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Search Again :: Adv Search 1000 results in 0.003s
<1…28293031323334>
  • More colours II (Was: Most popular new features?)The suggested 4xCLUT multi-colour solution never took off.

    ... updates, as there will be contention to deal with in the ...
    csmith csmith November 2009 Emulators
  • More colours II (Was: Most popular new features?)The suggested 4xCLUT multi-colour solution never took off.

    ... changed, and there will be contention somewhere. That's all.
    contention excepted), or very shortly afterwards ...
    csmith csmith November 2009 Emulators
  • More colours II (Was: Most popular new features?)The suggested 4xCLUT multi-colour solution never took off.

    ... pixel display area to avoid contention with you wonderful chaps who ... , because we want to avoid contention with the palette updates. Loading ... if we want to avoid contention. Doing so when the CPU ...
    csmith csmith November 2009 Emulators
  • More colours II (Was: Most popular new features?)The suggested 4xCLUT multi-colour solution never took off.

    ... pixel display area to avoid contention with you wonderful chaps who ...
    joefish joefish November 2009 Emulators
  • More colours II (Was: Most popular new features?)The suggested 4xCLUT multi-colour solution never took off.

    ... -scanline and its affect on contention. My question then is, do ...
    Arjun Arjun November 2009 Emulators
  • More colours II (Was: Most popular new features?)The suggested 4xCLUT multi-colour solution never took off.

    ... -scanline and its affect on contention. My question then is, do ...
    csmith csmith November 2009 Emulators
  • More colours II (Was: Most popular new features?)The suggested 4xCLUT multi-colour solution never took off.

    ... would mean implementing a second contention model for the new ula ...
    csmith csmith November 2009 Emulators
  • More colours II (Was: Most popular new features?)The suggested 4xCLUT multi-colour solution never took off.

    ... early stage of development, and contention timing. Everything else about the ...
    csmith csmith November 2009 Emulators
  • More colours II (Was: Most popular new features?)The suggested 4xCLUT multi-colour solution never took off.

    ... learn and work with the contention and timing, and just trust ...
    joefish joefish November 2009 Emulators
  • Zon xDid anyone ever use a ZON X sound generator? I've been rummaging around in the loft and found it (along with Machine Language for the absolute beginn…

    ... , which was signalled by a HALT instruction (which actually executed, to ...
    joefish joefish November 2009 Games
  • Adjusting your code for screen refreshingOk, I'm aware that I should know it already after writing 5 Spectrum games in machine code but interrupts and screen refreshes were always my weaker …

    ... than 1 frame.

    halt maybe messes up your timing ...
    fog fog November 2009 Development
  • Adjusting your code for screen refreshingOk, I'm aware that I should know it already after writing 5 Spectrum games in machine code but interrupts and screen refreshes were always my weaker …

    ... main routine immeidately BEFORE the HALT statement so that the calcs ... . so that immediately after the HALT you can do a simple ... your precalc time (before the HALT) is sort your sprites into ...
    BloodBaz BloodBaz November 2009 Development
  • Adjusting your code for screen refreshingOk, I'm aware that I should know it already after writing 5 Spectrum games in machine code but interrupts and screen refreshes were always my weaker …

    ... ;402217]
    If I perform HALT command in machine code, the ...
    Fikee Fikee November 2009 Development
  • Adjusting your code for screen refreshingOk, I'm aware that I should know it already after writing 5 Spectrum games in machine code but interrupts and screen refreshes were always my weaker …

    ... Interrupt signal that makes a HALT instruction end,
    invoke ... ;allow interrupts (normal = IM1)
    HALT ;does make the test!
    HALT is executed also a MASK ... screen memory after issueing a HALT
    for synchronizing, how ...
    roko roko November 2009 Development
  • Adjusting your code for screen refreshingOk, I'm aware that I should know it already after writing 5 Spectrum games in machine code but interrupts and screen refreshes were always my weaker …

    ... set, instead of issuing a HALT. If your precalculations take a ...
    csmith csmith November 2009 Development
  • just thinking about ...compo for zx 16k ? anyone ?

