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<1…11121314151617…34>
  • Name the cosmic gameHi guys (+Knighlore), I still miss one game. The game was written in Basic (maybe with occassional jumps to the machine code). You had to control som…

    ... occassional jumps to the machine code). You had to control some ... +SPACE and enjoy the source code printed using this cool font ...
    Dynamite Dan Dynamite Dan April 2003 Games
  • BASin Release 5 available for DownloadJust in case anyone's interested, BASin release 5 is up on my site. It's only really found its' way there cos someone wanted to test it, so I may as …

    ... the path taken through the code... but anyway.

    There ...
    Dunny Dunny April 2003 Emulators
  • Playing AY files on a real Spectrum?Hi all! I wonder if there's any program out there that can playback AY files on a real Spectrum? E.g., something that takes the AY file on a PC, ad…

    ... contains virtually unmodified Z80 machine code, so should be fairly easy ... * to code such a program?

    trellis trellis April 2003 Sinclair Miscellaneous
  • ANNOUNCE: Fuse 0.6.0 and friendsThe Fuse team announce the release of version 0.6.0 of Fuse, along with version 0.6.0 of the Fuse utilities and version 0.1.1 of libspectrum, the Spe…

    ... /> * A rewrite of the display code to update only those rectangles ...
    Philip Kendall Philip Kendall April 2003 Emulators
  • Finding the length of loaded Bytes:Is there a way from BASIC of finding out how big a block of bytes loaded from tape was? i.e. - if you do LOAD""CODE and load in a lump of bytes, ca…

    ... .e. - if you do LOAD""CODE and load in a lump ...
    trellis trellis May 2003 Sinclair Basic
  • How rare are these items???I have now quite a collection of Speccy software, some my own but most obtained from eBay. There is however two pieces I would like peoples opinions …

    ... "Games 1", which has a code G1/S. I guess this ...
    thezxfiles thezxfiles May 2003 Games
  • REMAKES COMPETITION:nice prizesDon't know if there's any remakers in here but those nice gents over at Retro Remakes are running a competition from June 1st. The 1st Prize is wort…

    ... matter what you use to code it be it Clickteam, GM ...
    oddbob0 oddbob0 May 2003 Sinclair Miscellaneous
  • ANNOUNCE: Fuse 0.6.0.1 (security fix)Fuse 0.6.0 has been found to contain a small security hole in the TRDOS disk handling code. Due to multiple race conditions, it is (in theory) possib…

    ... in the TRDOS disk handling code. Due to multiple race conditions ... (from which Fuse's TRDOS code was taken) should note that ...
    Philip Kendall Philip Kendall May 2003 Emulators
  • More image conversionHi, I have the possibility to add some more input formats to BMP2SCR Pro. It already supports BMP, PNG and JPG, this are the most important formats, …

    ... of BMP2SCR, I plan to code one if there is enough ...
    LCD LCD June 2003 Sinclair Miscellaneous
  • BASin Release 6 available for DownloadHi all - It's another cut'n'paste from CSS :) I've been tapping away again, and seeing as a couple of people have recently seen BASin's latest bits…

    ... ) debugger - set breakpoints in your code, examine and edit your variables ... and Single step through your code statement by statement.

    code change. The Force BREAK is ... far.
    Fixed the windows code so that windows can't ...
    Dunny Dunny June 2003 Emulators
  • ANN: Spectaculator 5.1Spectaculator is a Sinclair ZX Spectrum emulator for PCs running Windows 95, 98, ME, NT 4, 2000 and XP. Spectaculator emulates the 16K/48K/128K/+2/+…

    ... . (Actually, I just removed the code which
    ensured only one ...
    Jon Needle Jon Needle July 2003 Emulators
  • Cheap Games For SaleAll spectrum games and games for other systems, ?1 which includes P&P. Email [email="hitlife@btinternet.com"]hitlife@btinternet.com[/email] prefera…

    ... /> Punchy (Sinclair)
    Magicland Dizzy (Code Masters)
    Chess (Sinclair)
    Magicland Dizzy (Code Masters)
    Alleykat (Hewson)
    Hitlife Hitlife July 2003 Sales
  • URGENT programming question !I've gotta draw a line from machine code using the standard routine at 24B7, which expects the delta-X and delta-Y values on the BASIC stack. I put t…

    ... draw a line from machine code using the standard routine at ...
    GOC GOC July 2003 Sinclair Miscellaneous
  • Am I SAD ?A beam of delight has just come across my face. I wrote a simple piece of z80 code to set the attribute in the top right hand corner to Cyan. Assem…

    ... a simple piece of z80 code to set the attribute in ...
    LOAD&quot;&quot; LOAD"" July 2003 Games
  • Project AY - Contributors NeededNot sure if anyone is aware of my site, hosted here at WoS - Project AY - [url="http://www.worldofspectrum.org/projectay"]www.worldofspectrum.org/pro…

    ... is just basically unaltered Z80 code with an info header attached ...
    bcass bcass July 2003 Sinclair Miscellaneous
  • FA: 2 great booksLogan and O'Hara - The complete Spectrum ROM Disassembly. Classic book. A must for all machine code programmers. [url="http://cgi.ebay.com.au/ws/eB…

    ... . A must for all machine code programmers.

