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<1234567…34>
  • Add horizontal hardware scroll to ULA+In this case we must read a bit in the ULA+ for test if supported. And the future software that uses it must have to branch: 1. If hardware scroll i…

    ... /> 1. If hardware scroll is supported, use smoth scroll (1 pixel scroll). In this ... supported, use 2 pixel step scroll. Also this code need more ... .

    My idea for hardware scroll is simple. Store in a ...
    antoniovillena antoniovillena October 2011 Development
  • Demo of multidirectional scroll 50fpsHello!!! Im working with scrolls, and I want to show you a demo of a posible game. It works at 50fps and can manage about 7 sprites in the screen w…

    So you finaly found the hardware scroll register in the ULA too. :razz:
    Nice. cannot await to show the finished game to some commodore users.
    LCD LCD July 2014 Development
  • WIP: ULAPlus hardware implementationThis aims to be an "almost" plug-in replacement for the Sinclair ULA chip fitted in Spectrum 16K/48K/Plus machines. It comes in a form of a small PC…

    ... screen implementation, or raster effects, hardware sprites, hardware scroll, DMA engine, or more ...
    mcleod_ideafix mcleod_ideafix August 2012 Hardware
  • New Windows Spectrum Emulator: CSpect V0.2 ZXSpectrum emulator by Mike DaillyNew Windows Spectrum Emulator: CSpect V0.2 ZXSpectrum emulator by Mike Dailly (Found on SpecNext Facebook-Page) Info and Download (=klick "CSpe…

    ...
    ------------
    -zxnext = enable Next hardware registers
    -zx128 = enable ZX ... bc, $243B ; select the X scroll register
    ld a,22
    scroll register
    ld a,23
    Luzie Luzie July 2017 Emulators
  • New game! Nanako in CJMC for ZX81!Yup, that's true. We've been busy in crafting a nice, small, simple library to code games in text mode (this is, standard, unexpanded) for the 16K ZX…

    ... this... Why not a extra scroll register?[/QUOTE]

    The VIC ... ... At the cost of extra hardware, of course :D
    na_th_an na_th_an May 2011 Brand new software
  • The most powerful 8-bit machine, and CPU?Further to the discussion in: [url]http://www.worldofspectrum.org/forums/newreply.php?do=newreply&p=621787[/url] What actually is the best 8-bit ma…

    ... the stack (or the U register) with a single instruction, allowing ... of the CoCo2/Dragon, some hardware scroll (vertically per pixel, horizontally per ...
    Jmk Jmk April 2012 Chit chat
  • Face-Off: ZX Spectrum vs. Commodore 64I found an old oldish, but very informed and interesting article on the ole Spectrum vs. Commodore 64 argument. The article explains the technical d…

    ... horizontal or vertical movement, the hardware scrolling certainly can't deliver ... split at least the horizontal scroll register (the vertical can't do ...
    TMR TMR August 2014 Sinclair Miscellaneous
  • Smooth (vertical) scrolling on ZX SpectrumI was just thinking about this. You know, you have systems like Atari 2600 or Sega SG-1000 that have no hardware scroll, but they have games that sti…

    ... SG-1000 that have no hardware scroll, but they have games that ... fast, when Atari 2600 can scroll it fast and smoothly... I ... but then it did not scroll that fast anyway. I mean ... those YT videos - the games scroll smoothly in real):

    maiki maiki February 2011 Games
  • "Sinclair Zx Spectrum: Absolutely Better Than Commodore 64"Did you ever read this? [url="http://www.alfonsomartone.itb.it/fztsmo.html"]http://www.alfonsomartone.itb.it/fztsmo.html[/url]

    ... sees fit, ignored. If the hardware is used well the final ... (if memory serves) and 24 hardware sprites along with full screen ... could probably be handled with hardware sprites too.

    [ ... , it's far more a hardware scroll and sprites action game that ...
    TMR TMR July 2005 Games
  • be happy 2006small gift from Triumph games lab [url="http://scenergy.natm.ru/files/behappy2006.zip"]http://scenergy.natm.ru/files/behappy2006.zip[/url]

    ... the Spectrum had a HW scroll register.

