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Search Again :: Adv Search 1000 results in 0.022s
<1…3456789…34>
  • How to print logo onto screen at chosen coordinates?Hi, I've just got back into zx spectrum games after all these years and after seeing some of the great games on here I would like to start learning p…

    ... itself doesn't help much, as the ROM print routine won't ... controls, 96 characters, 16 block graphics, 21 UDGs, 91 tokens. If ... changing pointers an alternative print routine is needed which doesn't ...
    Battle Bunny Battle Bunny February 2014 Development
  • How to print logo onto screen at chosen coordinates?Hi, I've just got back into zx spectrum games after all these years and after seeing some of the great games on here I would like to start learning p…

    ... itself doesn't help much, as the ROM print routine won't ... controls, 96 characters, 16 block graphics, 21 UDGs, 91 tokens. If ... changing pointers an alternative print routine is needed which doesn't ...
    Speccy_James Speccy_James February 2014 Development
  • Machine Code Routine of the weekHow about a thread that has a routine each week that is in [B]assembly language[/B] and is also described in great detail what the hell is going on …

    [QUOTE=bigjon;754006][B]ROUTINE TO PRINT A 2X2 UDG?[/ ... can you afford to store graphics in a different format instead ... ? Using the stack pointer would help.


    [I]EDIT ...
    Einar Saukas Einar Saukas February 2014 Development
  • Tile routinesHi all, Please does anyone have any examples of tile routines in pure asm to set up maptile screens. I would like to try and understand them and ti…

    ... /> Please help, thanks

    I tried using the routine from [URL ... but printed three lines of graphics with one flashing.
    alienbanana alienbanana March 2014 Development
  • Change PAPER and BORDER colours from machine codeHow do you go about changing PAPER and BORDER colours from machine code? I've forgotten the system variables for border and paper.

    ... "]disassembly of the ROM loading routine here[/URL], and [URL="http ... =6"]this post[/URL] might help also.

    I have ... ROM into RAM, as the routine takes one colour and the ... recollection of writing to Gremlin Graphics asking how they changed the ...
    leespoons leespoons July 2014 Development
  • Alien Isolation is basically 3D Monster Maze 2014....According to [url=http://frictionalgames.blogspot.co.uk/2014/10/thoughts-on-alien-isolation-and-horror.html]this guy[/url]. For those of you that ha…

    ... Occulus thingy... but can't help wondering whether the Occulus interface ... well in theory, and the graphics look fairly decent (although they ... things), but I can't help feeling disappointed at what I ... , but if only one animation routine is used every time for ...
    kgmcneil kgmcneil November 2014 Chit chat
  • New Game: Escape from Colony 8[I]I can't really tell what happened, when they first attacked our base or where they came from, but Colony 8 is lost. My only chance is to get to ha…

    ... start writing a sprite routine and regain that 12k![/QUOTE ... can write a simple routine that does the bare ... checkerboard and have the graphics appear only on the ... would do this) to help you get rid of these ... holding a pointer to graphics for each char). If ...
    Alcoholics Anonymous Alcoholics Anonymous November 2014 Brand new software
  • 64x48 monochrome big pixels display ideaHi. I was playing with this idea of having a simple 64x48 bytes buffer, 1 byte per pixel, then a renderer which would take that buffer and render it…

    ... slowed down the post#51 routine with a couple of HALTs ... post by na_th_an, but the graphics are quite flickery, whereas with ... doesn't help matters. I don't have a separate routine to ... use the print-to-buffer routine with an empty graphic 'graphZ ...
    Battle Bunny Battle Bunny December 2014 Development
  • ZX-Assembler in progress...Dear readers, I just want to announce that ZX-Assembler is not longer only an idea in my mind. It's just alive. Unfortunately, it's too early to mak…

    ... value X (default zero)
    [*]graphics block, N bytes wide (for ... />

    [*] In case of graphics block, it would be nice ... the middle of a ROM routine like address $0e9e (that I ... week I worked on a help that shows the syntax of ...
    clausjahn clausjahn February 2015 Emulators
  • Knight Lore disassemblyHi, Not quite sure if this belongs here or in "Games" but figured it's more likely that developers would be interested. I've just released the …

