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  • Hisoft C #translate commandHi folks, Can any body give some idea of how to fix this command in Hisoft C program. So it will save compiled code to the +D. The " #translate 1:c…

    ... a +D disk version of Hisoft C and not a tape ... copy which I bought from Hisoft when I go my first ...
    Steve(spt) Steve(spt) June 2004 Development
  • New project for 256 colours Games emulator!O.K. , I suggested Jonathan Needle ( Creator of the excellent Spectaculator at [url="http://www.Spectaculator.com"]www.Spectaculator.com[/url] ) to c…

    ... up but the main player sprite would draw each alternate pixel ... - altering the sprite mask did nothing.

    MatGubbins MatGubbins June 2004 Emulators
  • Coder`s with time....How many coders are there who can program anything? i.e. Commercial quality games, full blown applications, utilities etc.... who can do the lot? I…

    ... i have. I just finished Sprite Machine and Spectrum Sprites for ...
    Sadako Sadako June 2004 Development
  • The Pre 85 threadMost of our memories are of games that were from 85 and onwards when the programmers had got to grasps with the Speccy and were coding more efficient…

    ... 't beat a bit of Colt Seavers. There were loads, in ...
    Spector Spector June 2004 Games
  • Any news on the Minigame compo ?I was just wondering, does anybody have any idea as to when the next minigame compo will take place ? I'm eager to send my next crappy creation - per…

    ... lower part of Fizzog's sprite does seem a bit familar ...
    GOC GOC July 2004 Games
  • Fairlight 2, once againOK, so I'm determined to make Fairlight 2 crumble and reveal its secrets. I've been running around in part 2 with a "go through all locked doors" POK…

    ... , that the object has no sprite on the 128 version, so ...
    mjwilson mjwilson July 2004 Games
  • Finding my way home!Ohboy! Just signed up to this forum and boy am I going to hang around here from now on! I just need to tell you about my own background as a Speccy …

    ... demo at the moment - the sprite moves around, waving his arms ... to have more than one sprite on each screen which made ... to have more than one sprite. So perhaps I could make ...
    ekoman ekoman July 2004 Sinclair Miscellaneous
  • Finishing my Ragnar game...Hi all, Way back then, in my youth, I worked on a game for the Speccy called "Ragnar", which was a 3d isometric style mcoded game written from scrat…

    ... a certain thing, such as sprite movement. And then I just ... there was only a single sprite moving around... But what I ...
    ekoman ekoman July 2004 Development
  • Manic Miner, Pink Floyd and Eugene Evans?Hi all, In Matthew Smith's Manic Miner, there is a room called "Careful with that axe, Eugene". On that level, there is a character with large glass…

    The Eugene in Manic Miner and Eugene Evans are indeed the same...er...sprite/person....
    RichB RichB July 2004 Games
  • current / forthcoming Cronosoft releasesCurrent and forthcoming Cronosoft releases: SPECTRUM: ZXS1 EGGHEAD IN SPACE ?1.99 (available now) ZXS2 DEAD OR ALIVE …

    ... game screen up, a test sprite moving and toggling cells and ...
    TMR TMR July 2004 Sales
  • in-game soundhas anybody an experience in writting beeper routines? i tried to code some sound fx but it sounds really horrible...

    ... it's charset coding and sprite movement (which looks really good ...
    ekoman ekoman July 2004 Development
  • Finishing my Ragnar game...Hi all, Way back then, in my youth, I worked on a game for the Speccy called "Ragnar", which was a 3d isometric style mcoded game written from scrat…

    Basic sprite movement and some other stuff completed - more info in the dev log at:

    [url="http://www.demesta.com/ragnar/"]http://www.demesta.com/ragnar/[/url]
    ekoman ekoman July 2004 Development
  • SMAX - My Spectrum Killer App that never quite materialisedThis is basically a copy of my post to CSS, for anyone that doesn't read the group:- One or two of you may, if you have particularly good memories, …

    ... impressive screen-drawing techniques (scrollers, sprite engines) and stuff requiring critical ... cram enough original BASIC extensions (sprite plotters have been done before ...
    GOC GOC July 2004 Development
  • SMAX - My Spectrum Killer App that never quite materialisedThis is basically a copy of my post to CSS, for anyone that doesn't read the group:- One or two of you may, if you have particularly good memories, …

