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<1234567…34>
  • Pseudo random numbersHi everybody, I 'd like to convert a little program i wrote in VisualBasic6.0 to C or C++ to make it run faster and for training as i'm a very very n…

    ... in VB gets 5 random generated numbers (min=1 max=10 ... have the very same random generated numbers (not only the first ... More generally:Can the pseudo random numbers generated in VB environment be ... some way synchronized to pseudo random numbers generated in C or ...
    andregiax andregiax April 2006 Sinclair Miscellaneous
  • problem using FRAMES to generate 'random' numbersI realise the pros use bytes from ROM to get their random numbers, presumably because they want to use FRAMES to synchronise the printing and avoid s…

    ... from ROM to get their random numbers, presumably because they want to ...
    bigjon bigjon March 2008 Development
  • Random numbers...Hi Folks, I am not an expert when it comes to random numbers. If I have the RANDOMIZE statement the beginning of a program and then proceed to gene…

    ... expert when it comes to random numbers. If I have the RANDOMIZE ... and then proceed to generate random numbers from that seed I should ... get a pseudo random sequence - correct?

    However ...
    Paddy Coleman Paddy Coleman May 2011 Sinclair Basic
  • Help with random numbers......Hi all, wonder if anyone can help me... sort of a novice here ... I have been trying to write a simple ish basic program to compare random sets of n…

    ... program to compare random sets of numbers
    for ... multiple sets of 6 numbers without repeating a ... sets of 6 numbers that the random generating routine ( ...
    10 REM PUT RANDOM NUMBERS INTO X ARRAY
    20 ... /> 130 REM PRINT RANDOM NUMBERS IN SETS OF 6< ...
    loonix loonix July 2011 Sinclair Basic
  • random numbersCan you write a piece of code that gets you a truly random number from the Spectrum, or is it only capable of generating a pseudo-random number (ie. …

    ... that gets you a truly random number from the Spectrum, or ... pseudo-random number (ie. one from a run of 65000+ numbers already ...
    Spector Spector April 2001 Sinclair Miscellaneous
  • Req' Help with Random numbersHello all, im new to the forum, i hope im putting this in the right place ... I would like to ask a question in the hope someone will be able to as…

    ... can choose at random,(or at least as random as spectrum basic ... can), a series of numbers between ...
    djloonix djloonix November 2009 Sinclair Basic
  • Random Smiley FacesAs promised, here's the Syntax: ;Startup 5 CLS 7 PAPER 0: BORDER 0 ;Graphics 10 FOR n=0 to 7 20 READ row: POKE USR "P"+n,row 30 NEXT n 31 DATA BI…

    ... DATA BIN 00000000

    ; Random Numbers

    40 LET INKY ...
    Takashi64 Takashi64 January 2003 Sinclair Miscellaneous
  • numbers on cassetes with games ?for an example games from codemasters fantasy world dizzy - 2236 treasure island dizzy - 2131 these are random numbers (for a lottery) ? or serial n…

    for an example games from codemasters
    fantasy world dizzy - 2236
    treasure island dizzy - 2131

    these are random numbers (for a lottery) ?
    or serial numbers ?
    goodboy goodboy October 2012 Games
  • So where is the random number in the Speccy ?So I am messing around with ZX Spectrum Assembler and I want a random number. I looked up previous posts and one of the links said that random number…

    ... Assembler and I want a random number. I looked up previous ... of the links said that random numbers are in the ROM at ...
    ivanb303 ivanb303 November 2016 Assembler
  • Random Numbers, USR Return Values & Timing BASICI've been trying out Jon Ritman's random number routine, published in Your Sinclair Aug'87. Apart from a timing comparison I also did a frequency ana…

    ... trying out Jon Ritman's random number routine, published in Your ... /> "This is the 32-bit random number generator routine I used ... fast and returns a reasonable random
    number. This version ... Spectrum version. So for a random number function 3*speed of ...
    Battle Bunny Battle Bunny January 2017 Sinclair Basic
  • random number generator without using rnd in basicwhat is the simplest way to generate random numbers in basic (0-255), without using the rnd statement? i also want it to always generate the same…

    what is the simplest way to generate random numbers in basic (0-255), without using the rnd statement?

