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  • random number generator without using rnd in basicwhat is the simplest way to generate random numbers in basic (0-255), without using the rnd statement? i also want it to always generate the same…

    what is the simplest way to generate random numbers in basic (0-255), without using the rnd statement?

    i also want it to always generate the same numbers over and over again.
    digital digital June 2019 Development
  • Tin Cans, a two-way chat example in BASIC for the SpectranetThis is an example of writing code to utilize the Spectranet Ethernet interface in BASIC. It will be going into the Getting Started guide for the mos…

    ... utilize the Spectranet Ethernet interface in BASIC. It will be going into ... is a simple screen drawn in something like ZX Paintbrush, and ...
    tschak909 tschak909 July 2019 BASIC
  • getting c nonsense in basic when trying to load a program through a string in +3 basicstrangely if i use load s$(to 8), it says nonsense in basic but works when i run it. but when i execute the command without a line no it works withou…

    strangely if i use load s$(to 8), it says nonsense in basic but works when i run it. but when i execute the command without a line no it works without an error. why is this?
    digital digital August 2020 Sinclair Basic
  • The Only Reason Sinclair Succeeded (Provoking Controversy)Although I love my Sinclairs dearly, I think that the only reason they succeeded was because at the time most people did not know any better (factori…

    ... the 6309 and processor comparison in general: You have to ... you are comparing processors manufactured in the same process. So ... s even easy to animate graphics in Basic if you have hardware sprites ... />
    The CoCo had BASIC functions for blitting but they ...
    JamesD JamesD September 2006 Sinclair Miscellaneous
  • The Only Reason Sinclair Succeeded (Provoking Controversy)Although I love my Sinclairs dearly, I think that the only reason they succeeded was because at the time most people did not know any better (factori…

    ... s even easy to animate graphics in Basic if you have hardware sprites ... can do software sprites in several versions of BASIC (e.g. ... to do with the built in BASIC, but I've seen ... re going to implement graphics accelleration features in hardware, scrolling and ...
    Matt_B Matt_B September 2006 Sinclair Miscellaneous
  • ANNOUNCE: BASin r14 is up. New SCREEN$ paintbox included.Hi all, Well, I can't sit on this any longer - so I've released it. Let's all get a good testing session going, eh? You can get the new BASin [url=…

    ... available in a way that's accessible to BASIC? ... you want to make graphics in BASIC is no useful, a ... composer is more useful for BASIC programs. Example:
    < ... PRINT lines, help for better graphics.

    ... don't say BASIN graphics editor is bad, only ...
    radastan radastan February 2008 Emulators
  • ANNOUNCE: BASin r14 is up. New SCREEN$ paintbox included.Hi all, Well, I can't sit on this any longer - so I've released it. Let's all get a good testing session going, eh? You can get the new BASin [url=…

    ... you want to make graphics in BASIC is no useful, a ... PRINT lines, help for better graphics.

    I ... don't say BASIN graphics editor is bad, only ... ASCII editor (with block graphics, use of UDGs etc?). ... ASCII with UDGs, block graphics and a custom font. ...
    Dunny Dunny February 2008 Emulators
  • graphic mode in spectaculator?can somebody tell me how to activate the graphic mode when using 128k basic in spectaculator? I am trying to learn some basic (found my old speecy m…

    What is the relationship between User defined graphics in BASIC and Spectaculator?
    This feature must work in any good emulator.
    djdron djdron December 2013 Emulators
  • Akalabeth gamei found now that someone ported an ansi-basic game (coded in 1979?) to msx-basic - what about a zx-spectrum basic version of it? ;) https://plus.goo…

    ... repeatedly tempted to do the graphics in assembler, but I want to ... at a good speed just in BASIC, as the original source file ... is just in BASIC. I also want to keep ... /> I can speed up the graphics in BASIC by reducing the number of ...
    Battle Bunny Battle Bunny October 2016 Sinclair Basic
  • Elite clonesHi there Question. Is there any Elite clones out there for our Speccy worth playing? thanks!

