World of Spectrum
  • Categories
  • Discussions
  • FAQ
  • Sign In
Home › Search
Title Search
@title beer Word 'beer' in title
User Search
  • @user admin Only posts by Admin
Text Search
  • @body beer Word 'beer' in the text
Phrase Search
"Hello World" Exact phrase match
Exclude Terms
  • car -red Search cars that are not red
"Or" Searches
  • honda | bmw 'honda' or 'bmw' results
Multi-Field
@(title,body) hello Both contain 'hello'
WildCard
  • hond* civ* Match all with an astrix
Combination
  • @title bmw @user admin
See more supported syntax examples
Search Again :: Adv Search 1000 results in 0.001s
<1234567…34>
  • BEEPER music compo 10-11 July on Di:Halt partyoh yeah! public pressure organizers [B]Di:Halt [/B]which will take place [B]July 10-11[/B], agreed to hold the [B]beeper music compo[/B]. The rules…

    ... ! public pressure organizers [B]Di:Halt [/B]which will take place ...
    newart newart July 2010 Announcements
  • Is there an SNA halt bug?Hello all, I noticed that some SNAs don't work on my emulator but they do work in almost everyone else's, SPUD fails with them too which is a tad sp…

    ... to get stuck on the halt instruction. I can't find ... with regard to SNA and halt, does anyone have the details ...
    Korinel Korinel June 2013 Emulators
  • Address bus contents (i.e. PC) during execution of HALTI'm wondering if anyone can tell me what's placed on the address bus during execution of HALT, beyond the initial M1 cycle. The Z80 user manual state…

    ... address bus during execution of HALT, beyond the initial M1 ... contains the following code for HALT:

    [CODE] case ... the opcode fetch after a HALT could actually trigger paging ... of addresses well before the HALT operation finishes. While I ...
    zub zub March 2014 Hardware
  • Top Telly Tip... Halt and Catch FireThe series is set in the early 1980s and depicts a fictionalized insider's view of the personal computer revolution. The show's title refers to the f…

    ... the fictitious machine code instruction Halt and Catch Fire, which would ...
    sj_howlett sj_howlett June 2014 Chit chat
  • HALT: Why always 4ts?Instruction breakdown of halt is like that: PC 4ts. That means it fetches instruction byte from ram which tooks 4 ts and then does nothing and read…

    Instruction breakdown of halt is like that:

    ... or interrupt.

    if halt is already read by cpu ... and again to execute the HALT, why it still takes 4 ... /> I mean if cpu executed HALT at cycle 5, and if ...
    Arda Arda February 2015 Development
  • "Decoding z80 Opcodes" (http://www.z80.info/decoding.htm#intro) - Incorrect HALT Opcode?Apologies if this is a dupe but I searched within the forums and couldn't find anything. I've been working on a z80 emulator (for academic and rec…

    ... seems to incorrectly specify a HALT opcode as 0x7[i]7 ...
    Travis Kaufman Travis Kaufman July 2016 Development
  • Which Emulator has a menu option to enable Interrupts (EI) if emulated Speccy hangs after DI / HALT?Which Emulator has a menu option / debugger option to enable Interrupts (EI) if emulated Speccy hangs after DI / HALT? I tried SpecEmu and Fuse, b…

    Which Emulator has a menu option / debugger option to enable Interrupts (EI) if emulated Speccy hangs after DI / HALT?

    I tried SpecEmu and Fuse, but I can not find a option for doing this in their debugger.
    Luzie Luzie June 2021 Emulators
  • Short Z80 QuizQ1) Which program gives different result ? A) XOR A ADD A,A B) XOR A ADC A,A C) SCF ADD A,A D) SCF ADC A,A Q2) What is the equivalent of NEG …

    ... Spectrum ?

    DI
    HALT
    EI
    RET
    Dr BEEP Dr BEEP July 2002 Games
  • IM 2 interrupts and smooth scrolling - easy peasy!Okay, been fiddling around with IM 2 and have actually mastered (I think) how to use IM 2! Now I run my game Ragnar Revival in IM2 and use HALT to sy…

    ... Revival in IM2 and use HALT to sync screen drawing (dumping ... manipulation (a scrolling text) using HALT, and one without IM2 and ... HALT.

