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Search Again :: Adv Search 1000 results in 0.056s
<1…23242526272829…34>
  • Random object placementI'm looking for some advice on placing objects randomly in a game. I have a routine that reads a table and prints the corresponding object: 0 prints…

    ... reading noise from ports (don't know which port is the ... ) to seed. If you don't think that's good enough ... also combine it with register R as follows:

    [CODE ... a,r
    xor h ; combine FRAMES and register R
    ld h,a ...
    Einar Saukas Einar Saukas February 2015 Development
  • Random object placementI'm looking for some advice on placing objects randomly in a game. I have a routine that reads a table and prints the corresponding object: 0 prints…

    ... ; =============== S U B R O U T I N E =======================================
    R O U T I N E =======================================
    ld l, h
    ld h, a
    ... DATA XREF: random?+10r
    random_02: dw 1801h ...
    Jerri Jerri February 2015 Development
  • Random object placementI'm looking for some advice on placing objects randomly in a game. I have a routine that reads a table and prints the corresponding object: 0 prints…

    ... ; =============== S U B R O U T I N E =======================================
    R O U T I N E =======================================
    ld l, h
    ld h, a
    ... DATA XREF: random?+10r
    random_02: dw 1801h ...
    Einar Saukas Einar Saukas February 2015 Development
  • 1985-2015.A topic where we can review games released on the Speccy 30 years ago, or, anyway, talk about that year.

    ... .cgi?screen=/screens/in-game/r/Robotron.gif[/IMG]
    Basic ... .cgi?screen=/screens/in-game/t/TachyonCommand.gif[/IMG]
    Another ... .cgi?screen=screens/in-game/h/Halaga.gif[/IMG]
    This ... actually doesn't look bad, it has a ...
    WhenIWasCruel WhenIWasCruel February 2015 Games
  • The official CSSCGC 2014 threadJust to announce that the comp.sys.sinclair Crap Games Competition 2014 is now open. It's home for the year will be; [url]http://www.mykeweb.co.uk/c…

    [QUOTE=Morkin;818204]Won't that clash with the post- ... by post.

    [QUOTE=R-Tape;818205]Is that the ... , so you've heard the r(h)umblings! Watch them wreck the ...
    leespoons leespoons February 2015 Games
  • Happy Birthday DeusX !Hope it's going good! :)

    ... "][COLOR="LightBlue"]H[/COLOR]H[COLOR="LightBlue"]H[/COLOR]A[ ... R[/COLOR]R[COLOR="LightBlue"]R[/COLOR]T[COLOR="LightBlue"]T[/COLOR]T[COLOR="LightBlue"]H[/COLOR]H ... [COLOR="LightBlue"]H[/COLOR]H ...
    Scottie_uk Scottie_uk February 2015 Chit chat
  • Testers for new z88dk clibA long (long, long, long) time ago a few people offered to help test the new clib in z88dk. Much time has passed since then and I won't hold people,…

    ... /> IF __SDCC

    ; sdcc R->L

    ld ... 8
    ADD A,H
    LD H,A
    LD ... 16
    ADD A,H
    LD H,A
    LD A ... C function but I don't do things this way so ... 8
    ADD A,H
    LD H,A
    LD ... 16
    ADD A,H
    LD H,A
    LD A ...
    Alcoholics Anonymous Alcoholics Anonymous February 2015 Development
  • Stuff the Spectrum wasn't really supposed to be able to doHello :) Today I was rearranging my bookshelves and I ended up spending almost an hour, looking at the old Sinclair User magazines I have held on to…

    ... /> 14- Dark Side
    15- R-Type
    16- Target Renegade ... - Alien Highway
    24- H.A.T.E.
    25- joe blade ...
    memrah memrah March 2015 Sinclair Miscellaneous
  • The 20th comp.sys.sinclair Crap Games Competition thread!Hi all, [SIZE="7"][B][CENTER]ANNOUNCEMENT![/CENTER][/B][/SIZE] The comp.sys.sinclair Crap Games Competition 2015 is now well and truly OPEN! [url]…

    ... VAL POINT OUT MaRGE" - doesn't help really. Need to change ... worth it if there isn't a keyword with a space ... /T/H/E/ /M/A/R/G/E) 11
    CAT /IN /T/H/E ...
    leespoons leespoons March 2015 Games
  • Double height text...<p>Is here any good routines for printing a font double height?</p><p>I've concocted this ridiculous routine but I'm sure it can be done much better.…

    ... floating point result. (I can't get the code block to ... , and putting in HTML doesn't work either.)