    ... have some hints that could help you with optimisations for ... I reorganised the Apple II graphics data completely for the Coco3 ... fact, that's the only routine that I don't really ... unfortunately I can't really help with optimisations atm, especially considering ...
    tcdev tcdev February 2016 Development
  • Knight Lore disassemblyHi, Not quite sure if this belongs here or in "Games" but figured it's more likely that developers would be interested. I've just released the …

    ... have some hints that could help you with optimisations for ... fact, that's the only routine that I don't really ... unfortunately I can't really help with optimisations atm, especially ... which is shared between ULA (graphics generator) and Z80 CPU. Because ...
    mariuszw mariuszw February 2016 Development
  • New Game - Cap'n Rescue: ReprisalHello, I'd just like to announce my new game Cap'n Rescue: Reprisal for the ZX Spectrum is almost complete. This is the third game in the series…

    ... /> Please fix, the re-spawn routine sprite status initialization.

    graphics would help too.

    Something ... nice. :P

    Some help page explaining all the "power ...
    RMartins RMartins July 2016 Brand new software
  • New Game - Cap'n Rescue: ReprisalHello, I'd just like to announce my new game Cap'n Rescue: Reprisal for the ZX Spectrum is almost complete. This is the third game in the series…

    ... /> Please fix, the re-spawn routine sprite status initialization.
    [/quote ... interesting. Some review of level graphics would help too.
    [/quote]
    [quote="RMartins;868108"]
    Some help page explaining all the "power ...
    LoadingScreech LoadingScreech July 2016 Brand new software
  • New Game: Vallation.Okay, this has been hinted at by both Redballoon and me a couple of times, but the damn thing is finally done now. :-D [b][url="http://tardis.dk/w…

    ... , we are all here to help with bug finding.

    routine will spill over from the ... /> No sign of the corrupted graphics appearing - a good thing.
    MatGubbins MatGubbins July 2016 Games
  • 1986-2016.I'm early, but I'm tired of 1985. So here's the annual thirty-years after topic about Speccy games.

    ... will follow the daily routine without being controllable anymore.< ... disrupting the mechanicity of the routine, skipping, for example, the ... ]. The black and white graphics turn into black and blue ... other prisoners, details that help to create a slight sense ...
    WhenIWasCruel WhenIWasCruel October 2016 Games
  • RompetechosHi, At last, I've finished my [b]"many-years-to-be-ready" Basic Game[/b], based on a spanish comic character, called [b]Rompetechos, created by Fr…

    ... program, reorganizing routines, relocating some graphics from character set to USD ... stamp). This means a new routine to gather and manage all ... someone has the motivation to help with the texts and gags ...
    IvanBasic IvanBasic January 2017 Sinclair Basic
  • 1987-2017Here we are, with our tradional thread about games released thirty years ago, where we can contemplate how bad they have aged, how bad they [i]alread…

    ... backpack rocket launcher will help you overcome the obstacles ... the game is flawless: graphics, sound, playability, progressive difficulty ... excellent left-right scrolling routine (which causes the same ... the game is brilliant. Graphics are large and well animated ...
    Alessandro Grussu Alessandro Grussu May 2017 Games
  • Drift!, Valley of Rains and Just a Gal at Yandex Retro Games Battle 2019We presented 3 new games at Yandex Retro Games Battle 2019 competition! Side-scrolling action "Valley of Rains", sports simulator "Drift!" and racing…

    ... the fastest known line drawing routine so i wrote the faster ... with compression methods for ZX graphics used before and coded completely ... ....Who knows that encouragement may help him strive to achieve his ...
    Lethargeek Lethargeek December 2019 Brand new software
  • How to disable the "scroll?" message?Hello. I'm a beginner Z80 assembly programmer and I decided to make a ZX Spectrum game to practice my skills and gain some more experience. I curr…

    ... at start of code to help the debugger disassembler
    ; change ... a = 0, use standard aligned routine
    or a
    jp ... /> ; 16 byte buffer for drawing graphics which are not on column ...
    Paradigm Shifter Paradigm Shifter June 2022 Development
  • How to disable the "scroll?" message?Hello. I'm a beginner Z80 assembly programmer and I decided to make a ZX Spectrum game to practice my skills and gain some more experience. I curr…