    You could call it the Contention Competition, since all the lower ...
    chev chev November 2009 Development
  • just thinking about ...compo for zx 16k ? anyone ?

    ... ]You could call it the Contention Competition, since all the lower ...
    Fikee Fikee November 2009 Development
  • Spin Assembler DirectivesLeading on from [URL="http://www.worldofspectrum.org/forums/showpost.php?p=402514&postcount=65"]jp's recent post in Spin 0.7 Public Testing thread[/U…

    ... '#39; I: 134),
    (S: 'HALT'; I: 41+($FF0076 shl 8 ...
    Dunny Dunny November 2009 Emulators
  • Spin Assembler DirectivesLeading on from [URL="http://www.worldofspectrum.org/forums/showpost.php?p=402514&postcount=65"]jp's recent post in Spin 0.7 Public Testing thread[/U…

    ... '#39; I: 134),
    (S: 'HALT'; I: 41+($FF0076 shl 8 ...
    jp jp November 2009 Emulators
  • Need help with interrupts againI'm fighting to understand how interrupts code handling works I'm trying to set my simple own interrupt routine, as I don't want to be dependent on …

    ... the ula into thinking bus contention occurs. At least that was ...
    Alcoholics Anonymous Alcoholics Anonymous November 2009 Development
  • More colours in existing games?I have been trying to follow the various threads about the new ULA and more colours. I don't understand quiet a lot of it as back in the day all I di…

    ... too. Currently documenting the CPU contention, which is proving tricky to ...
    csmith csmith December 2009 Emulators
  • More colours II (Was: Most popular new features?)The suggested 4xCLUT multi-colour solution never took off.

    ... hat, and maybe the memory contention could have been avoided?), but ...
    ewgf ewgf December 2009 Emulators
  • Games not compatible with real grey +2There are many threads about Spectrum+3/2A incompatibility issues but what about grey +2? I've found that games like Marauder and Skate Crazy don't w…

    ... fetch by the program causes contention while the screen draws and ... 't properly deal with two contention events close together if it ...
    Alcoholics Anonymous Alcoholics Anonymous January 2010 Games
  • Games not compatible with real grey +2There are many threads about Spectrum+3/2A incompatibility issues but what about grey +2? I've found that games like Marauder and Skate Crazy don't w…

    ... fetch by the program causes contention while the screen draws and ...
    Jmk Jmk January 2010 Games
  • Best Spectrum game from 2009Ok, its almost 2010, and we have to decide which was the best game this year :) Miles Mad Mission [url]http://www.worldofspectrum.org/infoseekid.cg…

    ... similar. The lack of memory contention gives them a boost over ...
    joefish joefish January 2010 Games
  • Best Spectrum game from 2009Ok, its almost 2010, and we have to decide which was the best game this year :) Miles Mad Mission [url]http://www.worldofspectrum.org/infoseekid.cg…

    ... , with close timings and memory contention. Second generation (1990-1995), including ... Pentagon, has no memory contention and different timings (because it ...
    Shiru Shiru January 2010 Games
  • Best Spectrum game from 2009Ok, its almost 2010, and we have to decide which was the best game this year :) Miles Mad Mission [url]http://www.worldofspectrum.org/infoseekid.cg…

    ... clones with original ZX Spectrum (contention), TR-DOS (loadings in the ...
    Shiru Shiru January 2010 Games
  • Best Spectrum game from 2009Ok, its almost 2010, and we have to decide which was the best game this year :) Miles Mad Mission [url]http://www.worldofspectrum.org/infoseekid.cg…

    ... clones with original ZX Spectrum (contention), TR-DOS (loadings in the ...
    joefish joefish January 2010 Games
  • 39p a minute to speak to my Mother.My mums in hospital having an op. I've just rang her bedside phone. Do you know it costs me 39p a minute to phone it. What a F*cking rip off, making …

    ... unmanned station, really just a halt with a pre-fab platform ...
    thx1138 thx1138 January 2010 Chit chat
<1…28293031323334>

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