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Search Again :: Adv Search 1000 results in 0.008s
<1…10111213141516…34>
  • New game: Stamp QuestHappy new year speccies! [URL="https://docs.google.com/leaf?id=0ByxiMYbPnlUdMTQ0MmZlMDctMTNjNS00NmJhLTg3NTQtMTU3ZTQwY2ViZWMx&hl=en"]https://docs.goo…

    ... massive changes (as the main loop has turned into a house ...
    R-Tape R-Tape January 2011 Brand new software
  • +2 grey 5v reg pinoutjust a quickie, had to buy a new 5v reg for the grey, now i cant remember which wire went to which pin! got brown red and black, im guessing the blac…

    ... black, im guessing the blacks ground but can anyone tell me ...
    Macc Macc January 2011 Hardware
  • Help?Hi All, I wonder if anyone has a few minutes to look at this bit of code I'm working on. I'm trying to move to sprites and want to do it with a scr…

    ... are in the table
    loop call sprite ;moves through the ...
    inc ix
    djnz loop ;repeat 8 times
    ld ...
    R-Tape R-Tape January 2011 Development
  • fence postsso tomorrow I have to fit / resit a fence post... your asking.. but thats a piece of **** slight complication is , that it's near a manhole cover s…

    ... and how deep into the ground it is. The neighbours garden ... a spike.. thats outta the ground .. so will use bolts / nuts ... using these bolts to help ground it.

    so any ...
    fog fog February 2011 Chit chat
  • Any folks with a mechanical mind on here...?I need some advice about my motor. I drive a 1.8 VVT-i Toyota Avensis T4, 53 plate. It's one of them engines that over-revs when you start it to wa…

    ... /> The car is on level ground, and I'm under street ...
    STeaM STeaM February 2011 Chit chat
  • Games you thought nothing of as a kid, but are now disturbingI've been playing some 1982 games, and I find the popular genre of aeroplane bombing cities a little disturbing now. Games like City Bomber and Groun…

    ... . Games like City Bomber and Ground Force Zero. I remember this ... once I get on the ground. They have POW laws don ...
    wozname wozname February 2011 Games
  • Adding a reset switch to a 48K?I've done this before but can't for the life of me remember which line to pull to ground! I tried /NMI which does reset the machine when it's in bas…

    ... which line to pull to ground!

    I tried /NMI ...
    elshiftos elshiftos March 2011 Hardware
  • A wolf in sheep's clothing ...... or new wine in old skins. [URL="http://www.commodoreusa.net/CUSA_C64Select.aspx"]http://www.commodoreusa.net/CUSA_C64Select.aspx[/URL] Unfortun…

    ... a windows emulation and the loop

    For i=1 ...
    ingo ingo April 2011 Chit chat
  • Copying a SCREEN$ in ZX BASIC in 1 second?!Following on from the revived "[thread=20207]Saving a complete SCREEN$ in BASIC[/thread]" thread (although Arjun really only needed a suitable POKE i…

    ... resorting to a tedious POKE loop.

    After a few ...
    Battle Bunny Battle Bunny April 2011 Sinclair Basic
  • Small Machine Code Routines Which Maybe UsefulAs part of creating Flynn's Adventure in Bombland I created a lot of little routines to do all sorts of things. A lot of these I created based on inp…

    ...
    push bc ; 11t - store loop counter and c
    ld ... - four lines to plot per loop
    _PLOT2CHR_L2:
    exx ; 4t ...
    TomD TomD April 2011 Development
  • Random numbers...Hi Folks, I am not an expert when it comes to random numbers. If I have the RANDOMIZE statement the beginning of a program and then proceed to gene…

    ... have a RANDOMIZE within my loop?

    Many thanks
    Paddy Coleman Paddy Coleman May 2011 Sinclair Basic
  • Three Weeks in Paradise V3.0 releasedTeam SpecNG has released V3.0 of our remake. It can be downloaded from the official site: [url]www.specng.org[/url] New in version 3.0 ============…

    ... change in the
    main loop cycle. This won't be ...
    marcoagpinto marcoagpinto May 2011 Announcements
  • quick - Zx80 ASM questionWhile I am ploughing through lots of ASM listings, one of my earlier adaptation attempts surprised me [B][asm code][/B] [code] org 32768 start: ld…

    ... next character
    jp printtext ; loop round

    textend: ; condition ...
    Zetr0 Zetr0 May 2011 Development
  • Epic Fail and Epic Win simultaneouslyThere is an arcade machine in a Glasgow pub called The Box that is similar to the machine that Rufus T Firefly's used to have, ie it has a multitude …

    ... , not even with the infinite loop "bug". Disgusted and annoyed, I ...
    The Lone Magpie The Lone Magpie May 2011 Chit chat
  • Hare and the Tortoise - motorbike style.Mrs.T - suzuki vanvan 125cc set off at just before 9am to Fareham, about 145miles away this route. Top speed 65 (though I saw her do 71 on it once) C…