    Here is the ...
    ekoman ekoman July 2004 Development
  • Game loop design?Having some thoughts on how to design the game loop and could do with some hints and tips from folks who have done it before! It's all about how to …

    ... ,RET interrupt function, so that HALT can be used to time ... /> jr z,nosprdraw

    halt ;Wait for interrupt
    call ...
    ekoman ekoman July 2004 Development
  • Machine Code Sprites Example Code Using Char Based SystemBelow is my WIP code to do smooth screen wrapping sprites using char positions and offsets, as opposed to writing direct to a line (0-191) and shifti…

    ... />
    MainLoop:


    HALT ; Wait for VSYNC Refresh
    robpearmain robpearmain August 2004 Development
  • Smooth Color Masked Sprites using fast page flip on 48kHere is a quick demo of using char based sprites using the Page flip method: a) Background is copied to buffer b) Sprites drawn on buffer c) Buffer …

    ... waits till the next interrupt (HALT) so that it is in ... /> LD (OKTOFLIP),A

    HALT


    JP MAIN ...
    robpearmain robpearmain September 2004 Development
  • Smooth Masked Sprites using fast page flip on 48k Part 2Ok, After all the suggestions in Part 1, which were all excellent (Thankyou), I opted on the following: I have 2 x 6k Offscreen areas (Yes, that's …

    ... /> LD (YOFFSET),A

    ; halt

    LD A,1 ...
    robpearmain robpearmain September 2004 Development
  • Smooth Screen Scrolling RoutineHi everyone, this is a follow up to the thread on smooth screen scrolling. As promised here is the code for the routine. It's pretty long and fairl…

    ... /> LD A,0
    MLOOP HALT
    LD (SCRPOS),A ;SCROLL ...
    dmsmith dmsmith September 2004 Development
  • Zaf-forth to Z80 compiler Build 5This forth like complier is changing almost every day with new items been added. Here is a new Zaf-forth word add it the sptword.fth file - which is…

    ... to start label"

    halt
    ;"End of program"
    Steve(spt) Steve(spt) October 2004 Development
  • Sprites flickeringI am trying to write a Spectrum game in machine code. I am still a beginner in programming, however I did much progress recently, i believe. Now I am…

    ... with screen refeshing, interrupts and HALT command, but I still dont ...
    Ralf Ralf October 2004 Development
  • name that game It was definately a budget release a kind of future sports games with two robots maybe on wheels maybe floating where you had to shoot the ball int…

    ... you would slow to a halt and couldn't move till ...
    chop983 chop983 February 2005 Games
  • Battle ValleyHope someone can help. I used to love this game, but I've forgotten how you 'halt' the helicopter (or tank). I know you have to stop the helicopter -…

    ... I've forgotten how you 'halt' the helicopter (or tank). I ...
    MattLamb MattLamb March 2005 Games
  • Tape stopsHi, I'm trying to sample a tape, but it stops in the middle of the tape. I've tried it on 4 different players, and it stops on all of them. I've t…

    ... again it grinds to a halt almost immediately. It does this ...
    hldswrth hldswrth January 2006 MIA/STP/SDP
  • Hard drive imagingThe IT technician at the school I work at is having problems with the software that we use to distribute hard drive images to multiple machines at th…

    ... whole network grinds to a halt.

    Can anyone suggest ...
    kevlight kevlight April 2006 Chit chat
  • my dodgy speccys.hi people, i was wondering if i could engage some opinions / thoughts / ideas of anyone, regarding my current "fixing up" of my speccys, since you s…

    ... tape player slows to a halt within a second or two ...
    Hungry Horace Hungry Horace May 2006 Hardware
  • R Register, Contended RAM and ClonesHi. I've had a quick look at the CSS FAQ but didn't spot quite what I'm looking for (also the CSS FAQ doesn't have much detail of the clones - there …

    ... as there's a single HALT.

    So my questions ... without the contended RAM the HALT would take place earlier, essentially ...
    icabod icabod July 2006 Development
  • Pixel Explosion CodeJust a little snippet to cause explosive effects. It uses table lookups for the screen address, and can handle up to 32 pixel particles. A particle…

    ... ),hl

    lp1:
    halt ; Wait for screen refresh every ...
    robpearmain robpearmain September 2006 Development
  • Urgent Help needed to fix this: calling all machine code gurusI am currently trying to write tutorials on the amazing Orfeus music composer by Proxima which allows you to do multi channel music through the beepe…

    ...
    ld bc,#0101
    halt
    l894f: call c,l8bd9 ...
    robpearmain robpearmain November 2006 Development
  • 128k Page FlippingOver on adverts, AOwen wrote the following: [quote=aowen]The trick, as I understand it, is to redraw the whole screen each time at #c000, but point…

    ... to wait for a refresh (HALT) until swapping screens, when is ...
    robpearmain robpearmain December 2006 Development
  • Manic Miner port on Wiicade? Want to assemble a team?Oh, feel free to move this topic, forum gods. It IS development, but for Flash instead of the Spectrum. I'm a 15-year-old American with an obsessio…