    i also want it to always generate the same numbers over and over again.
    digital digital June 2019 Development
  • Horizons and Thro' The Wall- the greatest game of all time.I just got that Horizons tape in a charity shop, I'd never seen it before, and loaded the programs up. What a barrel of laughs that must have been on…

    ... dozen programs on probability and random numbers, and Thro' The Wall, possibly ...
    Spector Spector August 2002 Games
  • How to program Machine Code on a PC, and then run it on a speccy?Well, I've been looking into MC a bit more deeply recently - I reckon I could get my head round MC now. Back when I was a teenager, I couldn't see th…

    ... trees - MC just seemed like random numbers on the screen! Now I ...
    jonrach73 jonrach73 March 2004 Development
  • Help needed - UK lottery number generator in c++I'm trying to write a c++ program to generate 9 lines of 6 numbers for the uk national lottery. Anybody got any idea where I'm going wrong? I'm com…

    ... generate 9 lines of 6 numbers for the uk national lottery ... and print out the bloody numbers.

    Any help would ... of number_bag
    // to contain numbers 1-49 in positions 1 ...
    BigBadMick BigBadMick April 2007 Chit chat
  • The Non Randomness of Sam BasicHows about this for weird. Hardly ever bothered with such simple stuff before but this is what I just did on the Sam ( as in a real one now I've got …

    ... factor of how BASIC generates random numbers?

    :smile:

    Hehe bet modern random number generators are just as ...
    DonkeyPong DonkeyPong June 2007 Sinclair Basic
  • to the phorensic people out thereA question about undeleting files. They say that even if you delete a file, you can sometimes get it back again by scanning the drives for the file b…

    ... , could you fill it with random numbers a few times and make ... :

    dd if=/dev/random of=/dev/hdb1
    dd ... /hdb1
    dd if=/dev/random of=/dev/hdb1
    dd ...
    wilsonsamm wilsonsamm March 2008 Chit chat
  • BASIC: Fast way of filling a string?Recently I decided to use string slicing to extract random numbers from a sequence in the one-liner Lottery picker: [quote] 20 RANDOMIZE : LET a$=""…

    ... use string slicing to extract random numbers from a sequence in the ...
    Dunny Dunny November 2008 Development
  • issue 6a faultyHi All I got issue 6a pcb from ebay with status faulty pcb had bad voltages when I power up I changed tr4 ztx650 and all voltages got back on ic6 I h…

    ... +peek 23733*256 get back random numbers after every restart like 32922 ...
    gorski gorski March 2009 Hardware
  • Writing internet servers in ZX BASICNew Spectranet news! I have just finished adding the code to allow listening sockets to be used from BASIC. A simple example: [code] 10 %listen #4,…

    ... /> to see a list of random numbers appear on the screen.
    Winston Winston August 2009 Hardware
  • problems with rndGot past the whole INKEY$ issue and now am trying to pin down the combat section of the game. got a basic combat routine however, when i try and gen…

    ... try and generate 3 separate random numbers it does not seem to ...
    WibbleBibble WibbleBibble August 2012 Sinclair Basic
  • RANDOMIZE USRI always thought that this particular basic command was not intuitive! If I understand correctly is means run the code from the memory address, is t…

    ... randomize implies the RAND function (random numbers), what should have it been ...
    Van_Dammesque Van_Dammesque February 2013 Sinclair Basic
  • Math problemI'm trying to solve/model a science problem, and I thought a simple BASIC program might help me, but I struggle to write it. Goal: Given a length of…

    ... upon cutting it in a random position 1, 2, 3, 4 ... once each in a completely random position, I think the resulting ... requires to first reorder the random numbers first.

