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<1…13141516171819…34>
  • another c64 vs. Speccy site...[url]http://c64vsspectrum.com/[/url] 25 years and we are still brawling.. ;)

    ... do as far as vertical scrolling games went...[/QUOTE]
    It ... 's good for v-scrolling (even not so good on ... thought, considering we have no hardware sprites), and actually worse for ... i don't really "get" hardware design... =-)[/QUOTE]
    Having ...
    TVzombie TVzombie January 2008 Games
  • CPU question about various emulators for and on various machinesRight, you know how nowadays the latest CPUs seem to be dual (or more) core 2.4GHz (or whatever speed) as opposed to, say, single core 5.8GHz? Now I …

    ... without any of the specialist hardware of the donor machine. For ... more & more powerful, older hardware becomes easier to emulate. It ... any sort of expert on hardware at all, but I used ... fear away for good. Smooth scrolling was thought impossible, but Lunar ...
    ewgf ewgf March 2008 Emulators
  • The Starglider's First Rant HERE on WoS about a product, not a personJust wanted to blow some steam... BLOODY COMPUTERS! Can't manufacturers start working on making hardware that doesn't get soo hot? My graphics card…

    ... manufacturers start working on making hardware that doesn't get soo ... ]

    Yeah the parallax scrolling on Cobra is a GPU ...
    chop983 chop983 May 2008 Chit chat
  • Spectrum more loved than C64It just occurred to me that the Spectrum must be more loved than the C64 these days. After all, it has been more than a year since an update was made…

    ... chip giving 16 colours, eight hardware sprites per scanline (enabling up ... 112 sprites per PAL screen), scrolling capabilities, and two bitmap graphics ...
    rich_chandler rich_chandler May 2008 Chit chat
  • Spectrum more loved than C64It just occurred to me that the Spectrum must be more loved than the C64 these days. After all, it has been more than a year since an update was made…

    ... chip giving 16 colours, eight hardware sprites per scanline (enabling up ... 112 sprites per PAL screen), scrolling capabilities, and two bitmap graphics ...
    DanSolo DanSolo May 2008 Chit chat
  • Spectrum more loved than C64It just occurred to me that the Spectrum must be more loved than the C64 these days. After all, it has been more than a year since an update was made…

    ... chip giving 16 colours, eight hardware sprites per scanline (enabling up ... 112 sprites per PAL screen), scrolling capabilities, and two bitmap graphics ...
    Lockett Lockett May 2008 Chit chat
  • Games converted from computers to arcadesHere's another thread about computer/arcade games. Are there any games converted from computers to arcades?

    ... in converting to less powerful hardware, but the home versions have ... a core of Robocop side-scrolling and blasting a selection of ... the following year had side-scrolling sections based more closely on ...
    Danforth Danforth June 2008 Games
  • Saboteur 3I have been playing [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0004293"]Saboteur[/URL] and [URL="http://www.worldofspectrum.org/infoseeki…

    ... to a multi-layer-parallax scrolling version. Unfortunately, due to other ... revolution had hit but 3D hardware was still a rarity, so ... landscape (like Knight Lore but scrolling). I remember that the outdoor ...
    MartynC MartynC June 2008 Games
  • The definitive Spectrum project??We know that the Spectrum has been put almost to its limits after all these years of life, but I would like to know which would be the definitive pro…

    ... 't a clue about the hardware!)

    [B]Sonic[/B ... of writing multi-screen & scrolling games, done enough single-screen ... not a clone or extended hardware, I'm a purist in ...
    bobs bobs September 2008 Games
  • A video interface for the Spectrum, MSX compatibleSo you can use the same code for displaying sprites, tiles, characteres, and so no, on both the Spectrum and the MSX. That is, the Spectrum now has a…

    ... how many users own this hardware.
    Pentagon 4bit per Pixel ... more) show the possibilitys But Scrolling is very hard in this ...
    LCD LCD October 2008 Hardware
  • Which computer is most similar to Zx Spectrum?I have wondered recently wihch other 8-bit computer is most of all similar to Zx Spectrum. I mean similar graphics, similar gameplay, similar program…

