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  • Basic and AY musicis it possible to play an ay-music in background while a basic program is running?

    ... play command that it wont halt basic program while playing, it ...
    Arda Arda January 2003 Sinclair Basic
  • Something i'd like to see in future spectrum emu'sI haven't checked every emu out so i hope this hasn't been implemented somewhere already...one thing i'd like to see is a special enhanced mode where…

    The problem with that is for the emulator to distinguish between deliberate pauses put in by the game, and the Speccy just running out of processing power. One reasonable heuristic might be that a HALT is a deliberate pause and anything else isn't.
    Philip Kendall Philip Kendall January 2003 Emulators
  • Something i'd like to see in future spectrum emu'sI haven't checked every emu out so i hope this hasn't been implemented somewhere already...one thing i'd like to see is a special enhanced mode where…

    ... to the vertical blank via HALT but often take more than ...
    Jon Needle Jon Needle January 2003 Emulators
  • Something i'd like to see in future spectrum emu'sI haven't checked every emu out so i hope this hasn't been implemented somewhere already...one thing i'd like to see is a special enhanced mode where…

    ... not effect sound. Turning off contended memory can improve a game ...
    Fraser Fraser January 2003 Emulators
  • Blizzard PassThis is one for testing an emulator since it works with not many. Theres a notice on the inlay. Select 128 basic then enter out 32765,23 then J"".

    ... ram bank 7 which is contended so maybe its a memory ...
    Fraser Fraser April 2003 Emulators
  • Speccy Emulator for GP32??OK, I'm getting a GP32 at the weekend (see here if you've never heard of one :) [url="http://www.gbax.com/gp32review.html"]http://www.gbax.com/gp32re…

    ... development has ground to a halt.

    Yeah, sound is ...
    beebul beebul June 2003 Emulators
  • Who want to remake Double Dragon?Seeing as the Speccy version was crap (see my review: [url="http://www.gamestyle.net/retro.php?article=31"]http://www.gamestyle.net/retro.php?article…

    Amigo - samples will halt the game by necessity. In ...
    cyborg cyborg July 2003 Games
  • Who want to remake Double Dragon?Seeing as the Speccy version was crap (see my review: [url="http://www.gamestyle.net/retro.php?article=31"]http://www.gamestyle.net/retro.php?article…

    ... wrote:
    Amigo - samples will halt the game by necessity. In ...
    Amigo Amigo July 2003 Games
  • compatibility between ZX computers?Hey all, I'm new here :) I was wondering about compatibility between ZX computers. Is it possible to run a game made for ZX80 on a ZX Spectrum? Or a …

    ... RAM. 4 to 7 are contended hence the use of RAM ...
    cyborg cyborg July 2003 Sinclair Miscellaneous
  • Is spectaculator emulating the +2 correctly?i remembera few games that would crash when running in 128K mode, due to a bug in the hardware of the grey +2, hence it being replaced with the +2a. …

    ... the I register to a contended page at $c000?

    contended and the +2A/+3 4 ...
    Jon Needle Jon Needle August 2003 Emulators
  • Is spectaculator emulating the +2 correctly?i remembera few games that would crash when running in 128K mode, due to a bug in the hardware of the grey +2, hence it being replaced with the +2a. …

    ... the I register to a contended page at $c000?
    [/quote ... only needs to point to contended RAM (for a crash to ...
    Woody Woody August 2003 Emulators
  • Is spectaculator emulating the +2 correctly?i remembera few games that would crash when running in 128K mode, due to a bug in the hardware of the grey +2, hence it being replaced with the +2a. …

    ... I is set to any contended page:

    [url="http ... /misc/1.jpg[/url] (non-contended)

    [url="http://www ... /download/misc/2.jpg[/url] (contended - see how some letters repeat ...
    Jon Needle Jon Needle August 2003 Emulators
  • Is spectaculator emulating the +2 correctly?i remembera few games that would crash when running in 128K mode, due to a bug in the hardware of the grey +2, hence it being replaced with the +2a. …

    [quote]
    On 2003-08-08 00:18, needlej wrote:
    (Woody - I couldn't get SPIN to reproduce this even with 'emulate ULA snow' turned on?)
    [/quote]

    GFX.SnowEffect := (Registers.I >= 64) and (Registers.I
    Woody Woody August 2003 Emulators
  • Is spectaculator emulating the +2 correctly?i remembera few games that would crash when running in 128K mode, due to a bug in the hardware of the grey +2, hence it being replaced with the +2a. …

    ... I register pointed to any contended page. The above source line ...
    Jon Needle Jon Needle August 2003 Emulators
  • Fire Ruby - More HelpI cant pass the spikes in the fire ruby by lawrence creighton, can someone please help? [ This Message was edited by: welsh_brawler on 2003-08-08 21…

    ... {6}& splutters to a halt. "Cripes"{6}says Wally, "I ...
    BadBeard BadBeard August 2003 Games
  • Is spectaculator emulating the +2 correctly?i remembera few games that would crash when running in 128K mode, due to a bug in the hardware of the grey +2, hence it being replaced with the +2a. …

    Aha, we've found one :)

    Indeedy, Ninja Warriors has it's interrupt routine in a contended RAM page on the 128/+2 (page 1).