    ... minute head start, how much ground do you think I will ...
    thx1138 thx1138 May 2011 Chit chat
  • Souls of DarkonIMHO game [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0007014"]Souls of Darkon[/URL] should have a "known errors" note as described in [UR…

    ... will scroll continuously in a loop (trying to find another line ...
    Einar Saukas Einar Saukas May 2011 Infoseek database
  • Missing! World of Spectrum 2After a year since the first version of Missing! World of Spectrum was written and released, I've decided it's time for a version 2... The whole gam…

    ... to be redesigned from the ground up. The number of rooms ...
    zeropolis79 zeropolis79 May 2011 Development
  • Your Views on... Tintin on the MoonWith the forthcoming release of the first Tintin film, a joint collaboration between Steven Speilberg and Peter Jackson, it seems fitting to discuss …

    ... good.

    These two loop for a while until you ...
    zeropolis79 zeropolis79 May 2011 Games
  • Indiana Jones and the Temple of DoomI suggest the following "known errors" description for game [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0002475"]Indiana Jones and the Tem…

    ... so exit to main game loop as no further
    ;progress ... so exit to main game loop
    $676d jp $6ff8 ;jump ...
    Einar Saukas Einar Saukas May 2011 Infoseek database
  • Back to BASIC[U][B]Archaeology guide to programs compiled used MCODERII.d[/B][/U] After various people have been talking about "Frank'n'stein" I decided to finis…

    ... containing end value of FOR loop
    [*]base+4 = DWORD containing ... STEP value of FOR loop
    [/LIST]
    The format ...
    Jimmy Jimmy May 2011 Development
  • Pixel Color IncorrectHello i am new to the ZX Spectrum and z80 assembly language. I am coding my first game and am having a small problem. I am trying to make the botom r…

    ... b, 1 ; set loop index for ooze fill loop

    DrawOoze ... I have not extended the loop to fill the bottom row ...
    ooze48k ooze48k June 2011 Development
  • GTA IV vs Earlier GTA gamesOne of the regular discussions (or arguments, depending on the age of the participants - how I wish no one under twenty could post on the forums :() …

    ... no one in the middle ground.

    Personally I think ...
    ewgf ewgf June 2011 Chit chat
  • Move objectHi again, I am using paper colors to represent game objects. I have a "paddle" that is 4 pixels wide. I save its position as a 2 byte word in memory…

    ... to screen location 23248. A loop draws the remaining 3 pixels ...
    ooze48k ooze48k June 2011 Development
  • Help me find a songI have been hearing a song of late that about a year or two old and have really began to like it. Usually now it is used as a back ground music to so…

    ... is used as a back ground music to somthing on the ...
    Scottie_uk Scottie_uk June 2011 Chit chat
  • (part of) screen to UDGHere is a routine to copy a Y,X-position on screen to a UDG. 0<=y<=23 0<=x<=31 144<=udg<=165 (UDG "A" to UDG "U") [code] ; start code with ; PRINT …

    Here is a routine to copy a Y,X-position on screen to a UDG.
    0
    Dr BEEP Dr BEEP June 2011 Development
  • Have some possible MIA stuff and an unreleased title by Saturn SoftI bought a spectrum bundle on ebay and when it arrived, it included a spectrum with serial number 001-000301 so is very early, also with it came a lo…

    ... to show this.
    4. Ground Attack. Different inlay to the ...
    UPTG UPTG June 2011 MIA/STP/SDP
  • Cobra (improved BUGFIX)This is an improved BUGFIX for game [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0000996"]Cobra[/URL], please replace the "known errors" de…

    ... to freeze in an infinite loop:
    [CODE]
    95fe: ld ... this routine with a fixed loop:
    [CODE]
    95fe: ld ...
    Einar Saukas Einar Saukas June 2011 Infoseek database
  • Carmageddon.com - Carmageddon is back???From the site Carmageddon.com: "[COLOR="Blue"]The Carmageddon brand has been reacquired by the team that developed the original PC titles Carmageddo…

    ... and 2, built from the ground up (i.e. not just ...
    ewgf ewgf June 2011 Chit chat
  • How to jump in Jungle Trouble?Please can someone help me? I've seen the rzx. I'm sure it's possible. I can't get off the bottom right hand corner. The instructions say to press t…

    ... character has never left the ground :(
    Gedlion Gedlion July 2011 Games
  • New WIP underway - 'Dingo'.Hi, Prepare for a long post. Perhaps I can even challenge ewgf here. :razz: Anyway, I've been meaning to get into Z80 programming and making a game…

    ... all handled in the same loop through the mainprogram, but split ...
    Sokurah Sokurah August 2011 Development
<1…10111213141516…34>

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    John Elliott on April 21
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