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<1234567…34>
  • Games that are impossible to complete due to bugs!I'm trying to compile a list of Speccy games that cannot be completed because of a bug (or simply bad programming)! Here's a few... [B]Frankie Goes …

    ... to have come to a halt with that. But I haven ...
    jil jil April 2004 Games
  • Impressed With SpectaculatorSpectaculator is an excellent emulator! Definitely worth buying. In the past I have used RealSpectrum to access my real Plus D disks. After the next…

    ... ignore interrupts, does not use HALT and works with disabled int ...
    Vladimir Kladov Vladimir Kladov April 2004 Emulators
  • simple z80 rom for test my emulatorHi there! Does anyone here have a very simple rom(in Z80 format) for testing my emulator. I need a very simple one that implements few opcodes and po…

    ...
    000B DI
    000C HALT
    000D

    or ...
    Philip Kendall Philip Kendall April 2004 Emulators
  • VSYNC FunctionI have written a VSYNC function, so that I can clear the screen before redraw without flicker on the screen, I do this by peeking at the address 2367…

    The Z80 mnemonic HALT lets the CPU wait until VSYNC (or Interupt) before allows the program continuation.
    LCD LCD May 2004 Development
  • VSYNC FunctionI have written a VSYNC function, so that I can clear the screen before redraw without flicker on the screen, I do this by peeking at the address 2367…

    I am such a fool, all I needed was HALT, Aghhhhhhhhhhh

    So many thanks
    robpearmain robpearmain May 2004 Development
  • VSYNC FunctionI have written a VSYNC function, so that I can clear the screen before redraw without flicker on the screen, I do this by peeking at the address 2367…

    ... fool, all I needed was HALT, Aghhhhhhhhhhh

    So many ... the first instruction after the halt. You'd save time if ...
    Alcoholics Anonymous Alcoholics Anonymous May 2004 Development
  • I've done it - so can you!I've just paid for Spectaculator. It only took about an hour for the registration code to come through!! This is simply the best emulator that I hav…

    ... 't crash it to a halt ;).
    It works okay on ...
    Andrew Barker Andrew Barker May 2004 Emulators
  • VSYNC FunctionI have written a VSYNC function, so that I can clear the screen before redraw without flicker on the screen, I do this by peeking at the address 2367…

    Interesting, but what if you weren't using BASIC at all and the entire program was in assembly? Would HALT serve the purpose then?
    Arjun Arjun May 2004 Development
  • VSYNC FunctionI have written a VSYNC function, so that I can clear the screen before redraw without flicker on the screen, I do this by peeking at the address 2367…

    ... program was in assembly? Would HALT serve the purpose then?
    halt will be executed around 19 ... this thread (prior to the halt) was reading the frames system ...
    Alcoholics Anonymous Alcoholics Anonymous May 2004 Development
  • VSYNC FunctionI have written a VSYNC function, so that I can clear the screen before redraw without flicker on the screen, I do this by peeking at the address 2367…

    ... program was in assembly? Would HALT serve the purpose then?
    [/quote]

    DI
    HALT
    Is a sure way ...
    LCD LCD May 2004 Development
  • Game loop design?Having some thoughts on how to design the game loop and could do with some hints and tips from folks who have done it before! It's all about how to …

    ... 'proper' code as CALL draw_screen \ HALT \ JR halt_inst \.

    The ... proper program
    jump to HALT instruction
    reenter IM2 vector ...
    cyborg cyborg July 2004 Development
  • Collision DetectionHi everyone, This is my first post on WOS. Like most people here I owned a Spectrum when a teenager. At that time I was quite heavily into programmin…

    ... the IM2 interrupt (using the HALT command)
    Paint the offscreen ...
    ekoman ekoman July 2004 Development
  • need help with speed optimization. this procedure draws a sprite with mask from memory onto the screen with x-coordinate in pixels. it doesn't shift sprites in realtime, it just uses …

    ... for sprite drawing

    HALT
    CALL DRAWSPR ;Call sprite ...
    dmsmith dmsmith August 2004 Development
  • If there's ONE thing that......frustrated you about the spectrum when you were a kid (not now) what would it have been? 1) The attribute colour problem 2) The sound 3) The size…

    ... output.

