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  • Draft specs for TZX v1.20Hi all! In the attempt to restart the development of the TZX format, I've put online the first version of the draft document [1]. At the moment ther…

    ... about size in first 4 bytes of any new block... so ... want some revisionist history to hide the fact that these blocks ...
    Tom-Cat Tom-Cat November 2005 Emulators
  • Draft specs for TZX v1.20Hi all! In the attempt to restart the development of the TZX format, I've put online the first version of the draft document [1]. At the moment ther…

    ... about size in first 4 bytes of any new block... so ... want some revisionist history to hide the fact that these blocks ...
    Philip Kendall Philip Kendall November 2005 Emulators
  • The 128 plus 2 wasn't very goodHaving looked at the review in issue 33 of Crash of the Spectrum Plus 2, it strikes me as a bit odd, as if Simon Goodwin had to like it. I remember r…

    ... an extra pair of bytes in an internal register ... stored the last pair of bytes fetched (describing 8 pixels) ... . I'd prefer to hide it inside the z80's ... blitter steps is 4375 bytes of copy per frame which ... Even if you wanted to hide a blitter's memory access ...
    Alcoholics Anonymous Alcoholics Anonymous October 2006 Sinclair Miscellaneous
  • How to save TZXGreetings to all. I am starting to move on from just games into some testing of home made programs. Although I could have done that in ancient tapes…

    ... header, not a data, or bytes block :( since I'm a ... save a Basic program into bytes and make it run immediately ... to hide the name print on screen so that the bytes:qweqwe ...
    alban lusitanae alban lusitanae October 2006 Emulators
  • How to save TZXGreetings to all. I am starting to move on from just games into some testing of home made programs. Although I could have done that in ancient tapes…

    ... to hide the name print on screen so that the bytes:qweqwe ... /> The best way around avoiding Bytes: from destroying your SCREEN$ (assuming ... your program in Machine Code (Bytes:) is to write a small ... , I will give you the bytes for this program.
    BloodBaz BloodBaz October 2006 Emulators
  • New Opus Discovery tool addedFinally, after some years wait, a new [B]Opus Discovery[/B] tool, [URL="ftp://ftp.worldofspectrum.org/pub/sinclair/tools/pc/OpusRead_v200.zip"][U]Opu…

    ... return a full sector with bytes set to either 0 or ... occasional bad ID header would hide the sector from the controller ... to read the FDC result bytes to see which sector had ...
    obo obo June 2007 Development
  • Using a multiface to exit to BasicBack in the days I was always fascinated with the idea of getting access to BASIC listings inside a program or game. I was able to work a way around …

    ... know that the first 2 bytes are the line number, but ... don't remember how many bytes I'm supposed to expect ... of the tricks used to hide listings and create errors?
    zxbruno zxbruno August 2007 Sinclair Basic
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... (8^3=512) with 2 bytes each to encode each byte ... a 40K one-liner could hide about 6.7K of Assembly ...
    Einar Saukas Einar Saukas October 2007 Development
  • Poke 23739,111So, I'm looking at some of my old loaders (BASIC stuff) to work out how I got the display to not corrupt on loading code. It's the old POKE 23739,111…

    ... a lot of trouble to hide the Bytes: xyz without any special ...
    gasman gasman November 2007 Sinclair Basic
  • Help with malware - maybe virus.Hello all. I recently had a bit of malware on my pooter, it was the one that pretends its XP security suiet and pummles you with pop-ups whenever yo…

    ... few bits.. I use antimalware bytes and spybot

    BUT ... **** , it has no where to hide

    hopefully your using ...
    fog fog April 2010 Chit chat
  • +3 how to detect if a file exist ?Need help. I am making a generic menu to my compilations over the spectrum +3. Exist some way programatically to detect if some file exists on the d…

    [QUOTE=na_th_an;446008]If you hide that text, the detection (made ... still work, since the screen bytes will still be there for ...
    gasman gasman May 2010 Sinclair Basic
  • SpecBAS: Request for comment - SpritesHi all - Having been slaving away at the new SpecBAS release, I've decided to finally bite the bullet and implement a sprite engine. I've got a nice…

    ... an array of strings of bytes?

    You could just ... you could have commands to hide the sprite, but again it ...
    joefish joefish January 2011 Sinclair Miscellaneous
  • SpecBAS: Request for comment - SpritesHi all - Having been slaving away at the new SpecBAS release, I've decided to finally bite the bullet and implement a sprite engine. I've got a nice…

    ... an array of strings of bytes?
    [/quote]

    Not ... will be a string of bytes (width*height in size).
    hide the sprite, but again it ...
    Dunny Dunny January 2011 Sinclair Miscellaneous
  • BASIC Listing for loading screens then gameCould someone explain the code required to load a screen image followed by the game file please? I've lost my notes on loading the game (which I thin…

    Thanks for the tips.. Just need to know how to load a screen then load a GAC file and hopefully hide the Program: and/or Bytes: bit..
    zeropolis79 zeropolis79 March 2011 Development
  • BASIC Listing for loading screens then gameCould someone explain the code required to load a screen image followed by the game file please? I've lost my notes on loading the game (which I thin…

