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  • designing a computerHi everyone! I am designing a 4 bit computer and i need some advice, is this a good instruction set? [CODE] BINARY OPCODE DESCRIPTION 00000 nop…

    ... and continue to the next instruction.
    DEC - Decrement a register ... wish to add NOP and HALT instructions, which are trivial as ... to the next or same instruction respectively. None of these are ... something vaguely like a microprocessor instruction set.
    Matt_B Matt_B September 2010 Chit chat
  • Assembly Programming for IDIOTSOk are there any websites guides for what opcodes do in a z80 or books... but for really really thick people like me :-) Something along the lines …

    ... for each instruction. For example, it tells you HALT will halt the CPU ... until an interrupt occurs. (Thus HALT is ...
    Winston Winston October 2010 Sinclair Miscellaneous
  • Assembly Programming for IDIOTSOk are there any websites guides for what opcodes do in a z80 or books... but for really really thick people like me :-) Something along the lines …

    ... say to never use IM instruction ;) )

    Now you can ... to screen.

    HALT is a instruction that tell computer towait ...
    Ralf Ralf October 2010 Sinclair Miscellaneous
  • LCD interfacingHas anybody interfaced [url=http://mdfs.net/Info/Comp/LCD]an LCD[/url] to a Spectrum? I'm toying with putting together an interface, a small 32x8 dis…

    ... /> WRINST EQU C0h ; write instruction
    WRDATA EQU C1h ; ... br /> CALL INSTR ; output instruction

    LD ... send the message

    HALT ; all stop

    ... br />
    INSTR: ; output instruction
    CALL DELAY ; wait for ...
    roko roko November 2010 Hardware
  • yeah - unix for zx spectrumI started a new hobby project. An operating system for ZX Spectrum. A unix clone. Talked to my friend about it and he asked me what if after I'm done…

    ... function pointers (the "jp (ix)" instruction takes 8 cycles), slow 16 ... be replaced with a single instruction "rlc b"; the end is ... only grinds things to a halt; I can only see these ... keys in a single IN instruction (just clear more than one ...
    Alcoholics Anonymous Alcoholics Anonymous March 2011 Development
  • Assembly help: EQUCan anyone explain in duffers language the purpose of the EQU term in assembly? I found this info in another thread: EQU: Equate a name to a specif…

    ... /> MyName .EQU 1000
    HALT[/B]

    and ... /> MyName .WORD 1000
    HALT[/B]

    With ... HL,1000.[/B]The HALT istruction will appear ... the number 1000, so HALT will appear at adress ... takes the value of next instruction
    memory address. ...
    Ralf Ralf April 2011 Development
  • RAND USR that doesn't work in emulators and clonesEons ago, I "discovered" a strange RANDOMIZE USR. This is it: [b]RANDOMIZE USR 46578[/b] Using it on a genuine ZX Spectrum rubber key or Plus model,…

    ... CPU is locked using DI / HALT. If I press the reset ... , and as the last instruction before the HALT, SP is set to ...
    mcleod_ideafix mcleod_ideafix May 2011 Emulators
  • Definitive list of games incompatible with +2A/+3 and of compatible versions (if any)I am trying to compile the definitive list of games which are incompatible with the +2A and the +3 and of their compatible versions, if they are pres…

    ... simply added a PAUSE 0 instruction in the original loader so ... upon loading the system will halt to a black screen - thus ...
    Alessandro Grussu Alessandro Grussu May 2011 Games
  • RAND USR that doesn't work in emulators and clonesEons ago, I "discovered" a strange RANDOMIZE USR. This is it: [b]RANDOMIZE USR 46578[/b] Using it on a genuine ZX Spectrum rubber key or Plus model,…

    ... the HALT (looped) opcode fetch. In my opinion, the PUSH DE instruction ... satisfied:

    1) the /HALT state is exited after the ...
    Stefano Stefano June 2011 Emulators
  • automatic relocating of non-relocatable codeI was pondering upon the problem of changing absolute addresses used by CALL, JP, etc. when code is moved, without reassembling at the new location; …

    ... enabled):

    [code]
    halt
    di
    dec sp ... patch then inserts a JP instruction to the code at the ...
    Alcoholics Anonymous Alcoholics Anonymous August 2011 Development
  • Up/Down Left/Right scrollCan anybody give a newbie some pointer to simple one char scrolling by pixel? I've looked at a lot of resources, but as you can imagine, it's all a …

    ... /> ld a,0
    face_loop0 halt
    push af
    add ... tell you when.
    face_loop0 halt
    ;when you know about ...
    ;I use the DJNZ instruction to decrement B and loop ...
    Turkwel Turkwel November 2011 Development
  • Which Speccy game had best border effectsIn truth, I'm just trying to remember a game from my youth, and the amazing border effect during pause is the only thing I can clearly recall about i…

    ... if you can use a HALT to wait for it.
    instruction to finish executing before it ... . Even if the last instruction was a HALT, that works like a ...
    joefish joefish December 2011 Games
  • Which Speccy game had best border effectsIn truth, I'm just trying to remember a game from my youth, and the amazing border effect during pause is the only thing I can clearly recall about i…

    ... if you can use a HALT to wait for it.
    instruction to finish executing before it ... . Even if the last instruction was a HALT, that works like a ...
    weesam weesam December 2011 Games
  • Which Speccy game had best border effectsIn truth, I'm just trying to remember a game from my youth, and the amazing border effect during pause is the only thing I can clearly recall about i…

    ... if you can use a HALT to wait for it.
    instruction to finish executing before it ... . Even if the last instruction was a HALT, that works like a ...
    Patrik Rak Patrik Rak January 2012 Games
  • Disable interrupts?Well, I've read the bits from the David Webb book about interrupt modes and (vaguely) appreciate the principles behind having a vector table, after r…

    ... a single EI or DI instruction :)

    So yes, you ... .

