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<1…28293031323334>
  • How to save TZXGreetings to all. I am starting to move on from just games into some testing of home made programs. Although I could have done that in ancient tapes…

    ... have to make the first header ("Program: whatever") to make it ... ("LOAD "" "), it's a Program header, not a data, or bytes ...
    alban lusitanae alban lusitanae October 2006 Emulators
  • How to save TZXGreetings to all. I am starting to move on from just games into some testing of home made programs. Although I could have done that in ancient tapes…

    ... machine code without requiring a header first. This way you don ... load a SCREEN$ without the header block

    [code]
    header block
    scf ; Load, not ...
    BloodBaz BloodBaz October 2006 Emulators
  • How to save TZXGreetings to all. I am starting to move on from just games into some testing of home made programs. Although I could have done that in ancient tapes…

    ... 1 will make the basic header autorun from line 1.
    FrankT FrankT October 2006 Emulators
  • Question for the tzx dev guru'sI'm almost finished with a batch of adventure tapes which I've got on loan.. The final tape, is a development version of Birthday Surprise, which ha…

    ... it only gave me a header, which wasn't even
    Andrew Barker Andrew Barker October 2006 Development
  • Issue 3 feedbackSome have noticed that Issue 3 is available. It wasn't announced at the time due to it being 5am.. You can leave feedback here....

    ... , making things easier for the reader.

    More feedback to ...
    Shaun.Bebbington Shaun.Bebbington October 2006 ZX Shed
  • Ways to use double buffering in basicI was meddling with woody's print stream code where you can print characters at any pixel location on screen. I was playing with 12 sprites, very ann…

    ... as a exercise for the reader ;)
    AndyC AndyC November 2006 Sinclair Basic
  • Ways to use double buffering in basicI was meddling with woody's print stream code where you can print characters at any pixel location on screen. I was playing with 12 sprites, very ann…

    ... as a exercise for the reader ;)[/QUOTE]

    This is ...
    Alcoholics Anonymous Alcoholics Anonymous November 2006 Sinclair Basic
  • Ways to use double buffering in basicI was meddling with woody's print stream code where you can print characters at any pixel location on screen. I was playing with 12 sprites, very ann…

    ... - (4 files + screen) * 9 bytes header
    9100 RETURN
    [/code]
    NotFound NotFound November 2006 Sinclair Basic
  • I'm not Russian into anythingI seem to have attracted the attention of a very pretty young lady from Russia. So, get your betting heads on..... How many emails it will take bef…

    ... star-struck Russian ZX Shed reader I'll wager! The editor ...
    Code Monkey Code Monkey November 2006 Chit chat
  • Ways to use double buffering in basicI was meddling with woody's print stream code where you can print characters at any pixel location on screen. I was playing with 12 sprites, very ann…

    [QUOTE=Arda]wow it works : )
    I'll use that in my next crap game.[/QUOTE]

    Try to do some better than this: ;-)

    [code]
    10 rem ***********************
    20 rem * dbuf2.bas *
    30 rem *A crap and ...
    NotFound NotFound November 2006 Sinclair Basic
  • Election of the new maintainer of the TZX formatHi folks, the topic says all, let the discussion begin :) Luca

    ... my services as a proof reader, should the new maintainer not ...
    Gilby Gilby November 2006 Emulators
  • EightyOne 0.43Hmmm, 'twas round about July I fell asleep and only came round t'other day - honest gov! Anyway, I thought I'd better whip out a quick release and p…

    ... hdf specs). Actually hdf 1 header is cut just before LBA ... mode, CHS parameters in hdf header are irrelevant for my LBA ...
    piters piters November 2006 Emulators
  • Scrolling Loader CounterPlease can someone help me with writing a scrolling counter for a loading system. I like the Hewson counter so i`ve taken the font from zynaps loade…

    ... length of block from the header for the start time of ...
    FrankT FrankT November 2006 Development
  • Scrolling Loader CounterPlease can someone help me with writing a scrolling counter for a loading system. I like the Hewson counter so i`ve taken the font from zynaps loade…

    ... length of block from the header for the start time of ...
    Fikee Fikee November 2006 Development
  • Spectrum RPG'sOff the top of my head I can think of [i]Lords of Midnight[/i], and [i]The Bard's Tale[/i], but are there some other good RPG's on the Speccy that I …