    ... , scrolling slows games to a halt and there's a little ...
    Brodalco Brodalco April 2007 Development
  • My little first set of routines.Hi all, I just coded a little set of routines just to draw a screen on video mem and a fade out. I could have just copied the screen rendering rout…

    ... />
    NextPass:
    halt
    halt
    halt
    halt ;just a delay (1 ...
    HexDump HexDump April 2007 Development
  • Comments for small "sprite" routine wantedI have just written my first machine code program and I am quite happy (and proud) to get it working! :smile: As a child I never learned anything e…

    ... />
    [B]wait[/B]
    halt ;halt when all row is completed ...
    Rickard Rickard May 2007 Development
  • Spin problems/issuesI am running Spin 0.666 and have noticed a few issues (some are bugs, some might be just me). I am using Vista sp1 (yeah I know!), and I've seen Dunn…

    ... /> [CODE]$8000 DI
    $8001 HALT
    $8002 EI
    $8003 ... ]
    Place breakpoints on the HALT and RET instructions. Set PC ... will now freeze at the HALT instruction because no interrupts are ... debugger is stuck on the HALT instruction. Press "step over". ...
    Jimmy Jimmy April 2008 Emulators
<1234567…34>

Latest Posts

  • I am currently watching.....
    Paradigm Shifter on 5:39PM
  • Happy 40th Birthday to the Amstrad CPC464!
    Luny on 5:14PM
  • Your Favorite Magazine Cover Tapes.
    dm_boozefreek on 4:45PM
  • "Late Entries"
    harriusherbartio on 4:00PM
  • How Do You Categorize Your Speccy Software and Games?
    harriusherbartio on 1:34PM
  • Simple Sprite Routine
    dmsmith on 1:25AM
  • Today's BASIC program: visit attribute cells I am interested in, in pseudorandom order
    Paradigm Shifter on April 11
  • How do you share programs online?
    firelord on April 11
  • Celebrity deaths...
    Ælita on April 11
  • Who Has Got The Earliest ZX Spectrum Software?
    harriusherbartio on April 11

HitBox

Word Docs Hits
halt 1.1K 1.6K

Related Threads

  • BEEPER music compo 10-11 July on Di:Halt partyoh yeah! public pressure organizers [B]Di:Halt [/B]which will take place [B]July 10-11[/B], agreed to hold the [B]beeper music compo[/B]. <br /> <br …
  • Results of Di:HALT (music/graphic/demo)Official Online<br /> Place Score Place Score<br /> <br /> <br /> [ ZX Spectrum AY/YM TurboAY Music ]<br /> <br /> 1 6.30 2…
  • 128K - demos from Di Halt 2012Demos: <br /> <br /> [url]http://zx.pk.ru/attachment.php?attachmentid=36377&amp;d=1341756942[/url]<br /> [url]http://zx.pk.ru/attachment.php?attachme…
  • Is there an SNA halt bug?Hello all,<br /> <br /> I noticed that some SNAs don't work on my emulator but they do work in almost everyone else's, SPUD fails with them too which…
  • Address bus contents (i.e. PC) during execution of HALTI'm wondering if anyone can tell me what's placed on the address bus during execution of HALT, beyond the initial M1 cycle. The Z80 user manual state…
  • Top Telly Tip... Halt and Catch FireThe series is set in the early 1980s and depicts a fictionalized insider's view of the personal computer revolution. The show's title refers to the f…
  • Halt and Catch FireAnyone watching this tv show? <br /> <br /> a bit like MadMen, but set on the early 80's (83 I think), and spent in the PC industry. <br /> <br /> bi…
  • HALT: Why always 4ts?Instruction breakdown of halt is like that:<br /> <br /> PC 4ts.<br /> <br /> That means it fetches instruction byte from ram which tooks 4 ts and th…
  • "Decoding z80 Opcodes" (http://www.z80.info/decoding.htm#intro) - Incorrect HALT Opcode?Apologies if this is a dupe but I searched within the forums and couldn't find anything.<br /> <br /> I've been working on a z80 emulator (for acad…

Related Searches

  • halt in contended memory
  • halt contended
  • z80 initial halt reset
  • halt instruction
  • delay routine halt
  • pause routine halt
  • flicker halt
  • bifrost2 halt
  • bifrost halt
  • zx interface 1 halt
  • halt reset
  • halt contention
  • timing with halt
  • halt
  • im2 and halt
  • z80 halt
  • patrik rak halt

Copyright © 2024 World of Spectrum