    ... file and hopefully hide the Program: and/or Bytes: bit..[/QUOTE]
    Bytes: bit.
    na_th_an na_th_an March 2011 Development
  • 50Hurts - Full-screen 50Hz 1-pixel scrolling on a 128K Speccy50Hurts - Full-screen 50Hz 1-pixel horizontal scrolling on a 128K Speccy. Graphics are an obvious nod to Joffa, whose games and banter were a big ins…

    ... /> ; updating screen width is 28 bytes, with borders black-on-black ... loc_A1E5:
    ; now skip 6 bytes of tile graphics and to ... pusher
    ;; fill 28 bytes of screen
    push_8B00:
    hide the trick he used. %-)
    Ketmar Ketmar April 2011 Development
  • Time difference for jumps and calls?Just interested (and possibly trying to distract myself from the more pressing problems in my sprite routine) and willing to risk a potentially daft …

    ... to hide it by putting it in the last few bytes of ... other z80 instructions without prefix bytes (ie all the 'fast' instructions ...
    Alcoholics Anonymous Alcoholics Anonymous April 2011 Development
  • Legend of Kyrandia - ZX Spectrum DemoI was browsing the ZX Open Source site [url]http://opensourcezx.untergrund.net/[/url] and I found an interesting tr-dos disk image of a playable demo…

    ... have higher priority and thus hide him completely.

    ... values would need 768x2=1536 bytes since INK and PAPER ... each screen will require 6912 bytes for the screen image, 6144 ... transparent flag (or 8 additional bytes to implement layers of depth ...
    Einar Saukas Einar Saukas July 2011 Development
  • Paging memoryI've been thinking about a possibility of paging blocks of memory to and from disk. Imagine dividing usable 32KB of Speccys RAM (why do they call it …

    ... I also know you can hide some bytes in there and even ...
    tstih tstih October 2011 Development
  • Fastest way to mirror a byte?I.E. turning 01100000 into 00000110, in assembly. I'm trying but I suck at stuff with rotation and the carry bit. Any pointers?

    ...
    Ah, the good old HIDE YOUR CODE IN NONRELEVANT OPCODES ... better opcode to skip 2 bytes. Fortunetly in all cases the ...
    antoniovillena antoniovillena October 2011 Development
  • Faster CLS...Hi Folks, Looking at the CLS command in the Spectrum ROM disassembly it seems rather complex. Does anyone know of a simpler/quicker routine that wi…

    ... attributes. Setting the 8 pixel bytes of a character to 0 ... time if you can just hide it instead. If you can ...
    joefish joefish January 2012 Sinclair Basic
  • Faster CLS...Hi Folks, Looking at the CLS command in the Spectrum ROM disassembly it seems rather complex. Does anyone know of a simpler/quicker routine that wi…

    ... attributes. Setting the 8 pixel bytes of a character to 0 ... time if you can just hide it instead. If you can ...
    Paddy Coleman Paddy Coleman January 2012 Sinclair Basic
  • What if there was no memory or space limitation?What if there was no memory or space limitation? We've had topics about the limitations of the Speccy's hardware, topics where we discussed how good …

    ... , say each node is 200 bytes long. I have 1000 names ... .

    Big computers can hide these problems because processes get ...
    Alcoholics Anonymous Alcoholics Anonymous May 2012 Sinclair Miscellaneous
  • ISO-Copy - Individual Software revisitedHi folks In another thread about Supertape: [url]http://www.worldofspectrum.org/forums/showthread.php?t=36203[/url] ... we touched on ISO-Copy by th…

    ... the mark 'Data stream, 5536 bytes' to the end of the ... the first SL7 block, 5536 bytes. For the first subblock (only ... data), and in editor hide flag and checksum bytes (if shown). Then ... drop bytes and bits till you ...
    jlsoler jlsoler June 2012 MIA/STP/SDP
  • ZX7: an "optimal" LZ77 packerAbout 20 years ago, I started a M.Sc. in Computing, planning to work on data compression. Although I quickly changed to another subject for a number …

    ... idea that would save these bytes without using a temporary ... this:
    [LIST]
    [*] First hide the entire screen by setting ... 3 screen area (while reordering bytes), then copy the attributes from ... you should save another 200 bytes for each compressed "1/3 ...
    Einar Saukas Einar Saukas January 2013 Brand new software
  • Assembler v Machine CodeHi. I've been looking at a lot of the code examples in the Development section and can see that Assembler is the way to go. However, I was wondering …

    ... when they are needed to hide commands
    in my 1K ... I use to hide commands are DEFB 33 (hide 2 values in ... without a JR, thus saving bytes!!
    Dr BEEP Dr BEEP March 2013 Development
  • Assembler v Machine CodeHi. I've been looking at a lot of the code examples in the Development section and can see that Assembler is the way to go. However, I was wondering …

    ... I use to hide commands are DEFB 33 (hide 2 values in ... without a JR, thus saving bytes!![/QUOTE]

    Bear in ...
    BloodBaz BloodBaz March 2013 Development
  • Get rid of 'Bytes:' when loading codeHow do you hide the 'Bytes:' when loading code? I've tried saving as CHR$ 22 + CHR$ 6+ CHR$ 0 (a blank part of the loading screen) but it still appe…

    ... =daveysludge;742316]How do you hide the 'Bytes:' when loading code?
    TK90XFan TK90XFan December 2013 Sinclair Basic
<1234567…34>

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