    ... !! (i am not an RG reader usually)
    Hungry Horace Hungry Horace November 2006 Games
  • Timex Sinclair 2068Hi guys. This is my first post here, the first of many, I hope.. :) I have a Timex Sinclair 2068 but don?t know much about it. It was given as a gif…

    ... ?view=markup"]sp1.h[/URL] header file. There are some things ...
    Alcoholics Anonymous Alcoholics Anonymous November 2006 Games
  • Timex Sinclair 2068Hi guys. This is my first post here, the first of many, I hope.. :) I have a Timex Sinclair 2068 but don?t know much about it. It was given as a gif…

    ... the spectrum version of the header to the include dir. I ...
    Alcoholics Anonymous Alcoholics Anonymous November 2006 Games
  • USB Flash DriveHi all, Does anyone know if it possible to build a USB interface where one can connect a USB Flash Drive to? These are also called "Memory Sticks" i…

    ... less than 20 Euro + card reader for 10 - and this should ...
    piters piters November 2006 Hardware
  • Gp2x?I want some opinions on the GP2X as I'm thinking of getting one for Christmas. Is it worth the money? What are its strengths/weaknesses? Hope y'all …

    ... sure you get a card reader as the thing you get ...
    psj3809 psj3809 November 2006 Chit chat
  • Timex Sinclair 2068Hi guys. This is my first post here, the first of many, I hope.. :) I have a Timex Sinclair 2068 but don?t know much about it. It was given as a gif…

    ... need a new im2.h header file for the ISR macros ...
    Alcoholics Anonymous Alcoholics Anonymous November 2006 Games
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... up-to-date im2.h header file in addition to the ...
    Alcoholics Anonymous Alcoholics Anonymous November 2006 Development
  • JamJust wondering what progs everyone always keeps on their computay`s and why? I`ll start the ball rolling :- BSPlayer Pro... My fave Video player, or…

    ... /> klite megacodecs pack
    adobe reader
    supercard software
    M ...
    mel the bell mel the bell December 2006 Chit chat
  • The ZX Spectrum Book of MapsFollowing some discussion in a maps thread, I have decided to make THE ZX SPECTRUM BOOK OF MAPS - VOLUME ONE At the moment, I have the following in…

    ... that it's actually Adobe Reader applying some stinking anti-aliasing ...
    Skarpo Skarpo December 2006 Sinclair Miscellaneous
  • 3D CAD symbolsNot sure if this is the right place for this but...... Does anybody know of a good site to get hold of 3D CAD symbols (Cells, blocks ect, I will con…

    ... need some sort of card reader (thinking 3 1/2" drive ... / multi card reader combined) and for maximum compatability ...
    ADJB ADJB December 2006 Development
  • Election of the new maintainer of the TZX formatHi folks, the topic says all, let the discussion begin :) Luca

    Yep, I had a word about that with Mike Wynne.
    For all that are interested:
    The polarity info in the header is obsoleted by the Symbol flags directly in the Symbol table (see the SYMDEF structure format).
    Mikie Mikie December 2006 Emulators
  • Help understanding some z80 asmI'm trying to work out how to represent the structure of a "sprite" in the SAM as "Grabbed" by SmallC. I can see the assembler implementation but I …

    ... block length, including the a header bytes. Since the area is ...
    DonkeyPong DonkeyPong January 2007 Development
  • Request info about Spectrum Live CD/BootHello, I've been looking for a linux live distribution with Spectrum emulator that allows me to put my z80,tap,sna etc files. [btw,for those that ar…

    ... - not expensive, needs not CD reader and is even writable. So ...
    piters piters January 2007 Sinclair Miscellaneous
  • TZX revision 1.20 finalSince everybody seems to agree with the last propositions, the specification for the TZX file format revision 1.20 now becomes final and you can find…

    ... of the symbols in the header: if symbol 1 is the ...
    Luca Luca January 2007 Emulators
  • TZX revision 1.20 finalSince everybody seems to agree with the last propositions, the specification for the TZX file format revision 1.20 now becomes final and you can find…

    ... of the symbols in the header: if symbol 1 is the ...
    MikeW MikeW January 2007 Emulators
  • Aggravating problem with screensI've rewritten my Sam C runtime emulator code ( well almost ) to allow me to use my own routines for blitting sprites onto the screen, storing tiles …

    ... sprite routines in have a header:

    byte 1: return ... and memory location into the header of the sprite page
    DonkeyPong DonkeyPong January 2007 Development
<1…28293031323334>

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