    An useful instruction is HALT - it makes that processor to ... />
    The simplest use of HALT when you don't have ... is:

    A) Execute HALT which makes Spectrum start to ...
    Ralf Ralf February 2012 Development
  • 28-character wide multicolour(ish) on 48k SpectrumLong-time lurker here... I've always been interested in rainbow effects on the 48k Spectrum, mainly from a perspective of "Just what [I]would [/I]ha…

    ... LD a,(22528 ) --a contended instruction to keep everything in sync ... trivial to lost sync, because HALT is a serie of NOP ... machine state, but a contended instruction makes it on sync. I ... to use a long contended instruction now and then to keep ...
    Arda Arda April 2012 Development
  • question re. STR$ bugCould someone point me to whereabouts in the ROM this goes wrong? [code]PRINT PAPER 5;1;STR$ 234[/code] (Only the "1" prints in cyan.) It's not the m…

    ... "K" the current channel. The instruction RES 5, (FLAGS) at address ... the routine should do a HALT if channel "K" is in ...
    chev chev May 2012 Sinclair Basic
  • 64x48 full colour graphicsHow feasible is this? Could an interrupt-driven routine be used to, for example, fill the top two thirds with a 64x32 blocky picture and leave the bo…

    ... the middle of a long instruction (like an LDI), it'll ... sure you've always used HALT before the interrupt occurs, you ... up to 3T as the HALT waits in 4T cycles, like ...
    joefish joefish July 2012 Development
  • 64x48 full colour graphicsHow feasible is this? Could an interrupt-driven routine be used to, for example, fill the top two thirds with a 64x32 blocky picture and leave the bo…

    ... value 243
    ;so the instruction being read will be 24 ...


    M2
    HALT
    LD (StoreSP),SP
    Ralf Ralf July 2012 Development
  • 64x48 full colour graphicsHow feasible is this? Could an interrupt-driven routine be used to, for example, fill the top two thirds with a 64x32 blocky picture and leave the bo…

    ... 243
    EI ;so the instruction being read will be 24 ...


    M2
    HALT
    LD (StoreSP),SP
    Ralf Ralf July 2012 Development
  • Using RST 16 and udg flickerHi there! I'm using UDGs and RST 16 to make a simple canyon bomber game. I've got the game mechanics working ( finally ) but now I'd like to make …

    [QUOTE=Morkin;659467]At first glance it looks smoother and has less flicker, even without worrying about interrupts[/QUOTE]

    Try to execute instruction "HALT" inside your main loop, just before you start to clear and draw sprites.
    Einar Saukas Einar Saukas October 2012 Development
  • Code execution logging/profilingAs revealed in [url="http://www.worldofspectrum.org/forums/showthread.php?t=41666"]this thread[/url], I'm adding support for reading code execution l…

    ... , tab separated values for each instruction executed...

    [#] [Address] [Bytes ... useful too.
    Suggest that HALT is NOT expanded to 1000s ...
    BloodBaz BloodBaz November 2012 Emulators
  • Video generation using a CPUWe know it is possible to generate a video signal using a CPU, and this technique was often used on low-end computers in the early 1980's (for exampl…

    ... CPU gets fed a NOP instruction, so it does nothing for ... opcode for HALT, and rather than a NOP that instruction is executed ...
    Matt_B Matt_B January 2013 Chit chat
  • The Disciple clone... doable?Hi. As a spectrum user in the 80's this was the dream interface all-in-one for me. I have a 48k+ and planning on get a 128K toast-rack later. Anyway…

    A continuation of the instruction trace:

    [CODE]
    ... RAM

    SRC PC Instruction
    0 0059 JP #0321 ... (#5B81),HL
    0 032C HALT
    0 0038 PUSH HL ...
    zub zub February 2013 Hardware
  • Can a guy that traveled on the short bus learn machine code...Hmmm So after some soul searching I figured it was time to finaly nail spectrum machine code. Its so frustrating to sit infront of a basic listing w…

    ... you think it through, an instruction that did LD A,(PC ... end up putting whatever the instruction code for LD A,(PC ... use (in a three byte instruction, for example, there are four ... mistake of looking at the Halt opp. lol my fragile mind ...
    wibble wibble September 2013 Development
  • A new full-screen bicolor engine called NIRVANA[I]OK, there's something I need to clarify first: Nowadays if you write [B]"multicolor"[/B] everyone assumes it refers to "multicolor 8x1" (an attri…

    ... is already the first instruction executed by the engine ... [CODE]
    // ----------------------------------------------------------------
    // Execute HALT (wait for next frame).
    //
    // HALT can be used to avoid ...
    Einar Saukas Einar Saukas December 2013 Brand new software
  • Using the stack to blit bufferI was using a ldir to blit my back buffer to the screen RAM, and it was working pretty well if not rather slow. After reading about using the stack …

    ... routine is just the one instruction, 'RET'. It doesn't even ... frame you do EI then HALT.

    For this method ... when it comes to a HALT), but if timing is critical ...
    joefish joefish February 2014 Development
  • FUSE serial communication sample anyone?Hi, in [URL="http://manpages.ubuntu.com/manpages/precise/man1/fuse.1.html"]FUSE man pages[/URL] one finds switches for serial comms. By using --inte…

    ... byte command). RST nn and HALT. While RST would work under ... need to be in ROM, HALT would prevent debugging IM2 dependent ... gdb-z80-stub to use HALT command for breakpoint and rewiring ... the breakpoint with another instruction (such as HALT) as there is for ...
    zub zub March 2014 Development
<1…3456789…34>

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