    ... , both had support for hardware sprites and scrolling I think. Both used ... ; Atari ST (STFM) - no hardware Sprite or scrolling support (Use the CPU ...
    Digital Prawn Digital Prawn November 2008 Sinclair Miscellaneous
  • Which computer is most similar to Zx Spectrum?I have wondered recently wihch other 8-bit computer is most of all similar to Zx Spectrum. I mean similar graphics, similar gameplay, similar program…

    ... , both had support for hardware sprites and scrolling I think. Both used ... ; Atari ST (STFM) - no hardware Sprite or scrolling support (Use the CPU ... a Blitter chip do enhance scrolling et al?? Or was that ...
    Scottie_uk Scottie_uk November 2008 Sinclair Miscellaneous
  • Which computer is most similar to Zx Spectrum?I have wondered recently wihch other 8-bit computer is most of all similar to Zx Spectrum. I mean similar graphics, similar gameplay, similar program…

    ... important differences to the Spectrum hardware are:

    1. Sprites ... memory for things like smooth scrolling effects.

    There is ...
    Matt_B Matt_B November 2008 Sinclair Miscellaneous
  • what were the things the Speccy architecture was good for?I don't know a hell of a lot about all the different computers hardware and I wanted to know if the way the Spectrum was built lent itself to certain…

    ... about all the different computers hardware and I wanted to ... down to pixel level in hardware both horizontally (half a ... />
    The CPC can hardware scroll vertically down to pixel ... machines support dual playfield parallax scrolling, although it's possible ...
    Matt_B Matt_B November 2008 Sinclair Miscellaneous
  • what were the things the Speccy architecture was good for?I don't know a hell of a lot about all the different computers hardware and I wanted to know if the way the Spectrum was built lent itself to certain…

    ... 've got dedicated hardware to handle sprites and scrolling as well as ... , at least at 2D sprite/scrolling games and the very best ...
    Matt_B Matt_B November 2008 Sinclair Miscellaneous
  • what were the things the Speccy architecture was good for?I don't know a hell of a lot about all the different computers hardware and I wanted to know if the way the Spectrum was built lent itself to certain…

    ... ]
    I take it all scrolling effects (vertical and horizontal?) are ... limitations, speccy can offer good scrolling (Ghost'n'Goblins, Cobra, Zynaps ... /> [/QUOTE]
    yeap, NES graphic hardware is a bit limited in ...
    Fikee Fikee November 2008 Sinclair Miscellaneous
  • Whoa - someone gave Match Day 50% on release![url=http://www.worldofspectrum.org/showmag.cgi?mag=SinclairPrograms/Issue8502/Pages/SinclairPrograms850200017.jpg]Sinclair Programs review[/url]. M…

    ... advanced about the Spectrum's hardware when it launched, let alone ... the market with hardware support for sprites and scrolling which is basically ...
    Matt_B Matt_B November 2008 Games
  • HelloI reckon the spectrum was shit The C64 was better So was the amstrad I would love to smash a spectrum to pieces and crap all over it Rubbish games…

    [QUOTE=DanSolo;315699]Isn't scrolling a lot tougher to do ... doesn't have the hardware backup for scrolling, but with a good ... entirely possible to do great scrolling in games (Cobra and Zynaps ...
    The Starglider The Starglider November 2008 Chit chat
  • HelloI reckon the spectrum was shit The C64 was better So was the amstrad I would love to smash a spectrum to pieces and crap all over it Rubbish games…

    ... keyboard, and smooth scrolling. Not to mention the eight hardware sprites.
    hardware sprites or scrolling. And you can call ...
    Lockett Lockett November 2008 Chit chat
  • Graphic enhancements in games!(this message was also posted at [url]http://www.retroremakes.com/forum/viewtopic.php?f=6&t=12431[/url]) Hello to everyone! A couple of years ago I …

    ... be run on the average hardware.

    As of other ... , and do not extend gameplay, scrolling or movements. Say, already mentioned ...
    rg_software rg_software December 2008 Games
  • I've been wondering...The Spectrum, CPC, and Apple II had no hardware sprites, so what were those 2D objects in their games?