    Is there ...
    48K 48K August 2013 Sinclair Basic
  • Sorting BusinessThis is a little bit different from the usual game-related fare but I know there are a few people here who like this sort of thing. This is about so…

    ... /> printf("\nFilling the array with random numbers.\n\n");

    ... i)
    {
    numbers[i] = rand(); // random
    // numbers[i] = i; // ... /> The results for sorting 5000 random numbers:

    quicksort ...
    Alcoholics Anonymous Alcoholics Anonymous May 2014 Development
  • Issue 6 repair with a twist...(Starting with a slight grump - the forum ate my first attempt at this so this'll probably end up being a bit terse :)) I got a Issue 6 48K machine …

    ... was written, resulting in random blank pixels and white paper ... of RAM being tested with 'random' numbers. The seed is then ... same, the sequence of random numbers generated always ended up masking ... resides has two stamped serial numbers:
    [IMG]https://farm4 ...
    balford balford September 2014 Hardware
  • Can you think of a game with unusual behaviour... As an example, I always loved the way you got a whole group of bikers collating on the screen. It was almost as if a gang had passed by and I was n…

    ... or just the way the random numbers fell.

    [img]http ...
    Luny Luny August 2015 Games
  • Help please!I've nearly finished my attempted port of Donkey Kong using AGD 4.0 but have run into some snags, I'm just not great at putting elements of code into…

    ... /> when I experimented with including random numbers they just froze

    random check when above a ladder ...
    jesus 666 jesus 666 March 2017 Development
  • How to write a simple BASIC* horizontal scrolling game (Tutorial) [b]How to write a simple BASIC* horizontal scrolling game[/b] In this tutorial, we will be talking about how to write a simple BASIC* horizont…

    ... .

    Note the line numbers are very big and have ... 60000" because we actually use random numbers. Try replace line 100 with ...
    Timmy Timmy September 2020 Development
  • random numbersCan you write a piece of code that gets you a truly random number from the Spectrum, or is it only capable of generating a pseudo-random number (ie. …

    ... no. If you want truly random numbers, you're going to have ... one possible source of truly random numbers would be the measurement of ... known by current physics) completely random.

    Of course, ... bits you want in your random number; this should be ...
    Philip Kendall Philip Kendall April 2001 Sinclair Miscellaneous
  • Footie Director 2 +3 versionI am so happy to find the +3 version of FDII on the site! Now at last I can re-live my student years!! One question though - when you play an away …

    ... trees - MC just seemed like random numbers on the screen! Now I ...
    jonrach73 jonrach73 March 2004 Games
  • An intriguing question...Well, intriguing for me anyway. As we all know, when calling a Machine Code function from BASIC, we use the USR (address) function. But for this to …

    ... too long wondering why your random numbers suddenly aren't random any more...
    gasman gasman June 2004 Development
<1234567…34>

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Related Threads

  • random numbersCan you write a piece of code that gets you a truly random number from the Spectrum, or is it only capable of generating a pseudo-random number (ie. …
  • Pseudo random numbersHi everybody,<br /> I 'd like to convert a little program i wrote in VisualBasic6.0 to C or C++ to make it run faster and for training as i'm a very …
  • problem using FRAMES to generate 'random' numbersI realise the pros use bytes from ROM to get their random numbers, presumably because they want to use FRAMES to synchronise the printing and avoid s…
  • Req' Help with Random numbersHello all, <br /> im new to the forum, i hope im putting this in the right place ...<br /> <br /> I would like to ask a question in the hope someone …
  • Random numbers...Hi Folks,<br /> <br /> I am not an expert when it comes to random numbers. If I have the RANDOMIZE statement the beginning of a program and then pro…
  • Help with random numbers......Hi all, wonder if anyone can help me... sort of a novice here ...<br /> <br /> I have been trying to write a simple ish basic program to compare rand…
  • Random Numbers, USR Return Values & Timing BASICI've been trying out Jon Ritman's random number routine, published in Your Sinclair Aug'87. Apart from a timing comparison I also did a frequency ana…
  • Wanted: Monty Mole and the random crushersA fairly good rip off of Jet Set Willy, this game suffers from one main weakness- the randomly falling crushers. You can be the best player in the wo…
  • Random Smiley FacesAs promised, here's the Syntax:<br /> <br /> ;Startup<br /> <br /> 5 CLS<br /> 7 PAPER 0: BORDER 0<br /> <br /> ;Graphics<br /> <br /> 10 FOR n=0 to …
  • Serial numbersHi,<br /> <br /> I have a 48k rubber key with the serial number D01-306635. Anyone know what the D is for? My other 48k models don't have it. I've ha…

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