    [url="http ...
    southernsky southernsky July 2003 Sales
  • More random questionsWay back in the mists of time I remember reading a couple of articles in an ancient copy of Sinclair User, ZX Computing or the like (can't remember w…

    ... were any others, besides using CODE for numbers 32 to 255 ...
    The Mighty Dopethrone The Mighty Dopethrone July 2003 Games
  • Turbo loadersDid turbo loaders actually make a 48k game load significantly faster? Taking into account the time taken to load the code for the turbo loader progra…

    ... time taken to load the code for the turbo loader program ...
    Neil^P Neil^P July 2003 Games
  • TC 2068 key set and keyboard panel wanted. Hello all. I am looking for both a set of gray keys for the TC 2068 portuguese computer, and a black plastic (?) cover panel for the keyboard (the…

    Hello all. I am looking for both a set of gray keys for the TC 2068 portuguese computer, and a black plastic (?) cover panel for the keyboard (the one that glues on top of the machine). All in a good shape, please.


    Thanks,
    Pedro
    pmsr pmsr July 2003 Wanted
  • inRetroSpect is deadI've decided to call it a day with the development of the Windows executable of inRetroSpect for a number of reasons. First and foremost is that I c…

    ... hadn't looked at the code for nearly a year, and ... , but to streamline the crap code seems like a hiding to ...
    Vampyre Vampyre August 2003 Sinclair Miscellaneous
  • Wonderful new(ish) and silly gameI have just remade a classic and very simple game from the Sam Coupe for the Spec :D right-click the link, save as, and let me know what you think …

    ... didn't have the original code to hand...

    By ...
    b00mzi11a b00mzi11a August 2003 Games
  • Paging questionI've a question regarding paging on the Spectrum 128K, +2, +2A, +3, etc, etc. Suppose we are running a program in the page that happens to be.. well,…

    ... an exact duplicate of the code, in the exact zone as ...
    GOC GOC August 2003 Sinclair Miscellaneous
  • Anyone for a hacking challenge ?I have to get the DSK version of Tomahawk to work. It uses the well-known Digital Integration "SECURITY CODE" lock just like in Bobsled, ATF, etc. Th…

    ... well-known Digital Integration "SECURITY CODE" lock just like in Bobsled ... a shot at hacking the code-routine (to extract the codes ... my way around when assembling code of my own, I'm ...
    GOC GOC August 2003 Sinclair Miscellaneous
  • Debugging with z88dkAnyone got any tips of effective debugging of programs written with z88dk? I'm trying to port one of my old Gameboy projects to the Spectrum. The co…

    ... projects to the Spectrum. The code should be 99% the same ... it difficult to debug the code given the lack of a ...
    Lee Tonks Lee Tonks August 2003 Development
  • ALIENATE - final version of the ZX-demo! (MOD music!)Hi there! Next new-school demo from HOOY-PROGRAM is here: [url="http://republika.pl/hooyprogram/alienat.zip"]http://republika.pl/hooyprogram/alienat.…

    ... -08-19

    Gasman: Code, ideas, gfx
    Yerzmyey: Music ...
    Yerz Yerz August 2003 Sinclair Miscellaneous
  • ArtistryIn my younger days (and to a certain extent, now) I was always intrigued about how the loading screens were constructed. Back then I'd assumed it was…

    ... assume it'd be machine code, but has anyone worked out ...
    The Mighty Dopethrone The Mighty Dopethrone August 2003 Games
  • Aventura Espacial (again!)I know I've asked this before but, unfortunately, I'm still in the dark here. The code sheet for Aventura espacial reads: CODIGOS DE COORDENADAS GAL…

    ... in the dark here. The code sheet for Aventura espacial reads ...
    GOC GOC August 2003 Games
  • A great ROMBack in the early 90s my ZX clone (called "Cobra" if anyone's interested) had a sort of a "SamRam" (actually an alternate ROM accessed via a NMI) tha…

    ... couldn't run any assembled code which made use of the ...
    GOC GOC August 2003 Sinclair Miscellaneous
  • Tau Ceti - funny loaderHere in India we used to get games in tapes with a generic "ZX Spectrum" tape-inlay (consisting of a picture of the Speccy on a black background, and…

    ... and the next block of code loads the SCREEN$+data. The ...
    Arjun Arjun August 2003 MIA/STP/SDP
  • Z80 Emulator Source?Found a link to this on comp.sys.amstrad.8bit. i havent been with the discussion long but supposedly this is the source for a Z80 emulator. Forgive m…

    ... /z80emu2.asm[/url]

    [code]

    .org 08000H


    .end

    [/code]
    Amigo Amigo August 2003 Emulators
<1…11121314151617…34>

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