbow Generator for 48K Spectrum using PUSHThis is what I came up with from [B]gasman[/B]'s suggestions. It's stable in ZXSpin and ZX32 simulating a 48K Speccy. Anyone like to try it on the …

    ... , I'm actually coding the graphics with [B]DEFB 01010101b,01010101b ... the data needed to be stored.

    But thanks to ...
    joefish joefish May 2009 Development
<1…16171819202122…34>

Latest Posts

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