    ... is bogus :( Just launched it in an emulator and it's ... Zarch (called Lander) was written in BASIC, that's how amazingly fast ... was, it could do 3D graphics in BASIC! But I'm now completely ...
    RobeeeJay RobeeeJay February 2017 Games
  • Elite clonesHi there Question. Is there any Elite clones out there for our Speccy worth playing? thanks!

    ... Zarch (called Lander) was written in BASIC, that's how amazingly fast ... was, it could do 3D graphics in BASIC! But I'm now completely ... the algorithms and drawing routines in BBC BASIC first; before reimplementing them ... of Lander was written entirely in BASIC.
    GReW GReW February 2017 Games
  • Printing UDGs in BASICAfter looking a little through Winer Milly's code, it struck me that I might be able to speed up my Cybernoid editor by replacing: FOR a=0 TO 31: PR…

    ... # that switches to UDG mode in the PRINT statement?

    BASIC program in a Text Editor (TextMate ... with a Sinclar Basic plugin).
    < ... have all the tile graphics stored in memory location in a UDG type ...
    48K 48K March 2007 Sinclair Basic
  • Looking for an extended BASIC graphics routine from mid- to late-80sHello all, This is my first post here so please go easy. This is basically a cut-and-paste job from comp.sys.sinclair where I've had no luck with an…

    ... swap' commands from a typed-in BASIC extender program. Alas the machine ... based loosely on the Turtle Graphics elements of Logo, and ... one I'm after. Most BASIC command additions used * or . ... their syntax, or recalls a graphics extension routine that might be ...
    denali denali May 2008 Sinclair Basic
  • Help With AY Music Program in BASICHi, last year I started writing a BASIC program for making and recording AY Music. I thought it would be easier than learning how to use Soundtracker…

    ... year I started writing a BASIC program for making and recording ... AND START VALUES, PRINT IN PLACES READY FOR COMPOSITION***
    in relevant...
    2004 REM ... . Spaces are important to how graphics look.
    2172 REM *** ...
    RetroPhase2014 RetroPhase2014 December 2015 Sinclair Basic
  • How do I use colour control codes in 128 basic?Just started using a toast rack in 128 basic and I am struggling to understand how to easily create coloured characters and graphics in a print state…

    Just started using a toast rack in 128 basic and I am struggling to understand how to easily create coloured characters and graphics in a print statement when the extend mode does not work in 128 basic. Can anyone enlighten me please?
    Fieldy Fieldy April 2017 BASIC
  • Games that benefit from a change in speed.Has anybody tried playing games on an emulator at different speeds? I've found that certain games are more playable with a slight speed tweak. Obvio…

    ... speed tweak. Obviously programs written in basic and text adventure games are ... with a 10-20% reduction in speed.

    On the ... increase so that the large graphics move a bit quicker.
    Martyh! Martyh! June 2002 Games
  • spectrum graphics in bookjust got the following book for fathers day and noticed the following speccy games in it. re:play - ultimate games graphics, 1998 way of the explod…

    ... speccy games in it.

    re:play - ultimate games graphics, 1998 ...
    mel the bell mel the bell June 2005 Games
  • IN command in BASIC to read keyboardThis weekend on a Sinclair meeting we had some BASIC-games using IN to control the character. The maker of the game assumed that the result of an IN …

    ... meeting we had some BASIC-games using IN to control the ... that the result of an IN without a key press ... initialise the defaultvalue of an IN in a variable, something like ... 1000
    20 LET A=IN 32766 : REM or other ...
    1010 LET A=IN 254 : REM ALL KEYS< ...
    Dr BEEP Dr BEEP September 2005 Sinclair Basic
  • Spin / Emuzwin and reading keys with IN in BasicIt's just a bit of a quirk I've found really, but here goes... Some of the Basic programes and games I've encountered lately , use IN to read the ke…

    ... the Basic programes and games I've encountered lately , use IN to ... got the Gauntlet editor type-in from Program Pitstop at [url ... , as the program uses IN. I tried it in Realspec and Emuzwin ... , it's possible that these Basic games were not programmed with ...
    mulder mulder October 2005 Emulators
  • Boulderdash style game in compilationHello, I remember playing a boulderdash style game that came in a compilation. The game's graphics were rubbish (looked like it was written in BASIC…

    ... that came in a compilation.
    The game's graphics were rubbish ... (looked like it was written in BASIC) but ... />
    I thought it came in a compilation of 50 games ...
    saiwong saiwong February 2007 Games
  • Speech In BASICIs it possible to produce any speech in just Spectrum BASIC?