    It shouldn't crash but the display will be corrupt.

    Cheers,

    Jon.
    Jon Needle Jon Needle August 2003 Emulators
  • Tough paging questionOK... Take this: 1. We have a program compiled and run from within GENS under a Pentagon 128K environment. 2. The program works perfectly. 3. We sav…

    ... :

    Pentagon has no contended RAM where as the +3 ... /+2 emulation? Page 1 is contended there so if you have ... problem). Page 1 is not contended on the +3 (but the ...
    Jon Needle Jon Needle November 2003 Development
  • et tu SAM Coupe...Today I put my SAM Coupe on the desk, searched 5 hours for a file conversion utility PC->SAM, and tried to unlock the secrets of SAM mode 4 screen :)…

    ... that the memory is heavily contended to purposefully slow the operation ...
    cyborg cyborg November 2003 Sinclair Miscellaneous
  • et tu SAM Coupe...Today I put my SAM Coupe on the desk, searched 5 hours for a file conversion utility PC->SAM, and tried to unlock the secrets of SAM mode 4 screen :)…

    ... that the memory is heavily contended to purposefully slow the operation ...
    LCD LCD November 2003 Sinclair Miscellaneous
  • new emulatorHi All. If you wish you can download/test/link to/betatest etc. my new emulator EmuZWin 2.0. It emulates S48 and S128 and works under all Windows 9x…

    ... MC. Such as fast LDIR/... HALT/... Refresh Rate always 100%. Speed ...
    Vladimir Kladov Vladimir Kladov November 2003 Emulators
  • [NEW]: Spectaculator 6.0Spectaculator is a Sinclair ZX Spectrum emulator for PCs running Windows 95, 98, ME, NT 4, 2000 and XP. Spectaculator emulates the 16K/48K/128K/+2/+…

    ... , it's quite possible to halt the display if you run ...
    Jon Needle Jon Needle January 2004 Emulators
  • TimingHey All, Is their away of obtaining timing information on ZX128k other than addresses 23672->23674. Basically I would like to identify every 100th …

    ... detect it, but you can HALT to wait until VBL occurs.
    LCD LCD January 2004 Development
  • Games that are impossible to complete due to bugs!I'm trying to compile a list of Speccy games that cannot be completed because of a bug (or simply bad programming)! Here's a few... [B]Frankie Goes …

    ... to have come to a halt with that. But I haven ...
    jil jil April 2004 Games
  • An MC question (sorry, there's no MC forum to post to!)Ok, still struggling with learning MC - but am getting there. I just can't find anywhere on the web / in books that explains how to do arrays in MC.…

    Potentially *much* longer if the memory addressed by (IX+d) addresses contended memory!
    Woody Woody April 2004 Sinclair Basic
  • Impressed With SpectaculatorSpectaculator is an excellent emulator! Definitely worth buying. In the past I have used RealSpectrum to access my real Plus D disks. After the next…

    ... ignore interrupts, does not use HALT and works with disabled int ...
    Vladimir Kladov Vladimir Kladov April 2004 Emulators
  • Announce: EmuZWin 2.4.1.0 with exact AY soundEmuZWin 2.4.1.0 with exact AY sound released today. In "exact sound" mode, should be very, very close to real sound. (My ears are sick, my head is sp…

    ... turns any multicolor off and contended timing too. So it is ...
    Vladimir Kladov Vladimir Kladov April 2004 Emulators
  • New project for 256 colours Games emulator!O.K. , I suggested Jonathan Needle ( Creator of the excellent Spectaculator at [url="http://www.Spectaculator.com"]www.Spectaculator.com[/url] ) to c…

    ... /cssfaq/reference/48kreference.htm#Contention"]contended memory information[/url], thanks to ...
    Philip Kendall Philip Kendall April 2004 Emulators
  • Announce: EmuZWin 2.4.1.0 with exact AY soundEmuZWin 2.4.1.0 with exact AY sound released today. In "exact sound" mode, should be very, very close to real sound. (My ears are sick, my head is sp…

    ... , these models distinct only in contended timing a bit (at least ...
    Vladimir Kladov Vladimir Kladov April 2004 Emulators
  • simple z80 rom for test my emulatorHi there! Does anyone here have a very simple rom(in Z80 format) for testing my emulator. I need a very simple one that implements few opcodes and po…

    ...
    000B DI
    000C HALT
    000D

    or ...
    Philip Kendall Philip Kendall April 2004 Emulators
  • VSYNC FunctionI have written a VSYNC function, so that I can clear the screen before redraw without flicker on the screen, I do this by peeking at the address 2367…

    The Z80 mnemonic HALT lets the CPU wait until VSYNC (or Interupt) before allows the program continuation.
    LCD LCD May 2004 Development
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