    ... when the whole background is scrolling) are usually called [B]tiles ... times per second interpreted by hardware as picture. To display graphics ...
    Ralf Ralf December 2008 Sinclair Miscellaneous
  • I've been wondering...The Spectrum, CPC, and Apple II had no hardware sprites, so what were those 2D objects in their games?

    ... when the whole background is scrolling) are usually called [B] ... times per second interpreted by hardware as picture. To display graphics ... the C64, it really needed hardware sprites, because with a ... the speed). So the hardware sprites weren't really optional ...
    Lockett Lockett December 2008 Sinclair Miscellaneous
  • Biggest gaming disappointmentsThe biggest let down I can remember was Matthew Smith's type-in Andre's Night Off. Surely there would be some magic in those few lines of code you ty…

    ... of the C64's extra hardware could aid Stunt Car Racer ... wireframe, not sprite or 2D scrolling based) could do the game ...
    ewgf ewgf January 2009 Games
  • Biggest gaming disappointmentsThe biggest let down I can remember was Matthew Smith's type-in Andre's Night Off. Surely there would be some magic in those few lines of code you ty…

    ... of the C64's extra hardware could aid Stunt Car Racer ... wireframe, not sprite or 2D scrolling based) could do the game ...
    Matt_B Matt_B January 2009 Games
  • Why were most spectrum games on Monochrome?OK, I know about the whole "Attribute clash" that you get on the spectrum. And I've spoken to someone who claims to have been an Ocean programmer, wh…

    ... the Spectrum. Anything with pixel scrolling is right out.[/quote]
    hardware limitations. There are games that ...
    rich_chandler rich_chandler February 2009 Games
  • ** New Game In Development **As one or two of you may already know, Jonathan (Joffa) Smith is currently developing a brand new Spectrum game. The program is called 'SAUCER' It'…

    ... the GameBoy and it has hardware sprites. But a smaller screen ... I had to have a scrolling playfield because the maps wouldn ...
    frobush frobush April 2009 Games
  • Which tools did developers use to create classic Spectrum games?Does anybody know which tools developers used in classic Spectrum game development? I tried to search web, but unfortunately didn't find anything hel…

    ... because hardware was very slow and all the "simple" things like scrolling ...
    maxkit maxkit April 2009 Development
  • Successor to the SpeccyBased on the rambling on the other thread it would be interesting to see what people felt was the 'spiritual' successor to the speccy. Amiga here....

    ... had faster and smoother parallax scrolling than ST SotB. My ... code routines did full 320x200 scrolling on two planes, with another ... address of the screen ('synch scrolling'). That's what [I] ... the basic ST, you could hardware scroll 8 pixels vertically), but ...
    joefish joefish May 2009 Chit chat
  • Successor to the SpeccyBased on the rambling on the other thread it would be interesting to see what people felt was the 'spiritual' successor to the speccy. Amiga here....

    ... no "hand holding" hardware, no sprites, no scrolling... Just you, some RAM ...
    Chris Pile Chris Pile May 2009 Chit chat
  • Successor to the SpeccyBased on the rambling on the other thread it would be interesting to see what people felt was the 'spiritual' successor to the speccy. Amiga here....

    ... ; the hardware in both the latter machines handles the sprites and scrolling ... well; however, the dedicated sprite/scrolling hardware was very much of the ...
    Matt_B Matt_B May 2009 Chit chat
<1…13141516171819…34>

Latest Posts

  • I am currently watching.....
    Paradigm Shifter on 12:49AM
  • New video about S-video modification on Issue two 48K Spectrum.
    Renegade on April 21
  • Fixed Speccy Software. And which games remained unfixed?
    John Elliott on April 21
  • Happy 40th Birthday to the Amstrad CPC464!
    rich_chandler on April 21
  • Another Birthday! The Game Boy Is 35!
    mel the bell on April 21
  • European Software Titles with an English version
    harriusherbartio on April 21
  • Elusive Strategy Games done by the Smaller or less Prolific Software Houses.
    harriusherbartio on April 21
  • 1992 Spectrum Software
    harriusherbartio on April 21
  • +3 Disk drive motor
    AndyC on April 21
  • Celebrity deaths...
    mel the bell on April 20

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