    ; ... DEF FN d(d$,r,c)=USR DoubleHeight
    ;LET ... bc=FN d(d$,r,c): REM print d$ AT ... r,c double height

    ...
    Battle Bunny Battle Bunny June 2015 Development
  • Inlay Letters Quiz!You know what to do! :) Match the letter (taken from inlays) to the game. Some are pretty easy and, hopefully, some are a bit more tricky... …

    ... -
    G - Nightbreed (MatGubbins)
    H -
    I - Firelord (Rorthron)
    P -
    Q -
    R - Light Force (Rorthron)
    S ... - Total Eclipse (MatGubbins)
    T - Dragontorc (Rorthron)
    U -
    Maroc's Other Projection Maroc's Other Projection July 2015 Games
  • Inlay Letters Quiz!You know what to do! :) Match the letter (taken from inlays) to the game. Some are pretty easy and, hopefully, some are a bit more tricky... …

    ... )
    G - Nightbreed (MatGubbins)
    H - Gothik (MatGubbins)
    I - Firelord ... )
    P -
    Q -
    R - Light Force (Rorthron)
    S ... - Total Eclipse (MatGubbins)
    T - Dragontorc (Rorthron)
    U - Chuckie ...
    Maroc's Other Projection Maroc's Other Projection July 2015 Games
  • Inlay Letters Quiz!You know what to do! :) Match the letter (taken from inlays) to the game. Some are pretty easy and, hopefully, some are a bit more tricky... …

    ... - [b]Nightbreed[/b] (MatGubbins)
    H - [b]Gothik [/b](MatGubbins)
    R - [b]Light Force[/b] (Rorthron ... ]Total Eclipse[/b] (MatGubbins)
    T - [b]Dragontorc[/b] (Rorthron)
    Maroc's Other Projection Maroc's Other Projection July 2015 Games
  • Inlay Letters Quiz!You know what to do! :) Match the letter (taken from inlays) to the game. Some are pretty easy and, hopefully, some are a bit more tricky... …

    ... - [b]Nightbreed[/b] (MatGubbins)
    H - [b]Gothik [/b](MatGubbins)
    R - [b]Light Force[/b] (Rorthron ... ]Total Eclipse[/b] (MatGubbins)
    T - [b]Dragontorc[/b] (Rorthron)
    Maroc's Other Projection Maroc's Other Projection July 2015 Games
  • Short & Amusing (was: Soduko Solver)Looking for some ideas for simple but fun programs, I came across this brute force soduko solver which might amuse: [code] // zcc +zx -vn -startu…

    ... (3=N, 4=B, 5=R, 6=Q) |
    | o Press ... (long w,long c,long h,long e,long S,long ... s){long t,o,L,E,d,O ... =I[p-a]&z;t=q|E-7?n:(n ... ;1?0:p,s)_!(h||s-1|B
    - ... -n|p-b|L1){_ h&&c-Lz& ... ;
    !r&&++C*--A));}}}Z ...
    Alcoholics Anonymous Alcoholics Anonymous August 2015 Development
  • 40 Column Printing RoutineI've written a 40 column printing routine, which I'd like to share... It's my first piece of 'public' code so go easy on me! I don't think it is a…

    ... ld (hl), a
    inc h
    inc de
    djnz ... 0xAA, 0xAA, 0x66
    ; R
    defb 0xCC, 0xAA, 0xCC ... 0x44, 0x22, 0xCC
    ; T
    defb 0xEE, 0x44, 0x44 ... 0x44, 0x22, 0xCC
    ; T
    defb 0xEE, 0x44, 0x44 ...
    Kiwi Kiwi September 2015 Development
  • 40 Column Printing RoutineI've written a 40 column printing routine, which I'd like to share... It's my first piece of 'public' code so go easy on me! I don't think it is a…

    ... /> inc de
    inc h
    pop bc
    ... br /> defb 0x70
    ; R
    defb 0x05
    ... br /> defb 0xE0
    ; T
    defb 0x04
    ... br /> defb 0xE0
    ; T
    defb 0x04
    ...
    Kiwi Kiwi September 2015 Development
  • IN and OUT in hardware terms... what are 'ports'?Hi all, I understand PEEK and POKE, but have never managed to get my head around IN and OUT. The books all go on about how they read from and wri…

    ... long now, but I don't think this next bit has ... :-

    OUT (C),r - where r is register A, B, C ... , D, E, H or L. Outputs ...
    1024MAK 1024MAK September 2015 Hardware
  • Games not compatible with the 128+ & grey +2Like the +2A & +3 thread, there are a few games that do not work correctly on the original 128+ and the grey +2. Two games that I know of that wil…

