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<1…28293031323334>
  • automatic relocating of non-relocatable codeI was pondering upon the problem of changing absolute addresses used by CALL, JP, etc. when code is moved, without reassembling at the new location; …

    ... enabled):

    [code]
    halt
    di
    dec sp ...
    Alcoholics Anonymous Alcoholics Anonymous August 2011 Development
  • z80 Startuphi everyone, does the z80 upon start up reset all registers (including A) to 0? Many thanks, Robin

    Higher memory is not being accessed but you may be seeing memory refresh cycles which occur after every opcode fetch. That has the address IR (I register, R register) placed on the bus.
    Alcoholics Anonymous Alcoholics Anonymous August 2011 Hardware
  • automatic relocating of non-relocatable codeI was pondering upon the problem of changing absolute addresses used by CALL, JP, etc. when code is moved, without reassembling at the new location; …

    ... that I'd need a HALT so that I could be ...
    Battle Bunny Battle Bunny August 2011 Development
  • I am currently watching.....This stems from a rant Mel did months ago on the currently listening to thread, and he suggested starting a thread like this to somebody (sorry can't…

    ... and come to a dead halt in some cases.
    mile mile August 2011 Chit chat
  • writing an emulator-newbie needs helpHi, this is my first post here. I decided to write a minimalistic emulator of ZX Spectrum-no emulation of advanced peripherals, no emulation of sound…

    ... Atic Atac a series of HALT instructions is performed until I ...
    PeterP PeterP August 2011 Emulators
  • writing an emulator-newbie needs helpHi, this is my first post here. I decided to write a minimalistic emulator of ZX Spectrum-no emulation of advanced peripherals, no emulation of sound…

    ... Atic Atac a series of HALT instructions is performed until I ...
    Arjun Arjun August 2011 Emulators
  • writing an emulator-newbie needs helpHi, this is my first post here. I decided to write a minimalistic emulator of ZX Spectrum-no emulation of advanced peripherals, no emulation of sound…

    Yes, I redraw screen once every 69888 T-states. Isn't that the right thing to do?

    I'm trying to eliminate potential causes and so:

    - it can't be display_screen() routine, otherwise at least one game I tested would display garbage ...
    PeterP PeterP August 2011 Emulators
  • writing an emulator-newbie needs helpHi, this is my first post here. I decided to write a minimalistic emulator of ZX Spectrum-no emulation of advanced peripherals, no emulation of sound…

    ... had interrupts disabled and a HALT instruction was executed, then the ... right in assuming that your HALT emulation simply increments T_states by ...
    kphair kphair August 2011 Emulators
  • writing an emulator-newbie needs helpHi, this is my first post here. I decided to write a minimalistic emulator of ZX Spectrum-no emulation of advanced peripherals, no emulation of sound…

    ... right in assuming that your HALT emulation simply increments T_states by ...
    PeterP PeterP August 2011 Emulators
  • writing an emulator-newbie needs helpHi, this is my first post here. I decided to write a minimalistic emulator of ZX Spectrum-no emulation of advanced peripherals, no emulation of sound…

    ... for branching to the correct opcode to execute) that displays or ... a message when an unimplemented opcode is executed, instead of (presumably ...
    ccowley ccowley August 2011 Emulators
  • writing an emulator-newbie needs helpHi, this is my first post here. I decided to write a minimalistic emulator of ZX Spectrum-no emulation of advanced peripherals, no emulation of sound…

    ... for branching to the correct opcode to execute) that displays or ... a message when an unimplemented opcode is executed, instead of (presumably ...
    Paddy Coleman Paddy Coleman August 2011 Emulators
  • BEEPER Demo: "9 CHANNELS" (ZX48)Hi my friends. Another year, another demo for Spectrum 48K. :) This time - "9 channels" demo, for BEEPER fans. [url]http://pouet.net/prod.php?wh…

    ... game in place of a HALT after the main loop has ...
    BloodBaz BloodBaz September 2011 Brand new software
  • Opcode QuestionsHi all, I am an experienced LabVIEW progammer and also have fond memories of the spectrum. Thus I started to think about writing my own emulator an…

    ... know how to understand the OPcode imstructions correctly I should be ...
    rich_chandler rich_chandler September 2011 Emulators
  • Inlay Project DiscussionAll, It's time this project was actually started in anger. The aim of this thread is to find out what every wants from it and the standards that sh…

    ... will swiftly grind to a halt, as I can't take ...
    mheide mheide September 2011 Support files
  • Inlay Project DiscussionAll, It's time this project was actually started in anger. The aim of this thread is to find out what every wants from it and the standards that sh…