    BEEP would halt the computer until finished.
    MatGubbins MatGubbins September 2004 Games
  • What *Should* Have Been the Last Game to Be PublishedHi All, Inspired by the the thread about the last public/official/etc. Spectrum game, in your opinion, what would have been the ultimate (no hint in…

    ... the Spectrum. Why call a halt, and put a full stop ...
    chaosmongers chaosmongers September 2004 Games
  • Smooth Color Masked Sprites using fast page flip on 48kHere is a quick demo of using char based sprites using the Page flip method: a) Background is copied to buffer b) Sprites drawn on buffer c) Buffer …

    ... /> LD (OKTOFLIP),A

    HALT


    JP MAIN ...
    robpearmain robpearmain September 2004 Development
  • Smooth Color Masked Sprites using fast page flip on 48kHere is a quick demo of using char based sprites using the Page flip method: a) Background is copied to buffer b) Sprites drawn on buffer c) Buffer …

    ... /> LD (OKTOFLIP),A

    HALT



    JP ...
    robpearmain robpearmain September 2004 Development
  • Smooth Color Masked Sprites using fast page flip on 48kHere is a quick demo of using char based sprites using the Page flip method: a) Background is copied to buffer b) Sprites drawn on buffer c) Buffer …

    ... lp1



    halt

    LD A,1 ...
    robpearmain robpearmain September 2004 Development
  • Zecut0r and ZAFA while ago (about 2 yrs)i took VbSpec and tried to port it to Delphi 6. Althought it was pretty weak, it. Meanwhile DelphiSpec 0.1 appeared and i wa…

    ... /> ;"print end message"

    halt



    you ...
    Steve(spt) Steve(spt) October 2004 Emulators
  • Can Anyone explain sprites in Jet Pac/Atic Atac etcJet Pac was 16k, and yet the sprites were impressively fast. I notice they had a slight flicker at times, but were notmally pretty flicker free. W…

    ... /> Call DrawSprite


    halt

    jp lp4
    robpearmain robpearmain October 2004 Development
  • Cobra - scrollingHi everyone, I have been studying some of the code in Ocean' Cobra game using a debugger, in the hope of improving my own scrolling routines. In cas…

    ... this way, though; just doing HALT would have the same effect ...
    Philip Kendall Philip Kendall October 2004 Development
  • Cobra - scrollingHi everyone, I have been studying some of the code in Ocean' Cobra game using a debugger, in the hope of improving my own scrolling routines. In cas…

    ... this way, though; just doing HALT would have the same effect ...
    AndyC AndyC October 2004 Development
  • Cobra - scrollingHi everyone, I have been studying some of the code in Ocean' Cobra game using a debugger, in the hope of improving my own scrolling routines. In cas…

    I replaced the loop with a HALT and there seems to be no difference!!!!
    dmsmith dmsmith October 2004 Development
  • Sprites flickeringI am trying to write a Spectrum game in machine code. I am still a beginner in programming, however I did much progress recently, i believe. Now I am…

    ... />
    If you use a HALT instruction then the CPU will ...
    cyborg cyborg October 2004 Development
  • Sprites flickeringI am trying to write a Spectrum game in machine code. I am still a beginner in programming, however I did much progress recently, i believe. Now I am…

    ... cleared that space, by using HALT, and then waiting for (128 ...
    dmsmith dmsmith October 2004 Development
  • Sprites flickeringI am trying to write a Spectrum game in machine code. I am still a beginner in programming, however I did much progress recently, i believe. Now I am…

    ... ...
    1. I start with HALT command to begin my routine ...
    Ralf Ralf October 2004 Development
  • spectrum disks for saleI have 296 titles on around 200 disks for sale. Offering them on here first before ebay gets them. Contact me at [email="cluncastle@hotmail.com"]clun…

    ...
    somebody actually trying to halt the good deeds by the ...
    mel the bell mel the bell December 2004 Sales
  • Sid Spider on WOS.Can we take it that the inclusion of Sid Spider on WOS is official confirmation that it is no longer being developed? :( :( :(

    ... we both came to a halt in development for our own ...
    Sadako Sadako December 2004 Games
  • Most frustrating games ?Ever played a game where you can't almost even begin to play because you've already been killed ? I think of titles like Platoon or Mutant Zone...

    ... I finally come to a halt. :D
    robert@fm robert@fm March 2005 Games
  • Most frustrating games ?Ever played a game where you can't almost even begin to play because you've already been killed ? I think of titles like Platoon or Mutant Zone...

    ... I finally come to a halt. :D

    [/quote]
    mel the bell mel the bell March 2005 Games
<1234567…34>

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