    ... at start of code to help the debugger disassembler
    ; ... a = 0, use standard aligned routine
    or a
    jp ... /> ; 16 byte buffer for drawing graphics which are not on column ... the image

    ; 16x16 graphics. align to 32 byte boundary ...
    Paradigm Shifter Paradigm Shifter July 2022 Development
  • How to disable the "scroll?" message?Hello. I'm a beginner Z80 assembly programmer and I decided to make a ZX Spectrum game to practice my skills and gain some more experience. I curr…

    ... at start of code to help the debugger disassembler
    ; ... a = 0, use standard aligned routine
    or a
    jp ... /> ; 16 byte buffer for drawing graphics which are not on column ... the image

    ; 16x16 graphics. align to 32 byte boundary ...
    Paradigm Shifter Paradigm Shifter July 2022 Development
  • How to disable the "scroll?" message?Hello. I'm a beginner Z80 assembly programmer and I decided to make a ZX Spectrum game to practice my skills and gain some more experience. I curr…

    ... at start of code to help the debugger disassembler
    ; ... a = 0, use standard aligned routine
    or a
    jp ... /> ; 16 byte buffer for drawing graphics which are not on column ... the image

    ; 16x16 graphics. align to 32 byte boundary ...
    Paradigm Shifter Paradigm Shifter July 2022 Development
  • How to disable the "scroll?" message?Hello. I'm a beginner Z80 assembly programmer and I decided to make a ZX Spectrum game to practice my skills and gain some more experience. I curr…

    ... at start of code to help the debugger disassembler
    ; ... a = 0, use standard aligned routine
    or a
    jp ... /> ; 16 byte buffer for drawing graphics which are not on column ... the image

    ; 16x16 graphics. align to 32 byte boundary ...
    Paradigm Shifter Paradigm Shifter July 2022 Development
  • Spectrum Emulator 4 WinCE HELP PLEASE!I have the spectrum emulator v1.1 on my casio e-100 and it works fine and loads the games fine, but one big problem I have is that there is no real k…

    ... pc with Windows CE? Any help w/this would be MUCH ...
    Michelle Michelle October 2001 Emulators
  • Help - Mac incorrect file typesHi there - I'm being really slow on this one, I know. But I'm having problems with the initially incorrect file types assosciated with most of the ga…

    ... with ResEdit?

    Any help again would be massivley appreciated ...
    Nadeem Nadeem October 2001 Emulators
  • WinCE Emulator HELP PLZZZ!!!I have LG Phenom Handheld. Just installed Spectrum Emu for WinCE. When I try to load game it looks like it is loading but very quickly and then scree…

    ... . What I do wrong? Please help.

    Pls reply to ...
    WinCE211 WinCE211 September 2001 Emulators
  • Help with my first emulatorActually, when I say 'first' that's a bit of a lie - I used to own a mac and had Macspectacle which was dandy. Now, however I have a PC running Windo…

    ... a bit pants - very flickery graphics. Before I get 20 replies ...
    Jeff Jeff August 2001 Emulators
  • ZX32 HelpI've been using the brilliant ZX32 version 2.00.04.04 ( Beta ) for a while now with no problems. However this week after my machine running win 95 cr…

    ... 000%.

    Can anyone help I'm desperate to hear ...
    SpeccyFan SpeccyFan June 2001 Emulators
  • Poke helpHi can any offer me some help please! I am using the WinZ80 emulator and playing footballer of the year. The Zip file contained POKEs but when i use …

    ... can any offer me some help please!
    I am using ...
    Merlin Merlin April 2001 Emulators
  • Beginners in need of Help using WarajevoAs a newcomer to emulators I would really appreciate some help on how to use pokes (pok files) for the Warajevo emulator. I reallly don't have a clu…

    ... I would really appreciate some help on how to use pokes ... who would benefit from alittle help on this subject.
    Rob in Hull Rob in Hull March 2001 Emulators
<1…3456789…34>

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HitBox

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