    Is it possible to produce any speech in just Spectrum BASIC?
    CU_AMiGA CU_AMiGA October 2007 Sinclair Basic
  • BASIC Keyword ReferenceRealised that the Sinclair Basic section would be a better place for discussion of BASIC keywords, so for reference the old thread is in [thread=2005…

    ... E with current
    G : Graphics Mode : GRAPH or CAPS+9 ... lists the various controls available in BASIC using the keyboard.
    They ... /> enter text in specific colours within strings in a BASIC listing.

    icabod icabod March 2008 Sinclair Basic
  • Saving a complete SCREEN$ in BASICI'm trying to save a SCREEN$ to a tape file (basically the original data is in a .tzx file that I'm trying to save in a .tap format) but the problem …

    ... (basically the original data is in a .tzx file that I ... 'm trying to save in a .tap format) but the ... I try to save from BASIC, the "Start tape and press ...
    Arjun Arjun April 2008 Sinclair Miscellaneous
  • Worst graphics ever?There's (yet another) thread about the best Spectrum graphics, so here's one about the worst. Of course, if you want to be fair then a "worst" graphi…

    ... type-in listing can perhaps be forgiven for having bad graphics, ... least acceptable for the Speccy, graphics. The exception being Minesweeper, ... which has bad graphics, but considering it's in BASIC, then it' ... commercial games with terrible graphics, but I can't ...
    ewgf ewgf May 2008 Games
  • Best way to store vector images in Sinclair BASIC?Let's forget for a moment that Sinclair BASIC is slow. If I have a picture made entirely of vector images, what would be the best way to store that d…

    ... for a moment that Sinclair BASIC is slow. If I have ... different ways to do this in BASIC.

    And I'm ...
    zxbruno zxbruno May 2009 Sinclair Basic
  • Writing internet servers in ZX BASICNew Spectranet news! I have just finished adding the code to allow listening sockets to be used from BASIC. A simple example: [code] 10 %listen #4,…

    ... sockets to be used from BASIC. A simple example:

    in BASIC now :-)
    Winston Winston August 2009 Hardware
  • POKING graphicsI remember using binary code (in BASIC) to POKE graphics (thanks Input magazine!) Using a FOR..NEXT loop you would POKE each square in the 8X8 charac…

    ... remember using binary code (in BASIC) to POKE graphics (thanks Input magazine!)
    in the 8X8 character.
    ... could be used as a graphics character this way? (I ... game created it's graphics like this (but in assembler) where more ...
    Retrobrothers Retrobrothers November 2009 Games
  • storing machine code in BASICApart from putting m/c above RAMTOP, which means that it has to be POKEd or LOADed separately after the BASIC program; or putting it in a REM, which …

    ... separately after the BASIC program; or putting it in a REM, ... 's another method, described in Toni Baker's "Mastering Machine ... between the end of BASIC and the beginning of ... ; easier than putting it in a REM, as it ... m/c is effectively in the PROG area, because ...
    Battle Bunny Battle Bunny August 2010 Sinclair Basic
  • inverting graphics using basic?just curious if it could be done by poking screen memory ? and what's the structure. (foreground / background for each char ? ) reason I ask is I'd …

    ... menu, but just invert the graphics on the selection bit (and ... by char ?

    thanks in advance
    fog fog December 2010 Sinclair Basic
  • Copying a SCREEN$ in ZX BASIC in 1 second?!Following on from the revived "[thread=20207]Saving a complete SCREEN$ in BASIC[/thread]" thread (although Arjun really only needed a suitable POKE i…

    ... 20207]Saving a complete SCREEN$ in BASIC[/thread]" thread (although Arjun ... any segment of memory) in ZX BASIC without resorting to a ... LDIR in machine code, but using only standard ZX Spectrum BASIC - ... explanation is in the spoiler box below, in case you want ...
    Battle Bunny Battle Bunny April 2011 Sinclair Basic
<1234567…34>

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