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<1…28293031323334>
  • Better or Worst! Speccy vs C64Just wanted to see what games you all thought looked better or played better on the Speccy or the C64? I always thought that Renegade & Target Ren…

    ... at some stage and either flicker or have vanishing objects as ...
    Matt_B Matt_B December 2011 Sinclair Miscellaneous
  • Better or Worst! Speccy vs C64Just wanted to see what games you all thought looked better or played better on the Speccy or the C64? I always thought that Renegade & Target Ren…

    ... at some stage and either flicker or have vanishing objects as ...
    maiki maiki December 2011 Sinclair Miscellaneous
  • Repairing a faulty 48K issue 2.I am investigating one of a pair of non-working issue 2 48K Spectrums that have been sitting in a cupboard untouched for quite a few years. I haven…

    ... Smith has recreated in his Harlequin clone: look at 2nd picture ...
    RetroTechie RetroTechie December 2011 Hardware
  • Great Giana Sisters (never released)[url]http://www.worldofspectrum.org/infoseek.cgi[/url] daamm, this looks like my ideal game, I love left-to-right platform scrolling games like turb…

    ... 's version, with two screen flicker to get shade of gray ...
    Shiru Shiru December 2011 Games
  • Great Giana Sisters (never released)[url]http://www.worldofspectrum.org/infoseek.cgi[/url] daamm, this looks like my ideal game, I love left-to-right platform scrolling games like turb…

    ... engine but without two screen flicker. I stopped on objects drawing ...
    Shiru Shiru December 2011 Games
  • Abbaye des morts[url]http://www.locomalito.com/juegos_abbaye_des_morts.php[/url] Looks like Spectrum, sounds like Spectrum, but it's not a Spectrum ('cause no colou…

    ... wasn't even the slightest flicker of interest from a programmer ...
    kgmcneil kgmcneil December 2011 New game ideas
  • Milk, No SugarA few people were asking about this vertical shooter at Replay, and I'm not sure if TMR found time to load up the WIP demo over the course of the wee…

    I notice stuff like that from the monitor synch when I'm trying to do scrolling. If you have that 'gigascreen smoothing' on, scrolling stipples smudge into a big blur, and if it's off, they strobe and flicker.
    joefish joefish December 2011 Brand new software
  • FPGA ZX SpectrumJust wonder: how many of you would buy "new hardware based" and "in case" ZX Spectrum based on FPGA? ;) [url]http://www.fpgaarcade.com/[/url]

    ... -accuracy that Chris Smith's Harlequin project has made possible.
    Harlequin research, and thus even run ...
    RetroTechie RetroTechie January 2012 Hardware
  • Spectrum Prototype / Demo Mega TwinsI've come accross this prototype disk of an unreleased Speccy game in some old demo disks I have: [url]http://cgi.ebay.co.uk/ws/eBayISAPI.dll?ViewI…

    ... firing and that annoying attribute flicker at the top of the ...
    Sokurah Sokurah January 2012 Games
  • FPGA ZX SpectrumJust wonder: how many of you would buy "new hardware based" and "in case" ZX Spectrum based on FPGA? ;) [url]http://www.fpgaarcade.com/[/url]

    ... -accuracy that Chris Smith's Harlequin project has made possible.[/quote ...
    JamesD JamesD January 2012 Hardware
  • FPGA ZX SpectrumJust wonder: how many of you would buy "new hardware based" and "in case" ZX Spectrum based on FPGA? ;) [url]http://www.fpgaarcade.com/[/url]

    ... see Chris Smith finalize his Harlequin project by creating & selling ...
    RetroTechie RetroTechie January 2012 Hardware
  • Screen routinesHello. For my games I?m using the sprites routine method of a screen buffer and when I finish to print all the sprites I dump all the buffer in the …

    ... round again, you will get flicker or tearing.

    You ... frames. Again it'd be flicker free, but run in 3 ...
    joefish joefish January 2012 Development
  • Screen routinesHello. For my games I?m using the sprites routine method of a screen buffer and when I finish to print all the sprites I dump all the buffer in the …

    ... write some cutting-edge slick flicker-free looks for your game ...
    joefish joefish January 2012 Development
  • Which Speccy game had best border effectsIn truth, I'm just trying to remember a game from my youth, and the amazing border effect during pause is the only thing I can clearly recall about i…

    ... I'm talkin' about. That flicker at the end of the ...
    ccowley ccowley January 2012 Games
  • Screen routinesHello. For my games I?m using the sprites routine method of a screen buffer and when I finish to print all the sprites I dump all the buffer in the …

    ... results are never seen and flicker is not possible. However, tearing ...
    Alcoholics Anonymous Alcoholics Anonymous January 2012 Development
  • Transferring +3 Disk Image from PC to real +3Is there a way to do this without physically connecting the +3 disk drive to the PC? Something like a Speccy version of the "Xfer in C" utility for…

    ... nostalgia of seeing the border flicker for 5 minutes soon wears ...
    PitfallJones PitfallJones January 2012 Sinclair Miscellaneous
  • Screen routinesHello. For my games I?m using the sprites routine method of a screen buffer and when I finish to print all the sprites I dump all the buffer in the …

    ... results are never seen and flicker is not possible. However, tearing ...
    climacus climacus January 2012 Development
  • Pixelwise scrolling sideways - how many ways to do it?Not that I need to, but I've been wondering if there's a good way to do this that I haven't considered. Scrolling [B]pixelwise [/B]vertically is "ea…

    ... main one quickly to avoid flicker.