    ... editor, code editor, map and sprite editor, other editors, and possibly ...
    Sadako Sadako July 2004 Development
  • Best scrolling everHi All - I've been lurking here for a while enjoying reminiscing about my magical 10 years of rubber-keyed fun back in my youth! What game featured …

    Defender by what company? Its only a sprite based game that appears to scroll. The land can be updated without pixel scrolling.
    Fraser Fraser July 2004 Games
  • Collision DetectionHi everyone, This is my first post on WOS. Like most people here I owned a Spectrum when a teenager. At that time I was quite heavily into programmin…

    ... logically AND the player's sprite pixels with the background as ...
    Woody Woody July 2004 Development
  • Collision DetectionHi everyone, This is my first post on WOS. Like most people here I owned a Spectrum when a teenager. At that time I was quite heavily into programmin…

    ... if possible, by making the sprite routine as quick as possible ...
    dmsmith dmsmith July 2004 Development
  • Collision DetectionHi everyone, This is my first post on WOS. Like most people here I owned a Spectrum when a teenager. At that time I was quite heavily into programmin…

    ... background (the graphics behind the sprite in memory)
    Create a ... drawing area
    Map the sprite (mask and graphics respectively) to ...

    When the sprite moves, you have to rotate ... is automatically replaced as the sprite moves around, and with ...
    ekoman ekoman July 2004 Development
  • Collision DetectionHi everyone, This is my first post on WOS. Like most people here I owned a Spectrum when a teenager. At that time I was quite heavily into programmin…

    ... rectangle) and is meant for sprite clipping and collision detection.
    1. the sprite width is less than the ... is off-screen)
    3. sprite coordinates wrap: if the left ... . The 'x---x' denote the sprite width (or height).

    Alcoholics Anonymous Alcoholics Anonymous August 2004 Development
  • Collision DetectionHi everyone, This is my first post on WOS. Like most people here I owned a Spectrum when a teenager. At that time I was quite heavily into programmin…

    ... the number of
    * the sprite the player has collided with ... collision.
    * IX points to Sprite Data Table (10 bytes for ... each sprite)
    *
    * TIMING: worst ... of the
    SUB B ;sprite reached when collsion
    RET ...
    dmsmith dmsmith August 2004 Development
  • TommyGun - Utility ... what's going on...For those interested, Tony has been busy lately and unable to put as much time into TG as he'd like. He also has a child on the way soon. He told me…

    ... implements the games design - includes sprite engines and any other 'engine ... palette, and C64 4 color sprite palette again all as separate ...
    Kiwi Kiwi August 2004 Development
  • TommyGun - Utility ... what's going on...For those interested, Tony has been busy lately and unable to put as much time into TG as he'd like. He also has a child on the way soon. He told me…

    ... pixel and attribute buffers a sprite designed for the 256x192 screen ... is irrelevent! Thats because a sprite is defined by its width ... and a 4 color C64 sprite palette. So you could define ...
    Kiwi Kiwi August 2004 Development
  • What sort of new games would you like to see on the Speccy?With the amount of coders we have around, I'm surprised that we don't see more new Speccy games. _________________ [url="http://www.gamestyle.net"]h…

    ... 'd managed to achieve realtime sprite scaling and rotation - thus giving ...
    chaosmongers chaosmongers August 2004 Games
  • Hisoft C #translate commandHi folks, Can any body give some idea of how to fix this command in Hisoft C program. So it will save compiled code to the +D. The " #translate 1:c…

    ... RealSpec(14), Then i loaded Hisoft "C" ver 1.3 from ... .dsk or .img files for "hisoft C".

    And a ... last remark:
    Hisoft PASCAL 1.7 has NO ...
    Steve(spt) Steve(spt) August 2004 Development
  • Hisoft C #translate commandHi folks, Can any body give some idea of how to fix this command in Hisoft C program. So it will save compiled code to the +D. The " #translate 1:c…

    ... 18:02, Crisis wrote:
    Hisoft C.dsk

    HAS ...
    Steve(spt) Steve(spt) August 2004 Development
  • Hisoft C #translate commandHi folks, Can any body give some idea of how to fix this command in Hisoft C program. So it will save compiled code to the +D. The " #translate 1:c…

    ... .LIB and GRAPH.LIB for Hisoft Yet.

    [/quote]
    Steve(spt) Steve(spt) August 2004 Development
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