    The first time ...
    Jmk Jmk January 2006 Sinclair Miscellaneous
  • The 128 plus 2 wasn't very goodHaving looked at the review in issue 33 of Crash of the Spectrum Plus 2, it strikes me as a bit odd, as if Simon Goodwin had to like it. I remember r…

    ... that the CPC had hardware scrolling as well.[/QUOTE]< ... Spectrum's continuous scroll.

    The hardware scroll is less an ... has hardware sprites that are not affected by the scroll. On ... sprites' positions before the scroll increment is made in order ...
    Alcoholics Anonymous Alcoholics Anonymous October 2006 Sinclair Miscellaneous
  • A video interface for the Spectrum, MSX compatibleSo you can use the same code for displaying sprites, tiles, characteres, and so no, on both the Spectrum and the MSX. That is, the Spectrum now has a…

    ... 16 colors per pixel, 64 hardware sprites (8x8 or 8x16) with ... s tile-based modes with hardware sprites are all same like ... 9958 over 9938 is horizontal hardware scroll (other are just additional raster ... to use raster modes and hardware copying, you'll get similar ...
    Shiru Shiru October 2008 Hardware
  • A video interface for the Spectrum, MSX compatibleSo you can use the same code for displaying sprites, tiles, characteres, and so no, on both the Spectrum and the MSX. That is, the Spectrum now has a…

    ... 's tile-based modes with hardware sprites are all same like ... 9958 over 9938 is horizontal hardware scroll (other are just additional raster ... to use raster modes and hardware copying, you'll get similar ...
    Matt_B Matt_B October 2008 Hardware
  • what were the things the Speccy architecture was good for?I don't know a hell of a lot about all the different computers hardware and I wanted to know if the way the Spectrum was built lent itself to certain…

    ... about all the different computers hardware and I wanted to ... C64 can scroll down to pixel level in hardware both horizontally ( ... br />
    The CPC can hardware scroll vertically down to pixel level ... down to the lack of hardware sprites. Without the fixed ...
    Matt_B Matt_B November 2008 Sinclair Miscellaneous
  • Worst ever console? And the just plain bad or not very good ones.We've discussed the popular consoles at length on here, but what about the unpopular, or at least badly selling ones, or the ones that never got many…

    ... =Red]We [C64 owners] had hardware scroll, they [Spectrum owners] had a ... about frame sync. We had hardware sprites, and they had flickery ...
    ewgf ewgf January 2009 Chit chat
  • Successor to the SpeccyBased on the rambling on the other thread it would be interesting to see what people felt was the 'spiritual' successor to the speccy. Amiga here....

    ... the basic ST, you could hardware scroll 8 pixels vertically), but you ...
    joefish joefish May 2009 Chit chat
  • I just picked up a free Atari 520stJust got a free 520ST, (no cables or leads) and a small box load of games. :? dunno what to do with it, but it was being thrown out, so I grabbed it…

    ... . The thing with doing a hardware scroll on a simple bitmapped screen ... worth it. Also, as you scroll down or to the right ... you actually want to parallax scroll one or two of the ...
    joefish joefish September 2009 Chit chat
  • An idea for a possible(?) new interfaceDue to the Spectrum's processor speed and the way the ULA works, there are a couple things (among others) that are difficult to do: -Gigascreen or a…

    ... modes, allows 55 hardware sprites per scanline, hardware scroll and line draw, a ...
    omega omega October 2009 Hardware
  • A video interface for the Spectrum, MSX compatibleSo you can use the same code for displaying sprites, tiles, characteres, and so no, on both the Spectrum and the MSX. That is, the Spectrum now has a…

    ... br /> [*]V9958 has horizontal hardware scroll, and most importantly: a ... [/LIST]
    On the hardware side differences between V9938 and ... So developer time goes into hardware development, hw production, sales ... FPGA code and/or hardware where necessary? Quick & ...
    RetroTechie RetroTechie February 2011 Hardware
  • New game! Nanako in CJMC for ZX81!Yup, that's true. We've been busy in crafting a nice, small, simple library to code games in text mode (this is, standard, unexpanded) for the 16K ZX…