    ... will swiftly grind to a halt, as I can't take ...
    richl richl September 2011 Support files
  • writing an emulator-newbie needs helpHi, this is my first post here. I decided to write a minimalistic emulator of ZX Spectrum-no emulation of advanced peripherals, no emulation of sound…

    ... devices to recognize the RETI opcode to know that their interrupt ...
    Alcoholics Anonymous Alcoholics Anonymous September 2011 Emulators
  • writing an emulator-newbie needs helpHi, this is my first post here. I decided to write a minimalistic emulator of ZX Spectrum-no emulation of advanced peripherals, no emulation of sound…

    ... if PC points to HALT instruction and, in such ... CURRENTLY PC does point to HALT, it gets incremented by ... a byte past a HALT instruction which was just ... now it also prevents HALT from going on forever, ... but always skips a HALT that could occur immediately after ...
    PeterP PeterP September 2011 Emulators
  • writing an emulator-newbie needs helpHi, this is my first post here. I decided to write a minimalistic emulator of ZX Spectrum-no emulation of advanced peripherals, no emulation of sound…

    ... check if PC points to HALT instruction[/quote]

    No ...
    Philip Kendall Philip Kendall September 2011 Emulators
  • writing an emulator-newbie needs helpHi, this is my first post here. I decided to write a minimalistic emulator of ZX Spectrum-no emulation of advanced peripherals, no emulation of sound…

    ... ) a simple LD (HL),n opcode with HL set to
    Dunny Dunny September 2011 Emulators
  • writing an emulator-newbie needs helpHi, this is my first post here. I decided to write a minimalistic emulator of ZX Spectrum-no emulation of advanced peripherals, no emulation of sound…

    ... /> [quote] if there is a HALT instruction immediately after return from ... /> Obviously you would execute the HALT. What else could a z80 ...
    Dunny Dunny September 2011 Emulators
  • if you liked the bomb question, here's another one for you...which is worse ? You're in a car, travelling at 50mph, and have a head on collision with another car going in the opposite direction, at the same sp…

    ... 't come to an instant halt, they'll deflect off each ...
    Winston Winston October 2011 Chit chat
  • Fastest way to mirror a byte?I.E. turning 01100000 into 00000110, in assembly. I'm trying but I suck at stuff with rotation and the carry bit. Any pointers?

    ... with BC',DE',HL'.
    HALT Halt computer and wait for interrupt ...
    Ralf Ralf October 2011 Development
  • Books for BASICIs there any godo books out there to learn BASIC ? I want to go from begininer to advanced really even though back in the day I used to write games …

    ... all actually works at the opcode level.

    D ...
    Dunny Dunny October 2011 Sinclair Basic
  • Getting the contents of tablesHi All, I'm risking a potentially daft question here as it seems pretty fundamental but here goes: What's the best way of pointing register pairs a…

    ... (but you can't use HALT command then)

    -write ...
    Ralf Ralf October 2011 Development
  • Fastest way to mirror a byte?I.E. turning 01100000 into 00000110, in assembly. I'm trying but I suck at stuff with rotation and the carry bit. Any pointers?

    ... listing of instructions with descriptions, opcode bytes, timing and flags affected ...
    Alcoholics Anonymous Alcoholics Anonymous October 2011 Development
  • Fastest way to mirror a byte?I.E. turning 01100000 into 00000110, in assembly. I'm trying but I suck at stuff with rotation and the carry bit. Any pointers?

    ... instruction is once for each opcode fetch. Almost exclusively this is ...
    Alcoholics Anonymous Alcoholics Anonymous October 2011 Development
  • IN or INKEY ?just curious which is better to use.. I have a menu done.. and use 6/7 to go up down it + space to cycle thru the options (using inkey).. obv. if I w…

    ...
    add a,$A0 ;}opcode
    ld (OPCODE),a
    call FPTOA ... bc ;B =2nd variable
    OPCODE: nop ;operator goes here: AND ...
    Battle Bunny Battle Bunny October 2011 Sinclair Basic
  • Fastest way to mirror a byte?I.E. turning 01100000 into 00000110, in assembly. I'm trying but I suck at stuff with rotation and the carry bit. Any pointers?

    ... listing of instructions with descriptions, opcode bytes, timing and flags affected ...
    obo obo October 2011 Development
  • Fastest way to mirror a byte?I.E. turning 01100000 into 00000110, in assembly. I'm trying but I suck at stuff with rotation and the carry bit. Any pointers?

    ... /> jr c,loop

    halt

    defs (-$)%256 ; 256 ...
    obo obo October 2011 Development
<1…28293031323334>

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