    ...
    The TZX doesn't appear to load correctly unless ... vector tables) I can't get this to work ... $67-$01 ; initial value of r
    ;
    org ... initr ; initial value of r
    ld r,a
    ret ... places
    ld a,h ; fetch new interrupt
    jp jp October 2015 Games
  • Spectrum Screen RAM layoutHi there The spectrum screen layout is rather odd. It seems to be arranged into 3 256 byte groups. If I have an x (horizontal) coordinate (from…

    ... base=16384
    8 FOR t=0 TO 2
    10 ... FOR r=0 TO 7
    100 ... PRINT base+2048*t+32*r
    200 NEXT r
    202 NEXT ... /> LD L,A
    LD H,0 ;Get the precalculated address ... Y-Postition (POSY).
    LD H,0
    LD L,A ...
    Andy Schraepel Andy Schraepel December 2015 Development
  • 1986-2016.I'm early, but I'm tired of 1985. So here's the annual thirty-years after topic about Speccy games.

    ... .W. Software (Tony Adams, Tony R. Porter)[/color]

    As ... century scientist from a [b]H. G. Wells[/b] novel, blending ... getting lost.
    I don't find it much addictive, but ...
    WhenIWasCruel WhenIWasCruel December 2015 Games
  • Mackarel - one exe to turn .ihx + .scr to a .tapSorry if this feels like spamming so soon after mkloader, but I'm honestly surprised how fast I managed to put this together. Introducking Mackare…

    ... compress it, if it doesn't compress, it'll get stored ... br /> .........................................HHHHHHH................

    Key : r)om s)creen b)asic ... block C)ode block
    H)igh block .)unused -)reserved
    Sol_HSA Sol_HSA January 2016 Announcements
  • Pokes needed for following games - any help? :-DHi speccynites,..I need a few special pokes if anyone can help so I can get these games longplayed on the real hardware, can any of you help??? The …

    ... the Multiface.
    * Select [b]t[/b]ool
    * Press [b ... ]h[/b]ex to switch to ... ]q[/b]uit then [b]r[/b]eturn to get back ...
    GReW GReW January 2016 Games
  • Pokes needed for following games - any help? :-DHi speccynites,..I need a few special pokes if anyone can help so I can get these games longplayed on the real hardware, can any of you help??? The …

    ... the Multiface.
    * Select [b]t[/b]ool
    * Press [b ... ]h[/b]ex to switch to ... ]q[/b]uit then [b]r[/b]eturn to get back ...
    ZEUS ZEUS January 2016 Games
  • Function with push and popIm trying to see if I understand push and pop when it comes to using to pass parameters to functions: [code] LD HL,16384 LD A,5 Push AF Ld A…

    ... bigger. If you can't hold the current working ... Speccy because frankly I can't think of any
    r,(hl) ; inc hl' ... />
    [code]
    ; h = shift table
    ; de = ... rotated from left
    dec h
    ld a,(de) ...
    Alcoholics Anonymous Alcoholics Anonymous April 2016 Development
  • ZX Spectrum CartridgesI have been thinking of "cloning" ZX Cartridges for a while (case, board and silicon skirt), to be able to make new releases or replace damaged cartr…

    ... /> [code]ADDR, ADDR, ADDR, I/R, dataAddr[/code]

    However ... this regard, since we can't keep the last address, we ... E,L
    LD D,H

    DEC BC ; Compensate ... s] and ADDR instruction R increments
    LD R,A ; Setup command ...
    RMartins RMartins July 2016 Hardware
  • Help needed with MIA software with custom (?) loaderHi, I've got into my hands recently a bunch of Polish educational software which are unknown MIA on WOS. I believe they are protected with some…

    ... : 0x5B3A LD HL,(5C74) ; Get T ADDR, The temporary pointer to ... /> 0x5B3F LD (5C74),HL ; Set T ADDR (ROM)
    0x5B42 LD ... DEFB +14 ; (ROM)
    STMT-R-1: 0x5B5F BIT 7,(IY ... (ROM)
    0x5B68 BIT 7,H ; Jump forward unless dealing(ROM ...
    lfaria lfaria August 2016 MIA/STP/SDP
  • Chaos Constructions 2016: Realtime composThe biggest Russian demoparty Chaos Constructions will take place 27-28 august at Saint Petersburg, a big part of which will be dedicated to our belo…

    ... ://zxart.ee/eng/authors/t/tutty/closed-eyes/][img ... ://zxart.ee/eng/authors/h/helcril/dreamplanes/][img]http ... zxart.ee/eng/authors/r/rafal-miazga/sweet-dreams ... ://zxart.ee/eng/authors/r/retro/the-second-renaissance ... ://zxart.ee/eng/authors/t/tais/no-chances/][img ...
    moroz1999 moroz1999 September 2016 Announcements
<1…23242526272829…34>

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