    For ultimate speed ...
    joefish joefish January 2012 Development
  • Pixelwise scrolling sideways - how many ways to do it?Not that I need to, but I've been wondering if there's a good way to do this that I haven't considered. Scrolling [B]pixelwise [/B]vertically is "ea…

    ... main one quickly to avoid flicker.[/QUOTE]

    Yeah, TurboThe ...
    Sokurah Sokurah January 2012 Development
  • Pixelwise scrolling sideways - how many ways to do it?Not that I need to, but I've been wondering if there's a good way to do this that I haven't considered. Scrolling [B]pixelwise [/B]vertically is "ea…

    ... main one quickly to avoid flicker.[/QUOTE]

    how do ...
    BiNMaN BiNMaN January 2012 Development
  • Fairlight's use of LDIRYS, comparing Fairlight and Nightshade, said: [quote]Fairlight is much more interesting even though the techniques that Bo Jangeborg uses for screen…

    ... that I don't understand flicker issues, but ...

    Maybe ...
    Battle Bunny Battle Bunny January 2012 Sinclair Miscellaneous
  • Fairlight's use of LDIRYS, comparing Fairlight and Nightshade, said: [quote]Fairlight is much more interesting even though the techniques that Bo Jangeborg uses for screen…

    ... I thought I understood screen flicker issues, but I don't ...
    torot torot January 2012 Sinclair Miscellaneous
  • Fairlight's use of LDIRYS, comparing Fairlight and Nightshade, said: [quote]Fairlight is much more interesting even though the techniques that Bo Jangeborg uses for screen…

    ... I thought I understood screen flicker issues, but I don't ...
    Metalbrain Metalbrain January 2012 Sinclair Miscellaneous
  • Fairlight's use of LDIRYS, comparing Fairlight and Nightshade, said: [quote]Fairlight is much more interesting even though the techniques that Bo Jangeborg uses for screen…

    ... line bottom up would reduce flicker.

    When just copying ... .

    About minimizing sprite flicker when doing a bottom up ...
    Alcoholics Anonymous Alcoholics Anonymous January 2012 Sinclair Miscellaneous
  • Speccybob PCB layoutSorry to start yet another Speccybob thread, but I can't seem to find out if anyone has tested Mike Wynne's PCB layouts. I have amassed all of the co…

    ... finally, superfo clone based on harlequin scheme is here:

    Harlequin/superfo1.html[/url]

    Jose_Leandro Jose_Leandro January 2012 Hardware
  • FPGA ZX SpectrumJust wonder: how many of you would buy "new hardware based" and "in case" ZX Spectrum based on FPGA? ;) [url]http://www.fpgaarcade.com/[/url]

    ... see Chris Smith finalize his Harlequin project by creating & selling ... .speccy.org/trastero/cosas/JL/Harlequin/superfo1.html[/url]
    superfo superfo January 2012 Hardware
  • FPGA ZX SpectrumJust wonder: how many of you would buy "new hardware based" and "in case" ZX Spectrum based on FPGA? ;) [url]http://www.fpgaarcade.com/[/url]

    ... .speccy.org/trastero/cosas/JL/Harlequin/superfo1.html[/url][/QUOTE]
    JamesD JamesD January 2012 Hardware
  • FPGA ZX SpectrumJust wonder: how many of you would buy "new hardware based" and "in case" ZX Spectrum based on FPGA? ;) [url]http://www.fpgaarcade.com/[/url]

    ... .speccy.org/trastero/cosas/JL/Harlequin/superfo1.html[/url][/QUOTE]
    Harlequin/superfo1.html%26hl%3Den%26biw ... ://trastero.speccy.org/cosas/JL/Harlequin/superfo1.html&usg=ALkJrhigDlFSkhIV6SEKHBwkLDJJaEpx9A ...
    BiNMaN BiNMaN January 2012 Hardware
  • FPGA ZX SpectrumJust wonder: how many of you would buy "new hardware based" and "in case" ZX Spectrum based on FPGA? ;) [url]http://www.fpgaarcade.com/[/url]

    ... .speccy.org/trastero/cosas/JL/Harlequin/superfo1.html[/url][/QUOTE]
    ingo ingo January 2012 Hardware
  • FPGA ZX SpectrumJust wonder: how many of you would buy "new hardware based" and "in case" ZX Spectrum based on FPGA? ;) [url]http://www.fpgaarcade.com/[/url]

    [QUOTE=ingo;595243]How good is the compatibility?[/QUOTE]

    Assuming it's a faithful reproduction of the Harlequin schematic then it's identical to a 48k spectrum apart from the video output (better)
    guesser guesser January 2012 Hardware
<1…28293031323334>

Latest Posts

  • Frankie's ZX Spectrum Digouts
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    harriusherbartio on 1:02PM
  • Minor British Sports that did become games on the ZX Spectrum
    harriusherbartio on 12:42AM
  • 1992 Spectrum Software
    harriusherbartio on April 7
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    mel the bell on April 7
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    zxbruno on April 7
  • Are there any decent Speccy Flight Sims?
    harriusherbartio on April 7
  • Who Has Got The Earliest ZX Spectrum Software?
    harriusherbartio on April 6
  • Tradtional games that were not programmed on the ZX Spectrum
    harriusherbartio on April 6

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