    ... this... Why not a extra scroll register?
    LCD LCD May 2011 Brand new software
  • Better or Worst! Speccy vs C64Just wanted to see what games you all thought looked better or played better on the Speccy or the C64? I always thought that Renegade & Target Ren…

    ... palette mid-screen, perform a "hardware" scroll both vertically and horizontally with ...
    Matt_B Matt_B October 2011 Sinclair Miscellaneous
  • Add horizontal hardware scroll to ULA+In this case we must read a bit in the ULA+ for test if supported. And the future software that uses it must have to branch: 1. If hardware scroll i…

    ... cycling if you were using hardware scroll.

    Additional features added ... , another might be hardware scroll.

    Doing your scroll is not difficult ... , doing a wrap is. Vertical scroll is particularly difficult as it ...
    csmith csmith October 2011 Development
  • Add horizontal hardware scroll to ULA+In this case we must read a bit in the ULA+ for test if supported. And the future software that uses it must have to branch: 1. If hardware scroll i…

    ... cycling if you were using hardware scroll.

    Additional ... might be hardware scroll.

    Doing your scroll is not ... a wrap is. Vertical scroll is particularly difficult as it ... new software, like hw scroll or scanlines counter interrupt ...
    antoniovillena antoniovillena October 2011 Development
  • Add horizontal hardware scroll to ULA+In this case we must read a bit in the ULA+ for test if supported. And the future software that uses it must have to branch: 1. If hardware scroll i…

    ... the I/O of hw scroll, ?why may I request another ... for new software, like hw scroll or scanlines counter interrupt so ... also wanted to use the hardware scroll, I'm sure that having ...
    csmith csmith October 2011 Development
  • Add horizontal hardware scroll to ULA+In this case we must read a bit in the ULA+ for test if supported. And the future software that uses it must have to branch: 1. If hardware scroll i…

    ... also wanted to use the hardware scroll, I'm sure that having ... wants to do it by hardware (for limiting attribute clash to ...
    antoniovillena antoniovillena October 2011 Development
  • Add horizontal hardware scroll to ULA+In this case we must read a bit in the ULA+ for test if supported. And the future software that uses it must have to branch: 1. If hardware scroll i…

    Hardware scroll is now implemented (but ... ]

    The scroll state are the 3 lower ... showed correctly (but the scroll in the emulator is ... of course without fine grain scroll).
    3. The changes ... 5b1f is reserved for vertical scroll (5b38 if horizontal and ...
    antoniovillena antoniovillena October 2011 Development
  • Add horizontal hardware scroll to ULA+In this case we must read a bit in the ULA+ for test if supported. And the future software that uses it must have to branch: 1. If hardware scroll i…

    For understand how hardware scroll works, I have prepared a ...
    antoniovillena antoniovillena October 2011 Development
  • Add horizontal hardware scroll to ULA+In this case we must read a bit in the ULA+ for test if supported. And the future software that uses it must have to branch: 1. If hardware scroll i…

    [QUOTE=antoniovillena;574793]Hardware scroll is now implemented (but now ... showed correctly (but the scroll in the emulator is well ... (of course without fine grain scroll).
    3. The changes ... 5b1f is reserved for vertical scroll (5b38 if horizontal and ...
    BiNMaN BiNMaN October 2011 Development
  • Add horizontal hardware scroll to ULA+In this case we must read a bit in the ULA+ for test if supported. And the future software that uses it must have to branch: 1. If hardware scroll i…

    ... /> Has you thinked about implementing hardware scroll?
    antoniovillena antoniovillena November 2011 Development
  • Better or Worst! Speccy vs C64Just wanted to see what games you all thought looked better or played better on the Speccy or the C64? I always thought that Renegade & Target Ren…

    ... palette mid-screen, perform a "hardware" scroll both vertically and horizontally with ...
    Swainy Swainy November 2011 Sinclair Miscellaneous
<1234567…34>

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